Note: This is not mine, i provide 0 support.
French:
Google Translate:
A small source of problem when you want to "confine" players in an arena or other is the use of a small bug that everyone already use, which is to jump several times when we do tap to take even more height.
WndWorldControlPlayer.cpp ( int CWndWorld::ControlGround( DWORD dwMessage, CPoint point ) )
Find:
Replace With:
Code:
if( bSpace && pMover->m_pActMover->m_bGround )
Find:
Code:
if( m_bLButtonDown == TRUE && m_bRButtonDown == TRUE )
Replace With:
Code:
if( m_bLButtonDown == TRUE && m_bRButtonDown == TRUE && pMover->m_pActMover->m_bGround )
All credits belong to the original author.