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Flyff Guru V19 (Classic)

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Rayjens Code has been scamming people for years with these files.

Based off my public release / As fllyff and a few buggy added systems added this was being resold to gullible Filipinos who didn't know any better. It's been free floating around for awhile on facebook and I just forgot to post it here.

No matter what you take from this source you will have to fix and this is in no way a stable base to use.

There might also be a backdoor in these as well as Jonas is well known to do this.

Code:
#ifndef __SERVERCOMMON_H__
#define	__SERVERCOMMON_H__

/**********************************************************************************************************************/
/************************************************** CONFIGURATION *****************************************************/
/**********************************************************************************************************************/
#define	NEUZ_TITLE	"FlyFF v19"											//| NEUZ TITLE
#define NEUZ_TITLE_IGN	"Flyff v19 - IGN: " + strTitle + " "				//| NEUZ TITLE WITH IGN 
#define	NEUZ_IPSET	"127.0.0.1"													//| NEUZ IP //51.79.161.71
#define NEUZ_HSALT	"kikugalanet"												//| NEUZ MD5 SALT
#define	NEUZ_BOOTS	"sunkist"													//| NEUZ START KEY PARAMETER
#define	NEUZ_MSGVR	"20190422"													//| NEUZ MSGVER
#define	MAX_PACK_ITEM	9999													//| MAX STACKABLE ITEM COUNT
#define	MAX_SPEED	200															//| MAX SPEED LIMIT 
#define MAX_BUY		9999														//| MAX QTY. TO BUY ON SHOPS 
#define MAX_PING	500															//| MAX PING. DISCONNECTED

/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 15
#define	__IAOBJ0622									
#define	__Y_INTERFACE_VER3							
#define	__ENVIRONMENT_EFFECT						
#define	__BS_ADD_CONTINENT_WEATHER					
#define	__BS_CHANGEABLE_WORLD_SEACLOUD				
#define	__BS_ADDOBJATTR_INVISIBLE					
#define	__EVENTLUA_RAIN								
#define	__EVENTLUA_SNOW								
#ifdef __CLIENT
#define __YENV										
#define	__YENV_WITHOUT_BUMP							
#endif // __CLIENT
#endif // __VER >= 15
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 16
#define	__READING_V16								
#define	__NO_AFTER_SKIN								
#define	__IMPROVE_MAP_SYSTEM						
#define	__3RD_LEGEND16								
#define __NEW_SKILL_TREE							
#define __CROSSBOW									
#define	__ITEMLINK									
#define	__UNBIND
#define	__GLOW_CHANGE																							
#define	__UPGRADE_SUCCESS_SCROLL					
#define	__MAP_LOADING_UPDATE						

#ifdef __CLIENT
#define	__NEW_WEAPON_GLOW							
#endif // __CLIENT

#ifndef __DBSERVER
#define	__NEW_STACKABLE_AMPS						
#endif // __DBSERVER

#if defined(__CLIENT) || defined(__WORLDSERVER)
#define	__INSTANCE_AGGRO_SYSTEM						
#endif // defined(__CLIENT) || defined(__WORLDSERVER)
#endif // __VER >= 16
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 17
#define	__READING_V17								
#define	__MAP_TORCH_SYSTEM															
#define	__FASHION_COMBINE							
//#define	__SHOPPING_CART								

