Multi Jump Fix

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  1. #1
    ‎‎‎‎ Ketchup is offline
    ModeratorRank
    Jan 2009 Join Date
    New YorkLocation
    2,926Posts

    information Multi Jump Fix

    Note: This is not mine, i provide 0 support.

    French:
    Spoiler:

    Une petite source de problème quand vous voulez "confiner" les joueurs dans une arène ou autre, c'est l'utilisation d'un petit bug que tout le monde à déjà utiliser, qui consiste à sauter plusieurs fois de suite quand on se fais taper pour prendre encore plus de hauteur.


    Google Translate:
    A small source of problem when you want to "confine" players in an arena or other is the use of a small bug that everyone already use, which is to jump several times when we do tap to take even more height.


    WndWorldControlPlayer.cpp ( int CWndWorld::ControlGround( DWORD dwMessage, CPoint point ) )

    Find:
    Code:
    if( bSpace )
    Replace With:
    Code:
    if( bSpace && pMover->m_pActMover->m_bGround )
    Find:
    Code:
    if( m_bLButtonDown == TRUE && m_bRButtonDown == TRUE )
    Replace With:
    Code:
    if( m_bLButtonDown == TRUE && m_bRButtonDown == TRUE && pMover->m_pActMover->m_bGround )
    All credits belong to the original author.


  2. #2
    Account Upgraded | Title Enabled! Ratpack is offline
    MemberRank
    May 2011 Join Date
    311Posts

    Re: Multi Jump Fix

    old release from the french.

    i think someone will need this

  3. #3
    RE:ℓσα∂є∂ Fenris is offline
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    Sep 2011 Join Date
    RE:ℓσα∂Location
    595Posts

    Re: Multi Jump Fix

    Quote Originally Posted by Ratpack View Post
    old release from the french.
    Wasn't released here, so I don't see the problem. Also, it doesn't matter what nationality created it or whatever; strictly speaking, it doesn't even need to be mentioned m8.

  4. #4
    Account Upgraded | Title Enabled! Ratpack is offline
    MemberRank
    May 2011 Join Date
    311Posts

    Re: Multi Jump Fix

    no its not a problem and i think someone will need this...
    my french is too bad but they are so good in codings :) but only french :(

  5. #5
    Member cffazot is offline
    MemberRank
    Mar 2012 Join Date
    53Posts

    Re: Multi Jump Fix

    This does fix the issue of players being able to jump sky-high, however it's more of a quick shitfix rather than a "fix" as your animation still gets reset when you get hit, which makes changing direction in mid-air with your mouse almost impossible (if you get hit your running action will break and you'll start falling down in a straight vertical line).



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