- Joined
- Jul 1, 2010
- Messages
- 1,254
- Reaction score
- 359
Fully working pet filter Xakzi Style
Yo RageZoners!
As I have seen alot of people having and still do actually have the problem with the petfilter crashing the server, not working functionally, not saving etc~
Here I come with my very own pet filter..
It is different from the other ones, in this pet filter you dont choose what to pick-up.. no..
You choose what to NOT pick up haha.. It is fully working uhm...
well, here goes..
I will just write which files you need to use. then in the code what to add under what (or replace what)
Green = What you have to find
Red = What you have to add/replace
Source
Resource
So yeah, this should be pretty much everything you need to make this petfilter to work..
The settings of the petfilter is saving in "Neuz.ini" and not in the database or somewhere else, the petfilter will not be reseted after restarting the client, or changing character =)
Oh right, uploaded some pictures of the petfilter in action..
If you want the window modified, tell me how you want the window to look, and I will do it for ya... for $$
edit1: Forgot to tell you, You can find the petfilter in the start menu ingame... Or simply press "U" to get it up.
If any questions, feel free to ask!
Sincerely~ Xakzi
Yo RageZoners!
As I have seen alot of people having and still do actually have the problem with the petfilter crashing the server, not working functionally, not saving etc~
Here I come with my very own pet filter..
It is different from the other ones, in this pet filter you dont choose what to pick-up.. no..
You choose what to NOT pick up haha.. It is fully working uhm...
well, here goes..
I will just write which files you need to use. then in the code what to add under what (or replace what)
Green = What you have to find
Red = What you have to add/replace
Source
DPSrvr.cpp
DPSrvr.h
User.h
VersionCommon.h (Neuz & WorldServer)
MsgHdr.h
AIPet.cpp
DPClient.cpp
DPClient.h
FuncApplet.cpp
WndManager.cpp
WndManager.h
WndTitle.cpp
Wnd2ndPassword.cpp
WndField.cpp
WndField.h
HwOption.cpp
HwOption.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#ifdef __GUILD_HOUSE_MIDDLE
ON_MSG( PACKETTYPE_GUILDHOUSE_TENDER_MAINWND, OnGuildHouseTenderMainWnd );
ON_MSG( PACKETTYPE_GUILDHOUSE_TENDER_INFOWND, OnGuildHouseTenderInfoWnd );
ON_MSG( PACKETTYPE_GUILDHOUSE_TENDER_JOIN, OnGuildHouseTenderJoin );
#endif // __GUILD_HOUSE_MIDDLE
[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
ON_MSG( PACKETTYPE_PETFILTER, OnSetPetfilter );
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#ifdef __GUILD_HOUSE_MIDDLE
void CDPSrvr::OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
{
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
if( IsValidObj( pUser ) == TRUE )
{
DWORD dwGHType;
OBJID objNpcId;
ar >> dwGHType >> objNpcId;
GuildHouseMng->ReqTenderGuildHouseList( pUser, dwGHType, objNpcId );
}
}
void CDPSrvr::OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
{
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
if( IsValidObj( pUser ) == TRUE )
{
OBJID objGHId;
ar >> objGHId;
GuildHouseMng->ReqTenderGuildHouseInfo( pUser, objGHId );
}
}
void CDPSrvr::OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
{
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
if( IsValidObj( pUser ) == TRUE )
{
OBJID objGHId;
int nTenderPerin, nTenderPenya;
ar >> objGHId >> nTenderPerin >> nTenderPenya;
GuildHouseMng->OnGuildHouseTenderJoin( pUser, objGHId, nTenderPerin, nTenderPenya );
}
}
#endif // __GUILD_HOUSE_MIDDLE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
void CDPSrvr::OnSetPetfilter( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
{
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
if( IsValidObj( pUser ) == TRUE )
{
DWORD dwPetFilter;
ar >> dwPetFilter;
pUser->m_dwPetfilter = dwPetFilter;
}
}
#endif //__PETFILTER[/COLOR]
DPSrvr.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#ifdef __GUILD_HOUSE_MIDDLE
void OnGuildHouseTenderMainWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderInfoWnd( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
void OnGuildHouseTenderJoin( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
#endif // __GUILD_HOUSE_MIDDLE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
void OnSetPetfilter( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize );
#endif //__PETFILTER[/COLOR]
User.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
DWORD m_dwDestroyTime; /// Destory¿¹¾à ½Ã°¢ [/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
DWORD m_dwPetfilter; /// Pet Filter
#endif // __PETFILTER[/COLOR]
VersionCommon.h (Neuz & WorldServer)
Code:
[COLOR="Red"][U][B]You Add~[/B][/U]
#define __PETFILTER [/COLOR]
MsgHdr.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#define PACKETTYPE_QUERYMAILBOX_COUNT (DWORD)0x88100241[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
#define PACKETTYPE_PETFILTER (DWORD)0x88100242
#endif //__PETFILTER[/COLOR]
[COLOR="Blue"]Info-->> If the DWORD already exist, change the number so it is not duplicated.[/COLOR]
AIPet.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#include "dpcoreclient.h"[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
#include "defineFilter.h"
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
BOOL CAIPet::SubItemLoot( void )
{
CMover* pMover = GetMover();
CMover* pOwner = prj.GetMover( m_idOwner );
CWorld* pWorld = GetWorld();
MoverProp *pProp = pMover->GetProp();
D3DXVECTOR3 vPos = pMover->GetPos();
CObj *pObj = NULL;
int nRange = 0;
D3DXVECTOR3 vDist;
FLOAT fDistSq, fMinDist = 9999999.0f;
CObj *pMinObj = NULL;
vDist = pOwner->GetPos() - pMover->GetPos();
fDistSq = D3DXVec3LengthSq( &vDist );
if( fDistSq > 32.0f * 32.0f ) // ÁÖÀδ԰úÀÇ °Å¸®°¡ 32¹ÌÅÍ°¡ ³ÑÀ¸¸é ¾ÆÀÌÅÛ ¾ÈÁý´Â´Ù.
return FALSE;
if( pOwner && pOwner->IsFly() )
return FALSE;
// ±ÙóÀÇ ¾ÆÀÌÅÛÀ» °Ë»öÇÔ. - ÁÖÀδԲ¨¸¸ °Ë»öÇؾßÇÒµí...
