this number is the skin of the npc, and they can be found in defineObj.h ;)
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this number is the skin of the npc, and they can be found in defineObj.h ;)
NPC Editor doesn't work.
Maples: even the last version ?
coolzazzou: thank, can be usefull.
thats why i love collzazzou :D
thx man =)
Ehm my editor crashes all the time plz help
flyff NPC editor has encountered a problem and needs to close. We are sorry for the inconvenience.
WTF how fix ive putted everything in the item folder.
---------- Post added at 03:18 AM ---------- Previous post was at 03:01 AM ----------
'flyff NPC editor.exe' (Managed): Loaded 'D:\Neurospace 3\v14\v14\V14\Resource\flyff NPC editor.exe'
'flyff NPC editor.exe' (Managed): Loaded 'C:\WINDOWS.0\assembly\GAC_MSIL\System.Windows.Forms\2.0.0.0__b77a5c561934e089\System.Windows.Forms.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'flyff NPC editor.exe' (Managed): Loaded 'C:\WINDOWS.0\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'flyff NPC editor.exe' (Managed): Loaded 'C:\WINDOWS.0\assembly\GAC_MSIL\System.Drawing\2.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'flyff NPC editor.exe' (Managed): Loaded 'C:\WINDOWS.0\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
'flyff NPC editor.exe' (Managed): Loaded 'C:\WINDOWS.0\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll', Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
The program '[2540] flyff NPC editor.exe: Managed' has exited with code -532459699 (0xe0434f4d).
^ Visual Basic 2008 debug program,
Hey can someone give me a hand with this editor,
i got it running, i replace the character.inc and the proitem's in my subdata1 and 2, and in my server files and the items are still not showing up in the shop,
im editing the NPC "Is" in flaris
{
setting
{
AddMenu( MMI_DIALOG );
AddMenu( MMI_TRADE );
AddVenderItem2( 0, II_SYS_SYS_SCR_AWAKECANCEL);
AddVenderItem2( 0, II_SYS_SYS_SCR_BAGBAG);
AddVenderItem2( 0, II_CHR_SYS_SCR_UPCUTSTONE);
AddVenderItem2( 0, II_CHR_SYS_SCR_ACTIVITION);
AddVenderItem2( 0, II_CHR_SYS_SCR_COMMBANK30);
AddVenderItem2( 0, II_CHR_SYS_SCR_PSKILLFULL30);
AddVenderItem2( 0, II_CHR_SYS_SCR_ITEMTRANSY_B);
AddVenderItem2( 0, II_CHR_SYS_SCR_ITEMTRANSY_A);
AddVenderItem2( 0, II_SYS_SYS_SCR_SUPERSMELTING);
AddVenderItem2( 0, II_SYS_SYS_SCR_AMPES);
AddVenderItem2( 0, II_SYS_SYS_SCR_SMELTING2);
AddVenderItem2( 0, II_SYS_SYS_SCR_SMELTING);
AddVenderItem2( 0, II_SYS_SYS_SCR_PIEPROT);
AddVenderItem2( 0, II_SYS_SYS_SCR_SMELPROT4);
AddVenderItem2( 0, II_SYS_SYS_SCR_SMELPROT3);
AddVenderItem2( 0, II_SYS_SYS_SCR_SMELPROT);
AddVenderItem2( 0, II_SYS_SYS_SCR_STRONG_ADJDEF);
AddVenderItem2( 0, II_SYS_SYS_SCR_STRONG_STA);
AddVenderItem2( 0, II_SYS_SYS_SCR_STRONG_INT);
AddVenderItem2( 0, II_SYS_SYS_SCR_STRONG_DEX);
AddVenderItem2( 0, II_SYS_SYS_SCR_STRONG_STR);
AddVenderItem2( 0, II_SYS_SYS_SCR_RANDOMINT);
AddVenderItem2( 0, II_SYS_SYS_SCR_RANDOMSTA);
AddVenderItem2( 0, II_SYS_SYS_SCR_RANDOMDEX);
AddVenderItem2( 0, II_SYS_SYS_SCR_RANDOMSTR);
AddVenderItem2( 0, II_SYS_SYS_SCR_CRITICALBONUS);
AddVenderItem2( 0, II_SYS_SYS_SCR_PARRY);
AddVenderItem2( 0, II_SYS_SYS_SCR_ADDMAGIC);
AddVenderItem2( 0, II_SYS_SYS_SCR_MPMAX);
AddVenderItem2( 0, II_SYS_SYS_SCR_RESIST_MAGIC);
AddVenderItem2( 0, II_SYS_SYS_SCR_ADJDEF);
AddVenderItem2( 0, II_SYS_SYS_SCR_SPELLRATE);
AddVenderItem2( 0, II_SYS_SYS_SCR_HITRATE);
AddVenderItem2( 0, II_SYS_SYS_SCR_ATTACKSPEED);
AddVenderItem2( 0, II_SYS_SYS_SCR_CHANCECRITICAL);
AddVendorItem( 0, IK3_MASK, -1, 1, 2, 100 );
SetImage
(
IDS_CHARACTER_INC_000064
);
m_szDialog= "MaFl_Is.txt";
}
SetName
(
IDS_CHARACTER_INC_000065
);
AddVendorSlot( 0,
IDS_CHARACTER_INC_000066
);
}
thanks :)
hi,
caspaas: try the attached version.
II Smidget II: addvendoritem2 is only for the npc who need red chips, i don't think this work with another npc.
can anyone help me??
what things that i need??
and how to add items?? :)
tnx :]
i get the following error
error inside propitem.txt.txt: IDS_PROPITEM_TXT_011084 not exist
any word? if ne thing can someone just send me theres?
remix05 : you need to look inside propitem.txt.txt and search for 11083.In the line immediately after, you will see probably something like 11008 or 11004 in place of 11084. well, this is the error.Replace it with 11084 and the error is gone.
ty good sir works now
My bad, something was wrong with my propitem file.Used eflyff one and worked fine, thank you for this great release.
nice i look for it for a long time