[Release] Horizon files

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  1. #31
    Enthusiast ElMaqui is offline
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    Quote Originally Posted by asheashia View Post
    Hey, I re-compiled due to problems with direct x. and now the whenever I log on after character select it disconnects from server.

    Client Log -

    2022/11/27 14:22:41 string error: IDS_TEXTCLIENT_INC_000137
    2022/11/27 14:22:41 string error: IDS_TEXTCLIENT_INC_000138
    2022/11/27 14:22:43 propSkill.txt ID:0 last_read(ID:1 name:0)


    Please help!

    https://prnt.sc/M1GEdbrRU9b7
    You got problems with your TextClient.inc or TextClient.txt and your propSkill obviously. Maybe try to debug.

  2. #32
    ‎‎‎‎ Ketchup is offline
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    propSkill.txt is most likely in the wrong format or has a char there that shouldn't be present.

    The text errors are easily fixable to, those are just missing or duplicated.

    The d/c though is coming from the propSkill.

  3. #33
    Enthusiast wlsska1764 is offline
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    - Run Merge.exe, but don't know where the file is created I can't make it

  4. #34
    ‎‎‎‎ Ketchup is offline
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    Quote Originally Posted by wlsska1764 View Post
    - Run Merge.exe, but don't know where the file is created I can't make it
    ResClient folder, if it doesn't exist then make it lol.

  5. #35
    Valued Member c2cube is online now
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    Quote Originally Posted by wlsska1764 View Post
    - Run Merge.exe, but don't know where the file is created I can't make it
    resource.txt file has changed, revert to K19 default path

  6. #36
    Enthusiast asheashia is offline
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    Ok I did clean compile from the compressed source provided by TS and then now I keep getting this error.

    Code:
    2022/11/29   15:43:42   FileName jobItem.inc(20) : item Not Found. : item ITYPE_ITEM II_GEN_FOO_INS_LOLLIPOP   3    item ITYPE_ITEM II_GEN_FOO_INS_BI2022/11/29   15:43:42   FileName jobItem.inc(21) : item Not Found. : item ITYPE_ITEM II_GEN_FOO_INS_BISCUIT    1    //item ITYPE_ITEM II_RID_RID_STI_2022/11/29   15:43:42   FileName jobItem.inc(95) : II_ARM_M_GUA_HELMET01 Not Found. : II_ARM_M_GUA_HELMET01        II_ARM_M_GUA_SUIT01        II_ARM_M_GUA_GAUNTLET01        2022/11/29   15:43:42   FileName jobItem.inc(96) : II_ARM_M_GUA_SUIT01 Not Found. : II_ARM_M_GUA_SUIT01        II_ARM_M_GUA_GAUNTLET01                II_ARM_M_GUA_BOOTS012022/11/29   15:43:42   FileName jobItem.inc(97) : II_ARM_M_GUA_GAUNTLET01 Not Found. : II_ARM_M_GUA_GAUNTLET01                II_ARM_M_GUA_BOOTS01/*        II_ARM_M_MER_HEL2022/11/29   15:43:42   FileName jobItem.inc(98) : II_ARM_M_GUA_BOOTS01 Not Found. : II_ARM_M_GUA_BOOTS01/*        II_ARM_M_MER_HELMET0101          II_ARM_M_MER_SUIT0101 2022/11/29   15:43:42   FileName jobItem.inc(105) : II_WEA_SWO_PRACTICEWOODEN Not Found. : II_WEA_SWO_PRACTICEWOODEN    }    // type       item                num // 20°³°¡2022/11/29   15:43:42   FileName jobItem.inc(109) : item Not Found. : item ITYPE_ITEM II_GEN_FOO_INS_BISCUIT    2/*item ITYPE_CARD II_CAR_CAR_BLA2022/11/29   15:43:42   FileName jobItem.inc(197) : II_ARM_F_PYR_SUIT01 Not Found. : II_ARM_F_PYR_SUIT01        II_ARM_F_PYR_GAUNTLET01                II_ARM_F_PYR_BOOTS012022/11/29   15:43:42   FileName jobItem.inc(198) : II_ARM_F_PYR_GAUNTLET01 Not Found. : II_ARM_F_PYR_GAUNTLET01                II_ARM_F_PYR_BOOTS01        II_WEA_SWO_PRACTICEW2022/11/29   15:43:42   FileName jobItem.inc(199) : II_ARM_F_PYR_BOOTS01 Not Found. : II_ARM_F_PYR_BOOTS01        II_WEA_SWO_PRACTICEWOODEN        //II_WEA_WAN_PRACTICEGLASS2022/11/29   15:43:42   FileName jobItem.inc(200) : II_WEA_SWO_PRACTICEWOODEN Not Found. : II_WEA_SWO_PRACTICEWOODEN        //II_WEA_WAN_PRACTICEGLASS    }    sex SEX_MALE    {2022/11/29   15:43:42   FileName jobItem.inc(203) : sex Not Found. : sex SEX_MALE    {    /*        II_ARM_M_MAG_HELMET0101          II_ARM_M_MAG_SUIT0101    2022/11/29   15:43:42   FileName jobItem.inc(211) : II_ARM_M_PYR_HELMET01 Not Found. : II_ARM_M_PYR_HELMET01        II_ARM_M_PYR_SUIT01        II_ARM_M_PYR_GAUNTLET01        2022/11/29   15:43:42   FileName jobItem.inc(212) : II_ARM_M_PYR_SUIT01 Not Found. : II_ARM_M_PYR_SUIT01        II_ARM_M_PYR_GAUNTLET01                II_ARM_M_PYR_BOOTS012022/11/29   15:43:42   FileName jobItem.inc(213) : II_ARM_M_PYR_GAUNTLET01 Not Found. : II_ARM_M_PYR_GAUNTLET01                II_ARM_M_PYR_BOOTS01        II_WEA_SWO_PRACTICEW2022/11/29   15:43:42   FileName jobItem.inc(214) : II_ARM_M_PYR_BOOTS01 Not Found. : II_ARM_M_PYR_BOOTS01        II_WEA_SWO_PRACTICEWOODEN        //II_WEA_WAN_PRACTICEGLASS2022/11/29   15:43:42   FileName jobItem.inc(215) : II_WEA_SWO_PRACTICEWOODEN Not Found. : II_WEA_SWO_PRACTICEWOODEN        //II_WEA_WAN_PRACTICEGLASS    }    // type       ite2022/11/29   15:43:42   FileName jobItem.inc(220) : item Not Found. : item ITYPE_ITEM II_GEN_FOO_INS_BISCUIT    2    /*    item ITYPE_CARD II_CAR_CAR_B