#ifndef __DBSERVER
#define	__TREASUREBOX								
#endif // __DBSERVER

#ifndef __CORESERVER
#define	__COLOSSEUM									
#endif // __CORESERVER
#endif // __VER >= 17
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define	__READING_V18																	
#define	__PAID_SET	
#define	__CASH_AREA																		 
#define	__RANDOMOPTION_RETRY																	 
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define	__READING_V19								
#define	__NEW_TASKBAR_V19							
#define	__FLY_COUPON								
#define	__REFRESHER_V19								
#define	__NAVIGATOR_V19								
#define	__TARGET_INF_V19							
#define	__NEW_EXCHANGE_V19							
#define	__MARKET_TELEPORT_V19						
#endif // __VER >= 19
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define	__READING_V20								
#define	__STATISTICS								
#define __INVENTORY_SORT							
#define	__ITEM_GRADE_EDGE							
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __FAST_NEUZ													// FAST NEUZ
#define	__NO_CONNECT_DELAY											// NO CONNECT DELAY
#define	__ALIASING													// ALIASING
#define	__ANISOTROPIC												// ANISOTROPIC
#define __INVENTORY_POINTER											// INVENTORY POINTER 
#define	__MESSAGE_SYSTEM											// AUTO SCROLLING LOOPING MESSAGES IN GAME		
#define __WORLDPOST													// WORLD POST 
#define	__FASTJOBCHANGE												// Automatic Job Changer
#define __WIKI														// ITEM WIKIPEDIA
#define __SEARCH_INVENTORY											// SEARCH ITEMS ON INVENTORY
#define	__PERIN_CONVERTER											// PENYA TO PERIN CONVERTER
#define __PARTY_FIND												// PARTY FINDER
#define	__CHIP_PLAYERSHOP											// NEW CURRENCY ON PRIVATE SHOPS
#define	__TABBED_INV												// INVENTORY TABS
#define __TAB_SLOTS				{"Items","Gear","CS","Other"}		//| Inventory Tab Slots Name		
#define	__HIDE_CS													// SHOW/HIDE FASHIONS
#define	__SHIELD_ELEMENT											// SHIELD CAN WEAR ELEMENTS
#define	__DPSMETER													// DPS METER ON WORLD BOSSES
#define	__WIKIPEDIA_JOB												// WIKIPEDIA FOR JOBS
#define	__WIKIPEDIA_MONSTER											// WIKIPEDIA FOR MONSTERS
#define	__PASSIVE_GUILDBUFFS										// PASSIVE GUILDS BUFFS (CONFIG IT ON RESOURCE/GUILDBUFFS.INC)
#define	__ELLDIN_POTION												// ELDIN POTION
#define	__WINDOW_STYLE												// MINIMIZE/CLOSE AND 0% CPU USAGE WHEN MINIMIZE
#define	__WELCOME_MESSAGES											// ONJOIN WELCOME MESSAGES
#define	__APP_TELEPORTER											// TELEPORTER
#define	__BUFF_ICON													// BUFFS
#define	__SYS_MOUNT													// MOUNT SYSTEM FIXED
#define	__DAY_NIGHT													// DAY AND NIGHT
#define __ZONE_AFFICHAGE											// Displays the change of area differently
#define	__INFO_DUNGEONS												// DUNGEON INFORMATION
//#define	__BACKGROUND_ANIME										// JUST A BLINK BLINK BLACK ON WALLPAPER
#define	__EMOTICON_CHAT												// EMOTICON ON CHATBOX
#define	__FLYFF_HD													// 1920x1080 Resolution
#define	__SYS_AUTO_POWER_UPS										// AUTO POWER UPS
#define	__AUTO_HELPER_THREAD										// FOR AUTO SHOUT AND AUTO POWER UPS
#define	__MODEL_VIEW												// MODEL VIEWER
#define	__2H_DOUBLEPIERCING											// TWO HAND WEAPON 20 PIERCED
#define __ITEM_COUNT_TOOLTIP										// ITEM COUNT TOOLTIP
#define __SHIFTSETEFFECT											// SHIFT TO SEE SET EFFECT
#define	__MODEL_CHANGE  				                            // MODEL CHANGER FOR ITEMS/PETS 
#define	__SHOW_ITEM_ID												// TOOLTIP TO SHOW DEFINED ITEM ID
#define	__VENDOR_UPDATE												// NPC CURRENCIES
#define	__ADDSHOPITEM												// AddShopItem(0, II_SYS_SYS_SCR_BXMKNT120SET, 9999);
#define	__TEXT_MENU                                    				// ADDMENU2
#define	__MOVELIKEOFFI												// MOVE LIKE OFFICIAL
#define	__DROP_LOG													// NEW DROP VISUAL
#define	__JONAS_LEVEL_MONSTER										// <ID: %S> MONSTER NAME <LV %S>
//#define	__ANARCHY_SYSTEM										// TO REMOVE, BUGGY poop
#define	__PET_FAST													// PET SPEED
#define	__BUYBACK													// STORE 25 DELETED ITEMS TO BUY BACK WITHIN 24HOURS
#define	__CHANGE_HOTKEY												// HOTKEY CHANGER ON OPTION 
#define __CONSIGNMENT												// Auctionshouse