FOR_LINKMAP( pWorld, vPos, pObj, nRange, CObj::linkDynamic, pMover->GetLayer() )
{
if( pObj->GetType() == OT_ITEM ) // ¾ÆÅÛ¸¸ °Ë»ö
{
CItem *pItem = (CItem *)pObj;
ItemProp* pItemProp = pItem->GetProp();
// ÀÌ°É µû·Î ³ÖÀºÀÌÀ¯´Â StateIdle ARRIVAL¿¡¼ DoLoot()ÇÏ°í ³Á÷ÈÄ¿¡ ´Ù½Ã SubItemLoot()À» È£ÃâÇßÀ»¶§
// LootÇÑ ¾ÆÀÌÅÛÀÌ ¾ÆÁ÷ ¾ÈÁö¿öÁ®¼ ¿©±â¼ ¶Ç °Ë»öÀÌ µÇ´õ¶ó°í.. ±×·¡¼ Áߺ¹µÇ´Â ¾ÆÀÌÅÛÀº °Ë»ö ¾ÈµÇ°Ô °íÃĺôÙ.
// if( pItem->GetId() != m_idLootItem )
if( pItem->IsDelete() == FALSE )
{
if( pItemProp )
{[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
BOOL b1 = TRUE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_HPFOOD) && pItem->GetProp()->dwItemKind2 == IK2_FOOD )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_MPFOOD) && pItem->GetProp()->dwItemKind3 == IK3_REFRESHER )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_FPFOOD) && pItem->GetProp()->dwItemKind2 == IK2_POTION)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_FPFOOD) && pItem->GetProp()->dwItemKind1 == IK3_DRINK)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BWEAPON) && pItem->GetProp()->dwReferStat1 == WEAPON_GENERAL )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_GWEAPON) && pItem->GetProp()->dwReferStat1 == WEAPON_UNIQUE )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BSET) && pItem->GetProp()->dwItemKind1 == IK1_ARMOR && pItem->GetProp()->dwItemKind3 != IK3_SHIELD && pItem->GetProp()->dwReferStat1 != ARMOR_SET )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_GSET) && pItem->GetProp()->dwReferStat1 == ARMOR_SET )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_NECKLACE) && pItem->GetProp()->dwItemKind3 == IK3_NECKLACE )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_EARRING) && pItem->GetProp()->dwItemKind3 == IK3_EARRING )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_RING) && pItem->GetProp()->dwItemKind3 == IK3_RING )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_EGG) && pItem->GetProp()->dwID == II_PET_EGG )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_SUNSTONE) && pItem->GetProp()->dwID == II_GEN_MAT_ORICHALCUM01)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_SUNSTONE) && pItem->GetProp()->dwID == II_GEN_MAT_ORICHALCUM02)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_SUNSTONE) && pItem->GetProp()->dwID == II_GEN_MAT_ORICHALCUM01_1)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_SUNSTONE) && pItem->GetProp()->dwID == II_SYS_SYS_SCR_SCRAPORICHALCUM)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_MOONSTONE) && pItem->GetProp()->dwID == II_GEN_MAT_MOONSTONE)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_MOONSTONE) && pItem->GetProp()->dwID == II_GEN_MAT_MOONSTONE_1)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_MOONSTONE) && pItem->GetProp()->dwID == II_SYS_SYS_SCR_SCRAPMOONSTONE)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_QUESTITEM) && pItem->GetProp()->dwItemKind2 == IK2_GEM)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_QUESTITEM) && pItem->GetProp()->dwItemKind2 == IK3_GEM)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_ELECARDS) && pItem->GetProp()->dwItemKind3 == IK3_ELECARD )
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_4PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_MAGMA)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_4PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_FLOOD)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_4PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_STORM)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_4PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_THUNDER)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_4PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_MOUNTAIN)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_7PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_EARTHQUAKE)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_7PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_LIGHTING)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_7PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_VACCUM)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_7PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_OCEAN)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_7PCARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_VOLCANO)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BPIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_CANDLEB)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BPIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_RAINATKB)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BPIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_BREEZEATKB)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BPIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_SPARKATKB)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_BPIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_SANDATKB)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_APIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_SANDATKA)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_APIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_SPARKATKA)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_APIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_BREEZEATKA)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_APIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_RAINATKA)
