[Release] FlyFF PC v21.2 Official Source Code

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  1. #31
    Novice alterans is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Is there someone who can share the vs2019 upgrade of these files?
    I can't compile it... (with vs2003... 2005, 2013...)
    in 2003 i have some lib problems... trying to fix it, but i prefer 2019 :)

  2. #32
    Account Upgraded | Title Enabled! navirius is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    it lacks of third party library folder, anyone manage to getting all thirdparty lib?

  3. #33
    Enthusiast Sand is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by navirius View Post
    it lacks of third party library folder, anyone manage to getting all thirdparty lib?
    Yes. All the third party libs are available online. Not sure about the anti-cheat ones but that can all be disabled and even swapped with EAC as shown in development sub-section.

  4. #34
    Account Upgraded | Title Enabled! navirius is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    is anyone have compatible client for this source?

  5. #35
    ‎‎‎‎ Ketchup is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by navirius View Post
    is anyone have compatible client for this source?
    https://www.en-galalab.flyff.com/download

  6. #36
    Account Upgraded | Title Enabled! keyrita1 is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    https://github.com/bchavez/BugTrap
    https://sourceforge.net/projects/lua...s%20Libraries/
    https://www.lua.org/download.html
    https://zlib.net/
    https://sourceforge.net/projects/libsquish/
    https://sourceforge.net/projects/libpng/files/
    https://sourceforge.net/projects/fre...les/freetype2/
    https://github.com/ubawurinna/freety...aries/releases


    Miles Sound System headers should be found inside old V15 source code releases.

    How to get libraries out of the source codes? Look for Visual Studio project/solution files. All of them should have targets like "static/dynamic" - compile them and implement them like you would like to.
    Static: Link .lib file "into" the final binary - no need of .dll files
    Dynamic: Need the also compiled .dll file for your binaries

  7. #37
    ‎‎‎‎ Ketchup is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by keyrita1 View Post
    https://github.com/bchavez/BugTrap
    https://sourceforge.net/projects/lua...s%20Libraries/
    https://www.lua.org/download.html
    https://zlib.net/
    https://sourceforge.net/projects/libsquish/
    https://sourceforge.net/projects/libpng/files/
    https://sourceforge.net/projects/fre...les/freetype2/
    https://github.com/ubawurinna/freety...aries/releases


    Miles Sound System headers should be found inside old V15 source code releases.

    How to get libraries out of the source codes? Look for Visual Studio project/solution files. All of them should have targets like "static/dynamic" - compile them and implement them like you would like to.
    Static: Link .lib file "into" the final binary - no need of .dll files
    Dynamic: Need the also compiled .dll file for your binaries
    Credits go to xTwighlight seeing this is just a literal copy/paste of his post on another forum.

  8. #38
    Enthusiast Sand is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code


  9. #39
    Member Diculous is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Has anyone here that has Default client for these source?

  10. #40
    ‎‎‎‎ Ketchup is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by Diculous View Post
    Has anyone here that has Default client for these source?
    It's the retail flyff client on bora.

  11. #41
    Member Diculous is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by Ketchup View Post
    It's the retail flyff client on bora.
    i don't know what you mean, i'm not from flyff developments. i came in the other game developments i just want participate here and try to build a clean version came from source and client. i hope you can help me with these thanks!

  12. #42
    ‎‎‎‎ Ketchup is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by Diculous View Post
    i don't know what you mean, i'm not from flyff developments. i came in the other game developments i just want participate here and try to build a clean version came from source and client. i hope you can help me with these thanks!
    Bora Retail = https://www.en-galalab.flyff.com/download

    ^ Is the client you would need to use

  13. #43
    Apprentice slvdrvlc is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    great I will try them, thank you very much

  14. #44
    Apprentice skater69 is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    xtrap/server/20101129_525_Xtrap_S_Interface.h

    this file is missing where to get this?

  15. #45
    RE:ℓσα∂є∂ Fenris is offline
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    Re: [Release] FlyFF PC v21.2 Official Source Code

    Quote Originally Posted by skater69 View Post
    xtrap/server/20101129_525_Xtrap_S_Interface.h

    this file is missing where to get this?
    You can look for an xtrap source code using the search function. I believe there was one for another mmo that was leaked, and such to see if there's similar files that you could use... or just remove xtrap as currently private servers don't use gameguard either so why use xtrap. If you want an anti-cheat, Easy Anti cheat has api for integration, but people that know what they're doing can still bypass it.
    Last edited by Fenris; 12-04-22 at 07:11 AM.



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