#define __CONSIGNMENT_CURRENCY										// Perin on Auctionhouse
#define	__LOGIN_CAPS												// SHOW IF CAPSLOCK/SHIFT IS ACTIVATED ON LOGIN PAGE
#define	__PET_FILTER        	                					// PET FILTER
#define	__FREE_FOR_ALL												// FREE FOR ALL PVP MATCH
#define	__PK_VIA_BEAST                                    			// ADD/REMOVE PK REGION VIA BEAST
#define	__COOLDOWN_TIMER											// DUNGEON / FFA / GW TIMER
#define	__LOADER_SPLASH												// LOADER SPLASH SCREEN BEFORE GOING TO LOGIN
#define	__JNS_GLOW_CHANGER											// GLOW CHANGER AUTO UPDATE GLOW + GLOW CHANGER MATERIAL NEEDED
#define	__SYS_AUTO_SHOUT											// AUTO SHOUTS
#define	__EATPET_STATS												// STATTED LOOTER PETS
#define	__PIERCING_COMMAND											// TOOLTIP EFFECT OF CARDS 
#define __FLYFF_INITPAGE_EXT										// Login Video	
#define	__JNS_FAST_CLICK											// DOUBLE RIGHT CLICK TO FAST MOVE ITEMS ON INVENTORY
#define	__NAMES_FONTS												// BOLD FONTS SET ON OPTION 
#define	__JNS_COLOR_EXE											// COLORED EXE 
#define	__TRAILS													// TRAILS CUSTOMS
#define	__DAILY_GIFT												// DAILY REWARDS
#define	__FLOATING_WING												// FLOATING WING MASK
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __GAMEGUARD								// TRY AND CATCH (SERVER LOGS) SAME WITH SECURITY FIXES
#define	__SECURITY_FIXES						// TONS OF INGAME FIXES/SECURITY EXPLOITS FIXES/STABILITY FIXES/ETC
#define __BS_FIX_ARRIVEPOS_ALGO					//[FIX] Fix position
#define	__POSI_BUG_FIX							//[FIX] Fix position
#define __ATTRACTION_FIX_SKILL 					//[FIX] Attraction skill fix n*2 //JUNE 18, 2020
#define	__CHEAT_ENGINE							//[SECURITY] CHEAT ENGINE DETECTION
#define	__STAT_SYNC								//
#define	__PMA_FIX_ATKMSG						//
#define	__NO_DROP_CRASH							//[SECURITY] Crashes during drops
#define	__FIX_POS_CAMERA						//[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software
#define	__FIX_TEXTUREBUG						//[FIX] Will no longer crash the client in case a bug texture or is missing
#define __PET_VERIFITEM							//[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM
#define __FIX_DARKILLUSION						//[FIX] Dark illusion will not disappear after being launched
#define __MAP_NOTEXTURE							//[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty
#define __COLLISION_FIX_PLAYER					//[FIX] Collision of players with light obstacles 
#define	__FIX_CE_METTRE_EN_ADMIN				//[SECURITY] Fix the possibility of this put in admin
#define __FIX_PLAYER_INVISIBLE					//[SECURITY] Player can use invible mode
#define __FIX_GW_NOTNAME						//[SECURITY] Guild have not name for GW
#define __FIX_DUPLI_PENYAS						//[SECURITY] duplication penya with cost
#define __MAPNAME_CHANGE_FIX					//[SECURITY] Map name change
#define __JUMP_FIX								//[SECURITY] Jump Fix
#define __INCLINATION_FIX						//[SECURITY] Inclination Fix
#define __SPEEDHACK_FIX							//[SECURITY] Speed hack fix
#define __ATTACK_SPEED							//[SECURITY] Attack Speed Fix
#define	__ADMIN_AUTH							//[SECURITY] Admin Auth Fix
#define	__FIX_REMOVESFX							//
#define	__ARROW_FIX								//
#define __NPCPORTBUG							// Monster teleport FIX (from my topic at epvp)
#define	__EEL_BUG_FIX							//
#define	__FIX_RESTATE							//
#define	__CLIENT_SERVER_ENCRYPTION				// PACKET ENCRYPTION		
#define __BLADEDAMAGE							// If ON, the Blade deals x2 damage with only 4 hits	
#define __MELEEATKORHACKFIX						// Melee attack mechanics
#define	__FIX_FEMALE							//
#define	__COMA_FIX								// FIX UNLIMITED STUN UNLESS LOGOUT THE CHARACTER
#define __REMOVE_BTEXP							// REMOVED BT% ON STATUS WINDOW 
#ifdef __CLIENT									//////////////////////////
#define 	__AES								//////////////////////////
#ifndef		__AES								//////////////////////////
#define 	__SECURITY_FLYFFA_					//////////////////////////
#endif	//__AES									//////////////////////////
#endif	//__CLIENT								//////////////////////////
#define	__HIDE_FASHION_FIX
#define	__SLOW_WALK_FIX
#define __REVIVAL_FIX 								//[FIX] The resurrection window can no longer appear if the player is not dead
#define	__JNS_EXPLOIT_PET
#define	__DECREASE_SNAPSHOTLATENCY
#define __SFX_OPT_FIX
#endif	// __SERVERCOMMON_H_