    I tried to manually add the items under:

    Code:
    PARTS_PROPERTY        {            II_PET_EGG                1            II_GEN_FOO_INS_STARCANDY    99                ITYPE_II_GEN_FOO_INS_LOLLIPOP   3                II_GEN_FOO_INS_BISCUIT    1                II_ARM_M_GUA_HELMET01                II_ARM_M_GUA_SUIT01                II_ARM_M_GUA_GAUNTLET01                  II_ARM_M_GUA_BOOTS01                II_WEA_SWO_PRACTICEWOODEN                II_GEN_FOO_INS_BISCUIT    2                II_ARM_F_PYR_SUIT01                II_ARM_F_PYR_GAUNTLET01                II_ARM_F_PYR_BOOTS01                II_WEA_SWO_PRACTICEWOODEN                II_ARM_M_PYR_HELMET01                II_ARM_M_PYR_SUIT01                II_ARM_M_PYR_GAUNTLET01                II_ARM_M_PYR_BOOTS01                II_WEA_SWO_PRACTICEWOODEN                II_GEN_FOO_INS_BISCUIT    2        }
    And still keep showing as error and the client crashes.

    I debugged Neuz and got this message

    Code:
    Unhandled exception at 0x76EEE062 in Neuz.exe: Microsoft C++ exception: CMemoryException at memory location 0x0FCED270.
    Last edited by asheashia; 29-11-22 at 09:46 AM.

  7. #37
    Member Ruby Flyff is offline
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    https://drive.google.com/file/d/1hSL...usp=share_link

    Remplace in your ressource

    It’s pretty simple mistakes I don’t understand how you can get stuck on this, tried to understand don’t do any harm lol

  8. #38
    Enthusiast asheashia is offline
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    Quote Originally Posted by Ruby Flyff View Post
    https://drive.google.com/file/d/1hSL...usp=share_link

    Remplace in your ressource

    It’s pretty simple mistakes I don’t understand how you can get stuck on this, tried to understand don’t do any harm lol
    LEGEND! Thank you :)

  9. #39
    Enthusiast Ryzelle01 is offline
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    thank you
    Last edited by Ryzelle01; 01-12-22 at 05:52 PM.

  10. #40
    Enthusiast ryuzakinara is offline
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    Deleting me even the right to message you isn't cool Ketchup! I deleted any insult in my last post so please explain to me why you are deleting this

  11. #41
    ‎‎‎‎ Ketchup is offline
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    Quote Originally Posted by ryuzakinara View Post
    Deleting me even the right to message you isn't cool Ketchup! I deleted any insult in my last post so please explain to me why you are deleting this
    You useless toxic flames add absolutely nothing to the thread. Calling people bastards, not following the rules, sending people threatening and demanding pm's on site.

    Like i stated in the last deletion if you have something better then this then post it rather then continue with the personal grudge with the OP.

    Your arrogance will not be tolerated and if you feel i am not up to my moderator capabilities feel free to report me here: https://forum.ragezone.com/f599/

    I can assure you however if you continue to go on your tirade it will end badly for you.

  12. #42
    Account Upgraded | Title Enabled! mehoh23 is offline
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    Quote Originally Posted by Ruby Flyff View Post
    Hello I publish files that I upgrade from some sources published here on ragezone