b1 = FALSE;
if( (((CUser*)pOwner)->m_dwPetfilter & FILTER_APIECARD) && pItem->GetProp()->dwID == II_GEN_MAT_ELE_CANDLEA)
b1 = FALSE;
if( pOwner->IsLoot( pItem, TRUE ) && b1 )// ·çÆõǴ¾ÆÀÌÅÛÀÎÁö °Ë»çÇÔ.
#else //__PETFILTER
if( pOwner->IsLoot( pItem, TRUE) )
#endif //__PETFILTER[/COLOR]
DPClient.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
void CDPClient::SendGuildHouseTenderJoin( OBJID objGHId, int nTenderPerin, int nTenderPenya )
{
BEFORESENDSOLE( ar, PACKETTYPE_GUILDHOUSE_TENDER_JOIN, DPID_UNKNOWN );
ar << objGHId << nTenderPerin << nTenderPenya;
SEND( ar, this, DPID_SERVERPLAYER );
}
#endif // __GUILD_HOUSE_MIDDLE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
void CDPClient::SendPlayerPetfilter( DWORD dwPetfilter )
{
BEFORESENDSOLE( ar, PACKETTYPE_PETFILTER, DPID_UNKNOWN );
ar << dwPetfilter;
SEND( ar, this, DPID_SERVERPLAYER );
}
#endif //__PETFILTER[/COLOR]
DPClient.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#ifdef __GUILD_HOUSE_MIDDLE
private:
void OnGuildHouseTenderMainWnd( CAr & ar );
void OnGuildHouseTenderInfoWnd( CAr & ar );
void OnGuildHouseTenderResult( CAr & ar );
public:
void SendGuildHouseTenderMainWnd( DWORD dwGHType, OBJID objNpcId );
void SendGuildHouseTenderInfoWnd( OBJID objGHId );
void SendGuildHouseTenderJoin( OBJID objGHId, int nTenderPerin, int nTenderPenya );
#endif // __GUILD_HOUSE_MIDDLE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
void SendPlayerPetfilter( DWORD m_dwPetfilter );
#endif //__PETFILTER[/COLOR]
FuncApplet.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
DECLAREAPPLET( AppMain_WndSelectChar , new CWndSelectChar );[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
DECLAREAPPLET( AppMain_WndPetfilter , new CWndPetfilter );
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
AddAppletFunc( AppMain_WndParty , APP_PARTY , _T( "WndParty" ) , _T( "Icon_Troupe.dds" ) , GETTEXT( TID_TIP_PARTY ), 'P' );[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
AddAppletFunc( AppMain_WndPetfilter , APP_PETFILTER , _T( "WndPetfilter" ) , _T( "Icon_Applet.dds" ) , _T( "PetFilter" ), 'U' );
#endif //__PETFILTER[/COLOR]
WndManager.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 8 //__CSC_VER8_5
m_pWndSummonAngel = NULL;
#endif //__CSC_VER8_5[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
m_pWndPetfilter = NULL;
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
SAFE_DELETE( m_pWndRevival );[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
SAFE_DELETE( m_pWndPetfilter );
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#ifdef __GUILD_HOUSE_MIDDLE
else if( m_pWndGHBid == pWndChild )
{
SAFE_DELETE( m_pWndGHBid );
pWndChild = NULL;
}
#endif //__GUILD_HOUSE_MIDDLE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
if( m_pWndPetfilter == pWndChild )
{
SAFE_DELETE( m_pWndPetfilter );
pWndChild = NULL;
}
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 15 // __IMPROVE_QUEST_INTERFACE
CWndQuestQuickInfo* pWndQuestQuickInfo = ( CWndQuestQuickInfo* )g_WndMng.GetWndBase( APP_QUEST_QUICK_INFO );
if( pWndQuestQuickInfo )
pWndQuestQuickInfo->SetVisible( FALSE );
#endif // __IMPROVE_QUEST_INTERFACE[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
CWndPetfilter* pWndPetfilter = (CWndPetfilter*)g_WndMng.GetWndBase( APP_PETFILTER );
if(pWndPetfilter!= NULL)
pWndPetfilter->SetVisible(FALSE);
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 15 // __PETVIS
CWndBuffPetStatus* pWndBuffPetStatus = (CWndBuffPetStatus*)g_WndMng.GetWndBase( APP_BUFFPET_STATUS );
if(pWndBuffPetStatus != NULL)
pWndBuffPetStatus->SetVisible(TRUE);
#endif
#endif //__CSC_VER9_1[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
CWndPetfilter* pWndPetfilter = (CWndPetfilter*)g_WndMng.GetWndBase( APP_PETFILTER );
if(pWndPetfilter!= NULL)
pWndPetfilter->SetVisible(TRUE);
#endif //_PETFILTER[/COLOR]
WndManager.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
CWndPetStatus* m_pWndPetStatus;[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
CWndPetfilter* m_pWndPetfilter;
#endif //__PETFILTER[/COLOR]
WndTitle.cpp
Code:
[COLOR="Green"][U][B]Find~[/B][/U]
#endif // __VER < 8 // __S8_PK
g_Neuz.m_dwTempMessage = 1;
g_Neuz.m_timerConnect.Set( SEC( 1 ) );
}
}
else
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECT_FAIL );
TRACE( _T( "Can't connect to server. : %s \n" ), g_Neuz.m_lpCacheAddr );
}
}
#else // __2ND_PASSWORD_SYSTEM
g_WndMng.OpenCustomBox( _T( prj.GetText(TID_DIAG_0064) ), new CWndConnectingBox );
//g_WndMng.OpenCustomBox( _T( "·ÎµùÁßÀÔ´Ï´Ù. Àá½Ã¸¸ ±â´Ù·Á ÁֽʽÿÀ." ), new CWndConnectingBox );
if( g_DPlay.Connect( g_Neuz.m_lpCacheAddr, g_Neuz.m_uCachePort ) )
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECTED );
if( m_nSelectCharacter != -1 && g_Neuz.m_apPlayer[m_nSelectCharacter] )
{[/COLOR]
[COLOR="Red"][U][B]Change To~[/B][/U]
#endif // __VER < 8 // __S8_PK
g_Neuz.m_dwTempMessage = 1;
g_Neuz.m_timerConnect.Set( SEC( 1 ) );
#ifdef __PETFILTER
g_DPlay.SendPlayerPetfilter( g_Option.m_dwPetfilter );
#endif //__PETFILTER
}
}
else
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECT_FAIL );