Download:
 
Last edited:
Initiate Mage
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Thank you for your reminders and help to us beginners, keeping us away from deception.
 
Experienced Elementalist
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Well done friend, there is no reason to pay for this poop.
 
Initiate Mage
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backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:


sorry bad english latin
 
Experienced Elementalist
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backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:


sorry bad english latin

jonas and john reyes are not the same person. i knew each of them
 
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backdoor #defin__JONAS_LEVEL_MONSTER just reprogram they source jonas A.K.A Jhon rayes pretend to be german. they true is i almost scam by this guy glad you release they file mate i really hate his guy fufu :ehh:


sorry bad english latin

__JONAS_LEVEL_MONSTER is not a backdoor and i'm not sure why you think it is lol?

jonas and john reyes are not the same person. i knew each of them

^ also this however both have and continue to scam with these.
 
Initiate Mage
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How about the flyff guru classic v19? Any information about that?
 
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source bug on this thread release is the quick job change.



__JONAS_LEVEL_MONSTER this feature admin purposes it will display the Id of the monster onl leftside monster name and rightside of the name the level of the monster.
 
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Jonas Garcia aka "Tweeney" (on other sites) and his pal Rayjens Code have been scamming people for years with these files.

Based off my public release / As fllyff and a few buggy added systems added this was being resold to gullible Filipinos who didn't know any better. It's been free floating around for awhile on facebook and I just forgot to post it here.

No matter what you take from this source you will have to fix and this is in no way a stable base to use.

There might also be a backdoor in these as well as Jonas is well known to do this.

Code:
#ifndef __SERVERCOMMON_H__
#define    __SERVERCOMMON_H__

/**********************************************************************************************************************/
/************************************************** CONFIGURATION *****************************************************/
/**********************************************************************************************************************/
#define    NEUZ_TITLE    "FlyFF v19"                                            //| NEUZ TITLE
#define NEUZ_TITLE_IGN    "Flyff v19 - IGN: " + strTitle + " "                //| NEUZ TITLE WITH IGN 
#define    NEUZ_IPSET    "127.0.0.1"                                                    //| NEUZ IP //51.79.161.71
#define NEUZ_HSALT    "kikugalanet"                                                //| NEUZ MD5 SALT
#define    NEUZ_BOOTS    "sunkist"                                                    //| NEUZ START KEY PARAMETER
#define    NEUZ_MSGVR    "20190422"                                                    //| NEUZ MSGVER
#define    MAX_PACK_ITEM    9999                                                    //| MAX STACKABLE ITEM COUNT
#define    MAX_SPEED    200                                                            //| MAX SPEED LIMIT 
#define MAX_BUY        9999                                                        //| MAX QTY. TO BUY ON SHOPS 
#define MAX_PING    500                                                            //| MAX PING. DISCONNECTED

/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 15
#define    __IAOBJ0622                                    
#define    __Y_INTERFACE_VER3                            
#define    __ENVIRONMENT_EFFECT                        
#define    __BS_ADD_CONTINENT_WEATHER                    
#define    __BS_CHANGEABLE_WORLD_SEACLOUD                
#define    __BS_ADDOBJATTR_INVISIBLE                    
#define    __EVENTLUA_RAIN                                
#define    __EVENTLUA_SNOW                                
#ifdef __CLIENT
#define __YENV                                        
#define    __YENV_WITHOUT_BUMP                            
#endif // __CLIENT
#endif // __VER >= 15
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 16
#define    __READING_V16                                
#define    __NO_AFTER_SKIN                                
#define    __IMPROVE_MAP_SYSTEM                        
#define    __3RD_LEGEND16                                
#define __NEW_SKILL_TREE                            
#define __CROSSBOW                                    
#define    __ITEMLINK                                    
#define    __UNBIND
#define    __GLOW_CHANGE                                                                                            
#define    __UPGRADE_SUCCESS_SCROLL                    
#define    __MAP_LOADING_UPDATE                        

