But its still a good thing for people who want to try bulding their own, you can use this as bricks.
Very true, I have looked through this a good bit and it doesn't seem as if there would be anything to harm your server or computer.
I could be wrong as I was doped up on medicine while I was going through it but other than that this is a pretty good example on how to create a basic anti hack.
what is the config of this?
Last edited by wishly; 14-12-10 at 07:53 AM.
This anti hack will crash when receives a many connection, can you compile it? or anyone.
Last edited by jakefhord; 16-12-10 at 01:44 AM.
It in fact just works as a Proxy.
All packets have to pass the ValidatePacket method, however it does nothing.
Actually there is nothing really protecting it against flooding.
Maybe there are other mistakes in the src as for example declaring local variables with the member prefix doess't really show the author knew what he did.
The whole thingie is based on a FlyFF SDK from TyRoXx and only a minor part is created by Tweek (adjustments in the CPlayer::Handle method and the CPlayer::ValidatePacket method)... and even that doesn't really show positive aspects. So actually... Tweek doesn't deserve any real credit at this point, kudos to TyRoXx, he knows how to code and btw has proven it with spheron already.
Srsly... the FlyFF src is released, why use any third party program? :p
Fixing is so much easier now, so just learn the basics of c++ (takes maybe one week if you're slow) and work with the FlyFF src.
Awesume! Keep it up
it protects PE but it crash when receives more connections/flooding. anyway tom's i'm waiting for your new anti hack released that blocks P.E.
Last edited by jakefhord; 17-12-10 at 02:56 AM. Reason: revised