VersionCommon.h (Neuz)
Code:
// FLYFFNITAK=0 | ANGELICFLYFF=1 | RIGHTEOUS=2
#define __OWNER 0
#if __OWNER == 0
#define __FIND_DST_STR
#define __ITAK_TEXTURE
#define __MULTI_CLUSTER
#define __SAME_CLASS_SIEGE
#define __ITAK_ARENA
#define __DEATH_ARENA
#define __SPEED_FIXED //Neuz
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __CHANGE_JOB
#define __QUEST_CLUSTER
#define __2ND_PASSWORD_SYSTEM
#define __BANK_NUMPAD
#define __SHIELD_BASH_ANY_SHIELD //Neuz, World
#define __ITAK_DATE_TRADED //world, Neuz
#define __AII_BIGMUSCLE_DEVIDED_5
#define __CAN_REMOVE_GUILD_LOGO
#define __DISABLE_GUILD_DISMISSAL //World, Neuz, Core
#define MAX_SPEED 360 //Moving Speed
#define __DMG_SPACING //Neuz
#define __OLD_TASKBAR
#define __CHAT_SHORTCUT
#define __PERIN_CONVERTER //neuz, world
#define __APP_TELEPORTER //neuz, world
#define __JOPS_GLOW //neuz, world, db
#define __MODEL_CHANGE //neuz, world, db
//#define __LECTURE_V17
//#define __LECTURE_V18
//#define __GOLD_INTERFACE
//#define __WINDOWS_V19
//#define __CURRENT_LANG 1
#define __DEATH_MATCH //neuz, world, db
#define __IMBA_SERVER
#else
/////////////////////////////////
//#define __ASUS_FLYFF2
#define __BUBBLE_FLYFF
#define __OLD_TASKBAR
/////////////////////////////////
#endif
///////// Version 16 ////////////////////
#define __NEW_SKILL_TREE
/////////////////////////////////////////
///////// Version 19 ////////////////////
#define __CHAT_V19
#define __WINDOWS_V19
#define __BUTTONS_V19
#define __19_INTERFACE_UPDATE
#ifndef __OLD_TASKBAR
#define __STATUS_V19
#define __NEW_TASKBAR_V19
#endif //__OLD_TASKBAR
#define __MAP_V19
#define __TARGET_INF_V19
#define __V19_NPC_MENU
/////////////////////////////////////////
#define __GAMETIMER
#define __PET_COLLISION //neuz
//#define __DAY_NIGHT //neuz
#define __ZHICHIZUIXIAOHUA //minimize button
#define __FIXED_BALLOON //neuz
#define __ITEM_SN //client
#define __MODIFY_RES_HACK
#define __ITAK_TEXTURE
#define __COLOSSEUM
#define __V16SKILL_TREE //v16 Skill Tree
#define _PETFILTER_HOL_B
#define __IMPROVE_MAP_SYSTEM
#define __3RD_LEGEND16_ITAK
#define __NEW_WEAPON_GLOW
#define __GS_RANKING_BUG
#define __RANGE_HACK //neuz, world
#ifdef __IMBA_SERVER
#define __ACCESSORIES_CAN_BLESS //world, neuz
#define __GUILD_REJOIN_ONE_HOUR
#define __TRANSTER_AWAKE_01
#define __TRANSFER_AWAKE_02
#define __DISABLE_MAIL_TEXT
#define __SPEED_LIMTER //neuz
//#define __ITAK_ARENA_02
#define __PVENDOR_RC //world, neuz
#define __DISABLE_LORD_SKILL_SUMMON
#define __PERIN_BID
#ifdef __MODEL_CHANGE
#define __WING_MODEL_CHANGER //neuz, world
#define WING_ID_START 50242 //neuz, world
#define WING_ID_END 50257 //neuz, world
#endif //__MODEL_CHANGE
#define __FAST_AWAKE //neuz, world
#define __NO_LEVELING //neuz, world
#define __RC_LIKE_PENYA
#undef __MULTI_CLUSTER
#undef __SAME_CLASS_SIEGE
#endif //__IMBA_SERVER
#ifdef __ASUS_FLYFF2
#define __INCREASE_HP_DATA_TYPE //neuz, world, db
#define __ACCESSORIES_CAN_BLESS //world, neuz
#define __GUILD_REJOIN_ONE_HOUR
#define __REMOVE_EEL_ON_RESTATE
