Another free release being sold by multiple people and now it's here to stay.
0 support will be given by me as you guys never hit the thanks button and(or) say thanks in general.
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Code:
#define __NEUZ_TITLE
#if defined (__NEUZ_TITLE)
#define __NEUZ_TITLE_STR "Gama Sea-Flyff"
#endif
#define __REV 5
#define __COUNTRY_ICON
/*
* __SWITCH_EQUIP // ~ okay
* __GM_LISTING // ~ okay
* __WBQT_DROPLIST // ~ okay
* __WBQT_PETFILTER // ~ okay
* __WINDOWS_EVEIL // ~ okay
* __ORIGIN_CARD_SYSTEM // ~ okay
* __MASTERIES // ~ okay
* __NEW_DROP // ~ okay
* __SYS_ACHIEVEMENT // ~ okay
*/
#define __PMA_BOSS_EXT
#define __PMA_FIX_ATKMSG
#define __PMA_LOTTERY
#define __PMA_FIX_RANGE_SKILL
#define __PMA_OPT_1
#define __PMA_OPT_2 // ctrlLink
#define __PMA_OPT_3
#define __PMA_STUNBUG_FIX
#define __PMA_TEST_COL
#define __SYS_MOUNT
//#define __PMA_CLOAK_ANI
//#define __PMA_CHS_UNDYING
//#define __PMA_OPT_ASHIZZLEMENT
#if __REV >= 5
#define __CHECKLOAD // Requires V18 Ticket stuff currently.
#define __CHANNELSWITCHER // Requires V18 Ticket stuff.
#define __V18TICKETAPP // Just the basic applet
#define __V18TICKET // Premium license and new loader + files.
#define __BULK3232018 //
//#define __CLOSETODEATHINDICATOR //
//#define __DISHADER //
#endif
#if __REV >= 4
#define __TIMER
#define __SWITCH_EQUIP //[ADD] Equipment Switch
#define __BUY_BACK //[ADD] Buy Back
#define __QUICK_SELL //[ADD] Fast sell blue item
#define __LAYERS_HEAVEN_TOWER //[ADD] Layers for heaven tower
#define __EXCHANGE_GUILDE_MEUBLE //[ADD] Exchange wood for guild house
#define __AUTH_SHOUT //[MODIFICATION] Auth shout staff
#define __GETSPEED_LIMITS //[MODIFICATION] Max speed (250%)
#define __PENYAS_ALLPARTY //[MODIFICATION] Party Penyas
//#define __ANARCHY_SYSTEM
#endif
#if __REV >= 3
#define __FASHION_COMBINE //[ADD] Fashion combine
#define __TRANSFER_AWAKE //[ADD] Transfer awake
#define __SKILL_150_SYLPHIDE //[ADD] Skill for sylphide : mine explosive
#define __SKILL_150_SPADASSIN //[ADD] Skill for blade : lames spectrales
#define __SKILL_150_PRIMAT //[ADD] Skill for primat : jugement celeste
#define __STACKABLE_POWERUPS //[ADD] Stack consumables
#define __ILLIMITED_PARTY_SKILL //[ADD] Illimited party skill
#define __REPEATITEMS //[ADD] Stack consumable
#define __ONELINEAWAKESCROLL //[ADD] Scroll for awake
#define __COMPETENCES_DST_UP //[ADD] New DST
#define __SKILL_MOVER_DMG //[ADD] Skill monster with a new drop system
#define __INVENTORY_MENU //[ADD] Inventory Menu
#define __REMOVE_MAIL //[ADD] More option for mail
#define __PARTYLIST_MESSENGER //[ADD] Tab group in friend list
#define __GUILD_COLOR //[ADD] Guild Color
#define __SCROLL_OF_UNBIND //[ADD] Unbind scroll
#define __EVEIL_SUPPLEMENTAIRE //[ADD] Scroll make more line for awake
