Virts Paid + Proud + Vet

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  1. #1
    RE:ℓσα∂є∂ Fenris is offline
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    Sep 2011 Join Date
    RE:ℓσα∂Location
    588Posts

    Virts Paid + Proud + Vet

    Some reason people don't want this leaked as it keeps getting removed from other places



    Proud FlyFF:
    https://mega.co.nz/#!PFljzIbK!WXP9uO...If8Ps3EC2XCxZ4

    vt of exe + dll's that are included in the pack:
    2/53 : https://www.virustotal.com/en/file/e...is/1413313226/


    Versioncommons'
    Spoiler:

    Neuz
    Spoiler:

    Code:
    #undef		__VER
    #define		__VER 19//15//16//17//18
    
    #define	IP_ONLINE	"173.209.60.242"
    #define DEV_SALT	"kikugalanet"
    #define __WINDOW_STYLE
    
    //#define __PROFESSION
    
    #define __PVP_MATCH
    //#define __FLYFF_INITPAGE_EXT
    
    #define __GRAPHIC_ANISOTROPY
    #define __BLOOM_QUALITY
    
    #define	__MODEL_VIEW
    #define __MODEL_VIEWER
    #define __WIKI
    
    #define __CONSIGNMENT
    #define __CONSIGNMENT_CURRENCY
    #define __CONSIGNMENT_TAXES
    
    #define __RANDOMOPTION_RETRY
    
    #ifdef __PVP_MATCH
    #define __PVP_MATCH_DM
    #define __PVP_MATCH_LMS
    #define __PVP_MATCH_TD
    #define __PVP_MATCH_FLAG
    #ifdef __PVP_MATCH_FLAG
    #define __PVP_MATCH_HTL
    #define __PVP_MATCH_CTF
    #endif
    #endif
    
    #define __CLIENT_SERVER_ENCRYPTION
    #define __CHEAT_ENGINE_BLOCK
    #define __CHEAT_BLOCK_SYSTEM
    
    #if __VER >= 19
    #define __CHAT_V19
    #define __BUTTONS_V19
    #define __WINDOWS_V19
    #define __TARGET_INF_V19
    #define __STATUS_V19
    #define __GAUGE_V19
    #define __OPTION_EX
    #define __NEW_TASKBAR_V19
    #define __Y_INTERFACE_VER3
    #define __19_INTERFACE_UPDATE
    #define __WEAPON_MERGE
    #define __LOOKCHANGE
    #define __ELLDINPOTION
    #define __MADRIGAL_GIFT_POINT
    #define __MAP_V19
    #define __NEW_EXCHANGE_V19
    #define __FLY_COUPON
    #define __MARKET_V19
    #endif // __VER >= 19
    
    #if __VER >= 18
    #define __CASH_AREA
    #define __PAID_SET
    #define __AI_AGGRO
    #define __TREASUREBOX
    #endif //__VER >= 18
    
    #define __FASTJOBCHANGE                                 
    #define __2ND_PASSWORD_SYSTEM                            
    #define __CHANGE_2ND_PASSWORD                            
    #define __TEXT_MENU                                      
    #define __DEV                                            
    #define __PROTECT_AWAKE                                  
    #define __SWITCH_GLOW_OLDNEW                             
    #define __PERIN_CONVERTER                                
    #define __DAY_NIGHT                                      
    #define __USERTASKMENU                                   
    #define __PARTYFINDER                                    
    //#define __PLATIN                                         
    #define __ANTIALIASING                                   // Antialiasing = On
    #define __AURA_COLOR_CHANGE
    #define __GUILDFINDER
    #define	__PETFILTER
    #define __VIRTUOS_FASTUPGRADE_NORMAL
    #define __VIRTUOS_FASTUPGRADE_ACCESSORY
    #define __VIRTUOS_FASTREMOVE_ULTIMATE
    
    #if __VER >= 16
    #define __GUILD_COLOR
    #define __NEW_PROP_PARAMETER 
    #define __3RD_LEGEND16 
    #define __CROSSBOW	
    //#define __NO_AFTER_SKIN 
    #define __NO_SUB_LANG 
    #define __IMPROVE_MAP_SYSTEM 
    #define __NEW_SKILL_TREE 
    #define	__BS_EFFECT_LUA	
    #define __ENVIRONMENT_EFFECT
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA
    #define __NEW_STACKABLE_AMPS
    #define __UPGRADE_SUCCESS_SCROLL
    #endif // __NEW_PROP_PARAMETER	
    
    //#define __TABBED_INV
    
    #endif // __VER >= 16
    
    #if __VER >= 17
    #define __INSTANCE_AGGRO_SYSTEM 
    #define __LOADING_SCREEN_UPDATE
    #define	__FASHION_COMBINE
    #define __NEW_WEAPON_GLOW
    #define __BARUNA_PIERCING
    #define __COLOSSEUM
    #define __BARUNA_WAKEUP
    #define __16_SHOP
    #endif // __VER >= 17
    
    #define	__SECURITY_FIXES
    #define __INVISIBLE_FIX

    Worldserver
    Spoiler:

    Code:
    #undef		__VER
    #define		__VER 19//15//16//17//18
    
    #define __DEBUG_SALT
    
    /*===============================================================*/
    /*====================Special Features===========================*/
    /*===============================================================*/
    
    #define __MODEL_VIEW
    #define __MODEL_VIEWER
    #define __WIKI
    
    #define __RANDOMOPTION_RETRY
    
    #define __CONSIGNMENT
    #define __CONSIGNMENT_CURRENCY
    #define __CONSIGNMENT_TAXES
    
    #define __PROFESSION
    
    #define __PAID_SET
    #define __AI_AGGRO
    #define __16_SHOP
    #define __TREASUREBOX
    //#define __16_FACKEL
    #define	__PETFILTER
    
