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Gama (Src + Resource + Database + Web)

Newbie Spellweaver
Joined
Dec 18, 2021
Messages
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when i open databaseServer.i get an error [QUERY:MAIL_STR 's1'] . if i ignore this error, when i create create a character, get stuck,just like disconnect, thanks reply,sir
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resolved,The reason is that database is wrong and a field (m_nCountry) is missing from [CHARACTER_01_DBF.dbo.CHARACTER_TBL]
 
Last edited:
Newbie Spellweaver
Joined
Aug 1, 2020
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How to use Ace packaging system correctly? Please help?
 
Junior Spellweaver
Joined
Feb 27, 2021
Messages
106
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Another free release being sold by multiple people and now it's here to stay.

Code:
#define __NEUZ_TITLE 
#if defined (__NEUZ_TITLE)
#define __NEUZ_TITLE_STR        "Gama Sea-Flyff"
#endif

#define __REV 5
#define __COUNTRY_ICON

/*

* __SWITCH_EQUIP //  ~ okay
* __GM_LISTING // ~ okay
* __WBQT_DROPLIST // ~ okay
* __WBQT_PETFILTER // ~ okay
* __WINDOWS_EVEIL // ~ okay
* __ORIGIN_CARD_SYSTEM // ~ okay
* __MASTERIES // ~ okay
* __NEW_DROP // ~ okay
* __SYS_ACHIEVEMENT // ~ okay
*/


#define    __PMA_BOSS_EXT
#define    __PMA_FIX_ATKMSG
#define    __PMA_LOTTERY
#define    __PMA_FIX_RANGE_SKILL
#define __PMA_OPT_1
#define __PMA_OPT_2 // ctrlLink
#define __PMA_OPT_3
#define __PMA_STUNBUG_FIX
#define    __PMA_TEST_COL
#define __SYS_MOUNT

//#define    __PMA_CLOAK_ANI
//#define    __PMA_CHS_UNDYING
//#define    __PMA_OPT_ASHIZZLEMENT

#if __REV >= 5    
#define __CHECKLOAD                                 // Requires V18 Ticket stuff currently.
#define __CHANNELSWITCHER                         // Requires V18 Ticket stuff.
#define __V18TICKETAPP                             // Just the basic applet
#define __V18TICKET                                 // Premium license and new loader + files.
#define __BULK3232018                                //
//#define __CLOSETODEATHINDICATOR                   //
//#define __DISHADER                                //

#endif


#if __REV >= 4    
#define __TIMER
#define __SWITCH_EQUIP                                //[ADD] Equipment Switch
#define __BUY_BACK                                    //[ADD] Buy Back
#define __QUICK_SELL                                //[ADD] Fast sell blue item
#define __LAYERS_HEAVEN_TOWER                        //[ADD] Layers for heaven tower
#define __EXCHANGE_GUILDE_MEUBLE                    //[ADD] Exchange wood for guild house
#define __AUTH_SHOUT                                //[MODIFICATION] Auth shout staff
#define __GETSPEED_LIMITS                            //[MODIFICATION] Max speed (250%)
#define __PENYAS_ALLPARTY                            //[MODIFICATION] Party Penyas