TRACE( _T( "Can't connect to server. : %s \n" ), g_Neuz.m_lpCacheAddr );
}
}
#else // __2ND_PASSWORD_SYSTEM
g_WndMng.OpenCustomBox( _T( prj.GetText(TID_DIAG_0064) ), new CWndConnectingBox );
//g_WndMng.OpenCustomBox( _T( "·ÎµùÁßÀÔ´Ï´Ù. Àá½Ã¸¸ ±â´Ù·Á ÁֽʽÿÀ." ), new CWndConnectingBox );
if( g_DPlay.Connect( g_Neuz.m_lpCacheAddr, g_Neuz.m_uCachePort ) )
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECTED );
if( m_nSelectCharacter != -1 && g_Neuz.m_apPlayer[m_nSelectCharacter] )
{[/COLOR]
Wnd2ndPassword.cpp
Code:
[COLOR="Green"][U][B]Find~[/B][/U]
#endif // __VER < 8 // __S8_PK
g_Neuz.m_dwTempMessage = 1;
g_Neuz.m_timerConnect.Set( SEC( 1 ) );
}
}
else
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECT_FAIL );
TRACE( _T( "Can't connect to server. : %s \n" ), g_Neuz.m_lpCacheAddr );
}
}
break;
}
}
return CWndNeuz::OnChildNotify( message, nID, pLResult );
}[/COLOR]
[COLOR="Red"][U][B]Change To~[/B][/U]
#endif // __VER < 8 // __S8_PK
g_Neuz.m_dwTempMessage = 1;
g_Neuz.m_timerConnect.Set( SEC( 1 ) );
#ifdef __PETFILTER
g_DPlay.SendPlayerPetfilter( g_Option.m_dwPetfilter );
#endif //__PETFILTER
}
}
else
{
CNetwork::GetInstance().OnEvent( CACHE_CONNECT_FAIL );
TRACE( _T( "Can't connect to server. : %s \n" ), g_Neuz.m_lpCacheAddr );
}
}
break;
}
}
return CWndNeuz::OnChildNotify( message, nID, pLResult );
}[/COLOR]
WndField.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#include "defineNeuz.h"[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
#include "defineFilter.h"
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
BOOL CWndCampusSeveranceConfirm::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
{
if( message == EN_RETURN && nID == WIDC_EDIT1 )
{
g_DPlay.SendRemoveCampusMember( m_idTarget );
Destroy();
return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
switch( nID )
{
case WIDC_BUTTON1:
{
g_DPlay.SendRemoveCampusMember( m_idTarget );
Destroy();
break;
}
case WIDC_BUTTON2:
{
Destroy();
break;
}
}
return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
//-----------------------------------------------------------------------------
#endif // __CAMPUS[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
CWndPetfilter::CWndPetfilter()
{
dwPetfilter = 0;
}
CWndPetfilter::~CWndPetfilter()
{
}
void CWndPetfilter::OnDraw( C2DRender* p2DRender )
{
}
void CWndPetfilter::OnInitialUpdate()
{
CWndNeuz::OnInitialUpdate();
dwPetfilter = g_Option.m_dwPetfilter;
SetButtonStatus();
MoveParentCenter();
}
void CWndPetfilter::SetButtonStatus()
{
CWndButton* pWndCheck1 = (CWndButton*)GetDlgItem( WIDC_PF_HPFOOD );
CWndButton* pWndCheck2 = (CWndButton*)GetDlgItem( WIDC_PF_MPFOOD );
CWndButton* pWndCheck3 = (CWndButton*)GetDlgItem( WIDC_PF_FPFOOD );
CWndButton* pWndCheck4 = (CWndButton*)GetDlgItem( WIDC_PF_BWEAPON );
CWndButton* pWndCheck5 = (CWndButton*)GetDlgItem( WIDC_PF_GWEAPON );
CWndButton* pWndCheck6 = (CWndButton*)GetDlgItem( WIDC_PF_BSET );
CWndButton* pWndCheck7 = (CWndButton*)GetDlgItem( WIDC_PF_GSET );
CWndButton* pWndCheck8 = (CWndButton*)GetDlgItem( WIDC_PF_NECKLACE );
CWndButton* pWndCheck9 = (CWndButton*)GetDlgItem( WIDC_PF_EARRING );
CWndButton* pWndCheck10 = (CWndButton*)GetDlgItem( WIDC_PF_RING );
CWndButton* pWndCheck11 = (CWndButton*)GetDlgItem( WIDC_PF_EGG );
CWndButton* pWndCheck12 = (CWndButton*)GetDlgItem( WIDC_PF_SUNSTONE );
CWndButton* pWndCheck13 = (CWndButton*)GetDlgItem( WIDC_PF_MOONSTONE );
CWndButton* pWndCheck14 = (CWndButton*)GetDlgItem( WIDC_PF_QUESTS );
CWndButton* pWndCheck15 = (CWndButton*)GetDlgItem( WIDC_PF_ELECARD );
CWndButton* pWndCheck16 = (CWndButton*)GetDlgItem( WIDC_PF_4PCARD );
CWndButton* pWndCheck17 = (CWndButton*)GetDlgItem( WIDC_PF_7PCARD );
CWndButton* pWndCheck18 = (CWndButton*)GetDlgItem( WIDC_PF_BPIECARD );
CWndButton* pWndCheck19 = (CWndButton*)GetDlgItem( WIDC_PF_APIECARD );
if( dwPetfilter & FILTER_HPFOOD ) pWndCheck1->SetCheck( TRUE );
if( dwPetfilter & FILTER_MPFOOD ) pWndCheck2->SetCheck( TRUE );
if( dwPetfilter & FILTER_FPFOOD ) pWndCheck3->SetCheck( TRUE );
if( dwPetfilter & FILTER_BWEAPON ) pWndCheck4->SetCheck( TRUE );
if( dwPetfilter & FILTER_GWEAPON ) pWndCheck5->SetCheck( TRUE );
if( dwPetfilter & FILTER_BSET ) pWndCheck6->SetCheck( TRUE );
if( dwPetfilter & FILTER_GSET ) pWndCheck7->SetCheck( TRUE );
if( dwPetfilter & FILTER_NECKLACE ) pWndCheck8->SetCheck( TRUE );
if( dwPetfilter & FILTER_EARRING ) pWndCheck9->SetCheck( TRUE );
if( dwPetfilter & FILTER_RING ) pWndCheck10->SetCheck( TRUE );
if( dwPetfilter & FILTER_EGG ) pWndCheck11->SetCheck( TRUE );
if( dwPetfilter & FILTER_SUNSTONE ) pWndCheck12->SetCheck( TRUE );
if( dwPetfilter & FILTER_MOONSTONE ) pWndCheck13->SetCheck( TRUE );
if( dwPetfilter & FILTER_QUESTITEM ) pWndCheck14->SetCheck( TRUE );
if( dwPetfilter & FILTER_ELECARDS ) pWndCheck15->SetCheck( TRUE );
if( dwPetfilter & FILTER_4PCARD ) pWndCheck16->SetCheck( TRUE );
if( dwPetfilter & FILTER_7PCARD ) pWndCheck17->SetCheck( TRUE );
if( dwPetfilter & FILTER_BPIECARD ) pWndCheck18->SetCheck( TRUE );
if( dwPetfilter & FILTER_APIECARD ) pWndCheck19->SetCheck( TRUE );
}
// óÀ½ ÀÌ ÇÔ¼ö¸¦ ºÎ¸£¸é À©µµ°¡ ¿¸°´Ù.
BOOL CWndPetfilter::Initialize( CWndBase* pWndParent, DWORD /*dwWndId*/ )
{
// Daisy¿¡¼ ¼³Á¤ÇÑ ¸®¼Ò½º·Î À©µµ¸¦ ¿¬´Ù.