    #define __PVP_MATCH
    
    #ifdef __PVP_MATCH
    #define __PVP_MATCH_DM
    #define __PVP_MATCH_LMS
    #define __PVP_MATCH_TD
    #define __PVP_MATCH_FLAG
    #ifdef __PVP_MATCH_FLAG
    #define __PVP_MATCH_HTL
    #define __PVP_MATCH_CTF
    #endif
    #endif
    /*===============================================================*/
    /*=========================Securities============================*/
    /*===============================================================*/
    #define __IP_CRYPTION
    /*===============================================================*/
    /*=======================Version 16==============================*/
    /*===============================================================*/
    #if __VER >= 16
    #define __NEW_PROP_PARAMETER 
    #define __3RD_LEGEND16 
    #define __CROSSBOW	
    #define __NO_SUB_LANG 
    #define __IMPROVE_MAP_SYSTEM
    #define __INSTANCE_AGGRO_SYSTEM
    
    #define __ENVIRONMENT_EFFECT
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA
    #define __NEW_STACKABLE_AMPS
    #define __UPGRADE_SUCCESS_SCROLL
    #endif // __NEW_PROP_PARAMETER	
    
    //#define __TABBED_INV
    
    #endif // __VER >= 16
    /*===============================================================*/
    /*=======================Version 17==============================*/
    /*===============================================================*/
    #if __VER >= 17
    #define	__FASHION_COMBINE
    #define __NEW_WEAPON_GLOW
    #define __BARUNA_PIERCING
    #define __SHOPPING_CART
    #define __COLOSSEUM
    #define __FASTJOBCHANGE 
    #define __BARUNA_WAKEUP
    #endif // __VER >= 17
    /*===============================================================*/
    /*=======================Version 18==============================*/
    /*===============================================================*/
    #if __VER >= 18
    
    #endif
    /*===============================================================*/
    /*=======================Version 19==============================*/
    /*===============================================================*/
    #if __VER >= 19
    #define __NEW_TASKBAR_V19
    #define __Y_INTERFACE_VER3//TaskBar Part.
    
    #define __MARKET_V19
    #define __WEAPON_MERGE
    #define __LOOKCHANGE
    #define __ELLDINPOTION
    #define __MADRIGAL_GIFT_POINT
    #define __NEW_EXCHANGE_V19
    #define __FLY_COUPON
    #endif//__VER >= 19
    
    /*===============================================================*/
    /*=====================Other Features============================*/
    /*===============================================================*/
    #define __SWITCH_GLOW_OLDNEW
    #define __PERIN_CONVERTER 
    #define __PARTYFINDER
    //#define __PLATIN
    #define __AURA_COLOR_CHANGE
    #define __VIRTUOS_FASTUPGRADE_NORMAL
    #define __VIRTUOS_FASTUPGRADE_ACCESSORY
    #define __VIRTUOS_FASTREMOVE_ULTIMATE
    
    #define	__SECURITY_FIXES
    /*===============================================================*/
    /*==========================Etc.=================================*/
    /*===============================================================*/




    Virts:
    https://mega.co.nz/#F!fhhRAT7Q!UOZ85uqDLDMDl8a1VFT5LA

    VT of exe + some dll. Includes Encrypter.rar contents + Virtuous.dll
    (Of just resource dir exe and dll.)
    0/53:

    https://www.virustotal.com/en/file/9...is/1413313508/

    VersionCommon.h's + Other notes
    Spoiler:

    Neuz
    Spoiler:

    Code:
    #undef		__VER
    #define		__VER 19
    #define __NAV_FIX		
    #define __I_HATE_ERRORS 
    #define __FAST_NEUZ		
    #define __QUGET_SWAP_FIX
    #ifdef __MODEL_CHANGE	
    #define __LOOKCHANGE	
    #endif 
    /**************************************************************************/
    //////////////////////////// VIRTUOS ///////////////////////////////////////
    /**************************************************************************/
    #define __DEBUG_SALT
    #define __CASH_AREA
    #define __PAID_SET
    #define __AI_AGGRO
    #define __WINDOW_STYLE
    #define __IP_CRYPTION
    #define	__SECURITY_FIXES
    #define __INVISIBLE_FIX
    #define __REMOVE_MAX_RECOVER_RATE
    #define	__THEME_DEFAULT
    #define	__NO_SPEEDHACK			
    #define	__PET_FAST
    #define	__LEVEL_BOT_FIX
    #define	__DUPE_FIX
    #define	__RESTAT_BUG
    #define	__3D_VECTOR_FIX
    #define	__FLOATEXEPTION_FIX
    #define	__SAVE_AFTER_TRADE
    #define	__AWA_WITH_PENYACOST		
    #define __ANTIALISING 				
    #define __LIMIT_MAX_SPEED
    #define   MAX_SPEED					250
    #define __HACK_FIXXES
    #define	__FIX_CHEAT
    #define	__ENVIRONMENT_EFFECT
    #define __WINDOW_STYLE
    #define __CASTBREAKFIX
    #define __ENHENCE_TERRAIN_RENDER
    #define __ANISOTROPIC_FILTERING
    #define	__SWITCH_FIX
    #define __DAY_NIGHT
    #define __ADDSHOPITEM
    #define __ELEBONUS_FIX
    #define __PARTY_AFK
    #define __AFK_STATE
    #define __RANDOM_TITLE
    #define __PERIN_CONVERTER
    #define	__PETFILTER
    #define __TRANSFER_AWAKE
    #define __GW_BUFF
    #define __PMA_PARTYFINDER
    #define __MODEL_CHANGE					
    #define __WEAPON_LEVELING
    #define __PET_LVL
    #define __WALLPAPER
    #define __CRAFTING
    