//#define __ANARCHY_SYSTEM
#endif

#if __REV >= 3
#define __FASHION_COMBINE                            //[ADD] Fashion combine
#define __TRANSFER_AWAKE                            //[ADD] Transfer awake
#define __SKILL_150_SYLPHIDE                        //[ADD] Skill for sylphide : mine explosive
#define __SKILL_150_SPADASSIN                        //[ADD] Skill for blade : lames spectrales
#define __SKILL_150_PRIMAT                            //[ADD] Skill for primat : jugement celeste
#define __STACKABLE_POWERUPS                        //[ADD] Stack consumables
#define    __ILLIMITED_PARTY_SKILL                        //[ADD] Illimited party skill
#define    __REPEATITEMS                                //[ADD] Stack consumable
#define    __ONELINEAWAKESCROLL                        //[ADD] Scroll for awake
#define __COMPETENCES_DST_UP                        //[ADD] New DST
#define __SKILL_MOVER_DMG                            //[ADD] Skill monster with a new drop system
#define __INVENTORY_MENU                            //[ADD] Inventory Menu
#define __REMOVE_MAIL                                //[ADD] More option for mail
#define    __PARTYLIST_MESSENGER                        //[ADD] Tab group in friend list
#define __GUILD_COLOR                                 //[ADD] Guild Color
#define __SCROLL_OF_UNBIND                            //[ADD] Unbind scroll
#define __EVEIL_SUPPLEMENTAIRE                        //[ADD] Scroll make more line for awake
#define __TICKETS_DETAILS                            //[ADD] Number of player in the ticket
#define __GM_LISTING                                //[ADD] MJ list in APP
#define __NPC_BUFF_CLASS                            //[ADD] Pang with skill buff class
#define __WIKIPEDIA_MONSTER                            //[ADD] Wiki monster
#define __DROP_GOLD                                    //[ADD] Drop penyas in resource files
#define __MAC_BAN                                    //[ADD] HwIds Ban 
#define __ADD_INFO_CHARACTER                        //[ADD] More stat in APP on touch "H"
#define __SCROLL_SAVE_BLESSING                        //[ADD] Transfer awake for fashion
#define __ITEM_CONVERTER                            //[ADD] Buy items in inventory
#define __DIAMANT_SERTISSAGE_BONUS                    //[ADD] New diamond
#define __RUNES_BONUS_FASHION                        //[ADD] New bonus increment on fashion with a runes
#define __UPGRADE_SUCCESS                            //[ADD] Fail stack upgrade
#define __ONLINE_BONUS                                //[ADD] Online buff server
#define __VIP                                        //[ADD] ViP
#define __GAMA_POINTS                                //[ADD] Cash Shop point can exchange In Game
#define __MORCEAU_ARME                                //[ADD] Pieces of weapons
#define __WINDOW_BUTTON                                //[ADD] Window reduction buttons

#define __BLOCK_DAMAGE                                //[MODIFICATION] Amount of damage received / inflicted PvE of blocked hits as well as block rate
#define __MODEL_NPC_VIEW                            //[MODIFICATION] 3D Model animated in NPC Menu
#define    __MESSENGER_CTRL_EXTENTED                    //[MODIFICATION] Revising the list of friends
#define __MAX_SPEED                                    //[MODIFICATION] Max speed 250%
#define __MODIF_GS_TIME                                //[MODIFICATION] Changes to the Guild Siege

#define __STAT_SYNC                                    //[FIX] Updating statistics for nearby players // PMA TODO :: Network Nuke
#define __ARROW_FIX                                    //[FIX] Impact of arrows on monsters
#define __SLOW_WALK_FIX                                //[FIX] Fixed bugs positions with the walk key ("W")
#define __AWAKE_ENC                                    //[FIX] Encrypted Awake
#define __PET_TIMER                                    //[FIX] Activation time of the pet
#define __MOVE_WINDOW                                //[FIX] Prevents the freeze window by moving it
#define __HIDE_FASHION_FIX                            //[FIX] Fix for Hide Fashion head

/*
REV3 STUFF DISABLED
*/
#define __DAILY_QUEST                                //[ADD] Daily quest
//#define __WEEKLY_QUEST                            //[ADD] Weekly quest
//#define __VENDOR_UPDATE                            //[ADD] Boutique, vente par objet
//#define __CASH_SHOP_IG                            //[ADD] Boutique CS accessible en jeu
//#define __MODIF_BUFF_PARTY                        //[MODIFICATION] Buff & heal of zones without being grouped
//#define __POSI_SYNC                                //[FIX] Position fix
//#define __GHOST_ATK_FIX                            //[FIX] Monsters that do not appear by tapping a player
//#define __GHOST_ATK_FIX_NEW                        //[FIX] Monsters that do not appear by tapping a player
//#define __DEST_FIX                                //[FIX] Synchronization of the player's destination
//#define __STUN_FIX                                //[FIX] Correction of "freeze & stun" in Guild Siege
//#define __PACKET_LOG                                //[FIX] Packets logs
#endif

#if __REV >= 2
#ifdef __CLIENT                                        // // // // // // // //|||
#define __AES                                        // // // // // // // //|||//NOT USE FOR SELL.
#ifndef __AES                                        // // // // // // // //|||//NOT USE FOR SELL.
#define __SECURITY_FLYFFA_                        //    CRYPTAGE CLIENT  //|||//NOT USE FOR SELL.
#endif                                            // // // // // // // //|||//NOT USE FOR SELL.
#define __CLIENT_SERVER_ENCRYPTION                    // // // // // // // //|||
#endif                                                // // // // // // // //|||