#define __TICKETS_DETAILS //[ADD] Number of player in the ticket
#define __GM_LISTING //[ADD] MJ list in APP
#define __NPC_BUFF_CLASS //[ADD] Pang with skill buff class
#define __WIKIPEDIA_MONSTER //[ADD] Wiki monster
#define __DROP_GOLD //[ADD] Drop penyas in resource files
#define __MAC_BAN //[ADD] HwIds Ban
#define __ADD_INFO_CHARACTER //[ADD] More stat in APP on touch "H"
#define __SCROLL_SAVE_BLESSING //[ADD] Transfer awake for fashion
#define __ITEM_CONVERTER //[ADD] Buy items in inventory
#define __DIAMANT_SERTISSAGE_BONUS //[ADD] New diamond
#define __RUNES_BONUS_FASHION //[ADD] New bonus increment on fashion with a runes
#define __UPGRADE_SUCCESS //[ADD] Fail stack upgrade
#define __ONLINE_BONUS //[ADD] Online buff server
#define __VIP //[ADD] ViP
#define __GAMA_POINTS //[ADD] Cash Shop point can exchange In Game
#define __MORCEAU_ARME //[ADD] Pieces of weapons
#define __WINDOW_BUTTON //[ADD] Window reduction buttons
#define __BLOCK_DAMAGE //[MODIFICATION] Amount of damage received / inflicted PvE of blocked hits as well as block rate
#define __MODEL_NPC_VIEW //[MODIFICATION] 3D Model animated in NPC Menu
#define __MESSENGER_CTRL_EXTENTED //[MODIFICATION] Revising the list of friends
#define __MAX_SPEED //[MODIFICATION] Max speed 250%
#define __MODIF_GS_TIME //[MODIFICATION] Changes to the Guild Siege
#define __STAT_SYNC //[FIX] Updating statistics for nearby players // PMA TODO :: Network Nuke
#define __ARROW_FIX //[FIX] Impact of arrows on monsters
#define __SLOW_WALK_FIX //[FIX] Fixed bugs positions with the walk key ("W")
#define __AWAKE_ENC //[FIX] Encrypted Awake
#define __PET_TIMER //[FIX] Activation time of the pet
#define __MOVE_WINDOW //[FIX] Prevents the freeze window by moving it
#define __HIDE_FASHION_FIX //[FIX] Fix for Hide Fashion head
/*
REV3 STUFF DISABLED
*/
#define __DAILY_QUEST //[ADD] Daily quest
//#define __WEEKLY_QUEST //[ADD] Weekly quest
//#define __VENDOR_UPDATE //[ADD] Boutique, vente par objet
//#define __CASH_SHOP_IG //[ADD] Boutique CS accessible en jeu
//#define __MODIF_BUFF_PARTY //[MODIFICATION] Buff & heal of zones without being grouped
//#define __POSI_SYNC //[FIX] Position fix
//#define __GHOST_ATK_FIX //[FIX] Monsters that do not appear by tapping a player
//#define __GHOST_ATK_FIX_NEW //[FIX] Monsters that do not appear by tapping a player
//#define __DEST_FIX //[FIX] Synchronization of the player's destination
//#define __STUN_FIX //[FIX] Correction of "freeze & stun" in Guild Siege
//#define __PACKET_LOG //[FIX] Packets logs
#endif
#if __REV >= 2
#ifdef __CLIENT // // // // // // // //|||
#define __AES // // // // // // // //|||//NOT USE FOR SELL.
#ifndef __AES // // // // // // // //|||//NOT USE FOR SELL.
#define __SECURITY_FLYFFA_ // CRYPTAGE CLIENT //|||//NOT USE FOR SELL.
#endif // // // // // // // //|||//NOT USE FOR SELL.