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __ITAK_TEXTURE
#define __PVENDOR_RC //world, neuz
#define __ASUS_FLYFF
#define MAX_SPEED 300 //Moving Speed
#define __SPEED_LIMTER //neuz
#define __JOPS_GLOW //neuz, world, db
#define __MODEL_CHANGE //neuz, world, db
#define __APP_TELEPORTER //neuz, world
#define __FAST_AWAKE //neuz, world
#define __FIND_DST_STR
#define __PERIN_CONVERTER //neuz, world
#endif //__ASUS_FLYFF2
#ifdef __BUBBLE_FLYFF
#define __ITAK_TEXTURE
//#define __MULTI_CLUSTER
#define __SAME_CLASS_SIEGE
//#define __ITAK_ARENA
//#define __DEATH_ARENA
#define __PVENDOR_RC //world, neuz
#define __SPEED_FIXED //Neuz
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __CHANGE_JOB
#define __QUEST_CLUSTER
#define __2ND_PASSWORD_SYSTEM
#define __BANK_NUMPAD
#define __SHIELD_BASH_ANY_SHIELD //Neuz, World
#define __ITAK_DATE_TRADED //world, Neuz
#define __AII_BIGMUSCLE_DEVIDED_5
#define __CAN_REMOVE_GUILD_LOGO
#define __DISABLE_GUILD_DISMISSAL //World, Neuz, Core
#define MAX_SPEED 360 //Moving Speed
#define __DMG_SPACING //Neuz
#define __OLD_TASKBAR
#define __CHAT_SHORTCUT
#define __SPEED_LIMTER //neuz
#define __JOPS_GLOW //neuz, world, db
#define __MODEL_CHANGE //neuz, world, db
#define __APP_TELEPORTER //neuz, world
#define __FAST_AWAKE //neuz, world
#define __FIND_DST_STR
#define __PERIN_CONVERTER //neuz, world
#endif //__BUBBLE_FLYFF
VersionCommon.h (World)
Code:
// FLYFFNITAK=0 | ANGELICFLYFF=1 | RIGHTEOUS=2
#define __OWNER 0
#if __OWNER == 0
#define __SAME_CLASS_SIEGE
#define __SAME_CLASS_SIEGE_CROWN
//#define __NO_PRIVATE_SHOP_IN_FLARINE_TOWN
#define __AWAKE_CHECKER
#define __ITAK_ARENA
#define __DEATH_ARENA
#define __SPEED_FIXED
#define __REMOVE_EEL_ON_RESTATE
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __AUTO_PERIN
#define __DEATH_MATCH //neuz, world, db
#define __QUEST_CLUSTER
#define __SHIELD_BASH_ANY_SHIELD //Neuz, World
#define __AII_BIGMUSCLE_DEVIDED_5
#define __CAN_REMOVE_GUILD_LOGO
#define __MULTI_SESSION_GS //World, Neuz
#define __DISABLE_DROP //World
#define __ITAK_DATE_TRADED //world, Neuz
#define __ADMIN_CAN_TRADE_MAIL
#define __DISABLE_GUILD_DISMISSAL //World, Neuz, Core
#define __SKILL_AROUND_GUILD //world
#define __SOH_FILTER //world
#define __PERIN_CONVERTER //neuz, world
//#define __SAVE_AFTER_TRADE //world
#define __APP_TELEPORTER //neuz, world
#define __JOPS_GLOW //neuz, world, db
#define __MODEL_CHANGE //neuz, world, db
#define __ASAL_MAX //world
#define __IMBA_SERVER
//#define __SNOW_EVERY_HOUR
#else
//#define __ASUS_FLYFF2
#define __BUBBLE_FLYFF
#endif //__OWNER
/////////////////////////////////
//#define __BEAR_ARENA
//#define __2X_GS //DeathFlyff
//#define __QUICK_JOB //DeathFlyff
//#define __FASHION_COMBINE //DeathFlyff
//#define __UNSOUL //DeathFlyff
/////////////////////////////////
///////// Version 19 ////////////////////
//#define __NEW_TASKBAR_V19
/////////////////////////////////////////
#define __GAMETIMER
//#define __NO_LOG
#define __UNSOUL
#define __COLOSSEUM
#define _PETFILTER_HOL_B
#define __ALL_SAFE_UPGRADE
#define __3RD_LEGEND16_ITAK