#ifdef __CLIENT
#define    __NEW_WEAPON_GLOW                            
#endif // __CLIENT

#ifndef __DBSERVER
#define    __NEW_STACKABLE_AMPS                        
#endif // __DBSERVER

#if defined(__CLIENT) || defined(__WORLDSERVER)
#define    __INSTANCE_AGGRO_SYSTEM                        
#endif // defined(__CLIENT) || defined(__WORLDSERVER)
#endif // __VER >= 16
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 17
#define    __READING_V17                                
#define    __MAP_TORCH_SYSTEM                                                            
#define    __FASHION_COMBINE                            
//#define    __SHOPPING_CART                                

#ifndef __DBSERVER
#define    __TREASUREBOX                                
#endif // __DBSERVER

#ifndef __CORESERVER
#define    __COLOSSEUM                                    
#endif // __CORESERVER
#endif // __VER >= 17
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define    __READING_V18                                                                    
#define    __PAID_SET    
#define    __CASH_AREA                                                                         
#define    __RANDOMOPTION_RETRY                                                                     
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define    __READING_V19                                
#define    __NEW_TASKBAR_V19                            
#define    __FLY_COUPON                                
#define    __REFRESHER_V19                                
#define    __NAVIGATOR_V19                                
#define    __TARGET_INF_V19                            
#define    __NEW_EXCHANGE_V19                            
#define    __MARKET_TELEPORT_V19                        
#endif // __VER >= 19
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#if __VER >= 18
#define    __READING_V20                                
#define    __STATISTICS                                
#define __INVENTORY_SORT                            
#define    __ITEM_GRADE_EDGE                            
#endif // __VER >= 18
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __FAST_NEUZ                                                    // FAST NEUZ
#define    __NO_CONNECT_DELAY                                            // NO CONNECT DELAY
#define    __ALIASING                                                    // ALIASING
#define    __ANISOTROPIC                                                // ANISOTROPIC
#define __INVENTORY_POINTER                                            // INVENTORY POINTER 
#define    __MESSAGE_SYSTEM                                            // AUTO SCROLLING LOOPING MESSAGES IN GAME        
#define __WORLDPOST                                                    // WORLD POST 
#define    __FASTJOBCHANGE                                                // Automatic Job Changer
#define __WIKI                                                        // ITEM WIKIPEDIA
#define __SEARCH_INVENTORY                                            // SEARCH ITEMS ON INVENTORY
#define    __PERIN_CONVERTER                                            // PENYA TO PERIN CONVERTER
#define __PARTY_FIND                                                // PARTY FINDER
#define    __CHIP_PLAYERSHOP                                            // NEW CURRENCY ON PRIVATE SHOPS
#define    __TABBED_INV                                                // INVENTORY TABS
#define __TAB_SLOTS                {"Items","Gear","CS","Other"}        //| Inventory Tab Slots Name        
#define    __HIDE_CS                                                    // SHOW/HIDE FASHIONS
#define    __SHIELD_ELEMENT                                            // SHIELD CAN WEAR ELEMENTS
#define    __DPSMETER                                                    // DPS METER ON WORLD BOSSES
#define    __WIKIPEDIA_JOB                                                // WIKIPEDIA FOR JOBS
#define    __WIKIPEDIA_MONSTER                                            // WIKIPEDIA FOR MONSTERS
#define    __PASSIVE_GUILDBUFFS                                        // PASSIVE GUILDS BUFFS (CONFIG IT ON RESOURCE/GUILDBUFFS.INC)
#define    __ELLDIN_POTION                                                // ELDIN POTION
#define    __WINDOW_STYLE                                                // MINIMIZE/CLOSE AND 0% CPU USAGE WHEN MINIMIZE
#define    __WELCOME_MESSAGES                                            // ONJOIN WELCOME MESSAGES
#define    __APP_TELEPORTER                                            // TELEPORTER
#define    __BUFF_ICON                                                    // BUFFS
#define    __SYS_MOUNT                                                    // MOUNT SYSTEM FIXED
#define    __DAY_NIGHT                                                    // DAY AND NIGHT