#define __CLIENT_SERVER_ENCRYPTION // // // // // // // //|||
#endif // // // // // // // //|||
#define __WBQT_DROPLIST //[ADD] Drop list & modified drops view
#define __WBQT_PETFILTER //[ADD] Filter for the pet with white list and blacklist
#define __WBQT_EXT_CURRENCY //[ADD] Perin & Red Chips in inventory
#define __WBQT_TAMER_MISTAKE //[ADD] Renaissance / Miracle via NPC
#define __WINDOWS_EVEIL //[ADD] Awake via NPC
#define __APP_TELEPORTER //[ADD] Teleporter
#define __DUNGEON_EXTENDED //[ADD] Solo & Guild dungeons
#define __AUTO_MAX_SKILL //[ADD] Auto max skill
#define __MODEL_VIEW //[ADD] Model viewer
#define __WBQT_GUILD_BUFFS //[ADD] Guild buff
#define __HEALING_AFFICHAGE //[ADD] Heal show effect (green for :: ActiveMover & purple for others)
#define __BOX_LEVEL_REQ //[ADD] Allows you to set a minimum level necessary for opening GiftBoxes
#define __SAVE_FIX //[ADD] Create additional save points for the player
#define __DST_STATS_PERCENTS //[ADD] strength, dexterity, endurance and intelligence in percentages
#define __DST_BOSS_DEGATS_RESIST //[ADD] New DST damage and boss resistance
#define __DST_CHANCEDROP_GOLD //[ADD] New DST drop & penyas in percentages
#define __DST_HEAL_PERCENT //[ADD] New DST heal in percentages
#define __RES_1920x1080 //[ADD] New resolution
#define __MAP_V19 //[ADD] V19 Map
#define __ADDSHOPITEM //[ADD] ADD Shop item
#define __HOTKEY //[ADD] Change of touch
#define __ALIASING //[ADD] Anti Aliasing
#define __NEWS_UPGRADE_MATERIALS //[ADD] New upgrades materials
#define __NEW_DROP //[ADD] New drop system
#define __MODE_NOSTALGIE //[ADD] Command for low rate exp
#define __FASTJOBCHANGE //[ADD] Fast job change
#define __DST_COOLTIME_DUNGEON //[ADD] New DST reduction of instance CoolDown
#define __AFFICHAGE_FASHIONS //[ADD] Hide fashions
#define __NO_ARROW //[MODIFICATION] No need for arrow, mantra & conjuration
#define __NO_PARCHO //[MODIFICATION] No need scroll of shout & scroll for illimited party skill
#define __NO_PET_LIFE //[MODIFICATION] Pet life disabled
#define __PET_EXP //[MODIFICATION] Exp from pets / eggs by hitting mobs
#define __PENYAS_INVENTORY_LOOT //[MODIFICATION] Penyas dropped on mobs go directly into the inventory
#define __GUILD_JOIN_NOTIME //[MODIFICATION] No cooldown for join guild
#define __NO_AWAKE //[MODIFICATION] It is no longer possible to awake the collectors
#define __NEW_WEAPON_GLOW //[MODIFICATION] Glow v17 on weapons
#define __NEW_STACKABLE_AMPS //[MODIFICATION] New stackable AMPS (5)
#define __MINIMAP_RECTANGLE //[FIX] Fix attraction skill
#define __USER_NOT_IN_GW_FIX //[FIX] Disables teleportation during Guild Siege phases if the player is not on the map
#define __GW_NO_TICKETS //[FIX] Disables teleporting by ticket when the player is in the Guild Siege
#define __REVIVAL_FIX //[FIX] The resurrection window can no longer appear if the player is not dead
#define __PARTYSKILL_REFRESH //[FIX] When the player enters a group, the started group skills are refreshed
#define __YS_CHATTING_BLOCKING_SYSTEM //[FIX] Commands /ignore
#define __GW_NOTICKETS //[FIX] Unusable tickets in gs
#define __CHECKS_CHARS //[FIX] Character verification via DB
#define __SAVE_PLAYER_OUT //[FIX] Commands /outall
#define __FIX_TELEPORT //[CHEAT] Changing applets from the SendTeleportPlayer () and SendSummonPlayer () functions to __REPLACE () to prevent teleportation via third-party software