    //Update 0.1
    #define __VIRTUOS_FASTUPGRADE_NORMAL
    #define __VIRTUOS_FASTUPGRADE_ACCESSORY
    #define __VIRTUOS_FASTREMOVE_ULTIMATE
    #define __VIRTUOS_HPMPFP
    #define __VIRTUOS_LOGINTIME
    #define __VIRTUOS_MAXUPGRADE
    #define __VIRTUOS_4TH_CLASS
    #define __NO_TEXTURECHANGE
    #define __FASTJOBCHANGE
    #define __4TH_CLASS_RESTAT
    #define __STAT_STACK_FIX
    #define __VIRTUOS_TASKBAR_EX			
    #define __AURA_COLOR_CHANGE
    #define __FLYFF_INITPAGE_EXT
    #define __FASTJOBCHANGE
    
    //Update 0.2
    #define __VIRTUOS_ULTIMATE2H				//Ultimate Off-Hand Sockel zählen
    #define __VIRTUOS_UPGRADESYSTEM_SOCKEL		//Maximal Sockel auf 15
    //#define __VIRTUOS_PET_TAG					//Tiere mit neuem Namen (Farbe/Titel/Font) - propMover.txt.txt Tiernamen löschen!
    #define __VIRTUOS_DUEL_LEVEL				//Duel mit jedem Level möglich
    #define __VIRTUOS_NEWSETEFFECT				//Ab Set +4 neue Effekte (Auf +10 Kritisch+15%)
    #define __VIRTUOS_WEAPONFUSION				//Waffenfusion (Sockel, Element, ATK, Glow)
    #define __VIRTUOS_BLOOM						//Höhere Lichteffekt-Auflösung
    
    //Update 0.3
    #define __VIRTUOS_FIX_1						//Crash Packet
    #define __VIRTUOS_FIX_2						//Infiltration
    #define __VIRTUOS_FIX_3						//Remantis
    #define __VIRTUOS_FIX_4						//Emotion Crash
    #define __VIRTUOS_FIX_5						//Minimap Bot
    #define __VIRTUOS_LINK						//Link Attack für die gesamte Party
    #define __VIRTUOS_GM						//Zeigt dem User eine Teamliste
    //#define __VIRTUOS_V6_COLOR				//Brown Items
    //#define __VIRTUOS_V6_BOUNTY				//Kopfgeldsystem mit Kebaras usw...
    
    //Update 0.4
    //#define __VIRTUOS_SAFEBARUNA				//Sicheres Upgraden (Baruna)
    #define __VIRTUOS_BARUNAELE					//Baruna kann mit Elementkarten belegt werden
    
    //Update 0.5
    #define __VIRTUOS_MONSTERSFX				//SFX Größe passt sich den Monstern an
    #define __VIRTUOS_FIX_6						//CheatEngine Werte Fix
    #define __VIRTUOS_FIX_7						//OllyDBG Werte Fix
    
    //Update 0.6
    //#define __NEW_TELEPORT					//Teleporter ohne Bilder
    #define __APP_TELEPORTER					//Teleporter mit Bildern
    #define __VIRTUOS_NEW_GUILDCOLOR			//Neue Gildenamenfarben mit erhöhtem Level
    #define __VIRTUOS_LOGINCHAT					//Nachricht nach dem Login individuell an jeden Spieler
    //#define __VIRTUOS_NEW_AUTOMAX				//Alle Skills (Auch 4th) werden maximiert
    #define __VIRTUOS_REDTEXT					//Entfernt die Roten Texte im Chat beim Login als Teamler
    
    //Update 0.7
    #define __VIRTUOS_ATKSPD					//Angriffsgeschwindigkeit auf maximal 200%
    #define __VIRTUOS_FULLDEFENSE				//DST Effekt: Alle Abwehrwerte erhöhen
    #define __VIRTUOS_HEALMULTIPLICATOR			//DST Effekt: Heilung mit Multiplikator 4
    #define __VIRTUOS_MOTIONTIME				//DST Effekt: Schnellere Bewegung
    #define __VIRTUOS_ATKSPDMAX					//DST Effekt: Erhöht die maximale Geschwindigkeit
    #define __VIRTUOS_ABSOLUTEDEF				//DST Effekt: Absorbieren eines Teils der Phys. Treffer
    #define __VIRTUOS_ABSOLUTEMDEF				//DST Effekt: Absorbieren eines Teils der M. Treffer
    #define __VIRTUOS_CRITICALRESIS				//DST Effekt: Resistenz gegen kritische Treffer
    #define __VIRTUOS_UNBLOCK					//DST Effekt: Schaden der die Abwehr ignoriert
    #define __VIRTUOS_MBLOCK					//DST Effekt: Chance Magie zu blocken
    #define __VIRTUOS_KNOCKBACK					//DST Effekt: Rückstoß
    #define __VIRTUOS_KNOCKBACKDMG				//DST Effekt: Rückstoßschaden
    #define __VIRTUOS_ULTRAHEAL					//DST Effekt: Erhöht die Wirkung erhaltener Heilung
    
    //Update 0.8
    //#define __PMA_AUCTIONHOUSE				//Marktplatz (App öffnet sich nicht/ DB fehlerhaft?)
    #define __VIRTUOS_RECOVERY					//HP, MP, FP Regeneration während dem Kampf
    #define __VIRTUOS_GUARD_ALPHA				//Antihack - Client || CE/Ollybdg/Tools
    
    //Update 0.9
    /*
    #define __VIRTUOS_PARTY						//Party kann sofort zur "Erweiterten Party" umgewandelt werden
    #define __VIRTUOS_TITLE						//Ein Charakter kann 10.000 Titel besitzen
    #define __VIRTUOS_AMPS						//Erfahrungsrollen sind 10x stapelbar
    #define __VIRTUOS_LORD1						//15 Kandidaten und wählen ab Lv.1 möglich
    #define __VIRTUOS_LORD2						//Lord Anmeldegebühr: 10 Perin
    #define __VIRTUOS_LORD3						//Lord Event Länge: 3 Stunden
    #define __VIRTUOS_CHEER						//Anfeuern jede 15 Minuten möglich
    #define __VIRTUOS_CHEER2					//Maximale Punkte zum anfeuern: 15
    #define __VIRTUOS_BUFFPET					//Buffpets haben keine geschlossenen Bead-Slots
    #define __VIRTUOS_POST						//Briefkasten Kapazität: 500
    //#define __VIRTUOS_PARTYSIZE				//Party mit 16 Mitgliedern. Resdata.inc / Party App um 8 erweitern!
    //#define __VIRTUOS_GUILCAP					//Maximales Gildenlevel: 100		
    #define __VIRTUOS_NEWTEAM					//Neue Team-Ränge
    */
    
