[Release] FlyFF PC v21.2 Official Source Code

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May 16, 2013
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Hey,

So, I've had these files laying around from nearly last year, and I thought they would get public but since they didn't, enjoy them :)



Proof of version:
MuStAPro - [Release] FlyFF PC v21.2 Official Source Code - RaGEZONE Forums


Big thanks to all other GamePortal team members.
 
Hey,

So, I've had these files laying around from nearly last year, and I thought they would get public but since they didn't, enjoy them :)



Proof of version:
MuStAPro - [Release] FlyFF PC v21.2 Official Source Code - RaGEZONE Forums


Big thanks to all other GamePortal team members.
Thanks for your contribution towards the community.

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What an awesome productive post, so much content here :thumbup1:
 
Wow!! Share with us please :) I can test it right now
 
visuel 2003



it lacks all the libs and also to be able to use its files configuration completely different to the usual file
that we know so beginners would not use its files only people who have C ++
skills will be able to use its files an example copy it pasting a system from
this source is useless to you C. User = FLWSUser but it is not that different there
is also the management of filtered packets and much more like the declaration of the system
which is born more from the same mannered finally beginner I advise you not his files at the risk
that you lose and make your source less stable because for each system taken from this source
requires a modification of the code because not compatible with the sources currently used to date.



I am preparing its files a little more usablebut I still have a lot to finish onin no case do I modify the source code to link to the systembut I add the missing libs but also pass the sourcefrom visual studio 2003 to 2013 or 2019once compiled i will see if i but not a sharemade available with the possibility for the beginner to make a serverwith IP server management this does more with sourcesbut the config.ini file and I would give this softwarealso to be able to do all this but I'm still far from the caseall this requires a lot of work on its files.



I can already give you a version of the files in Visual Studio 2013
but there are 2 bookstores missing that I haven't yet put on it but as
its you already have an overview and also some of the missing libs!
 
Source is for both 03 and 05 and can be upgraded with a bit of effort.

For those who just want pieces of this it is very easy to convert things back to how it was in the original V15 source. It however requires a bit of common sense and some paying attention.
 
what I want to do is not to rebuild completely or modify
the initial code to compile without error and remove the libraries
that no one has.
I have already put most of the bookstores there are 1 missing to date
its FLXTrap once it implants the source 100% compiled
and this remains in an official version,
by the way, you need 6 bookstores and I have already implemented 5
more source go to visual studio 2013
as you can see my stop is not to adapt the source
to what we have as completely modified files,
but to make sure what remains a source without any
unofficial modification.
Just an updated and compilable,
that makes all the difference for me!
 
Hi Ketchup I was following your source in v18.3 it was very nice but can i ask? maybe this source can use fashion combination and baruna systems like piercing and socketing?
thanks.
 
I share the V21.2 source link with an upgrade under Visual Studio 2013 and is currently upgrading missing libs to make it compilable.I do no support on set source Regards.
 
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