Another free release being sold by multiple people and now it's here to stay.
0 support will be given by me as you guys never hit the thanks button and(or) say thanks in general.Code:#define __NEUZ_TITLE #if defined (__NEUZ_TITLE) #define __NEUZ_TITLE_STR "Gama Sea-Flyff" #endif #define __REV 5 #define __COUNTRY_ICON /* * __SWITCH_EQUIP // ~ okay * __GM_LISTING // ~ okay * __WBQT_DROPLIST // ~ okay * __WBQT_PETFILTER // ~ okay * __WINDOWS_EVEIL // ~ okay * __ORIGIN_CARD_SYSTEM // ~ okay * __MASTERIES // ~ okay * __NEW_DROP // ~ okay * __SYS_ACHIEVEMENT // ~ okay */ #define __PMA_BOSS_EXT #define __PMA_FIX_ATKMSG #define __PMA_LOTTERY #define __PMA_FIX_RANGE_SKILL #define __PMA_OPT_1 #define __PMA_OPT_2 // ctrlLink #define __PMA_OPT_3 #define __PMA_STUNBUG_FIX #define __PMA_TEST_COL #define __SYS_MOUNT //#define __PMA_CLOAK_ANI //#define __PMA_CHS_UNDYING //#define __PMA_OPT_ASHIZZLEMENT #if __REV >= 5 #define __CHECKLOAD // Requires V18 Ticket stuff currently. #define __CHANNELSWITCHER // Requires V18 Ticket stuff. #define __V18TICKETAPP // Just the basic applet #define __V18TICKET // Premium license and new loader + files. #define __BULK3232018 // //#define __CLOSETODEATHINDICATOR // //#define __DISHADER // #endif #if __REV >= 4 #define __TIMER #define __SWITCH_EQUIP //[ADD] Equipment Switch #define __BUY_BACK //[ADD] Buy Back #define __QUICK_SELL //[ADD] Fast sell blue item #define __LAYERS_HEAVEN_TOWER //[ADD] Layers for heaven tower #define __EXCHANGE_GUILDE_MEUBLE //[ADD] Exchange wood for guild house #define __AUTH_SHOUT //[MODIFICATION] Auth shout staff #define __GETSPEED_LIMITS //[MODIFICATION] Max speed (250%) #define __PENYAS_ALLPARTY //[MODIFICATION] Party Penyas //#define __ANARCHY_SYSTEM #endif #if __REV >= 3 #define __FASHION_COMBINE //[ADD] Fashion combine #define __TRANSFER_AWAKE //[ADD] Transfer awake #define __SKILL_150_SYLPHIDE //[ADD] Skill for sylphide : mine explosive #define __SKILL_150_SPADASSIN //[ADD] Skill for blade : lames spectrales #define __SKILL_150_PRIMAT //[ADD] Skill for primat : jugement celeste #define __STACKABLE_POWERUPS //[ADD] Stack consumables #define __ILLIMITED_PARTY_SKILL //[ADD] Illimited party skill #define __REPEATITEMS //[ADD] Stack consumable #define __ONELINEAWAKESCROLL //[ADD] Scroll for awake #define __COMPETENCES_DST_UP //[ADD] New DST #define __SKILL_MOVER_DMG //[ADD] Skill monster with a new drop system #define __INVENTORY_MENU //[ADD] Inventory Menu #define __REMOVE_MAIL //[ADD] More option for mail #define __PARTYLIST_MESSENGER //[ADD] Tab group in friend list #define __GUILD_COLOR //[ADD] Guild Color #define __SCROLL_OF_UNBIND //[ADD] Unbind scroll #define __EVEIL_SUPPLEMENTAIRE //[ADD] Scroll make more line for awake #define __TICKETS_DETAILS //[ADD] Number of player in the ticket #define __GM_LISTING //[ADD] MJ list in APP #define __NPC_BUFF_CLASS //[ADD] Pang with skill buff class #define __WIKIPEDIA_MONSTER //[ADD] Wiki monster #define __DROP_GOLD //[ADD] Drop penyas in resource files #define __MAC_BAN //[ADD] HwIds Ban #define __ADD_INFO_CHARACTER //[ADD] More stat in APP on touch "H" #define __SCROLL_SAVE_BLESSING //[ADD] Transfer awake for fashion #define __ITEM_CONVERTER //[ADD] Buy items in inventory #define __DIAMANT_SERTISSAGE_BONUS //[ADD] New diamond #define __RUNES_BONUS_FASHION //[ADD] New bonus increment on fashion with a runes #define __UPGRADE_SUCCESS //[ADD] Fail stack upgrade #define __ONLINE_BONUS //[ADD] Online buff server #define __VIP //[ADD] ViP #define __GAMA_POINTS //[ADD] Cash Shop point can exchange In Game #define __MORCEAU_ARME //[ADD] Pieces of weapons #define __WINDOW_BUTTON //[ADD] Window reduction buttons #define __BLOCK_DAMAGE //[MODIFICATION] Amount of damage received / inflicted PvE of blocked hits as well as block rate #define __MODEL_NPC_VIEW //[MODIFICATION] 3D Model animated in NPC Menu #define __MESSENGER_CTRL_EXTENTED //[MODIFICATION] Revising the list of friends #define __MAX_SPEED //[MODIFICATION] Max speed 250% #define __MODIF_GS_TIME //[MODIFICATION] Changes to the Guild Siege #define __STAT_SYNC //[FIX] Updating statistics for nearby players // PMA TODO :: Network Nuke #define __ARROW_FIX //[FIX] Impact of arrows on monsters #define __SLOW_WALK_FIX //[FIX] Fixed bugs positions with the walk key ("W") #define __AWAKE_ENC //[FIX] Encrypted Awake #define __PET_TIMER //[FIX] Activation time of the pet #define __MOVE_WINDOW //[FIX] Prevents the freeze window by moving it #define __HIDE_FASHION_FIX //[FIX] Fix for Hide Fashion head /* REV3 STUFF DISABLED */ #define __DAILY_QUEST //[ADD] Daily quest //#define __WEEKLY_QUEST //[ADD] Weekly quest //#define __VENDOR_UPDATE //[ADD] Boutique, vente par objet //#define __CASH_SHOP_IG //[ADD] Boutique CS accessible en jeu //#define __MODIF_BUFF_PARTY //[MODIFICATION] Buff & heal of zones without being grouped //#define __POSI_SYNC //[FIX] Position fix //#define __GHOST_ATK_FIX //[FIX] Monsters that do not appear by tapping a player //#define __GHOST_ATK_FIX_NEW //[FIX] Monsters that do not appear by tapping a player //#define __DEST_FIX //[FIX] Synchronization of the player's destination //#define __STUN_FIX //[FIX] Correction of "freeze & stun" in Guild Siege //#define __PACKET_LOG //[FIX] Packets logs #endif #if __REV >= 2 #ifdef __CLIENT // // // // // // // //||| #define __AES // // // // // // // //|||//NOT USE FOR SELL. #ifndef __AES // // // // // // // //|||//NOT USE FOR SELL. #define __SECURITY_FLYFFA_ // CRYPTAGE CLIENT //|||//NOT USE FOR SELL. #endif // // // // // // // //|||//NOT USE FOR SELL. #define __CLIENT_SERVER_ENCRYPTION // // // // // // // //||| #endif // // // // // // // //||| #define __WBQT_DROPLIST //[ADD] Drop list & modified drops view #define __WBQT_PETFILTER //[ADD] Filter for the pet with white list and blacklist #define __WBQT_EXT_CURRENCY //[ADD] Perin & Red Chips in inventory #define __WBQT_TAMER_MISTAKE //[ADD] Renaissance / Miracle via NPC #define __WINDOWS_EVEIL //[ADD] Awake via NPC #define __APP_TELEPORTER //[ADD] Teleporter #define __DUNGEON_EXTENDED //[ADD] Solo & Guild dungeons #define __AUTO_MAX_SKILL //[ADD] Auto max skill #define __MODEL_VIEW //[ADD] Model viewer #define __WBQT_GUILD_BUFFS //[ADD] Guild buff #define __HEALING_AFFICHAGE //[ADD] Heal show effect (green for :: ActiveMover & purple for others) #define __BOX_LEVEL_REQ //[ADD] Allows you to set a minimum level necessary for opening GiftBoxes #define __SAVE_FIX //[ADD] Create additional save points for the player #define __DST_STATS_PERCENTS //[ADD] strength, dexterity, endurance and intelligence in percentages #define __DST_BOSS_DEGATS_RESIST //[ADD] New DST damage and boss resistance #define __DST_CHANCEDROP_GOLD //[ADD] New DST drop & penyas in percentages #define __DST_HEAL_PERCENT //[ADD] New DST heal in percentages #define __RES_1920x1080 //[ADD] New resolution #define __MAP_V19 //[ADD] V19 Map #define __ADDSHOPITEM //[ADD] ADD Shop item #define __HOTKEY //[ADD] Change of touch #define __ALIASING //[ADD] Anti Aliasing #define __NEWS_UPGRADE_MATERIALS //[ADD] New upgrades materials #define __NEW_DROP //[ADD] New drop system #define __MODE_NOSTALGIE //[ADD] Command for low rate exp #define __FASTJOBCHANGE //[ADD] Fast job change #define __DST_COOLTIME_DUNGEON //[ADD] New DST reduction of instance CoolDown #define __AFFICHAGE_FASHIONS //[ADD] Hide fashions #define __NO_ARROW //[MODIFICATION] No need for arrow, mantra & conjuration #define __NO_PARCHO //[MODIFICATION] No need scroll of shout & scroll for illimited party skill #define __NO_PET_LIFE //[MODIFICATION] Pet life disabled #define __PET_EXP //[MODIFICATION] Exp from pets / eggs by hitting mobs #define __PENYAS_INVENTORY_LOOT //[MODIFICATION] Penyas dropped on mobs go directly into the inventory #define __GUILD_JOIN_NOTIME //[MODIFICATION] No cooldown for join guild #define __NO_AWAKE //[MODIFICATION] It is no longer possible to awake the collectors #define __NEW_WEAPON_GLOW //[MODIFICATION] Glow v17 on weapons #define __NEW_STACKABLE_AMPS //[MODIFICATION] New stackable AMPS (5) #define __MINIMAP_RECTANGLE //[FIX] Fix attraction skill #define __USER_NOT_IN_GW_FIX //[FIX] Disables teleportation during Guild Siege phases if the player is not on the map #define __GW_NO_TICKETS //[FIX] Disables teleporting by ticket when the player is in the Guild Siege #define __REVIVAL_FIX //[FIX] The resurrection window can no longer appear if the player is not dead #define __PARTYSKILL_REFRESH //[FIX] When the player enters a group, the started group skills are refreshed #define __YS_CHATTING_BLOCKING_SYSTEM //[FIX] Commands /ignore #define __GW_NOTICKETS //[FIX] Unusable tickets in gs #define __CHECKS_CHARS //[FIX] Character verification via DB #define __SAVE_PLAYER_OUT //[FIX] Commands /outall #define __FIX_TELEPORT //[CHEAT] Changing applets from the SendTeleportPlayer () and SendSummonPlayer () functions to __REPLACE () to prevent teleportation via third-party software #define __SECURITY_FIXES //[CHEAT] Various fix duplication and crashes #define __TEXT_MENU //[FONCTION] Texts on the menu via character.inc AddMenu2 (MMI_ "text") #define __CHARACTER_INJECTION //[SECURITY] Character sql injection #define __GUILD_INJECTION //[SECURITY] Injection sql guild #define __MAX_CHAR_PLAYER //[SECURITY] Max letters in the name #define __FIX_DUPLI_4PERSONNAGES //[SECURITY] Fix the duplication of the 4th slot #define __ADMIN_AUTH //[SECURITY] Admin Auth