Newbie Spellweaver
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I have follow step by step but i have this message when i try to compile :
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Join Today!I have follow step by step but i have this message when i try to compile :
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it's not the same issue
#ifdef __APP_TELEPORTER
ON_MSG( PACKETTYPE_APP_TELEPORT, [B][COLOR="#0000FF"]&[/COLOR][/B]CDPSrvr::OnTeleportByAPP );
#endif
cai use this on v19 ketchup source ?
when clicking V app crash.
Yes it works on Ketcup's v19. You should debug.
m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath( DIR_THEME, strFile), 0xff000000);
You can try this:Hi what, files should i check, image not showing in teleporter.
Already changed the code as ketchup suggested
Code:m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath( DIR_THEME, strFile), 0xff000000);
theme folder is fine already put all the loadmap and .tga files there
And are there any guides on how to add/remove/edit on the teleporter. or what files to work on with.
m_pPicTexture = m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath("Theme\\LoadMap\\", strFile), 0xffffffff);
You can try this:
And then just go into your theme folder and create folder under the name LoadMap and there, Extract all you need to extract.Code:m_pPicTexture = m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath("Theme\\LoadMap\\", strFile), 0xffffffff);
[COLOR=#FF0000]m_pPicTexture = m_textureMng.AddTexture( m_pApp->m_pd3dDevice, MakePath( "Theme\\Default\\LoadMap\\", strFile ), 0xff000000 );[/COLOR]
[COLOR=#666666]m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath( DIR_THEME, strFile), 0xff000000);[/COLOR]
[COLOR=#666666]m_pPicTexture = m_textureMng.AddTexture(m_pApp->m_pd3dDevice, MakePath("Theme\\LoadMap\\", strFile), 0xffffffff);[/COLOR]
Followed everything from Ketchup, Still get these errors.
Okay, Restored DPSrvr.cpp folder and Copy/paste, this is what i have left
Edit,
I got it! 8 Succeeded.
Only problem now, Teleporter doesnt work in game. I click on a map, Apply, but doesnt do anything.
Client log shows:
2022/12/28 16:43:57 ::LoadTextureFromRes : Theme\Default\LoadMap\flaris.tga not found
2022/12/28 16:43:57 CTexture::LoadTexture : Theme\Default\LoadMap\flaris.tga read error
2022/12/28 16:44:00 ::LoadTextureFromRes : Theme\Default\LoadMap\SM.tga not found
2022/12/28 16:44:00 CTexture::LoadTexture : Theme\Default\LoadMap\SM.tga read error
2022/12/28 16:44:09 ::LoadTextureFromRes : Theme\Default\LoadMap\darkon.tga not found
2022/12/28 16:44:09 CTexture::LoadTexture : Theme\Default\LoadMap\darkon.tga read error
Anyone has Theme?
#ifdef __APP_TELEPORTER
ON_MSG( PACKETTYPE_APP_TELEPORT, &CDPSrvr::OnTeleportByAPP );
#endif
Fixed and also opened other maps. But where do I update coordinates? Some maps doesn’t work (teleport to Ankou and it’ll put me at shaduwar) and some maps teleport me right at entrance (ex, Les Britannia. Too close to the entrance and it’ll say “must be in party to enter” without even moving)
You must be new to flyff? You have always had to be in a party to enter dungeons unless you remove that from the source yourself. That's entirely a different thread all in its own.
If you look at dpsrvr that's where it's done lol.