    
    
    
    //In Arbeit
    /*#define __TABBED_INV
    #define __TABBED_INVENTORY*/
    //#define __HARDCORE_MODE					//cannot access private member declared in class 'CUser'
    //#define __JOPS_GLOW					
    //#define __GUILD_HOUSE_MIDDLE			//Crash=>TailEffectMng.cpp=>line560 GuildHouseFunc.lua is added, but maybe its failing there.
    //#define __GUILDFINDER					//System vorhanden! Noch kein Applet vorhanden!
    			
    
    /**************************************************************************/
    //////////////////////////// Version 19 ////////////////////////////////////
    /**************************************************************************/
    #if __VER >= 19
    #define __CHAT_V19
    #define __WINDOWS_V19
    #define __BUTTONS_V19
    #define __STATUS_V19
    #define __GAUGE_V19
    #define __19_INTERFACE_UPDATE
    #define __MAP_V19
    #define __TARGET_INF_V19
    #define __NEW_TASKBAR_V19
    #define __Y_INTERFACE_VER3
    #define __V19_NPC_MENU
    #define __MADRIGAL_GIFT_POINT
    #define __ELLDINPOTION
    #define __WEAPON_MERGE
    #define __NEW_EXCHANGE_V19
    #define __MARKET_V19
    #define __FLY_COUPON
    #define __OPTION_EX
    #define __ALPHA_MASK
    #endif // __VER >= 19
    /**************************************************************************/
    //////////////////////////// Version 17 ////////////////////////////////////
    /**************************************************************************/
    #if __VER >= 17
    #define	__FASHION_COMBINE
    #define __NEW_WEAPON_GLOW
    //#define __BARUNA_PIERCING
    #define __COLOSSEUM
    #define __TREASUREBOX
    #define __BAHARA_AGGRO_SYSTEM
    #define __BARUNA_WAKEUP
    #endif // __VER >= 17
    /**************************************************************************/
    //////////////////////////// Version 16 ////////////////////////////////////
    /**************************************************************************/
    #if __VER >= 16
    #define __NEW_PROP_PARAMETER 
    #define __3RD_LEGEND16 
    #define __CROSSBOW	
    #define __NO_AFTER_SKIN 
    #define __NO_SUB_LANG 
    #define __IMPROVE_MAP_SYSTEM 
    #define __NEW_SKILL_TREE 
    #define __INSTANCE_AGGRO_SYSTEM 
    #define __LOADING_SCREEN_UPDATE
    #define __ITEM_LINK
    //#define __BS_EFFECT_LUA
    
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA
    #define __NEW_STACKABLE_AMPS
    #define __UPGRADE_SUCCESS_SCROLL
    #endif
    		
    #endif // __VER >= 16
    /**************************************************************************/
    ////////////////////////////////////////////////////////////////////////////
    /**************************************************************************/

    WorldServer:
    Spoiler:

    Code:
    #undef		__VER
    #define		__VER 19//15//16//17//18
    
    #define __I_HATE_ERRORS // Error Fixes
    #define __QUGET_SWAP_FIX//
    #ifdef __MODEL_CHANGE
     #define __LOOKCHANGE	// = __MODEL_CHANGE
    #endif // __MODEL_CHANGE
    //Update 0.9
    /*
    #define __VIRTUOS_PARTY						//Party kann sofort zur "Erweiterten Party" umgewandelt werden
    #define __VIRTUOS_TITLE						//Ein Charakter kann 10.000 Titel besitzen
    #define __VIRTUOS_AMPS						//Erfahrungsrollen sind 10x stapelbar
    #define __VIRTUOS_LORD1						//15 Kandidaten und wählen ab Lv.1 möglich
    #define __VIRTUOS_LORD2						//Lord Anmeldegebühr: 10 Perin
    #define __VIRTUOS_LORD3						//Lord Event Länge: 3 Stunden
    #define __VIRTUOS_CHEER						//Anfeuern jede 15 Minuten möglich
    #define __VIRTUOS_CHEER2					//Maximale Punkte zum anfeuern: 15
    #define __VIRTUOS_BUFFPET					//Buffpets haben keine geschlossenen Bead-Slots
    #define __VIRTUOS_POST						//Briefkasten Kapazität: 500
    //#define __VIRTUOS_PARTYSIZE				//Party mit 16 Mitgliedern. Resdata.inc / Party App um 8 erweitern!
    //#define __VIRTUOS_GUILCAP					//Maximales Gildenlevel: 100		
    #define __VIRTUOS_NEWTEAM					//Neue Team-Ränge
    */
    #define __VIRTUOS_ULTIMATE2H
    //#define __VIRTUOS_SAFEBARUNA
    //#define __PMA_AUCTIONHOUSE
    #define __VIRTUOS_RECOVERY
    #define __VIRTUOS_BARUNAELE	
    #define __VIRTUOS_BLOOM
    #define __VIRTUOS_UPGRADESYSTEM_SOCKEL
    //#define __VIRTUOS_PET_TAG					//Tiere mit Titel
    #define __VIRTUOS_DUEL_LEVEL
    #define __VIRTUOS_NEWSETEFFECT				//Ab Set +4 neue Effekte
    #define __VIRTUOS_WEAPONFUSION				//Waffenfusion (Sockel, Element, ATK, Glow)
    //#define __WEAPONREPAIR
    #define __VIRTUOS_MAXUPGRADE
    #define __VIRTUOS_FASTUPGRADE_NORMAL
    #define __VIRTUOS_FASTUPGRADE_ACCESSORY
    #define __VIRTUOS_FASTREMOVE_ULTIMATE
    #define __VIRTUOS_LOGINTIME
    #define __VIRTUOS_4TH_CLASS
    #define __PAID_SET
    #define __AI_AGGRO
    #define __IP_CRYPTION
    #define __DEBUG_SALT
    #define __REMOVE_MAX_RECOVER_RATE
    #define	__NO_SPEEDHACK
    #define	__PET_FAST
    #define __VIRTUOS_FIX_1						//Crash Packet
    #define __VIRTUOS_FIX_2						//Infiltration
    #define __VIRTUOS_FIX_3						//Remantis
    #define __VIRTUOS_FIX_4						//Emotion Crash
    #define __VIRTUOS_FIX_5						//Minimap Bot
    #define __VIRTUOS_LINK						//Link Attack für die gesamte Party
    #define __VIRTUOS_GM						//Zeigt dem User eine Teamliste
    /*#define __TABBED_INV
    #define __TABBED_INVENTORY*/
    //#define __VIRTUOS_V6_BOUNTY
    #define __VIRTUOS_ATKSPD
    