return CWndNeuz::InitDialog( g_Neuz.GetSafeHwnd(), APP_PETFILTER, WBS_MOVE, CPoint( 0, 0 ), pWndParent );
}
BOOL CWndPetfilter::OnCommand( UINT nID, DWORD dwMessage, CWndBase* pWndBase )
{
return CWndNeuz::OnCommand( nID, dwMessage, pWndBase );
}
void CWndPetfilter::OnSize( UINT nType, int cx, int cy ) \
{
CWndNeuz::OnSize( nType, cx, cy );
}
void CWndPetfilter::OnLButtonUp( UINT nFlags, CPoint point )
{
}
void CWndPetfilter::OnLButtonDown( UINT nFlags, CPoint point )
{
}
BOOL CWndPetfilter::OnChildNotify( UINT message, UINT nID, LRESULT* pLResult )
{
CWndButton* pWndCheck1 = (CWndButton*)GetDlgItem( WIDC_PF_HPFOOD );
CWndButton* pWndCheck2 = (CWndButton*)GetDlgItem( WIDC_PF_MPFOOD );
CWndButton* pWndCheck3 = (CWndButton*)GetDlgItem( WIDC_PF_FPFOOD );
CWndButton* pWndCheck4 = (CWndButton*)GetDlgItem( WIDC_PF_BWEAPON );
CWndButton* pWndCheck5 = (CWndButton*)GetDlgItem( WIDC_PF_GWEAPON );
CWndButton* pWndCheck6 = (CWndButton*)GetDlgItem( WIDC_PF_BSET );
CWndButton* pWndCheck7 = (CWndButton*)GetDlgItem( WIDC_PF_GSET );
CWndButton* pWndCheck8 = (CWndButton*)GetDlgItem( WIDC_PF_NECKLACE );
CWndButton* pWndCheck9 = (CWndButton*)GetDlgItem( WIDC_PF_EARRING );
CWndButton* pWndCheck10 = (CWndButton*)GetDlgItem( WIDC_PF_RING );
CWndButton* pWndCheck11 = (CWndButton*)GetDlgItem( WIDC_PF_EGG );
CWndButton* pWndCheck12 = (CWndButton*)GetDlgItem( WIDC_PF_SUNSTONE );
CWndButton* pWndCheck13 = (CWndButton*)GetDlgItem( WIDC_PF_MOONSTONE );
CWndButton* pWndCheck14 = (CWndButton*)GetDlgItem( WIDC_PF_QUESTS );
CWndButton* pWndCheck15 = (CWndButton*)GetDlgItem( WIDC_PF_ELECARD );
CWndButton* pWndCheck16 = (CWndButton*)GetDlgItem( WIDC_PF_4PCARD );
CWndButton* pWndCheck17 = (CWndButton*)GetDlgItem( WIDC_PF_7PCARD );
CWndButton* pWndCheck18 = (CWndButton*)GetDlgItem( WIDC_PF_BPIECARD );
CWndButton* pWndCheck19 = (CWndButton*)GetDlgItem( WIDC_PF_APIECARD );
switch( nID )
{
case WIDC_BUTTON1:
{
g_Option.m_dwPetfilter = dwPetfilter;
g_Option.Save( "neuz.ini" );
g_DPlay.SendPlayerPetfilter( dwPetfilter );
Destroy();
}
case WIDC_PF_HPFOOD :
if( pWndCheck1->GetCheck() )
dwPetfilter |= FILTER_HPFOOD;
else
dwPetfilter &= ~FILTER_HPFOOD;
SetButtonStatus();
break;
case WIDC_PF_MPFOOD :
if( pWndCheck2->GetCheck() )
dwPetfilter |= FILTER_MPFOOD;
else
dwPetfilter &= ~FILTER_MPFOOD;
SetButtonStatus();
break;
case WIDC_PF_FPFOOD :
if( pWndCheck3->GetCheck() )
dwPetfilter |= FILTER_FPFOOD;
else
dwPetfilter &= ~FILTER_FPFOOD;
SetButtonStatus();
break;
case WIDC_PF_BWEAPON :
if( pWndCheck4->GetCheck() )
dwPetfilter |= FILTER_BWEAPON;
else
dwPetfilter &= ~FILTER_BWEAPON;
SetButtonStatus();
break;
case WIDC_PF_GWEAPON :
if( pWndCheck5->GetCheck() )
dwPetfilter |= FILTER_GWEAPON;
else
dwPetfilter &= ~FILTER_GWEAPON;
SetButtonStatus();
break;
case WIDC_PF_BSET :
if( pWndCheck6->GetCheck() )
dwPetfilter |= FILTER_BSET;
else
dwPetfilter &= ~FILTER_BSET;
SetButtonStatus();
break;
case WIDC_PF_GSET :
if( pWndCheck7->GetCheck() )
dwPetfilter |= FILTER_GSET;
else
dwPetfilter &= ~FILTER_GSET;
SetButtonStatus();
break;
case WIDC_PF_NECKLACE :
if( pWndCheck8->GetCheck() )
dwPetfilter |= FILTER_NECKLACE;
else
dwPetfilter &= ~FILTER_NECKLACE;
SetButtonStatus();
break;
case WIDC_PF_EARRING :
if( pWndCheck9->GetCheck() )
dwPetfilter |= FILTER_EARRING;
else
dwPetfilter &= ~FILTER_EARRING;
SetButtonStatus();
break;
case WIDC_PF_RING :
if( pWndCheck10->GetCheck() )
dwPetfilter |= FILTER_RING;
else
dwPetfilter &= ~FILTER_RING;
SetButtonStatus();
break;
case WIDC_PF_EGG :
if( pWndCheck11->GetCheck() )
dwPetfilter |= FILTER_EGG;
else
dwPetfilter &= ~FILTER_EGG;
SetButtonStatus();
break;
case WIDC_PF_SUNSTONE :
if( pWndCheck12->GetCheck() )
dwPetfilter |= FILTER_SUNSTONE;
else
dwPetfilter &= ~FILTER_SUNSTONE;
SetButtonStatus();
break;
case WIDC_PF_MOONSTONE :
if( pWndCheck13->GetCheck() )
dwPetfilter |= FILTER_MOONSTONE;
else
dwPetfilter &= ~FILTER_MOONSTONE;
SetButtonStatus();
break;
case WIDC_PF_QUESTS :
if( pWndCheck14->GetCheck() )
dwPetfilter |= FILTER_QUESTITEM;
else
dwPetfilter &= ~FILTER_QUESTITEM;
SetButtonStatus();
break;
case WIDC_PF_ELECARD :
if( pWndCheck15->GetCheck() )
dwPetfilter |= FILTER_ELECARDS;
else
dwPetfilter &= ~FILTER_ELECARDS;
SetButtonStatus();
break;
case WIDC_PF_4PCARD :
if( pWndCheck16->GetCheck() )
dwPetfilter |= FILTER_4PCARD;
else
dwPetfilter &= ~FILTER_4PCARD;
SetButtonStatus();
break;
case WIDC_PF_7PCARD :
if( pWndCheck17->GetCheck() )
dwPetfilter |= FILTER_7PCARD;
else
dwPetfilter &= ~FILTER_7PCARD;
SetButtonStatus();
break;
case WIDC_PF_BPIECARD :
if( pWndCheck18->GetCheck() )
dwPetfilter |= FILTER_BPIECARD;
else
dwPetfilter &= ~FILTER_BPIECARD;
SetButtonStatus();
break;
case WIDC_PF_APIECARD :
if( pWndCheck19->GetCheck() )
dwPetfilter |= FILTER_APIECARD;
else
dwPetfilter &= ~FILTER_APIECARD;
SetButtonStatus();
break;
}
return CWndNeuz::OnChildNotify( message, nID, pLResult );
}
#endif //__PETFILTER[/COLOR]