#define __SECURITY_FIXES //[CHEAT] Various fix duplication and crashes
#define __TEXT_MENU //[FONCTION] Texts on the menu via character.inc AddMenu2 (MMI_ "text")
#define __CHARACTER_INJECTION //[SECURITY] Character sql injection
#define __GUILD_INJECTION //[SECURITY] Injection sql guild
#define __MAX_CHAR_PLAYER //[SECURITY] Max letters in the name
#define __FIX_DUPLI_4PERSONNAGES //[SECURITY] Fix the duplication of the 4th slot
#define __ADMIN_AUTH //[SECURITY] Admin Auth Fix
#define __ATTACK_SPEED //[SECURITY] Attack Speed Fix
#define __SPEEDHACK_FIX //[SECURITY] Speed hack fix
#define __RANGE_FIX //[SECURITY] Range hack fix
#define __INCLINATION_FIX //[SECURITY] Inclination Fix
#define __JUMP_FIX //[SECURITY] Jump Fix
#define __MAPNAME_CHANGE_FIX //[SECURITY] Map name change
#define __FIX_DUPLI //[SECURITY] Fix duplication
#define __FIX_DUPLI_PENYAS //[SECURITY] duplication penya with cost
#define __FIX_GW_NOTNAME //[SECURITY] Guild have not name for GW
#define __FIX_PLAYER_INVISIBLE //[SECURITY] Player can use invible mode
#define __FIX_PERLE_RAMASSEUR //[SECURITY] Fix pets
#define __TRANSY_FIX //[SECURITY] Fix transy system
#define __FIX_RESTATE //[SECURITY] Fix restats
#define __FIX_CE_METTRE_EN_ADMIN //[SECURITY] Fix the possibility of this put in admin
#define __FIX_CHEACK_TAX_DISPLAY //[SECURITY] Fix taxes
#define __FIX_SEX_NPC //[SECURITY] Fix sex of NPC
#define __NO_DROP_CRASH //[SECURITY] Crashes during drops
#define __HACK_0516 //[SECURITY] prevents corruption of server files
/*
REV2 STUFF DISABLED
*/
//#define __RANDOM_BOX //[ADD]
//#define __SHPV_SECURITY //[FIX]
//#define __FIX_SKILL_RESET //[FIX]
//#define __PROPERTY_MAPPING //[MODIFICATION - NOT FINISH]
#endif
#if __REV >= 1
#define __AFK_VENDOR //[ADD] Offline vendor no bugg + database
#define __EMOTICON_CHAT //[ADD] Emoticon chat
#define __ORIGIN_CARD_SYSTEM //[ADD] Card album
#define __DPSMETER //[ADD] DPS Meter
#define __PARTYFINDER //[ADD] Party finder
#if defined (__PARTYFINDER) ////////////////////////////////////////////////////////////////////////////
#define __PARTYFINDER_SKILLS_USE //[ADD] Showing group skills in group search //
#endif ////////////////////////////////////////////////////////////////////////////
#define __MASTERIES //[ADD] Passive talents
#define __WIKIPEDIA_ITEM //[ADD] Wiki items
#define __LOOKCHANGE //[ADD] Model change
#define __PLAYER_RANKING //[ADD] Ranking directly in game
#define __ICON_SYSTEM //[ADD] Badge System // PMA TODO :: TOTAL MADNESS
#define __SYS_SANDBOX //[ADD] Sand Box
#define __EATPET_STATS //[ADD] Ability to place bonuses on pets
#define __BOUTON_REDUIRE //[ADD] Reduction button of the game window
#define __TAB_INVENTORY //[ADD] 168 slots inventory
#define __3RD_LEGEND16 //[ADD] 3th class
#define __MENU_NEWS_SYSTEM //[ADD] Menu [System] Gama-Flyff
#define __ITEMLINK //[ADD] Item link
#define __NEW_SKILL_TREE //[MODIFICATION] Skill tree v16
#define __IMPROVE_MAP_SYSTEM //[MODIFICATION] Map v16 in touch "M"
#define __CHAR_CREATE_EDIT //[MODIFICATION] New create character
#if defined (__CHAR_CREATE_EDIT)
#define __CHAR_CREATE_ME //[MODIFICATION] Create character => Creating objects via inventory
#endif
#define __PET_DIST //[MODIFICATION] The pet takes the loot of the object the least distant to the farthest from the players
#define __NEW_EXCHANGE_V19 //[MODIFICATION] ExchangeScript menu v19