    
    
    
    #define __VIRTUOS_MONSTERSFX
    #define	__LEVEL_BOT_FIX
    #define	__DUPE_FIX
    #define	__RESTAT_BUG
    #define	__SAVE_AFTER_TRADE
    #define	__AWA_WITH_PENYACOST
    #define	__ENVIRONMENT_EFFECT
    #define __CASTBREAKFIX
    #define	__SWITCH_FIX
    #define	__SCROLL_OF_UNBINDING
    #define __DAY_NIGHT
    #define __ADDSHOPITEM
    #define __ELEBONUS
    #define __PARTY_AFK
    #define __AFK_STATE
    #define __PERIN_CONVERTER
    #define	__PETFILTER
    #define __TRANSFER_AWAKE
    #define __GW_BUFF
    #define __PMA_PARTYFINDER
    #define __MODEL_CHANGE
    #define __WEAPON_LEVELING
    //#define __JOPS_GLOW
    //#define __NEW_TELEPORT
    #define __APP_TELEPORTER
    #define __PET_LVL
    #define __WALLPAPER
    #define __CRAFTING
    #define __FASTJOBCHANGE
    //#define __GUILD_HOUSE_MIDDLE	
    #define __4TH_CLASS_RESTAT
    #define __STAT_STACK_FIX
    #define __AURA_COLOR_CHANGE
    #define __VIRTUOS_FIX_1
    #define 	__VIRTUOS_FIX_2
    #define 	__VIRTUOS_FIX_3
    //#define __HARDCORE_MODE
    /******************************/
    #if __VER >= 19
    #define __NEW_TASKBAR_V19
    #define __Y_INTERFACE_VER3
    #define __MADRIGAL_GIFT_POINT
    #define __ELLDINPOTION
    #define __WEAPON_MERGE
    #define __NEW_EXCHANGE_V19
    #define __MARKET_V19
    #define __FLY_COUPON
    #endif//__VER >= 19
    /******************************/
    #if __VER >= 16
    #define __NEW_PROP_PARAMETER 
    #define __3RD_LEGEND16 
    #define __CROSSBOW	
    #define __NO_SUB_LANG 
    #define __IMPROVE_MAP_SYSTEM
    #define __INSTANCE_AGGRO_SYSTEM
    #define __ITEM_LINK
    
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA
    #define __NEW_STACKABLE_AMPS
    #define __UPGRADE_SUCCESS_SCROLL
    #endif // __NEW_PROP_PARAMETER
    //#define		__BS_EFFECT_LUA		
    #endif // __VER >= 16
    /******************************/
    #if __VER >= 17
    #define	__FASHION_COMBINE
    #define __NEW_WEAPON_GLOW
    //#define __BARUNA_PIERCING
    #define __COLOSSEUM
    #define __TREASUREBOX
    
    #define __BARUNA_WAKEUP
    #endif // __VER >= 17
    /******************************/
    
    #define	__SECURITY_FIXES


    Known issues
    Spoiler:

    Stat Stacking by Requiping
    Spoiler:

    This is because on resetDestparam, it is removing the wrong dst's rather than the correct one.

    SetDestParam
    Code:
     #ifdef __ELEBONUS
    	if( pItemElem && pItemElem->GetProp()->dwItemKind1 == IK1_ARMOR || pItemElem->GetProp()->dwItemKind1 == IK1_WEAPON )
    	{
    		if( pItemElem->m_bItemResist == SAI79::WIND )
    			SetDestParam( DST_SPEED, pItemElem->m_nResistAbilityOption, NULL_CHGPARAM );
    		else if( pItemElem->m_bItemResist == SAI79::WATER )
    			SetDestParam( DST_INT, pItemElem->m_nResistAbilityOption, NULL_CHGPARAM );
    		else if( pItemElem->m_bItemResist == SAI79::FIRE )
    			SetDestParam( DST_STR, pItemElem->m_nResistAbilityOption, NULL_CHGPARAM );
    		else if( pItemElem->m_bItemResist == SAI79::ELECTRICITY )
    			SetDestParam( DST_DEX, pItemElem->m_nResistAbilityOption, NULL_CHGPARAM );
    		else if( pItemElem->m_bItemResist == SAI79::EARTH )
    			SetDestParam( DST_STA, pItemElem->m_nResistAbilityOption, NULL_CHGPARAM );
    ResetDestParam
    Code:
    	if( pItemElem && pItemElem->GetProp()->dwItemKind1 == IK1_ARMOR || pItemElem->GetProp()->dwItemKind1 == IK1_WEAPON )
    	{
    		if( pItemElem->m_bItemResist == SAI79::WIND )
    			ResetDestParam( DST_SPEED, pItemElem->m_nResistAbilityOption );
    		else if( pItemElem->m_bItemResist == SAI79::WATER )
    			ResetDestParam( DST_STAT_ALLUP, pItemElem->m_nResistAbilityOption );
    		else if( pItemElem->m_bItemResist == SAI79::FIRE )
    			ResetDestParam( DST_CRITICAL_BONUS, pItemElem->m_nResistAbilityOption );
    		else if( pItemElem->m_bItemResist == SAI79::ELECTRICITY )
    			ResetDestParam( DST_CHR_CHANCECRITICAL, pItemElem->m_nResistAbilityOption );
    		else if( pItemElem->m_bItemResist == SAI79::EARTH )
    			ResetDestParam( DST_BLOCK_MELEE, pItemElem->m_nResistAbilityOption );