    Code:
    #define    __NEUZ_TITLE        "[VS22] Horizon V19"        //: Nom du serveur                                                [Fonctionnel]
    #define    __NEUZ_IPSET        "127.0.0.1"                    //: IP du serveur                                                [Fonctionnel]
    #define    __NEUZ_PHASH        "kikugalanet"                //: Hash du mot de passe                                        [Fonctionnel]
    #define    __NEUZ_BOOTS        "sunkist"                    //: Cle de demarrage                                            [Fonctionnel]
    #define    __NEUZ_CPORT        "5400"                        //: Port de Neuz.exe                                            [Fonctionnel]
    #define    __NEUZ_MSGVR        "20100412"                    //: Version de Neuz.exe                                            [Fonctionnel]
    #define    __VER                25                            //: Version du serveur                                            [Fonctionnel] 
    #define __INSTANCE_SOLO                                    //: Instances Solo ou Guilde ou Groupe.                         [Fonctionnel]
    #define __MASK_COMBINE                                    //: Fusion des masques/capes.                                   [Fonctionnel]
    #define __FIX_PING__                                    //: Ping fix.                                                   [Fonctionnel]
    #define __TRY_CATCH                                        //: Logs des erreus + Correctif des warning compilation.        [Fonctionnel]
    #define __RUBY_SECU_ADMIN                               //: Ruby files for admin ConfigAdmin.ini.                       [Fonctionnel]
    #define __PLAYER_WAR                                    //: Melee générale.                                             [Fonctionnel]
    #define __PLAYER_WAR_TIME                                //: Timeur Mélée générale.                                      [Fonctionnel]
    #define __SERVEUR_MANAGER                                 //: Serveur manager des .exe.                                   [Fonctionnel]
    #define __FIX_MSSBDLL_32                                 //: Securite mssb32.dll client                                  [Fonctionnel]
    #define __MAX_FASH                5                       //: Parts create fashion(s).                                    [Fonctionnel]
    #define __FDCOUNT                20                        //: Fast Diamond Count.                                         [Fonctionnel]
    #define __MAX_LORD_EVENT        1                       //: Max lord event.                                             [Fonctionnel]
    #define __FL_CUSTOM_HP_BAR_V2    1                       //: Custom hp bar green.                                        [Fonctionnel]
    #define    __TOTALDPS                10                      //: Total window dps character.                                 [Fonctionnel]
    #define    __MAX_COLLECT_BY_IP        3                       //: Max collect by ip.                                          [Fonctionnel]
    #define    __MAX_GIFT_BOX            10                        //: Multiple drop max.                                          [Fonctionnel]
    #define __COUPLE_RATE            100                     //: Coupe rates.                                                [Fonctionnel]
    #define __GS_MAX_SPEED            200                     //: GS Vitesse maximum.                                         [Fonctionnel]
    #define __MAX_SPEED                400                     //: Vitesse max hors gs & arene.                                [Fonctionnel]
    #define    __PICK_UP_RANGE            30.0f                   //: Pick up range.                                              [Fonctionnel]
    #define    __PERFECT_EATPET        13579                    //: niveaux des familiers.                                      [Fonctionnel]
    #define __MAX_RR_PER_IP         2                       //: Melee par ip.                                               [Fonctionnel]
    #define    __CRITICAL_AWAKE        200                        //: chances d'avoir un éveil critique (1/x).                    [Fonctionnel]
    #define    __SHOUT_LEVEL            15                        //: Shout level.                                                [Fonctionnel]
    #define    __MIN_NAME_LETTERS        4                        //: Minimum amount letter in name creation.                     [Fonctionnel]
    #define    __MAX_NAME_LETTERS        16                        //: Maximum amount letter in name creation.                     [Fonctionnel]
    #define    __MAX_PACK_ITEM            9999                    //: Max stackables items counts.                                [Fonctionnel]
    #define __PVP_EMBLEM_KILL        1                        //: Pvp emblem count every GW.                                  [Fonctionnel]
    #define __ARENA_COIN            1                       //: Number chips wins.                                          [Fonctionnel]
    #define __REWARD_ARENA            II_CHIP_DONATE2         //: Chips for killed player arena.                              [Fonctionnel]
    #define __BATTLEPASS                                    //: Battle Pass.                                                [Fonctionnel]
    #ifdef __BATTLEPASS
    #define MAX_BPOINTS    10000//
    #define    __BATTLEPASSMIN 50
    #endif // __BATTLEPASS 
    