#define __FUREUR_SKILL_ALL //[MODIFICATION] Fury party skill for all
#define __NO_AFTER_SKIN //[MODIFICATION] Removing banners under the choice of the server
#define __REMOVE_MAX_RECOVER_RATE //[MODIFICATION] Removing the maximum HP limit for a consumable
//#define __NAMES_FONTS //[MODIFICATION] New Writing style for movers' names
#define __TERRAIN_MAX //[DLC] MAX TERRAIN --> (6000)
#define __BS_FIX_ARRIVEPOS_ALGO //[FIX] Fix position
#define __POSI_BUG_FIX //[FIX] Fix position
#define __COLLISION_FIX_PLAYER //[FIX] Collision of players with light obstacles
#define __PET_FIX //[FIX] No collission for pet
#define __CROSSBOW //[FIX] Position of the crossbow
#define __PET_VERIFITEM //[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM
#define __FIX_TEXTUREBUG //[FIX] Will no longer crash the client in case a bug texture or is missing
#define __MAP_NOTEXTURE //[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty
#define __FIX_DARKILLUSION //[FIX] Dark illusion will not disappear after being launched
#define __SECURITY_FIX_EMOTICON //[FIX] Crash using emoticons
#define __EEL_BUG_FIX //[FIX] Restat bug with consumable
#define __TICK_DOT_INT //[FIX] Damage over time from DWORD to INT to exceed 65535 damage per tick
#define __ATTRACTION_FIX_SKILL //[FIX] Attraction skill fix n*2
#define __FIX_BASILIK //[FIX] Increase in the number of maximum vertex on a model from 4096 to 4202
#define __CHAT_FIX //[FIX] Way to crash with the window of say
#define __VIS_FIX //[FIX] Not being able to remove the beads from the pet collectors as if they were piercings
#define __QUGET_SWAP_FIX //[FIX] Can not exceed the maximum value of HP, MP & FP of the character
#define __USER_NOT_IN_ARENA_FIX //[FIX] Menu to leave the arena
#define __ADD_FRIEND_FIX //[FIX] Friends list
#define __ON_QUERY_START_COLLECTING_FIX //[FIX] Collect
#define __FIX_ONEKILL //[CHEAT] A character lower than the AUTH_GAMEMASTER rank can no longer oneshoot the monsters
#define __FIX_POS_CAMERA //[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software
#define __FIX_RANGE_SKILL //[CHEAT] It is no longer possible to launch skills at abnormal distances
#define __NPC_CHECK_EXCHANGE //[CHEAT] Check if the ExchangeScript menu has not been modified by a player on the NPC
#define __GH_DUPE_FIX //[CHEAT] Duplicating objects from the guild house
#define __LEVEL_BOT_FIX //[CHEAT] Impossibility to use the minimap in the creation of a Level Bot (deactivation of the targeting via minimap)
#define __ADDBUFF //[FONCTION] DoAddBuff(DWORD dwSkill, int nLevel, int nTime, CCtrl *pTarget) => Allow to give a buff to a target
#define __TEXTURE_ICON_SCALE //[FONCTION] RenderTexture3( int x, int y, CTexture* pTexture, DWORD dwBlendFactorAlhpa, FLOAT fScaleX , FLOAT fScaleY ) ==> Decrease the size of an icon
/*
REV1 STUFF DISABLED
*/
//#define __FIX_SPEED_BONUS //[FIX] Max speed
//#define __FIX_DUMBLEJUMP //[FIX] Jump several times in a row without touching the floor
#define __ORIGIN_NEW_ANNOUNCE //
//#define __SYS_ACHIEVEMENT //[ADD] Achievement system ! [THE BEST ONE]
//#if defined (__SYS_ACHIEVEMENT) ////////////////////////////////////////////////////////////////////////////
//#define __PMA_OPT_ASHIZZLEMENT //
//#endif
#endif
0 support will be given by me as you guys never hit the thanks button and(or) say thanks in general.
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