#define __ZONE_AFFICHAGE                                            // Displays the change of area differently
#define    __INFO_DUNGEONS                                                // DUNGEON INFORMATION
//#define    __BACKGROUND_ANIME                                        // JUST A BLINK BLINK BLACK ON WALLPAPER
#define    __EMOTICON_CHAT                                                // EMOTICON ON CHATBOX
#define    __FLYFF_HD                                                    // 1920x1080 Resolution
#define    __SYS_AUTO_POWER_UPS                                        // AUTO POWER UPS
#define    __AUTO_HELPER_THREAD                                        // FOR AUTO SHOUT AND AUTO POWER UPS
#define    __MODEL_VIEW                                                // MODEL VIEWER
#define    __2H_DOUBLEPIERCING                                            // TWO HAND WEAPON 20 PIERCED
#define __ITEM_COUNT_TOOLTIP                                        // ITEM COUNT TOOLTIP
#define __SHIFTSETEFFECT                                            // SHIFT TO SEE SET EFFECT
#define    __MODEL_CHANGE                                              // MODEL CHANGER FOR ITEMS/PETS 
#define    __SHOW_ITEM_ID                                                // TOOLTIP TO SHOW DEFINED ITEM ID
#define    __VENDOR_UPDATE                                                // NPC CURRENCIES
#define    __ADDSHOPITEM                                                // AddShopItem(0, II_SYS_SYS_SCR_BXMKNT120SET, 9999);
#define    __TEXT_MENU                                                    // ADDMENU2
#define    __MOVELIKEOFFI                                                // MOVE LIKE OFFICIAL
#define    __DROP_LOG                                                    // NEW DROP VISUAL
#define    __JONAS_LEVEL_MONSTER                                        // <ID: %S> MONSTER NAME <LV %S>
//#define    __ANARCHY_SYSTEM                                        // TO REMOVE, BUGGY poop
#define    __PET_FAST                                                    // PET SPEED
#define    __BUYBACK                                                    // STORE 25 DELETED ITEMS TO BUY BACK WITHIN 24HOURS
#define    __CHANGE_HOTKEY                                                // HOTKEY CHANGER ON OPTION 
#define __CONSIGNMENT                                                // Auctionshouse
#define __CONSIGNMENT_CURRENCY                                        // Perin on Auctionhouse
#define    __LOGIN_CAPS                                                // SHOW IF CAPSLOCK/SHIFT IS ACTIVATED ON LOGIN PAGE
#define    __PET_FILTER                                                // PET FILTER
#define    __FREE_FOR_ALL                                                // FREE FOR ALL PVP MATCH
#define    __PK_VIA_BEAST                                                // ADD/REMOVE PK REGION VIA BEAST
#define    __COOLDOWN_TIMER                                            // DUNGEON / FFA / GW TIMER
#define    __LOADER_SPLASH                                                // LOADER SPLASH SCREEN BEFORE GOING TO LOGIN
#define    __JNS_GLOW_CHANGER                                            // GLOW CHANGER AUTO UPDATE GLOW + GLOW CHANGER MATERIAL NEEDED
#define    __SYS_AUTO_SHOUT                                            // AUTO SHOUTS
#define    __EATPET_STATS                                                // STATTED LOOTER PETS
#define    __PIERCING_COMMAND                                            // TOOLTIP EFFECT OF CARDS 
#define __FLYFF_INITPAGE_EXT                                        // Login Video    
#define    __JNS_FAST_CLICK                                            // DOUBLE RIGHT CLICK TO FAST MOVE ITEMS ON INVENTORY
#define    __NAMES_FONTS                                                // BOLD FONTS SET ON OPTION 
#define    __JNS_COLOR_EXE                                            // COLORED EXE 
#define    __TRAILS                                                    // TRAILS CUSTOMS
#define    __DAILY_GIFT                                                // DAILY REWARDS
#define    __FLOATING_WING                                                // FLOATING WING MASK
/**********************************************************************************************************************/
/****************************************************** CODES *********************************************************/
/**********************************************************************************************************************/
#define __GAMEGUARD                                // TRY AND CATCH (SERVER LOGS) SAME WITH SECURITY FIXES
#define    __SECURITY_FIXES                        // TONS OF INGAME FIXES/SECURITY EXPLOITS FIXES/STABILITY FIXES/ETC