#define __WBQT_DROPLIST                                //[ADD] Drop list & modified drops view
#define __WBQT_PETFILTER                            //[ADD] Filter for the pet with white list and blacklist
#define __WBQT_EXT_CURRENCY                            //[ADD] Perin & Red Chips in inventory
#define __WBQT_TAMER_MISTAKE                        //[ADD] Renaissance / Miracle via NPC
#define __WINDOWS_EVEIL                                //[ADD] Awake via NPC
#define __APP_TELEPORTER                            //[ADD] Teleporter
#define __DUNGEON_EXTENDED                            //[ADD] Solo & Guild dungeons
#define __AUTO_MAX_SKILL                            //[ADD] Auto max skill
#define    __MODEL_VIEW                                //[ADD] Model viewer
#define __WBQT_GUILD_BUFFS                            //[ADD] Guild buff
#define __HEALING_AFFICHAGE                         //[ADD] Heal show effect (green for :: ActiveMover & purple for others)
#define __BOX_LEVEL_REQ                             //[ADD] Allows you to set a minimum level necessary for opening GiftBoxes
#define __SAVE_FIX                                    //[ADD] Create additional save points for the player
#define __DST_STATS_PERCENTS                         //[ADD] strength, dexterity, endurance and intelligence in percentages
#define __DST_BOSS_DEGATS_RESIST                     //[ADD] New DST damage and boss resistance
#define __DST_CHANCEDROP_GOLD                         //[ADD] New DST drop & penyas in percentages
#define __DST_HEAL_PERCENT                             //[ADD] New DST heal in percentages
#define __RES_1920x1080                                //[ADD] New resolution
#define __MAP_V19                                    //[ADD] V19 Map
#define    __ADDSHOPITEM                                //[ADD] ADD Shop item
#define    __HOTKEY                                    //[ADD] Change of touch
#define __ALIASING                                    //[ADD] Anti Aliasing
#define __NEWS_UPGRADE_MATERIALS                    //[ADD] New upgrades materials                
#define __NEW_DROP                                    //[ADD] New drop system
#define __MODE_NOSTALGIE                            //[ADD] Command for low rate exp
#define    __FASTJOBCHANGE                                //[ADD] Fast job change
#define __DST_COOLTIME_DUNGEON                        //[ADD] New DST reduction of instance CoolDown
#define __AFFICHAGE_FASHIONS                        //[ADD] Hide fashions

#define __NO_ARROW                                    //[MODIFICATION] No need for arrow, mantra & conjuration
#define __NO_PARCHO                                    //[MODIFICATION] No need scroll of shout & scroll for illimited party skill
#define __NO_PET_LIFE                                //[MODIFICATION] Pet life disabled
#define __PET_EXP                                    //[MODIFICATION] Exp from pets / eggs by hitting mobs
#define __PENYAS_INVENTORY_LOOT                        //[MODIFICATION] Penyas dropped on mobs go directly into the inventory
#define __GUILD_JOIN_NOTIME                         //[MODIFICATION] No cooldown for join guild
#define __NO_AWAKE                                     //[MODIFICATION] It is no longer possible to awake the collectors
#define __NEW_WEAPON_GLOW                             //[MODIFICATION] Glow v17 on weapons
#define __NEW_STACKABLE_AMPS                        //[MODIFICATION] New stackable AMPS (5)

#define __MINIMAP_RECTANGLE                         //[FIX] Fix attraction skill
#define __USER_NOT_IN_GW_FIX                         //[FIX] Disables teleportation during Guild Siege phases if the player is not on the map
#define __GW_NO_TICKETS                             //[FIX] Disables teleporting by ticket when the player is in the Guild Siege
#define __REVIVAL_FIX                                 //[FIX] The resurrection window can no longer appear if the player is not dead
#define __PARTYSKILL_REFRESH                         //[FIX] When the player enters a group, the started group skills are refreshed
#define    __YS_CHATTING_BLOCKING_SYSTEM                //[FIX] Commands /ignore
#define    __GW_NOTICKETS                                //[FIX] Unusable tickets in gs
#define    __CHECKS_CHARS                                //[FIX] Character verification via DB
#define    __SAVE_PLAYER_OUT                            //[FIX] Commands /outall

#define __FIX_TELEPORT                                //[CHEAT] Changing applets from the SendTeleportPlayer () and SendSummonPlayer () functions to __REPLACE () to prevent teleportation via third-party software
#define __SECURITY_FIXES                            //[CHEAT] Various fix duplication and crashes
#define __TEXT_MENU                                    //[FONCTION] Texts on the menu via character.inc AddMenu2 (MMI_ "text")    