    Only Recovering HP in Battle
    Spoiler:

    If you want to recover HP both in battle, and out of battle, IsAttackMode doesn't need to be called.
    Code:
    #ifdef __VIRTUOS_RECOVERY
    		if( IsAttackMode() == TRUE )	
    #else
    		if( IsAttackMode() == FALSE )
    #endif

    One-handed Ultimate weapons not Getting bonuses?
    Spoiler:

    Possibly related to a current stat bug as well.
    Code:
    #ifdef __VIRTUOS_ULTIMATE2H
    	if( dwParts != PARTS_RWEAPON && dwParts !=PARTS_LWEAPON )
    return; 
    #else
    	if( dwParts != PARTS_RWEAPON )
    		return;
    #endif

    Fastjobchanger
    Spoiler:

    I have heard rumors with the leveling down system it is possible to skip levels by using the fastjobchanger. Make sure to limit when the app opens if it is true.






    VeteranenFly Source (old)
    http://www.mediafire.com/download/ac...to/Veternan.7z
    vt: https://www.virustotal.com/en/file/0...is/1413317705/


    VersionCommon
    Spoiler:

    Neuz
    Spoiler:

    Code:
    #define __REMOVE_MAX_RECOVER_RATE
    //#define __LOOKCHANGE
    #define __OLD_KEBARAS
    #define __FIX_FILE
    #define __GM_LIST
    #define __LINK_SCROLL
    //#define __IMPROVE_MAP_SYSTEM

    World
    Spoiler:

    Code:
    #define __REMOVE_MAX_RECOVER_RATE
    //#define __LOOKCHANGE
    #define __OLD_KEBARAS
    #define __FIX_FILE
    #define __GM_LIST
    #define __LINK_SCROLL

    DefineFixes
    Spoiler:

    Code:
    #ifdef __FIX_FILE
    
    #define __VETERANEN_FIX_0000				// CMover::InitCharacter() NPC Spawn Sex
    #define __VETERANEN_FIX_0001				// HRESULT CNeuzApp::RestoreDeviceObjects() Shadow Fix
    #define __VETERANEN_FIX_0002				// CDPSrvr::OnModifyMode() Auth mismatch fix
    #define __VETERANEN_FIX_0003				// CExchange::ResultExchange() Exchange fix
    #define __VETERANEN_FIX_0004				// CPocketController::Add() Pocket Add
    #define __VETERANEN_FIX_0005				// CDPSrvr::OnChangeFace() MAX FaceChange
    #define __VETERANEN_FIX_0006				// CDPSrvr::OnModifyStatus() Stat Bug
    #define __VETERANEN_FIX_0007				// CDPSrvr::OnArenaExit() User Not in Arena
    #define __VETERANEN_FIX_0008				// CDbManager::CreatePlayer() Char Create Invalid Item Slot
    #define __VETERANEN_FIX_0009				// CDbManager::CreatePlayer() SQL Injection
    #define __VETERANEN_FIX_0010				// CDialogMsg::AddMessage() Emotion Crash
    #define __VETERANEN_FIX_0011				// CDbManager::RemovePlayer() MAX Friends
    #define __VETERANEN_FIX_0012				// LRESULT CALLBACK LowLevelKeyboardProc() WINDOWS 8
    #define __VETERANEN_FIX_0013				// CDPSrvr::OnExchange() Exchagen Crash Fix
    #define __VETERANEN_FIX_0014				// CDPSrvr::OnQueryPostMail() Post Penya Dupe
    #define __VETERANEN_FIX_0015				// CMover::DoEquip() Equip add
    #define __VETERANEN_FIX_0016				// CDPSrvr::OnDropItem() Drop item
    #define	__VETERANEN_FIX_0017				// CDPSrvr::OnPutItemGuildBank() 
    #define	__VETERANEN_FIX_0018				// CDPSrvr::OnGetItemGuildBank()
    //#define __VETERANEN_FIX_0019				// CDPSrvr::OnSummonPlayer()
    #define __VETERANEN_FIX_0020				// CDPSrvr::OnTeleportPlayer()
    #define __VETERANEN_FIX_0021				// CAIPet::NotOwnedPetInactivated() Pet Crash
    #define __VETERANEN_FIX_0022				// CItemBase::SetTexture() Item Texture
    #define __VETERANEN_FIX_0023				// CMover::DoUseEquipmentItem nParts fix
    #define __VETERANEN_FIX_0024				// CDPSrvr::OnBuyItem()
    #define __VETERANEN_FIX_0025				// CDPSrvr::OnMoveItemOnPocket()
    #define __VETERANEN_FIX_0026				// CDPSrvr::OnDoUseItem()
    #define __VETERANEN_FIX_0027				// CDPSrvr::OnSetTaxRate() Fix Error
    //#define __VETERANEN_FIX_0029				// Trade Cancel MessageBox
    #define __VETERANEN_FIX_0030				// CDPSrvr::OnChangeFace() Penya Bug
    #define __VETERANEN_FIX_0031				// CMover::GetAttackRange() HAWK_EYE_RATE Fix
    #define __VETERANEN_FIX_0032				// MOTION_ATTR *IsAttrSound( void ) 
    #define __VETERANEN_FIX_0033				// BOOL TextCmd_Level Max Level
    #define __VETERANEN_FIX_0034				// MAX_G_NAME 16
    #define __VETERANEN_FIX_0035				// BOOL CItemElem::IsElementalCard()
    #define __VETERANEN_FIX_0036				// SetGMLogo
    #define __VETERANEN_FIX_0037				// MP Switch bug Asal
    #define __VETERANEN_FIX_0038				// Fix char overwrite
    