    #define __BoxPreview                                    //: Box preview the best one good working.                       [Fonctionnel]
    #define __SYS_SCR_CANCELLATION                            //: Scroll of Unbinding.                                         [Fonctionnel]
    #define    __NAVIGATOR_V19                                    //: V19 Navigator.                                               [Fonctionnel]
    #define __NEW_EXCHANGE_V19                                //: New exchange windows with arrow icons.                       [Fonctionnel]
    #define    __NEW_TASKBAR_V19                                //: V19 Taskbar.                                                 [Fonctionnel]
    #define __TREASUREBOX                                    //: Retail like treasure box system.                             [Fonctionnel]
    #define    __STATISTICS                                    //: Extra stats in the char window.                              [Fonctionnel]
    #define __COOLDOWNOFF                                   //: No cooldown.                                                 [Fonctionnel]
    #define __FL_TEXT_EDITS                                 //: Font editions.                                               [Fonctionnel]
    #define __SHIFT_SET_EFFECT                              //: Shift view full effects.                                     [Fonctionnel]
    #define __FL_SOME_POSI_TEST                             //: Position fix.                                                [Fonctionnel]
    #define    __REMOVE_MAX_RECOVER_RATE                       //: Remove max recover rates.                                    [Fonctionnel]
    #define __FL_INTERFACE_CHANGE                           //: Interface Switch.                                            [Fonctionnel]
    #define    __FL_SAVE_HIDE_PW                                //: Password save + show.                                        [Fonctionnel]
    #define __LOGIN_VIDEO                                    //: Login Video (improved + different for 18 and 19).            [Fonctionnel]
    #define    __LOGIN_CAPS                                    //: Caps Lock at login window.                                     [Fonctionnel]
    #define    __FIX_RANGER_ROLLER                             //: Fix slow with bow.                                           [Fonctionnel]
    #define    __CREATE_CHAR_WITH_ITEMS                        //: Items character creation.                                    [Fonctionnel]
    #define    __CREATE_CHAR_WITH_JOB                            //: Job char creation.                                           [Fonctionnel]
    #define __NEW_COLOR_CHANGE                              //: Color hair char select.                                      [Fonctionnel]
    #define __CHAR_CREATE_ROTATE                            //: Char create rotate.                                          [Fonctionnel]
    #define __V21_LEVELUP_SFX                                //: Sfx v21.                                                     [Fonctionnel]
    #define __LOGINIMAGE                                    //: Login Video Picture                                          [Fonctionnel]
    #define __FL_UPD_AFK_SYS                                //: Afk system reworked.                                         [Fonctionnel]
    #define __FL_WORLD_POST_V2                              //: Button post update.                                          [Fonctionnel]
    #define __INVENTORY_RESIZE                                //: Inventory Resize.                                            [Fonctionnel]
    #define __TIMERFORPREVENTBUGS                           //: Time timer for button fix.                                   [Fonctionnel]
    #define __ADDTEXTCOLORED                                //: Function AddText.                                            [Fonctionnel]
    #define __FL_QUICK_LOGIN "Client\\Accounts"             //: Quick Login Feature.                                         [Fonctionnel]
    #define    __INVENTORY_SORT_BUTTON                            //: Inventory Sorting.                                           [Fonctionnel]
    #define    __INVENTORY_ITEM_SEARCH                            //: Inventory, guild bank, npc search.                           [Fonctionnel]
    #define    __INVENTORY_POINTER                                //: Point inventory slots.                                         [Fonctionnel]
    #define __INVENTORY_RCLICKS                                //: Rightclick move items on/from different windows.             [Fonctionnel]
    #define __INVENTORY_PERIN_DISPLAY                        //: Perin count at inventory window.                             [Fonctionnel]
    #define    __INVENTORY_FAST_BUY                            //: Fast buy arrow/charm at inventory.                           [Fonctionnel]
    #define __FL_NEWCUR                                        //: Animated & changeable cursors.                               [Fonctionnel]
    #define __FL_HIDEPETS                                    //: Hide Pets Option.                                            [Fonctionnel]
    #define __FL_HIDE_POWER_UPS                                //: Hide powerups option.                                        [Fonctionnel]
    #define __FL_CHAT_IMPROVED                              //: Chat improved.                                               [Fonctionnel]
    #define __FL_TRANS_CHAT                                 //: Chat transparent.                                            [Fonctionnel]
    #define __FL_NAV_TIME                                   //: Time in navigator v19.                                       [Fonctionnel]
    #define    __MESSENGER_CTRL_EXTENTED                        //: Rightclick messenger.                                         [Fonctionnel]    
    #define    __PARTYLIST_MESSENGER                            //: Partylist at messenger.                                      [Fonctionnel]
    #define __GUILD_JOIN_NOTIME                             //: No cooldown for join guild .                                 [Fonctionnel]
    #define __MODEL_NPC_VIEW                                //: 3D Model animated in NPC Dialog Menu.                        [Fonctionnel]
    #define __FL_WEAK_STRONG                                //: Week Strong.                                                 [Fonctionnel]
    #define __MESSAGE_SYSTEM                                //: Message banner.                                              [Fonctionnel]
    #define __INVENTORY_168                                 //: 168 Slots inventory.                                         [Fonctionnel]
    #define __OPTION_EX                                     //: Option V19.                                                  [Fonctionnel]
    #define    __UPGRADE                                        //: /ritem window for upgrade.                                     [Fonctionnel]
    #define __GW_BUFF                                       //: Buff in gs.                                                  [Fonctionnel]
    #define    __BETTER_POCKET                                    //: More bag slots.                                              [Fonctionnel]
    #define __MONSTER_BUFFS                                    //: MonsterBuffs (epvp) + solo/party.                            [Fonctionnel]
    #define __NPCTRADEICON                                    //: Displaying the currency icon in the NPC.                     [Fonctionnel]
    #define    __BUYBACK                                        //: Buyback system.                                              [Fonctionnel]
    #define    __AWAKE_MASK                                    //: You can awake mask/wings.                                     [Fonctionnel]
    #define    __REPORT                                        //: Ingame Communication between players and the administration. [Fonctionnel]
    #define    __LAYER_SWITCH                                  //: Layer switch.                                                [Fonctionnel]
    #define    __AWAKE_WINDOW                                  //: Windows awake.                                               [Fonctionnel]
    #define    __MADRIGAL_GIFT_POINT                           //: System Madrigal gift points.                                 [Fonctionnel]
    #define    __HEAL_SHOW                                     //: Heal show options yes or no.                                 [Fonctionnel]
    #define __ADDMENU2                                      //: AddMenu2.                                                    [Fonctionnel]
    #define    __VIP                                           //: Vip horizon reworked.                                        [Fonctionnel]
    #define    __FL_STACKABLE_BEADS                            //: Stackables beads.                                            [Fonctionnel]
    #define    __CARD_BONUSES                                  //: Card bonus tooltip.                                          [Fonctionnel]