#define     __CHARACTER_INJECTION                    //[SECURITY] Character sql injection
#define     __GUILD_INJECTION                        //[SECURITY] Injection sql guild
#define        __MAX_CHAR_PLAYER                        //[SECURITY] Max letters in the name
#define        __FIX_DUPLI_4PERSONNAGES                //[SECURITY] Fix the duplication of the 4th slot
#define        __ADMIN_AUTH                            //[SECURITY] Admin Auth Fix
#define     __ATTACK_SPEED                            //[SECURITY] Attack Speed Fix
#define     __SPEEDHACK_FIX                            //[SECURITY] Speed hack fix
#define        __RANGE_FIX                                //[SECURITY] Range hack fix
#define     __INCLINATION_FIX                        //[SECURITY] Inclination Fix
#define     __JUMP_FIX                                //[SECURITY] Jump Fix
#define     __MAPNAME_CHANGE_FIX                    //[SECURITY] Map name change
#define     __FIX_DUPLI                                //[SECURITY] Fix duplication
#define     __FIX_DUPLI_PENYAS                        //[SECURITY] duplication penya with cost
#define     __FIX_GW_NOTNAME                        //[SECURITY] Guild have not name for GW
#define     __FIX_PLAYER_INVISIBLE                    //[SECURITY] Player can use invible mode
#define        __FIX_PERLE_RAMASSEUR                    //[SECURITY] Fix pets
#define     __TRANSY_FIX                            //[SECURITY] Fix transy system
#define        __FIX_RESTATE                            //[SECURITY] Fix restats
#define        __FIX_CE_METTRE_EN_ADMIN                //[SECURITY] Fix the possibility of this put in admin
#define        __FIX_CHEACK_TAX_DISPLAY                //[SECURITY] Fix taxes
#define        __FIX_SEX_NPC                             //[SECURITY] Fix sex of NPC
#define        __NO_DROP_CRASH                            //[SECURITY] Crashes during drops
#define        __HACK_0516                                //[SECURITY] prevents corruption of server files

/*
REV2 STUFF DISABLED
*/
//#define    __RANDOM_BOX                            //[ADD] 
//#define    __SHPV_SECURITY                         //[FIX] 
//#define __FIX_SKILL_RESET                            //[FIX] 
//#define __PROPERTY_MAPPING                         //[MODIFICATION - NOT FINISH] 
#endif

#if __REV >= 1
#define __AFK_VENDOR                            //[ADD] Offline vendor no bugg + database
#define __EMOTICON_CHAT                         //[ADD] Emoticon chat
#define    __ORIGIN_CARD_SYSTEM                     //[ADD] Card album
#define __DPSMETER                                //[ADD] DPS Meter 
#define    __PARTYFINDER                            //[ADD] Party finder
#if defined (__PARTYFINDER)                        ////////////////////////////////////////////////////////////////////////////
#define    __PARTYFINDER_SKILLS_USE                //[ADD] Showing group skills in group search //
#endif                                            ////////////////////////////////////////////////////////////////////////////
#define __MASTERIES                                //[ADD] Passive talents
#define    __WIKIPEDIA_ITEM                        //[ADD] Wiki items
#define    __LOOKCHANGE                            //[ADD] Model change
#define __PLAYER_RANKING                        //[ADD] Ranking directly in game
#define __ICON_SYSTEM                            //[ADD] Badge System                 // PMA TODO :: TOTAL MADNESS
#define __SYS_SANDBOX                            //[ADD] Sand Box
#define __EATPET_STATS                             //[ADD] Ability to place bonuses on pets
#define __BOUTON_REDUIRE                        //[ADD] Reduction button of the game window
#define __TAB_INVENTORY                         //[ADD] 168 slots inventory
#define __3RD_LEGEND16                            //[ADD] 3th class
#define __MENU_NEWS_SYSTEM                        //[ADD] Menu [System] Gama-Flyff
#define __ITEMLINK                                 //[ADD] Item link