WndField.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
class CWndCampusSeveranceConfirm : public CWndNeuz
{
public:
CWndCampusSeveranceConfirm( u_long idTarget = 0, const CString& rstrTargetName = _T( "" ) );
virtual ~CWndCampusSeveranceConfirm( void );
public:
virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK );
virtual void OnInitialUpdate( void );
virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult );
private:
u_long m_idTarget;
CString m_strTargetName;
};
#endif // __CAMPUS[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
class CWndPetfilter : public CWndNeuz
{
public:
CWndPetfilter();
~CWndPetfilter();
DWORD dwPetfilter;
virtual void SetButtonStatus();
virtual BOOL Initialize( CWndBase* pWndParent = NULL, DWORD nType = MB_OK );
virtual BOOL OnChildNotify( UINT message, UINT nID, LRESULT* pLResult );
virtual void OnDraw( C2DRender* p2DRender );
virtual void OnInitialUpdate();
virtual BOOL OnCommand( UINT nID, DWORD dwMessage, CWndBase* pWndBase );
virtual void OnSize( UINT nType, int cx, int cy );
virtual void OnLButtonUp( UINT nFlags, CPoint point );
virtual void OnLButtonDown( UINT nFlags, CPoint point );
};
#endif //__PETFILTER[/COLOR]
HwOption.cpp
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 11 // __ADD_ZOOMOPT
m_bZoomLimit = TRUE;
m_dwPetfilter = 0;
#endif[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
m_dwPetfilter = 0;
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 12 // __UPDATE_OPT
else if(scan.Token == _T( "VIEWMASK" ))
{
m_bViewMask = scan.GetNumber();
}
#endif[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
else if(scan.Token == _T("Petfilter") )
{
m_dwPetfilter = scan.GetNumber();
}
#endif //__PETFILTER[/COLOR]
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 12 // __UPDATE_OPT
_ftprintf(fp, _T( "VIEWMASK %d\n" ), m_bViewMask );
#endif[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
_ftprintf(fp, _T( "Petfilter %d\n" ), m_dwPetfilter );
#endif //__PETFILTER[/COLOR]
HwOption.h
Code:
[COLOR="Green"][U][B]After~[/B][/U]
#if __VER >= 11 // __ADD_ZOOMOPT
BOOL m_bZoomLimit; // ÁÜ Á¦ÇÑ ¿©ºÎ
#endif[/COLOR]
[COLOR="Red"][U][B]You Add~[/B][/U]
#ifdef __PETFILTER
DWORD m_dwPetfilter;
#endif //__PETFILTER[/COLOR]
Resource
defineFilter.h
Resdata.h
Resdata.inc (OLD RESDATA)
Resdata.inc (NEW RESDATA)
ResData.txt
Code:
Create this file with notepad or whatever you feel like using..
Add the following inside it;
[COLOR="Red"]#define FILTER_HPFOOD 1
#define FILTER_MPFOOD 2
#define FILTER_FPFOOD 4
#define FILTER_BWEAPON 8
#define FILTER_GWEAPON 16
#define FILTER_BSET 32
#define FILTER_GSET 64
#define FILTER_NECKLACE 128
#define FILTER_EARRING 256
#define FILTER_RING 512
#define FILTER_EGG 1024
#define FILTER_SUNSTONE 2048
#define FILTER_MOONSTONE 4096
#define FILTER_QUESTITEM 8192
#define FILTER_ELECARDS 16384
#define FILTER_4PCARD 32768
#define FILTER_7PCARD 65536
#define FILTER_BPIECARD 131072
#define FILTER_APIECARD 262144[/COLOR]
Resdata.h
Code:
[COLOR="Red"][U][B]You Add These Stuff~[/B][/U]
#define APP_PETFILTER 2022
#define WIDC_PF_GSET 475
#define WIDC_PF_ELECARD 476
#define WIDC_PF_4PCARD 486
#define WIDC_PF_7PCARD 498
#define WIDC_PF_FPFOOD 533
#define WIDC_PF_NECKLACE 534
#define WIDC_PF_RING 536
#define WIDC_PF_EARRING 537
#define WIDC_PF_BWEAPON 552
#define WIDC_PF_MPFOOD 699
#define WIDC_PF_HPFOOD 912
#define WIDC_PF_GWEAPON 989
#define WIDC_PF_BSET 990
#define WIDC_PF_BPIECARD 995
#define WIDC_PF_APIECARD 996
#define WIDC_PF_EGG 997
#define WIDC_PF_SUNSTONE 998
#define WIDC_PF_MOONSTONE 999
#define WIDC_PF_QUESTS 1000
[/COLOR]
Resdata.inc (OLD RESDATA)
Code:
[COLOR="Red"][U][B]You Add~[/B][/U]
APP_PETFILTER "WndTile00.tga" 1 432 240 0x2410040 26
{
// Title String
IDS_RESDATA_INC_008801
}
{
// Help Key
IDS_RESDATA_INC_008802
}
{
WTYPE_STATIC WIDC_STATIC1 "WndEditTile200.tga" 1 8 8 120 24 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008803
}
{
// ToolTip
IDS_RESDATA_INC_008804
}
WTYPE_BUTTON WIDC_BUTTON1 "ButtCharApply.tga" 0 284 150 336 170 0x220010 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008805
}
{
// ToolTip
IDS_RESDATA_INC_008806
}
WTYPE_BUTTON WIDC_PF_HPFOOD "ButtCheck.bmp" 0 8 30 104 46 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008807
}
{
// ToolTip
IDS_RESDATA_INC_008808
}
WTYPE_BUTTON WIDC_PF_MPFOOD "ButtCheck.bmp" 0 8 50 104 66 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008809
}
{
// ToolTip
IDS_RESDATA_INC_008810
}
WTYPE_BUTTON WIDC_PF_FPFOOD "ButtCheck.bmp" 0 8 70 120 86 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008811
}
{
// ToolTip
IDS_RESDATA_INC_008812
}
WTYPE_STATIC WIDC_STATIC2 "WndEditTile200.tga" 1 132 8 244 24 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008813
}
{
// ToolTip
IDS_RESDATA_INC_008814
}
WTYPE_BUTTON WIDC_PF_NECKLACE "ButtCheck.bmp" 0 140 30 236 46 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008815
}
{
// ToolTip
IDS_RESDATA_INC_008816
}