    #define    __FL_DUNGEON_ITEM_REQ                           //: Enter dungeon request items.                                 [Fonctionnel]
    #define    __FL_COLLECTING_INFO                            //: Windows info collect.                                        [Fonctionnel]
    #define __FL_FAST_DIAMOND                                //: Fast Diamond Window.                                         [Fonctionnel]
    #define    __FL_PARTY_ASSISTANTS_V2                        //: Party assistant.                                             [Fonctionnel]
    #define    __FL_SORT_PARTY_MEMBERS                            //: Up and Down in party.                                        [Fonctionnel]
    #define    __FL_QOL_UPDATE1                                //: Update : Guild, Party etc.                                   [Fonctionnel]
    #define __FL_NEW_GUILD_PERM                             //: New permissions on guild windows.                            [Fonctionnel]
    #define __FL_REMOVE_JEWELS                                //: Select remove Jewels from equipment                          [Fonctionnel]
    #define __FL_REMOVE_CARDS                                //: Select remove Cards from equipment                           [Fonctionnel]
    #define __FL_DUNGEON_WARNING                            //: Dungeon warning.                                             [Fonctionnel]
    #define    __BADGE_SYSTEM                                  //: Badge system.                                                [Fonctionnel]
    #define __FL_FAST_ELEMENT                               //: Element changer v2.                                          [Fonctionnel]
    #define __FL_RENAMEPARTY                                //: Scroll rename party.                                         [Fonctionnel]
    #define    __ILLIMITED_PARTY_SKILL                            //: Scroll of unlimited party points.                            [Fonctionnel]
    #define __FL_CARD_RECOVERY_SCROLL                       //: Card recovery scroll.                                        [Fonctionnel]
    #define __GAMEMASTER                                    //: Security and GetAuthStr.                                     [Fonctionnel]
    #define __CASH_SHOP_POINTS                              //: CS Points in game.                                           [Fonctionnel]
    #define    __WORLDSERVER_MENU                                //: Some options at WorldServer.exe.                             [Fonctionnel]    
    #define __FL_PLAYERS_CAN_LORD                           //: Player can lord.                                             [Fonctionnel]
    #define __DAILY_GIFT                                    //: Daily gift system.                                           [Fonctionnel]
    #define    __DPSMETER                                        //: Dps meter v2.                                                [Fonctionnel]
    #define    __APP_TELEPORTER                                //: App teleporter.                                              [Fonctionnel]
    #define __TIMER                                         //: Timer.                                                       [Fonctionnel]
    #define    __FL_FARM_STAT                                    //: Farm Counter.                                                [Fonctionnel]
    #define    __DROP_LOG                                        //: Drop log.                                                    [Fonctionnel]
    #define __WIKI_ITEMS                                     //: Wikipedia items.                                             [Fonctionnel]
    #define    __PARTY_FIND                                    //: Party finder.                                                [Fonctionnel]
    #define    __LOADER_SPLASH                                 //: Loader launcher.                                             [Fonctionnel]
    #define    __ZONE_AFFICHAGE                                //: Zone affichage.                                              [Fonctionnel]
    #define __FONTNAME_BOLD                                 //: Font edition.                                                [Fonctionnel]
    #define __AUTOLOOTSCROLL                                //: Scroll auto loot.                                            [Fonctionnel]
    #define __FL_BAG_LOOT                                   //: Bag loot.                                                    [Fonctionnel]
    #define    __TARGET_LOOK                                   //: Target look with icon.                                       [Fonctionnel]
    #define    __COOLDOWN_TIMER                                //: Other cooldown, new windows.                                 [Fonctionnel]
    #define __GEAR_SCORE                                    //: Gear score update.                                           [Fonctionnel]
    #define __PAID_SET                                        //: Ticket system v18.                                           [Fonctionnel]
    #define __TICKETS_DETAILS                                //: Add number player in the tickets.                            [Fonctionnel]
    #define __BUFF_SERVER                                   //: Launch buff server.                                          [Fonctionnel]
    #define __PASSIVE_GUILDBUFFS                            //: Guild buff system.                                           [Fonctionnel]
    #define __REMOVE_EFFECT_J                               //: Effect removable.                                            [Fonctionnel]
    #define __V21_SIEGE_BUFFS                               //: Siege buff v21 official.                                     [Fonctionnel]
    #define    __MARKET_V19                                    //: Market system v19.                                           [Fonctionnel]
    #define    __MULTIPLE_ITEM_PICKER                          //: Multiple item pickers.                                       [Fonctionnel]
    #define    __PET_FILTER                                    //: New pet filters.                                             [Fonctionnel]
    #define __CHANGE_HOT_KEY                                //: Change hotkey new options.                                   [Fonctionnel]
    #define __INFO_DUNGEONS                                 //: Phase dungeons.                                              [Fonctionnel]
    #define __BLING_BLING                                   //: Bling Bling system.                                          [Fonctionnel]
    #define __SYS_HONORSTAT                                    //: Honor stat system.                                           [Fonctionnel]
    #define __CONEXP                                        //: ConExp v2.                                                   [Fonctionnel]
    #define __BUFF_PLAYER                                    //: Buffs Player Command.                                        [Fonctionnel]
    #define    __RUNES                                            //: Système de runes.                                            [Fonctionnel]
    #define    __FLOFLO_COLOR_AWAKE_ALL                        //: Couleur sur un éveil max ( rama / fash ).                    [Fonctionnel]
    #define    __FLOFLO_VENDOR_VISIT                            //: Change la couleur de la boutique une fois visité.            [Fonctionnel]
    #define __WIN_BUFF_GS                                    //: Buff de Victorieuse obtenue en gagnant la GS.                [Fonctionnel]
    #define __TRAILS                                        //: Trails personnalisés.                                        [Fonctionnel]
    #define __PLAYER_LIST                                    //: Annuaire des joueurs.                                        [Fonctionnel]
    #define    __NEW_BUFF_FORMAT                                //: Icones des buffs en cercle.                                  [Fonctionnel]
    #define    __PANG_SYSTEM                                    //: Remplacement de pang par piñata.                             [Fonctionnel]
    #define    __EATPET_STATS                                    //: Statistiques sur les ramasseurs.                             [Fonctionnel]
    #define    __BAMBI_QUEST_KILL                                //: Possibilité de tuer plus de monstres dans une quête.         [Fonctionnel]
    #define __TRADE_FASHION_PET                             //: Trade fashions and pets.                                     [Fonctionnel]
    #define __REMOVE_SKILL_BUFF                             //: Remove skill buff.                                           [Fonctionnel]
    #define __BUFF                                          //: Buff system.                                                 [Fonctionnel]
    #define __WORLDBOSS                                     //: basic worldboss.inc not advanced.                            [Fonctionnel]
    #define __MONSTER_NOTICE                                //: Notice kill monsters.                                        [Fonctionnel]
