It says:
Please choose the Technical Support command on the Visual C++
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No you dont.
If you are having troubles with the ground textures. Make sure that the files in your server machtes the one in your client.
If you done that already then your missing those ground textures. Then you need to get it from an diff client.
Hmm dont know if they have an different DDS file. Otherwise just try it. Make sure to back up your old files.
i have downloaded the flyff gold client and patched it...
it's fixed now... thanks =D
any idea how my friends connect to my server?
Here: to connect your friends https://secure.logmein.com/products/.../download.aspx
done, they can connect now! thanks!
i have one last question, quickjob changer isn't working...what should i do?
how to fix it?
EDIT: Fixed it, but it doesn't have descriptions..
anyone knows how to add 3rd job?
EDIT: Added 3rd job
How do you change the language to English?
The dialogs were german, please help!
Use my Resdatas and my worlddialog, i traduce to english
Link: Englishxd.rar
sry for my bad english
Check this out, http://forum.ragezone.com/f457/port-...s-noob-655339/
- Inzdel
Anyone fixed the entrance to dungeons?
I was checking the CoreServer but something must be wrong with it
Or maybe the problem is somewhere else.
Open your Resource and Search PartyDungeon.LUA
and add (work asylum dungeon and kalgas dungeon :D)
AddDungeon( "WI_INSTANCE_BEHAMAH" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(360) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 90, 684 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 697, 101, 374 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 624, 101, 494 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 918, 101, 643 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 897, 101, 784 )
SetMonster( ID_MIDBOSS, "MI_BEHESTATUE01", false, 579, 101, 748 )
SetMonster( ID_BOSS, "MI_BEHEMOTH", true, 1260, 101, 1392 )
--}
AddDungeon( "WI_INSTANCE_KALGAS" )
--{
SetClass( CLASS_NORMAL, CLASS_MASTER, CLASS_HERO, CLASS_HERO_LEGEND )
SetLevel( 1, 300 )
SetCoolTime( MIN(360) )
--SetTeleportPos( ID_NORMAL, 1358, 102, 1315 )
--SetTeleportPos( ID_MIDBOSS, 695, 90, 684 )
--SetTeleportPos( ID_BOSS, 695, 90, 684 )
SetMonster( ID_NORMAL, "MI_KALGASSTELE01", false, 2808, 303, 801 )
SetMonster( ID_NORMAL, "MI_KALGASSTELE02", false, 1944, 303, 356 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 966, 100, 192 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 984, 100, 194 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 983, 100, 213 )
SetMonster( ID_MIDBOSS, "MI_KALGASEGG01", false, 961, 100, 210 )
SetMonster( ID_BOSS, "MI_KALGASBOSS", true, 974, 103, 201 )
--}
Sry for my bad english