WTYPE_BUTTON WIDC_PF_EARRING "ButtCheck.bmp" 0 140 50 236 66 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008817
}
{
// ToolTip
IDS_RESDATA_INC_008818
}
WTYPE_BUTTON WIDC_PF_RING "ButtCheck.bmp" 0 140 70 236 86 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008819
}
{
// ToolTip
IDS_RESDATA_INC_008820
}
WTYPE_STATIC WIDC_STATIC3 "WndEditTile200.tga" 1 8 88 120 104 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008821
}
{
// ToolTip
IDS_RESDATA_INC_008822
}
WTYPE_BUTTON WIDC_PF_BWEAPON "ButtCheck.bmp" 0 8 110 120 126 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008823
}
{
// ToolTip
IDS_RESDATA_INC_008824
}
WTYPE_BUTTON WIDC_PF_GWEAPON "ButtCheck.bmp" 0 8 130 120 146 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008825
}
{
// ToolTip
IDS_RESDATA_INC_008826
}
WTYPE_BUTTON WIDC_PF_BSET "ButtCheck.bmp" 0 8 150 120 166 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008827
}
{
// ToolTip
IDS_RESDATA_INC_008828
}
WTYPE_BUTTON WIDC_PF_GSET "ButtCheck.bmp" 0 8 168 120 184 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008829
}
{
// ToolTip
IDS_RESDATA_INC_008830
}
WTYPE_STATIC WIDC_STATIC4 "WndEditTile200.tga" 1 256 8 368 24 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008831
}
{
// ToolTip
IDS_RESDATA_INC_008832
}
WTYPE_BUTTON WIDC_PF_ELECARD "ButtCheck.bmp" 0 258 30 358 46 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008833
}
{
// ToolTip
IDS_RESDATA_INC_008834
}
WTYPE_BUTTON WIDC_PF_4PCARD "ButtCheck.bmp" 0 258 50 354 66 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008835
}
{
// ToolTip
IDS_RESDATA_INC_008836
}
WTYPE_BUTTON WIDC_PF_7PCARD "ButtCheck.bmp" 0 258 70 354 86 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008837
}
{
// ToolTip
IDS_RESDATA_INC_008838
}
WTYPE_BUTTON WIDC_PF_BPIECARD "ButtCheck.bmp" 0 258 90 354 106 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008839
}
{
// ToolTip
IDS_RESDATA_INC_008840
}
WTYPE_BUTTON WIDC_PF_APIECARD "ButtCheck.bmp" 0 258 110 354 126 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008841
}
{
// ToolTip
IDS_RESDATA_INC_008842
}
WTYPE_STATIC WIDC_STATIC5 "WndEditTile200.tga" 1 132 88 244 104 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008843
}
{
// ToolTip
IDS_RESDATA_INC_008844
}
WTYPE_BUTTON WIDC_PF_EGG "ButtCheck.bmp" 0 136 110 232 126 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008845
}
{
// ToolTip
IDS_RESDATA_INC_008846
}
WTYPE_BUTTON WIDC_PF_SUNSTONE "ButtCheck.bmp" 0 136 130 232 146 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008847
}
{
// ToolTip
IDS_RESDATA_INC_008848
}
WTYPE_BUTTON WIDC_PF_MOONSTONE "ButtCheck.bmp" 0 136 150 232 166 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008849
}
{
// ToolTip
IDS_RESDATA_INC_008850
}
WTYPE_BUTTON WIDC_PF_QUESTS "ButtCheck.bmp" 0 136 168 232 184 0x220018 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008851
}
{
// ToolTip
IDS_RESDATA_INC_008852
}
WTYPE_STATIC WIDC_STATIC6 "WndEditTile200.tga" 1 8 184 376 200 0x2220011 0 0 0 0
{
// Title String
IDS_RESDATA_INC_008853
}
{
// ToolTip
IDS_RESDATA_INC_008854
}
}
[/COLOR]
Resdata.inc (NEW RESDATA)
Code:
[COLOR="Red"][U][B]You Add~[/B][/U]
APP_PETFILTER "WndTile00.tga" "" 1 432 240 0x2410040 26
{
// Title String
IDS_RESDATA_INC_008801
}
{
// Help Key
IDS_RESDATA_INC_008802
}
{
WTYPE_STATIC WIDC_STATIC1 "WndEditTile200.tga" 1 8 8 120 24 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008803
}
{
// ToolTip
IDS_RESDATA_INC_008804
}
WTYPE_BUTTON WIDC_BUTTON1 "ButtCharApply.tga" 0 284 150 336 170 0x220010 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008805
}
{
// ToolTip
IDS_RESDATA_INC_008806
}
WTYPE_BUTTON WIDC_PF_HPFOOD "ButtCheck.bmp" 0 8 30 104 46 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008807
}
{
// ToolTip
IDS_RESDATA_INC_008808
}
WTYPE_BUTTON WIDC_PF_MPFOOD "ButtCheck.bmp" 0 8 50 104 66 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008809
}
{
// ToolTip
IDS_RESDATA_INC_008810
}
WTYPE_BUTTON WIDC_PF_FPFOOD "ButtCheck.bmp" 0 8 70 120 86 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008811
}
{
// ToolTip
IDS_RESDATA_INC_008812
}
WTYPE_STATIC WIDC_STATIC2 "WndEditTile200.tga" 1 132 8 244 24 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008813
}
{
// ToolTip
IDS_RESDATA_INC_008814
}
WTYPE_BUTTON WIDC_PF_NECKLACE "ButtCheck.bmp" 0 140 30 236 46 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008815
}
{
// ToolTip
IDS_RESDATA_INC_008816
}
WTYPE_BUTTON WIDC_PF_EARRING "ButtCheck.bmp" 0 140 50 236 66 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008817
}
{
// ToolTip
IDS_RESDATA_INC_008818
}
WTYPE_BUTTON WIDC_PF_RING "ButtCheck.bmp" 0 140 70 236 86 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008819
}
{
// ToolTip
IDS_RESDATA_INC_008820
}
WTYPE_STATIC WIDC_STATIC3 "WndEditTile200.tga" 1 8 88 120 104 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008821
}
{
// ToolTip
IDS_RESDATA_INC_008822
}
