[Source] Level Flyff [Crédit : Snowerss]

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  1. #91
    Member naruto66620 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    /ci = Windows
    The Windows "/ci" delete ;)

    Go /ci "NAME ITEM" or /ci ID ITEM

  2. #92
    Valued Member Bonya1991 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Quote Originally Posted by naruto66620 View Post
    /ci = Windows
    The Windows "/ci" delete ;)

    Go /ci "NAME ITEM" or /ci ID ITEM
    Ok. Do you know how to resolve the problem with mobs?)
    Last edited by Bonya1991; 27-02-13 at 05:04 AM.

  3. #93
    Apprentice Metheonyker is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    can someone reupload it please? the link is broken

  4. #94
    Aztec Gaming Johnny is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Quote Originally Posted by Bonya1991 View Post
    Ok. Do you know how to resolve the problem with mobs?)
    i do : P after removing the monster_weapon you need to remove the dna system. which is a pain in the ass. im half way done removing it

  5. #95
    Valued Member Bonya1991 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Jonny. When do you remove the dna systeme?)
    Last edited by Bonya1991; 28-02-13 at 01:43 PM.

  6. #96
    Valued Member Bonya1991 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    I fully remove DNA system and my Neuz crashes when I guide to any monster...

  7. #97
    Aztec Gaming Johnny is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    I'm stuck at a wall on this bug. not the one when you walk towards any mob and you crash. the one when you hover your mouse over a mob or try to target one you crash. I looked through every files associated with the dna and monster weapon system couldn't find anything. I need help finding the source files associated with targeting monsters and mouse movement. i think its prob those files at this point. I'm also trying to find the line of code itself through debugging but im having trouble making visual studio debug the neuz correctly.

  8. #98
    Apprentice Snowerss is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Ah... nothing to do with the DNA system^^'

    in my new sources, the level and the names of mobs are reversed.
    Reverse the order of variables in the client.

    change :

    IDS_TEXTCLIENT_INC_002881 <Niv.%d>%s
    IDS_TEXTCLIENT_INC_002882 <Niv.%d-M>%s
    IDS_TEXTCLIENT_INC_002883 <Niv.%d-H>%s
    IDS_TEXTCLIENT_INC_002884 <Niv.%d>%s
    by :

    IDS_TEXTCLIENT_INC_002881 %s<Niv.%d>
    IDS_TEXTCLIENT_INC_002882 %s<Niv.%d-M>
    IDS_TEXTCLIENT_INC_002883 %s<Niv.%d-H>
    IDS_TEXTCLIENT_INC_002884 %s<Niv.%d>

  9. #99
    Aztec Gaming Johnny is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Quote Originally Posted by Snowerss View Post
    Ah... nothing to do with the DNA system^^'

    in my new sources, the level and the names of mobs are reversed.
    Reverse the order of variables in the client.

    change :



    by :
    see i thought it couldn't be resource if you load your client everything worked perfectly. i know their is differences in the client especially in security. it really seemed source to me. thanks tons

  10. #100
    Valued Member Bonya1991 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    How can I make normal control keys?
    And when I awake DNA in my weapon, it doesn't work....
    Last edited by Bonya1991; 03-03-13 at 06:20 PM.

  11. #101
    Aztec Gaming Johnny is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Quote Originally Posted by Bonya1991 View Post
    How can I make normal control keys?
    And when I awake DNA in my weapon, it doesn't work....
    check in neuz.cpp it will lead you to where the keys are if you look hard enough :) . you also have to change more keys in the functextcmd and the funcapplet/ OR you could change the lang from french to english but that will mess a few things up in the process
    Last edited by Johnny; 03-03-13 at 09:39 PM.

  12. #102
    Account Upgraded | Title Enabled! fhansiwadon is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    database error
    someone plz help me..


    ACCOUNT_DBF

    The module 'usp_ChangePW' depends on the missing object 'master.dbo.xp_crypt'. The module will still be created; however, it cannot run successfully until the object exists.






    CHARACTER_DBF

    Msg 4147, Level 15, State 1, Procedure CHARACTER_STR, Line 209
    The query uses non-ANSI outer join operators ("*=" or "=*"). To run this query without modification, please set the compatibility level for current database to 80, using the SET COMPATIBILITY_LEVEL option of ALTER DATABASE. It is strongly recommended to rewrite the query using ANSI outer join operators (LEFT OUTER JOIN, RIGHT OUTER JOIN). In the future versions of SQL Server, non-ANSI join operators will not be supported even in backward-compatibility modes.
    Msg 4147, Level 15, State 1, Procedure CHARACTER_STR, Line 503
    The query uses non-ANSI outer join operators ("*=" or "=*"). To run this query without modification, please set the compatibility level for current database to 80, using the SET COMPATIBILITY_LEVEL option of ALTER DATABASE. It is strongly recommended to rewrite the query using ANSI outer join operators (LEFT OUTER JOIN, RIGHT OUTER JOIN). In the future versions of SQL Server, non-ANSI join operators will not be supported even in backward-compatibility modes.
    Msg 8127, Level 16, State 1, Procedure MAKE_RANKING_STR, Line 327
    Column "GUILD_TBL.m_nGuildGold" is invalid in the ORDER BY clause because it is not contained in either an aggregate function or the GROUP BY clause.

  13. #103
    Member John09 is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Thanks

  14. #104
    Novice contriss is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Thank you

  15. #105
    Novice utunke is offline
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    Re: [Source] Level Flyff [Crédit : Snowerss]

    Can someone tell me how to use this ?



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