#define __GREENTEXT_GS
#define __FIXED_MP_FP_HOLD
#define __RANGE_HACK //neuz, world
#ifdef __IMBA_SERVER
#define __GS_EVERY_3_HOURS_NON_DONOR //world
#define __GS_EVERY_3_HOURS //world
#define __ACCESSORIES_CAN_BLESS //world, neuz
#define __GUILD_REJOIN_ONE_HOUR
#define __TRANSTER_AWAKE_01
#define __TRANSFER_AWAKE_02
#define __DISABLE_MAIL_TEXT
//#define __ITAK_ARENA_02
#define __PSYWALL_OPTION
#define __PVENDOR_RC //world, neuz
#define __DISABLE_LORD_SKILL_SUMMON
#define __AII_BIGMUSCLE_DEVIDED_5
#define __PERIN_BID
#define __ASAL_LIMIT //world
#define __REDUCE_BLOCK //world
#define __FIXED_RR //world
//#define __NO_REFLECT_DMG //world
#ifdef __MODEL_CHANGE
#define __WING_MODEL_CHANGER //neuz, world
#define WING_ID_START 50242 //neuz, world
#define WING_ID_END 50257 //neuz, world
#endif //__MODEL_CHANGE
#define __FAST_AWAKE //neuz, world
#define __NO_LEVELING //neuz, world
#define __LOWER_DMG_01 //
#define __RC_LIKE_PENYA //neuz, world, db
#undef __MULTI_SESSION_GS
#undef __SAME_CLASS_SIEGE
#endif //__IMBA_SERVER
#ifdef __ASUS_FLYFF2
#define __INCREASE_HP_DATA_TYPE //neuz, world, db
#define __ACCESSORIES_CAN_BLESS //world, neuz
#define __GUILD_REJOIN_ONE_HOUR
#define __REMOVE_EEL_ON_RESTATE
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __UNSOUL
#define __AUTO_PERIN
#define __ASUS_FLYFF
#define __PVENDOR_RC //world, neuz
#define __SKILL_AROUND_GUILD //world
#define __SOH_FILTER //world
#define __ASAL_LIMIT //world
#define __JOPS_GLOW //neuz, world, db
#define __GS_EVERY_3_HOURS //world
#define __MODEL_CHANGE //neuz, world, db
#define __FAST_AWAKE //neuz, world
#define __APP_TELEPORTER //neuz, world
#define __PERIN_CONVERTER //neuz, world
#endif //__ASUS_FLYFF2
#ifdef __BUBBLE_FLYFF
#define __SAME_CLASS_SIEGE
//#define __NO_PRIVATE_SHOP_IN_FLARINE_TOWN
//#define __AWAKE_CHECKER
//#define __ITAK_ARENA
//#define __DEATH_ARENA
#define __PVENDOR_RC //world, neuz
#define __SPEED_FIXED
#define __REMOVE_EEL_ON_RESTATE
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __TRANSFER_AWAKE
#define __AUTO_PERIN
//#define __DEATH_MATCH
#define __QUEST_CLUSTER
#define __SHIELD_BASH_ANY_SHIELD //Neuz, World
#define __AII_BIGMUSCLE_DEVIDED_5
#define __CAN_REMOVE_GUILD_LOGO
#define __MULTI_SESSION_GS //World, Neuz
#define __SAME_CLASS_SIEGE
#define __DISABLE_DROP //World
#define __ITAK_DATE_TRADED //world, Neuz
#define __ADMIN_CAN_TRADE_MAIL
#define __DISABLE_GUILD_DISMISSAL //World, Neuz, Core
#define __SKILL_AROUND_GUILD //world
#define __SOH_FILTER //world
#define __JOPS_GLOW //neuz, world, db
//#define __GS_EVERY_3_HOURS //world
#define __MODEL_CHANGE //neuz, world, db
#define __FAST_AWAKE //neuz, world
#define __APP_TELEPORTER //neuz, world
#define __PERIN_CONVERTER //neuz, world
#endif //__BUBBLE_FLYFF
#ifdef __PRIME_FLYFF
#define __QUICK_JOB
#define __FASHION_COMBINE
#define __AUTO_PERIN
#define __JABBA_3SESSION
#endif //__PRIME_FLYFF
#ifdef __SAME_CLASS_SIEGE
//#define __NO_SNEAKER
//#define __NO_FOOD
//#define __NO_PVP_SKILL
#endif //__SAME_CLASS_SIEGE