    #define __MOUNT                                         //: Mount fly and walk full working.                             [Fonctionnel]
    #define __MOUNT_MENU_FLY                                //: Mount menu pour volé.                                        [Fonctionnel]
    #define __MOUNTFIXEDRUBY                                //: Disabled line for fixed crash.                               [Fonctionnel]
    #define __STAFF_CHAT_COLOR                              //: Staff chat color new.                                        [Fonctionnel]
    #define    __ONLINE_PLAYER                                 //: Online players.                                              [Fonctionnel]
    #define __NEW_CHANGE_JOB                                //: New changejob.                                               [Fonctionnel]
    #define __EXTENDED_CURRENCY                             //: More currencies.                                             [Fonctionnel]
    #define __CHIP_PLAYERSHOP                               //: New currencies.                                              [Fonctionnel]
    #define __PVP_EVENT                                     //: System rewards chips in killed arena.                        [Fonctionnel]
    #define __BIDSYSTEM                                     //: Bid system.                                                  [Fonctionnel]
    #define __SYS_MONSTER_CLASH                             //: Monsters clash systems.                                      [Fonctionnel]
    #define __LOTTERY                                       //: New lottery basic system.                                    [Fonctionnel]
    #define __ALCHEMY                                       //: Alchemy system.                                              [Fonctionnel]
    #define __Anarchy                                       //: Anarchy system reworked with database fix.                   [Fonctionnel]
    #define __AELION_RAMASSEUR                                //: Aelion bonus ramasseur.                                      [Fonctionnel]
    #define    __FL_EQUALIZED_MODE                                //: Temporal system PVP & PVE perfect working.                   [Fonctionnel]
    #define    __MODEL_CHANGE                                  //: New model change.                                            [Fonctionnel]
    #define __DAILY_QUEST                                   //: Daily Quest System perfect working.                          [Fonctionnel]
    #define __SWITCH_EQUIP                                  //: Switch equipement.                                           [Fonctionnel]
    #define __PET_GLOW                                      //: Pet glow system.                                             [Fonctionnel]
    #define __WEAPON_RARITY                                 //: Weapon rarity system.                                        [Fonctionnel]
    #define __ARENA_SCORE                                   //: Arena Score.                                                 [Fonctionnel]
    #define __FL_NEW_ARENA_ZONE                                //: New Arena Zone.                                              [Fonctionnel]
    #define __GM_LISTING                                    //: List GM.                                                     [Fonctionnel]
    #define __NPC_SPAWN                                     //: Spawn Npc.                                                   [Fonctionnel]
    #define __FROSTHUNTER                                   //: Pet with news statistiques.                                  [Fonctionnel]
    #define __2HANDED_SHIELD                                //: Shield two handed.                                           [Fonctionnel]
    #define __JNS_GLOW_CHANGER                              //: New Glow Changer no use CHARACTER_STR for fix.               [Fonctionnel]
    #define __EVENT_HUNT                                    //: New command evenements.                                      [Fonctionnel]
    #define __BURNOUT_SYSTEM                                //: New burnout with applet.                                     [Fonctionnel]
    #define __SWITCH_GLOW_OLDNEW                            //: New switcher glow.                                           [Fonctionnel]
    #define __NEW_GLOW_ID                                   //: Id fixed.                                                    [Fonctionnel]
    #define __WEAPONLEVEL                                   //: New weapon leveling for unlock stat use applet.              [Fonctionnel]
    #define __INVENTORY_HIDE_FASH                           //: Inventory hide fashion reworked and not buggy the best.      [Fonctionnel]
    #define __GAMMA_CLOCKWORK                               //: Événement GM avec récompenses des participants.              [Fonctionnel]
    #define __SYS_SANDBOX                                   //: Sanbox fix.                                                  [Fonctionnel]
    #define __RUBY_SYSTEM                                   //: Capsule system hk test for rework.                                     [Fonctionnel]
    #define __WEEKLY_QUEST                                  //: Weekly quest.                                                [Fonctionnel]
    #define __PROFESSION_SB                                 //: Professions & crafting.                                      [Fonctionnel]
    #define __READ_PNG_FILES                                //: Lecture des fichiers png.                                    [Fonctionnel]
    #define __PET_EXP                                       //: Pet exp.                                                     [Fonctionnel]
    #define __PMA_OPT_1                                     //: Pmba opt.                                                    [Fonctionnel]
    #define __RESIZE_CHARACTER                              //: Resize character                                             [Fonctionnel]
    #define __UPGRADE_CARDS                                 //: Upgrade cards.                                               [Fonctionnel]
    #define __HARDCORE                                      //: Hardcore system.                                             [Fonctionnel]
    #define __FLOFLO_POT_COMMUN                             //: Pot commun.                                                  [Fonctionnel]
    #define __ROULETTE                                      //: Roulette système.                                            [Fonctionnel]
    #define __PLATIN                                        //: Platin system need fix dbb but work perfectly.               [Fonctionnel]
    #define    __MODEL_VIEW_NEW                                //: Shift + double click for view model(s).                      [Fonctionnel]
    #define __WINGSFX                                       //: Wing with sfx.                                               [Fonctionnel]
    #define __ANI_WING                                      //: Ani wing.                                                    [Fonctionnel]
    #define __ANI_WING_CHAR                                 //: Ani wing char.                                               [Fonctionnel] 
    #define    __JNS_AUGMENTATION                                //: Scroll augmentations.                                        [Fonctionnel]
    #define    __FL_EXP_FLOAT                                    //: Exp float forsaken.                                          [Fonctionnel]
    #define __FL_AIO_14_05_21                               //: Fix render.                                                  [Fonctionnel]
    #define __FL_AIO_15_03_21                               //: New fix.                                                     [Fonctionnel]
    #define __MobElementDisplay                             //: Tooltip mob element.                                         [Fonctionnel]
    #define __SLEEPING_FIX                                  //: Fix.                                                         [Fonctionnel]
    #define __PETFIX                                        //: Pet fix.                                                     [Fonctionnel]
    #define __FL_LAST_SEEN_NEW                              //: Last seen update and fix.                                    [Fonctionnel]
    #define __NO_DROP_CRASH                                 //: Drop no crash client.                                        [Fonctionnel]
    #define __CHARACTER_INJECTION                            //: Character sql injection                                      [Fonctionnel]
    #define    __RANGE_FIX                                        //: Range hack fix                                               [Fonctionnel]
    #define __INCLINATION_FIX                                //: Inclination Fix                                              [Fonctionnel]
    #define __SECURITY_FIXES                                //: Fix security.                                                [Fonctionnel]