Fix #define __ATTACK_SPEED //[SECURITY] Attack Speed Fix #define __SPEEDHACK_FIX //[SECURITY] Speed hack fix #define __RANGE_FIX //[SECURITY] Range hack fix #define __INCLINATION_FIX //[SECURITY] Inclination Fix #define __JUMP_FIX //[SECURITY] Jump Fix #define __MAPNAME_CHANGE_FIX //[SECURITY] Map name change #define __FIX_DUPLI //[SECURITY] Fix duplication #define __FIX_DUPLI_PENYAS //[SECURITY] duplication penya with cost #define __FIX_GW_NOTNAME //[SECURITY] Guild have not name for GW #define __FIX_PLAYER_INVISIBLE //[SECURITY] Player can use invible mode #define __FIX_PERLE_RAMASSEUR //[SECURITY] Fix pets #define __TRANSY_FIX //[SECURITY] Fix transy system #define __FIX_RESTATE //[SECURITY] Fix restats #define __FIX_CE_METTRE_EN_ADMIN //[SECURITY] Fix the possibility of this put in admin #define __FIX_CHEACK_TAX_DISPLAY //[SECURITY] Fix taxes #define __FIX_SEX_NPC //[SECURITY] Fix sex of NPC #define __NO_DROP_CRASH //[SECURITY] Crashes during drops #define __HACK_0516 //[SECURITY] prevents corruption of server files /* REV2 STUFF DISABLED */ //#define __RANDOM_BOX //[ADD] //#define __SHPV_SECURITY //[FIX] //#define __FIX_SKILL_RESET //[FIX] //#define __PROPERTY_MAPPING //[MODIFICATION - NOT FINISH] #endif #if __REV >= 1 #define __AFK_VENDOR //[ADD] Offline vendor no bugg + database #define __EMOTICON_CHAT //[ADD] Emoticon chat #define __ORIGIN_CARD_SYSTEM //[ADD] Card album #define __DPSMETER //[ADD] DPS Meter #define __PARTYFINDER //[ADD] Party finder #if defined (__PARTYFINDER) //////////////////////////////////////////////////////////////////////////// #define __PARTYFINDER_SKILLS_USE //[ADD] Showing group skills in group search // #endif //////////////////////////////////////////////////////////////////////////// #define __MASTERIES //[ADD] Passive talents #define __WIKIPEDIA_ITEM //[ADD] Wiki items #define __LOOKCHANGE //[ADD] Model change #define __PLAYER_RANKING //[ADD] Ranking directly in game #define __ICON_SYSTEM //[ADD] Badge System // PMA TODO :: TOTAL MADNESS #define __SYS_SANDBOX //[ADD] Sand Box #define __EATPET_STATS //[ADD] Ability to place bonuses on pets #define __BOUTON_REDUIRE //[ADD] Reduction button of the game window #define __TAB_INVENTORY //[ADD] 168 slots inventory #define __3RD_LEGEND16 //[ADD] 3th class #define __MENU_NEWS_SYSTEM //[ADD] Menu [System] Gama-Flyff #define __ITEMLINK //[ADD] Item link #define __NEW_SKILL_TREE //[MODIFICATION] Skill tree v16 #define __IMPROVE_MAP_SYSTEM //[MODIFICATION] Map v16 in touch "M" #define __CHAR_CREATE_EDIT //[MODIFICATION] New create character #if defined (__CHAR_CREATE_EDIT) #define __CHAR_CREATE_ME //[MODIFICATION] Create character => Creating objects via inventory #endif #define __PET_DIST //[MODIFICATION] The pet takes the loot of the object the least distant to the farthest from the players #define __NEW_EXCHANGE_V19 //[MODIFICATION] ExchangeScript menu v19 #define __FUREUR_SKILL_ALL //[MODIFICATION] Fury party skill for all #define __NO_AFTER_SKIN //[MODIFICATION] Removing banners under the choice of the server #define __REMOVE_MAX_RECOVER_RATE //[MODIFICATION] Removing the maximum HP limit for a consumable //#define __NAMES_FONTS //[MODIFICATION] New Writing style for movers' names #define __TERRAIN_MAX //[DLC] MAX TERRAIN --> (6000) #define __BS_FIX_ARRIVEPOS_ALGO //[FIX] Fix position #define __POSI_BUG_FIX //[FIX] Fix position #define __COLLISION_FIX_PLAYER //[FIX] Collision of players with light obstacles #define __PET_FIX //[FIX] No collission for pet #define __CROSSBOW //[FIX] Position of the crossbow #define __PET_VERIFITEM //[FIX] The pet will no longer attempt to pick up other objects than OT_ITEM #define __FIX_TEXTUREBUG //[FIX] Will no longer crash the client in case a bug texture or is missing #define __MAP_NOTEXTURE //[FIX] Will not cause any more problem in case the vector managing the .dds of the minimap is empty #define __FIX_DARKILLUSION //[FIX] Dark illusion will not disappear after being launched #define __SECURITY_FIX_EMOTICON //[FIX] Crash using emoticons #define __EEL_BUG_FIX //[FIX] Restat bug with consumable #define __TICK_DOT_INT //[FIX] Damage over time from DWORD to INT to exceed 65535 damage per tick #define __ATTRACTION_FIX_SKILL //[FIX] Attraction skill fix n*2 #define __FIX_BASILIK //[FIX] Increase in the number of maximum vertex on a model from 4096 to 4202 #define __CHAT_FIX //[FIX] Way to crash with the window of say #define __VIS_FIX //[FIX] Not being able to remove the beads from the pet collectors as if they were piercings #define __QUGET_SWAP_FIX //[FIX] Can not exceed the maximum value of HP, MP & FP of the character #define __USER_NOT_IN_ARENA_FIX //[FIX] Menu to leave the arena #define __ADD_FRIEND_FIX //[FIX] Friends list #define __ON_QUERY_START_COLLECTING_FIX //[FIX] Collect #define __FIX_ONEKILL //[CHEAT] A character lower than the AUTH_GAMEMASTER rank can no longer oneshoot the monsters #define __FIX_POS_CAMERA //[CHEAT] It is no longer possible to move the camera closer or closer than the maximum allowed via third-party software #define __FIX_RANGE_SKILL //[CHEAT] It is no longer possible to launch skills at abnormal distances #define __NPC_CHECK_EXCHANGE //[CHEAT] Check if the ExchangeScript menu has not been modified by a player on the NPC #define __GH_DUPE_FIX //[CHEAT] Duplicating objects from the guild house #define __LEVEL_BOT_FIX //[CHEAT] Impossibility to use the minimap in the creation of a Level Bot (deactivation of the targeting via minimap) #define __ADDBUFF //[FONCTION] DoAddBuff(DWORD dwSkill, int nLevel, int nTime, CCtrl *pTarget) => Allow to give a buff to a target #define __TEXTURE_ICON_SCALE //[FONCTION] RenderTexture3( int x, int y, CTexture* pTexture, DWORD dwBlendFactorAlhpa, FLOAT fScaleX , FLOAT fScaleY ) ==> Decrease the size of an icon /* REV1 STUFF DISABLED */ //#define __FIX_SPEED_BONUS //[FIX] Max speed //#define __FIX_DUMBLEJUMP //[FIX] Jump several times in a row without touching the floor #define __ORIGIN_NEW_ANNOUNCE // //#define __SYS_ACHIEVEMENT //[ADD] Achievement system ! [THE BEST ONE] //#if defined (__SYS_ACHIEVEMENT) //////////////////////////////////////////////////////////////////////////// //#define __PMA_OPT_ASHIZZLEMENT // //#endif #endif
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