You can upload these if you really want to get at him.
Source-
Resource-
Client-
Database-
Printable View
You can upload these if you really want to get at him.
Source-
Resource-
Client-
Database-
Hello :)
System __DDOM work? :s
And what's systeme?
https://github.com/AshtonJ1/FlyFF
https://github.com/AshtonJ1/BlazeGames.Lion
there's mirrors (:
btw don't blame me for the takedown request because it wasn't :p
oh and also there's an exploit and a crash in the flyff source so you may want to fix that before you try using this on a public server :)
what is the problem of v19 taskbar? it is commented
ReUpload the source plss thankz :D
Should we just use other setup guides along with the source?
The crash is located in this method. To fix it just check if the pointers are valid before using.
https://github.com/AshtonJ1/FlyFF/bl...User.cpp#L2064
Should we use a v. 19 database along with these files?
That doesn't prove shit, Gage and I both worked on this over teamviewer, https://github.com/AshtonJ1/BlazeGam...s/contributors its funny he claims he did "97%" of the work on that (Exact words from a text: "97% of lion is mine.") XD. Oh and that "we" made me laugh, you and your team haven't done a fucking thing on this source. Yes there is a bunch of things that Gage did but there's also things I did. I don't care about the flyff source, all it is is this source with a couple changes anyway. As for the webcore the version you have its outdated, and its not the same one as my flyff webcore, its probably a year old now and i decided to recode it from scratch. BlazeIM is a dead project so if anyone wants to fuck with it go ahead, I might revive it as an open source project later and post the github link but idk :)
What is define this system?Quote:
"AFK" title next to names if player is AFK.
How can we use this source? any TuT?
Addi was of more use then you were. Let's see what you did.. You fucked around trying to fetch the donation points from the client via a web api which didn't work due to the amount of times the api would be called during rendering.. You fixed the issue where the pet filter didn't visually stay changed until you relogged which was 1 line of code, something I forgot to do. You incorrectly implemented the quick job change, which I had to go back and fix. You copy and pasted authorization checks in certain functions for anti gm corruption. You implemented a buggy /buff command that would crash the server when a character who received the buffs died. You claimed it was something that was caused by my code but I proved you wrong. I'd say the only actual helpful thing you ever did was fixing the pointer issue in file.cpp
Also anyone can use the FlyFF_Web.dll which was the current version when I left. It uses a trusted connection so all that must be done is the database must be rebuilt. I have MySQL copies of it if anyone wants. The only difference in the webcore and the flyff web is only really that one uses mssql over mysql. Want proof? Go look through the data some, you'll see one of ashton's send only emails for blaze games in there. Password and all!
I just want to let it be known now that I as Instinct's owner did not condone nor advise any of these files to be released and this was done without any asking/approval from me. I cannot and will not ever attempt to control my programmers. Just saying, I don't want this to bring Instinct down in any manner. Toodles. Plus, I don't even like Fruit's source, I didn't think it was all that fantastic.