    #define __USER_NOT_IN_ARENA_FIX                         //: Arena fix packets.                                           [Fonctionnel]
    #define    __DHEL_SECURITY                                 //: New sécurity tested and worked.                              [Fonctionnel]
    #define    __PMA_FIX_ATKMSG                                //: Pumba fix.                                                   [Fonctionnel]
    #define    __FIX_BASILIK                                     //: Increase in the number of maximum vertex.                    [Fonctionnel]
    #define    __FIX_TEXTUREBUG                                //: Fix Will no longer crash the client.                         [Fonctionnel]
    #define    __SAVE_AFTER_TRADE                              //: Save After Trade.                                            [Fonctionnel]
    #define    __FIX_PET_BEAD_HACK                             //: Fix bead hack.                                               [Fonctionnel]
    #define    __MOVELIKEOFFI                                    //: Move official.                                               [Fonctionnel]
    #define __REFRESHER                                     //: Refresher mana,hp,mp after die.                              [Fonctionnel]
    #define __GH_DUPE_FIX                                   //: Gh dupe fix.                                                 [Fonctionnel]
    #define    __FIX_STAT_BUFF                                    //: Fixes some issues present with the v19 spec_item.            [Fonctionnel]
    #define    __FL_BAGTPFIX                                    //: Bag crash change location.                                   [Fonctionnel]
    #define    __DISABLEMOTIONINGSANDARENA                     //: Disable motion in Arena.                                     [Fonctionnel]
    #define    __ITEMID_TOOLTIP                                //: Item ID tooltip.                                             [Fonctionnel]
    #define    __ENH_NOPARTYSKILL_DELETE                       //: Party skill fix.                                             [Fonctionnel]
    #define    __ENH_FLYING_MOVERMENU                          //: Flying.                                                      [Fonctionnel]
    #define __PET_VERIFITEM                                 //: Pet verifie item.                                            [Fonctionnel]
    #define __FAST_NEUZ                                     //: Speed Neuz.                                                  [Fonctionnel]
    #define    __CLOSE_TAB_TARGET                              //: Close tab target.                                            [Fonctionnel]
    #define __PET_DIST                                      //: Pet distance fix.                                            [Fonctionnel]
    #define __GUILD_RENAME_FAKE                             //: Guild Rename Fake.                                           [Fonctionnel]
    #define __CHAR_RENAME_INVALID                           //: Guild Rename Invalid.                                        [Fonctionnel]
    #define __BUFFEROVERDLOW_NAMECHECK                      //: Buff OverdLow Name check fix.                                [Fonctionnel]
    #define __PET_PIERCING_BOUNDS                           //: Fix.                                                         [Fonctionnel]
    #define __EXCHANGE_NEGATIVE                             //: Exchange negative fix.                                       [Fonctionnel]
    #define __INVALID_TRANSFORM                             //: Invalid Transform.                                           [Fonctionnel]
    #define __GENDERFIX                                     //: Gender sex Fix.                                              [Fonctionnel]
    #define __FIX_ANTI_HACKING                              //: Small fix anti hacking.                                      [Fonctionnel]
    #define __SRO_FIX                                       //: Command fix.                                                 [Fonctionnel]
    #define __FIX_PET_ACTIVATE                              //: Fix pet activate.                                            [Fonctionnel]
    #define __COLLISION_FIX_PLAYER                            //: Collision fix player.                                        [Fonctionnel]
    #define __TRANSY_FIX                                    //: Transy new fix.                                              [Fonctionnel]
    #define __ANARCHY_DROP_CRASH_FIX                        //: Anarchy drop crash ItemGetDrop.                              [Fonctionnel]
    #define __POSI_BUG_FIX                                  //: Fix Move.                                                    [Fonctionnel]
    #define __F10_FREEZE                                    //: Fix.                                                         [Fonctionnel]
    #define __FLY_LV1                                       //: Voler level 1.                                               [Fonctionnel]
    #define __FL_AUTO_DEACTIVATE_PETS                       //: Fix pets.                                                    [Fonctionnel]
    #define __AUTH_SHOUT                                    //: Authorization shout.                                         [Fonctionnel]
    #define __FIX_CE_METTRE_EN_ADMIN                        //: Fix admin character players.                                 [Fonctionnel]
    #define __STATHACK_FIX_0006                             //: Stat(s) fix.                                                 [Fonctionnel]
    #define __FIX_HOUSING_CRASH                             //: Enter housing crash.                                         [Fonctionnel]
    #define __FIX_CHAT_EMOCRASH                             //: Emoticon crash.                                              [Fonctionnel]
    #define __FIX_GUILD_STAT_HACK                           //: Guild stat hack.                                             [Fonctionnel]
    #define __FIX_KNIGHT_DRAWING                            //: Knight drawing fix.                                          [Fonctionnel]
    #define __FIX_ANGEL_DUPE                                //: Fix angel dup.                                               [Fonctionnel]
    #define __ANGEL_CREATION_FIX                            //: Angel creation fix.                                          [Fonctionnel]
    #define __QY_SECURITY                                   //: QY Security.                                                 [Fonctionnel]
    #define __BLOOM_QUALITY                                 //: Bloom quality                                                [Fonctionnel]
    #define    __FIX_TELEPORT                                  //: Teleport fix.                                                [Fonctionnel]
    #define __INFILTRATION                                  //: SQL fix.                                                     [Fonctionnel]
    #define __CHANGE_SEX_FACE_CRASH                         //: Change sex face crash.                                       [Fonctionnel]
    #define __X_Y_Z_FIX                                     //: X Y Z fix render police and fix box_preview.                 [Fonctionnel]
    #define __MultiElementSkillFix                          //: Fix.                                                         [Fonctionnel]
    #define __OBJSTA_MELEE_RANGE                            //: Fix for magic skill.                                         [Fonctionnel]
    #define __PLAIN_VIEW_HORIZON                            //: Fix horizon render.                                          [Fonctionnel]
    #define __FIX_STAT_HACK_PET_MODEL                       //: Fix stats pet.                                               [Fonctionnel]
    #define __NO_QUAKE                                      //: No quake , door and others.                                  [Fonctionnel]
    #define __RECENT_EXPLOIT_FIX                            //: Recent fix.                                                  [Fonctionnel]
    #define __FIXARROW                                      //: Fix arrow.                                                   [Fonctionnel]
    #define __FL_LOGOUTFIX                                  //: Relogging fix.                                               [Fonctionnel]
    #define __FIXES_CUSTOM_V1                               //: Good fix equipement.                                         [Fonctionnel]
    #define __SHORCUTEXPDISABLED                            //: Disabled shorcut exp float taskbar v19.                      [Fonctionnel]
    #define __LIMIT_MAX_SPEED                               //: Fix dst vitesse.                                             [Fonctionnel]
    #define __FLY_ON_CHARSELECT                             //: Personnage vole a la selection.                              [Fonctionnel]
    #define __UtilityFontFunctions                          //: Utility functions box preview.                               [Fonctionnel]
    #define __RUBY_DISABLED_FOR_MOMENT                      //: Wing mask fix error logs.                                    [Fonctionnel]