    #define __MAINSERVER
    
    /*	Security Systems */ 
    
    #define __SECURITY_0628						// flyff.a - flyff.b
    #define __TRADE_SAFE						// Safe Player after Trades
    //#define __CHAR_CHECK						// Char Check
    #define __SECURE_ADMIN_TRADE				// TRADE TAN
    
    /* Systems */
    
    #define __MAX_ITEM_COUNT					// Item Stack Anzahl
    #define __ADDSHOPITEM						// Einzelne Items in den Shop
    //#define __LINK_SCROLL						// Link Full Scroll
    //#define	__LINK_FOR_ALL						// Link für alle
    #define	__ITEM_LOOT_TIME					// Neue Item loot/reservier Zeit
    //#define __NOT_SHOW_AWAKE					// "Erweckung Verfügbar" ausblenden
    #define __HOMO_COUPLE						// Gleichgeschlechtliche Ehe erlauben
    #define __NEW_COUPLE_SKILL					// Neuer Couple Skill
    #define __NEW_FORSAKENTOWER					// Modifizierter Forsaken Tower
    #define __USE_OLD_ENCHANT					// Reaktivierung des alten v7 Upgrade Systems
    #define __REMOVE_PET_COL					// Keine Kollision bei Pets
    //#define __REMOVE_NPC_COL					// Keine Kollision bei NPCs
    #define __INCREASED_SPAWN					// 25% Mehr Monster Spawn
    #define __CRAFTING							// Crafting System
    #define __RELEASE_PET_ONDIE					// Pet einziehen wenn man stirbt
    #define __TELEPORTER_SYSTEM					// Teleport System
    #define __PETFILTER							// Pet Filter System
    #define __CUSTOM_MENU						// Modifiziertes Start Menu
    #define __NEW_ERROR_MSG						// Neue Error Nachrichten
    //#define __WINDOW_BUTTONS					// Fenster Button
    //#define __NEW_RES_ENCRYPTION				// Neue Resource Verschlüsselung
    #define __NEW_ACTIVITION					// 30 Acti
    //#define __NPCEVENT
    #define __OLD_AWAKE							// v11 Awake Settings
    #define __CLOCKWORKS_INSTANCE				// Clockworks instance
    #define __LOGIN_CAPS
    //#define __NEW_RESOLUTION					// Neue Auflösungen
    #define __OUTALL							// Out all user
    #define __USER_CLOSE_LOGOUT					// Close or logout user
    #define __INCREASE_PETSPEED					// Pet Speed ändern
    #endif // __FIX_FILE




    GoW
    http://www.mediafire.com/download/y7...8aw9g7/GoWz.7z
    all.sln (forgot to include): http://www.mediafire.com/download/2o...jm1/GoWzAll.7z

    VirusTotal: https://www.virustotal.com/en/file/b...is/1413319222/


    VersionCommon
    Spoiler:

    neuz
    Spoiler:

    Code:
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////VERMERK:GUILDREJOINTIME//1SEC////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    #undef		__VER
    #define		__VER	19
    
    #define __TIMER
    #define	__MODEL_VIEW
    #define __EATPET_STATS
    #define __WIKI
    //#define __BOT_FIX
    
    #define __WINDOW_STYLE
    
    #define __PORT_CHANGE
    #define __DEBUG_SALT
    #define __TEST_SERVER_YAYSH
    #define	__BS_EFFECT_LUA		
    
    #define __SYS_LOTTERY			// (Lotto)
    #define __CHANGE_HOTKEY			// (Hotkey -> Option)
    #define __SYS_280514			// (Hide coat)				
    #define __CONSIGNMENT			// (Marktplatz)			
    #define __CONSIGNMENT_CURRENCY	// (Währungen des Marktplatzes)			
    #define __CONSIGNMENT_TAXES		// (Marktplatzsteuern)
    
    #define __PVP_MATCH				// (Pvp Matches -> 5 Mods)
    #ifdef __PVP_MATCH
    //#define __ARENA_SEASON
    #define __PVP_MATCH_REV
    #define __PVP_MATCH_DM
    #define __PVP_MATCH_LMS
    #define __PVP_MATCH_TD
    #define __PVP_MATCH_FLAG
    #ifdef __PVP_MATCH_FLAG
    #define __PVP_MATCH_HTL
    #define __PVP_MATCH_CTF
    #endif
    #endif
    
    // __VER 15, __VER 16, __VER 17, __VER 18, __VER 19
    
    
    
    /***********************************V19****************************************/
    #if __VER >= 19
    #define __CHAT_V19								// (v19 Style ->Chat)
    #define __BUTTONS_V19							// (v19 Style ->Buttons)
    #define __WINDOWS_V19							// (v19 Style ->Windows)
    #define __TARGET_INF_V19						// (v19 Style ->Target-Information)
    #define __STATUS_V19							// (v19 Style ->Status)
    #define __GAUGE_V19								// (v19 Gauge ->)
    #define __OPTION_EX								// (v19 Option -> MENU)
    //#define __NEW_TASKBAR_V19							// (v19 Taskbar ->)
    //#define __Y_INTERFACE_VER3						// (v19 -> Tasbar/Part)
    #define __19_INTERFACE_UPDATE					// (v19 Update -> Interface)
    #define __MAP_V19								// (v19 Minimap -> Renderminimap)
    #define __V19_NPC_MENU							// (v19 Npc Menu -> Style)
    #define __ALPHA_MASK							// (v19 Alpha Mask -> Rdy/80%)
    #define	__MADRIGAL_GIFT_POINT					// (v19 Gift -> OnDraw TODO)
    //#define __ELLDINPOTION					    // (v19 Alchemie)
    //#define __FLY_COUPON							// (v19 Fly-Coupon)
    //#define __MARKET_V19							// (v19 Teleport -> v19 Market)
    #endif // __VER >= 19
    /*****************************************************************************/
    