#define __BS_FIX_ARRIVEPOS_ALGO                    //[FIX] Fix position
#define    __POSI_BUG_FIX                            //[FIX] Fix position
#define __ATTRACTION_FIX_SKILL                     //[FIX] Attraction skill fix n*2 //JUNE 18, 2020
#define    __CHEAT_ENGINE                            //[SECURITY] CHEAT ENGINE DETECTION
#define    __STAT_SYNC                                //
#define    __PMA_FIX_ATKMSG                        //
#define    __NO_DROP_CRASH                            //[SECURITY] Crashes during drops
#define    __FIX_POS_CAMERA                        //[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software
#define    __FIX_TEXTUREBUG                        //[FIX] Will no longer crash the client in case a bug texture or is missing
#define __PET_VERIFITEM                            //[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM
#define __FIX_DARKILLUSION                        //[FIX] Dark illusion will not disappear after being launched
#define __MAP_NOTEXTURE                            //[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty
#define __COLLISION_FIX_PLAYER                    //[FIX] Collision of players with light obstacles 
#define    __FIX_CE_METTRE_EN_ADMIN                //[SECURITY] Fix the possibility of this put in admin
#define __FIX_PLAYER_INVISIBLE                    //[SECURITY] Player can use invible mode
#define __FIX_GW_NOTNAME                        //[SECURITY] Guild have not name for GW
#define __FIX_DUPLI_PENYAS                        //[SECURITY] duplication penya with cost
#define __MAPNAME_CHANGE_FIX                    //[SECURITY] Map name change
#define __JUMP_FIX                                //[SECURITY] Jump Fix
#define __INCLINATION_FIX                        //[SECURITY] Inclination Fix
#define __SPEEDHACK_FIX                            //[SECURITY] Speed hack fix
#define __ATTACK_SPEED                            //[SECURITY] Attack Speed Fix
#define    __ADMIN_AUTH                            //[SECURITY] Admin Auth Fix
#define    __FIX_REMOVESFX                            //
#define    __ARROW_FIX                                //
#define __NPCPORTBUG                            // Monster teleport FIX (from my topic at epvp)
#define    __EEL_BUG_FIX                            //
#define    __FIX_RESTATE                            //
#define    __CLIENT_SERVER_ENCRYPTION                // PACKET ENCRYPTION        
#define __BLADEDAMAGE                            // If ON, the Blade deals x2 damage with only 4 hits    
#define __MELEEATKORHACKFIX                        // Melee attack mechanics
#define    __FIX_FEMALE                            //
#define    __COMA_FIX                                // FIX UNLIMITED STUN UNLESS LOGOUT THE CHARACTER
#define __REMOVE_BTEXP                            // REMOVED BT% ON STATUS WINDOW 
#ifdef __CLIENT                                    //////////////////////////
#define     __AES                                //////////////////////////
#ifndef        __AES                                //////////////////////////
#define     __SECURITY_FLYFFA_                    //////////////////////////
#endif    //__AES                                    //////////////////////////
#endif    //__CLIENT                                //////////////////////////
#define    __HIDE_FASHION_FIX
#define    __SLOW_WALK_FIX
#define __REVIVAL_FIX                                 //[FIX] The resurrection window can no longer appear if the player is not dead
#define    __JNS_EXPLOIT_PET
#define    __DECREASE_SNAPSHOTLATENCY
#define __SFX_OPT_FIX
#endif    // __SERVERCOMMON_H_

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can't spawn any items. :(:

Lodelight - Flyff Guru V19 (Classic) - RaGEZONE Forums

 
Initiate Mage
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how to remove this guruflyff announcement strip on the top window?

im kinda new .. :) and is it ok that i just copied the server script "DatabaseServer / WorldServer" from other thread

also how to use this codes given to this thread?
 
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Inactive
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how to remove this guruflyff announcement strip on the top window?

im kinda new .. :) and is it ok that i just copied the server script "DatabaseServer / WorldServer" from other thread

also how to use this codes given to this thread?

Try putting a // in front of #define __MESSAGE_SYSTEM so it looks like this:
Code:
//#define __MESSAGE_SYSTEM

Then recompile.
 
Experienced Elementalist
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Jan 1, 2014
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dual client in this files are disable., i try it,. other files are working but this files are not working on dual client
 
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