    Database/Client/Source/Server files

    https://drive.google.com/file/d/1Aog...usp=share_link

    SQL SERVER 2014/ VISUAL STUDIO 2022

    Good day
    can you post what exact version of your sql server? and can i request to make a .bat database on this files because the database is not working .,i can't restore point.

    - - - Updated - - -

    Quote Originally Posted by Ketchup View Post
    My bad i read it wrong, change the file extension to .bak lol.

    Like so:
    this is not working on me.,

  13. #43
    ‎‎‎‎ Ketchup is offline
    ModeratorRank
    Jan 2009 Join Date
    New YorkLocation
    2,907Posts
    Quote Originally Posted by mehoh23 View Post
    can you post what exact version of your sql server? and can i request to make a .bat database on this files because the database is not working .,i can't restore point.

    - - - Updated - - -



    this is not working on me.,
    Works fine in SQL19 at a least for me.

  14. #44
    I ❤️ Shawarma Percuflex is online now
    MemberRank
    Jan 2020 Join Date
    IsraelLocation
    252Posts
    Quote Originally Posted by mehoh23 View Post
    can you post what exact version of your sql server? and can i request to make a .bat database on this files because the database is not working .,i can't restore point.

    - - - Updated - - -



    this is not working on me.,
    Works 100% with sql 2019.
    Make sure “ Overwrite the existing database (WITH REPLACE)” is marked while you restore this db.

  15. #45
    Enthusiast wlsska1764 is offline
    MemberRank
    Feb 2017 Join Date
    39Posts
    I installed SQL Korean language pack DB was added as pure and the necessary DB was added separately However, it can be modified in Korean within SQL, but it can be changed safely only when the server is rebooted In character creation, names are not created in Korean I want someone who can tell me what I need to do



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