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Packs 26 Maps

Newbie Spellweaver
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Hello , little gifts for flyff community, my pack of 26 maps :

Maps Pack :

- Old maps of 2011 > 2014
- Erynia Maps Online [ Worlds / Instance ]
- Maps Bloodshed (except that of my old colleague ) [ Capital / Instances, PvpMaps , Others]
- My last creations


Some are not finished so probably unplayable.


You need:

- Models WOW , And Bloodshed (chinese)

I give you a pack containing WOW models and Bloodshed

Link Maps :
Link Models :

_______________ ShowRoom _____________________
- Bloodshed capital
Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums
- 1 Guild instance (large-sized)
Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums
- 1 instance concept (It's a Volcanic Fortress), It can be done.
Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums
- 1 instance Mecha style Darkon 2
Iapin - Packs 26 Maps - RaGEZONE Forums
- One Guild Siege quite original, it can be used as a new pvp system
Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums
*
- 5 pvp maps (flags capture, team death match, area..)
Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums
_______________________________________________________


[Showroom of my old maps]


First map when Beast be release ( 2011/2012)





Other


Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

Iapin - Packs 26 Maps - RaGEZONE Forums

/! \ Do not contain the map on youtube / cflyff model / or Guild Siege /! \
( Feel free to post any screens because some maps have not been seen )

I add that I remain available to create your maps :sleep:

I provide any support on these maps .


Credits for investments:
Principal Mapper : Lapin


Participitions on some Maps:
Adler, TroTro & Atypiik

Rip Models Chinese :
Duff
Lapin
 
Last edited:
Newbie Spellweaver
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Thanks for Sharing , Nice Release! Can you upload the resource part too? (mdlObj.inc, terrain.inc, defineObj.h...)
 
Experienced Elementalist
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how to rip model frome cflyff ?
 
Initiate Mage
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Salut à toi Lapin ,

Un gros merciIapin - Packs 26 Maps - RaGEZONE Forums pour les maps !
je voudrais savoirIapin - Packs 26 Maps - RaGEZONE Forums si tu pourrais nous fournir soit le beast avec les models compatible soit le mdldyna / obj etc etc pour côté resource ?


merciIapin - Packs 26 Maps - RaGEZONE Forums d'avance !!

Cordialement,
Shares
 
Newbie Spellweaver
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Are these models like the ones in the Atlas release with WoW models that cause a bit of lag issues?
 
Banana
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Are these models like the ones in the Atlas release with WoW models that cause a bit of lag issues?

The lag issue was caused by the object count in my maps, which was up to the thousands per .lnd file. There's also a smaller issue with poly count on the collision meshes of most objects (collision meshes should be low poly), but this wasn't the cause of lag in the maps I created.
 
Newbie Spellweaver
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The lag issue was caused by the object count in my maps, which was up to the thousands per .lnd file. There's also a smaller issue with poly count on the collision meshes of most objects (collision meshes should be low poly), but this wasn't the cause of lag in the maps I created.

So if used to much there'll be a tendency for the models to cause lag?
 
Banana
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So if used to much there'll be a tendency for the models to cause lag?

No. Your models will lag if you place several thousand of them in a small area, which goes for any models used. If you make a map with an object count equivalent to an eFlyff map, your map won't have lag issues.
 
Newbie Spellweaver
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No. Your models will lag if you place several thousand of them in a small area, which goes for any models used. If you make a map with an object count equivalent to an eFlyff map, your map won't have lag issues.

Alright thank you :)

another question tho, will resizing the model or deforming it, will it also affect the lag issue? or it'll just mainly be from the number of models placed.
 
Banana
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Alright thank you :)

another question tho, will resizing the model or deforming it, will it also affect the lag issue? or it'll just mainly be from the number of models placed.

Moving a model around in Beast doesn't increase its poly count, so no.
 
Junior Spellweaver
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hi !, could you reupload the model pack please?
 
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