#define __NEW_SKILL_TREE                         //[MODIFICATION] Skill tree v16
#define    __IMPROVE_MAP_SYSTEM                    //[MODIFICATION] Map v16 in touch "M"
#define __CHAR_CREATE_EDIT                        //[MODIFICATION] New create character
#if defined (__CHAR_CREATE_EDIT)
#define __CHAR_CREATE_ME                        //[MODIFICATION] Create character => Creating objects via inventory
#endif
#define __PET_DIST                                //[MODIFICATION] The pet takes the loot of the object the least distant to the farthest from the players
#define __NEW_EXCHANGE_V19                        //[MODIFICATION] ExchangeScript menu v19
#define __FUREUR_SKILL_ALL                        //[MODIFICATION] Fury party skill for all
#define __NO_AFTER_SKIN                         //[MODIFICATION] Removing banners under the choice of the server
#define __REMOVE_MAX_RECOVER_RATE                 //[MODIFICATION] Removing the maximum HP limit for a consumable
//#define __NAMES_FONTS                            //[MODIFICATION] New Writing style for movers' names

#define    __TERRAIN_MAX                            //[DLC] MAX TERRAIN --> (6000)

#define __BS_FIX_ARRIVEPOS_ALGO                    //[FIX] Fix position
#define __POSI_BUG_FIX                            //[FIX] Fix position
#define __COLLISION_FIX_PLAYER                    //[FIX] Collision of players with light obstacles 
#define __PET_FIX                                //[FIX] No collission for pet
#define __CROSSBOW                                //[FIX] Position of the crossbow
#define __PET_VERIFITEM                            //[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM
#define __FIX_TEXTUREBUG                        //[FIX] Will no longer crash the client in case a bug texture or is missing
#define __MAP_NOTEXTURE                            //[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty
#define __FIX_DARKILLUSION                        //[FIX] Dark illusion will not disappear after being launched
#define __SECURITY_FIX_EMOTICON                    //[FIX] Crash using emoticons
#define __EEL_BUG_FIX                            //[FIX] Restat bug with consumable
#define __TICK_DOT_INT                             //[FIX] Damage over time from DWORD to INT to exceed 65535 damage per tick
#define __ATTRACTION_FIX_SKILL                     //[FIX] Attraction skill fix n*2
#define __FIX_BASILIK                             //[FIX] Increase in the number of maximum vertex on a model from 4096 to 4202
#define __CHAT_FIX                                //[FIX] Way to crash with the window of say
#define __VIS_FIX                                //[FIX] Not being able to remove the beads from the pet collectors as if they were piercings
#define __QUGET_SWAP_FIX                        //[FIX] Can not exceed the maximum value of HP, MP & FP of the character
#define __USER_NOT_IN_ARENA_FIX                    //[FIX] Menu to leave the arena
#define __ADD_FRIEND_FIX                        //[FIX] Friends list
#define __ON_QUERY_START_COLLECTING_FIX            //[FIX] Collect

#define __FIX_ONEKILL                            //[CHEAT] A character lower than the AUTH_GAMEMASTER rank can no longer oneshoot the monsters
#define __FIX_POS_CAMERA                        //[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software
#define __FIX_RANGE_SKILL                        //[CHEAT] It is no longer possible to launch skills at abnormal distances
#define __NPC_CHECK_EXCHANGE                    //[CHEAT] Check if the ExchangeScript menu has not been modified by a player on the NPC
#define __GH_DUPE_FIX                            //[CHEAT] Duplicating objects from the guild house
#define __LEVEL_BOT_FIX                         //[CHEAT] Impossibility to use the minimap in the creation of a Level Bot (deactivation of the targeting via minimap)

#define __ADDBUFF                                //[FONCTION] DoAddBuff(DWORD dwSkill, int nLevel, int nTime, CCtrl *pTarget) => Allow to give a buff to a target
#define __TEXTURE_ICON_SCALE                    //[FONCTION] RenderTexture3( int x, int y, CTexture* pTexture, DWORD dwBlendFactorAlhpa, FLOAT fScaleX , FLOAT fScaleY ) ==> Decrease the size of an icon

/*
REV1 STUFF DISABLED
*/
//#define __FIX_SPEED_BONUS                        //[FIX] Max speed
//#define __FIX_DUMBLEJUMP                        //[FIX] Jump several times in a row without touching the floor
#define __ORIGIN_NEW_ANNOUNCE                    //
//#define __SYS_ACHIEVEMENT                        //[ADD] Achievement system ! [THE BEST ONE]
//#if defined (__SYS_ACHIEVEMENT)                        ////////////////////////////////////////////////////////////////////////////
//#define    __PMA_OPT_ASHIZZLEMENT                //
//#endif

#endif

0 support will be given by me as you guys never hit the thanks button and(or) say thanks in general.

Download: | Password: RageZone

Hello sir, i have question, what is Hash for this file ?
 
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