WTYPE_BUTTON WIDC_PF_BWEAPON "ButtCheck.bmp" 0 8 110 120 126 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008823
}
{
// ToolTip
IDS_RESDATA_INC_008824
}
WTYPE_BUTTON WIDC_PF_GWEAPON "ButtCheck.bmp" 0 8 130 120 146 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008825
}
{
// ToolTip
IDS_RESDATA_INC_008826
}
WTYPE_BUTTON WIDC_PF_BSET "ButtCheck.bmp" 0 8 150 120 166 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008827
}
{
// ToolTip
IDS_RESDATA_INC_008828
}
WTYPE_BUTTON WIDC_PF_GSET "ButtCheck.bmp" 0 8 168 120 184 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008829
}
{
// ToolTip
IDS_RESDATA_INC_008830
}
WTYPE_STATIC WIDC_STATIC4 "WndEditTile200.tga" 1 256 8 368 24 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008831
}
{
// ToolTip
IDS_RESDATA_INC_008832
}
WTYPE_BUTTON WIDC_PF_ELECARD "ButtCheck.bmp" 0 258 30 358 46 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008833
}
{
// ToolTip
IDS_RESDATA_INC_008834
}
WTYPE_BUTTON WIDC_PF_4PCARD "ButtCheck.bmp" 0 258 50 354 66 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008835
}
{
// ToolTip
IDS_RESDATA_INC_008836
}
WTYPE_BUTTON WIDC_PF_7PCARD "ButtCheck.bmp" 0 258 70 354 86 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008837
}
{
// ToolTip
IDS_RESDATA_INC_008838
}
WTYPE_BUTTON WIDC_PF_BPIECARD "ButtCheck.bmp" 0 258 90 354 106 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008839
}
{
// ToolTip
IDS_RESDATA_INC_008840
}
WTYPE_BUTTON WIDC_PF_APIECARD "ButtCheck.bmp" 0 258 110 354 126 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008841
}
{
// ToolTip
IDS_RESDATA_INC_008842
}
WTYPE_STATIC WIDC_STATIC5 "WndEditTile200.tga" 1 132 88 244 104 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008843
}
{
// ToolTip
IDS_RESDATA_INC_008844
}
WTYPE_BUTTON WIDC_PF_EGG "ButtCheck.bmp" 0 136 110 232 126 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008845
}
{
// ToolTip
IDS_RESDATA_INC_008846
}
WTYPE_BUTTON WIDC_PF_SUNSTONE "ButtCheck.bmp" 0 136 130 232 146 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008847
}
{
// ToolTip
IDS_RESDATA_INC_008848
}
WTYPE_BUTTON WIDC_PF_MOONSTONE "ButtCheck.bmp" 0 136 150 232 166 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008849
}
{
// ToolTip
IDS_RESDATA_INC_008850
}
WTYPE_BUTTON WIDC_PF_QUESTS "ButtCheck.bmp" 0 136 168 232 184 0x220018 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008851
}
{
// ToolTip
IDS_RESDATA_INC_008852
}
WTYPE_STATIC WIDC_STATIC6 "WndEditTile200.tga" 1 8 184 376 200 0x2220011 0 0 0 0 46 112 169
{
// Title String
IDS_RESDATA_INC_008853
}
{
// ToolTip
IDS_RESDATA_INC_008854
}
}
[/COLOR]
ResData.txt
Code:
[COLOR="Red"][U][B]You Add~[/B][/U]
IDS_RESDATA_INC_008801 Petfilter
IDS_RESDATA_INC_008802
IDS_RESDATA_INC_008803 Food
IDS_RESDATA_INC_008804
IDS_RESDATA_INC_008805
IDS_RESDATA_INC_008806 Save Petfilter settings and exit window.
IDS_RESDATA_INC_008807 HP Food
IDS_RESDATA_INC_008808
IDS_RESDATA_INC_008809 MP Food
IDS_RESDATA_INC_008810
IDS_RESDATA_INC_008811 FP Food
IDS_RESDATA_INC_008812
IDS_RESDATA_INC_008813 Accessories
IDS_RESDATA_INC_008814
IDS_RESDATA_INC_008815 Necklace
IDS_RESDATA_INC_008816
IDS_RESDATA_INC_008817 Earring
IDS_RESDATA_INC_008818
IDS_RESDATA_INC_008819 Ring
IDS_RESDATA_INC_008820
IDS_RESDATA_INC_008821 Equipment
IDS_RESDATA_INC_008822
IDS_RESDATA_INC_008823 Blue Weapons
IDS_RESDATA_INC_008824
IDS_RESDATA_INC_008825 Green Weapons
IDS_RESDATA_INC_008826
IDS_RESDATA_INC_008827 Blue Set Items
IDS_RESDATA_INC_008828
IDS_RESDATA_INC_008829 Green Set Items
IDS_RESDATA_INC_008830
IDS_RESDATA_INC_008831 Cards
IDS_RESDATA_INC_008832
IDS_RESDATA_INC_008833 Element Cards
IDS_RESDATA_INC_008834
IDS_RESDATA_INC_008835 4% Cards
IDS_RESDATA_INC_008836
IDS_RESDATA_INC_008837 7% Cards
IDS_RESDATA_INC_008838
IDS_RESDATA_INC_008839 B Cards
IDS_RESDATA_INC_008840
IDS_RESDATA_INC_008841 A Cards
IDS_RESDATA_INC_008842
IDS_RESDATA_INC_008843 Misc.
IDS_RESDATA_INC_008844
IDS_RESDATA_INC_008845 Egg
IDS_RESDATA_INC_008846
IDS_RESDATA_INC_008847 Sunstone
IDS_RESDATA_INC_008848
IDS_RESDATA_INC_008849 Moonstone
IDS_RESDATA_INC_008850
IDS_RESDATA_INC_008851 Quest Items
IDS_RESDATA_INC_008852
IDS_RESDATA_INC_008853 Choose the items you DO NOT want to pick up
IDS_RESDATA_INC_008854 [/COLOR]
So yeah, this should be pretty much everything you need to make this petfilter to work..
The settings of the petfilter is saving in "Neuz.ini" and not in the database or somewhere else, the petfilter will not be reseted after restarting the client, or changing character =)
Oh right, uploaded some pictures of the petfilter in action..
If you want the window modified, tell me how you want the window to look, and I will do it for ya... for $$
edit1: Forgot to tell you, You can find the petfilter in the start menu ingame... Or simply press "U" to get it up.
If any questions, feel free to ask!
Sincerely~ Xakzi
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