    /*****************************COMPLETE*SAFETY*********************************/
    #if __VER >= 18
    #define __RGUARD								// (>-Costum-<)
    #define __SYSSECURITY							// (Jede Funktion mit Try versehen)
    #define __SYSSECURITY_IP						// (>--------<)
    //#define	__SECURITY_0628							// (Flyff a,b Abfrage)
    #define __SECURITY_IP							// (>--------<)
    #define __ANTIHACK_EXTENDED						// (Erweitert mit Loggs etc!)
    #define __CHEAT_BLOCK_SYSTEM					// (Cheat Versuche werden geblockt, System bei 80%)
    //#define __NO_NEUZ_CHANGE						// (Keine Umbenennung möglich)
    #define __SAVE_PLAYER_OUT						// (Abspeicherung bei Playern)
    
    // BEGIN AES
    #define __AES
    #ifndef __AES
    #define __SECURITY_FLYFFA_						// (Flyff a,b Abfrage[Md5])
    #endif
    // END AES
    
    #define __CHEAT_ENGINE_BLOCK					// (Ce Fix)
    //#define __GG_RAFA								// (GameGuard Rafael! -> Müll)
    #define __HOOK_CHANGE							// (.dll Fix!)
    /*****************************************************************************/
    
    /*********************************CUSTOM**************************************/
    #define __CLIENT_SERVER_ENCRYPTION				// (Client & Server Verschlüsselung)
    #define __GRAPHIC_ANISOTROPY					// (Grafik verbessert)					
    #define __CRAFTING_NEW							// (Extended Crafting System -> Dreck, dringend Verbessern!)
    //#define __ELEMENT_BONUS_EXT_2					// (Test 4 Fun)		
    #define __OLD_NEW_GLOW_V2					    // (Old/New Waffen Ele Change Server-Side)
    #define __EXTENDED_CURRENCY						// (3 neue Chip Währungen)
    #define __WEAPON_LEVELING						// (Waffen Lvl System)
    #define __SWITCH_FIX						    // (Switch fixxed)
    #define __CHIP_PLAYERSHOP						// (Individuelles Bezahlen)
    #define __TREASUREBOX							// (Treasure Create System)-->(Edit->fail)
    #define __MODEL_CHANGE							// (Model Change)
    //#define __ONLINEEXP								// (Online Exp per Buff Helfer :p)
    #define __RESIZE_CHARACTER						// (Großer/Kleiner Char!)
    #define __NEWSCROLLS							// (Custom Scrolls)
    #define	__NO_TRADE								// (Jede Push Möglichkeit per Source geblockt!)
    #define __PERIN_CONVERTER						// (Perin Converter im Invi)
    //#define __COUNTRY_ICON							// (Country Icon System)
    #define __USER_PANEL								// (User Panel mit Char Infos)
    //#define __HARDCORE_MODE							// (Neues Lvl System)
    #define __APP_TELEPORTER						// (Neuer Teleporter)
    #define __PMA_PARTYFINDER						// (Partyfinder)
    //#define __GLOW_PANEL							// (Costum Glow Panel v2)
    #define __TRANSFER_AWAKE						// (Transfer Awa, fixed)
    #define __PETFILTER								// (Pet Filter)
    #define __PMA_WING								// (Wing System)
    //#define __BOW_SFX								// (Bow Sfxn)
    #define __SPEEDHACK								// (Speedhack Fixxed)
    //#define __STRUCT_CUSTOM							// (Custom Res Verschlüsselung)
    //#define __MPLAYER								// (Mp3 Player Ingame -> Useless)
    #define __PVP_SYSTEM							// (Allrounder Pvp System v2.0)
    //#define __PVP_EVENT								// (Pvp Event, Exp fürs killen!)
    #define __SPEED_FIX								// (Ce usw fixxed)	
    //#define __CSC_VER9_4							// (Loading Screen while Neuz is starting)
    #define __HOT_EDIT							    // ([Sicherheits] Fixxes)
    //#define __ANIMATION_INVENTAR					// (Animationen des Chars im Invi)
    //#define __ANIMATION_WHEN_CHAR_SELECT			// (Animation in der Char Auswahl)
    #define	__PVP_SYSTEM_TEXT						// (Auf H zu finden.)
    #define __WINDOW_OPTION_EXTRA					// (Extra Funktionen beim Fenster , Minimieren etc)
    //#define __CONSIGNMENT_OLD						    // (Marktplatz läuft.)
    #define __PET_PORTBUG_RH						// (Pet Crash fixxed.)
    #define __CLIENT_FIXES_RH						// (Client Edits..)
    #define __EVENT_HUNT							// (Event Monster System.)
    #define __MODEL_VIEWER							// (<-----)
    #define __MESSI_STATE							// (<-----)
    #define __VIP									// (Erweitertes Premium System)
    #define __REBIRTH								// (<-----)
    #define __EXCHANGE_ADV							// (<-----)
    #define __USER_OWN_TITLE						// (Spieler können eigene Titel erstellen!.)
    #define __PLAYER_WAR							// (FFA Mode)
    #define	__EXCHANGE_NPC_FIX						// (<-----) 
    #define __NEED_GUILDNAME						// (<-----)	
    #define __AUTH_NO_MAPKEY						// (<-----)
    #define __EVENT_TELEPORT_ALL				    // (Halbfertiges System!)
    //#define __DAY_NIGHT							    // (<-----)
    #define __PARTY_AFK								// (<-----)
    //#define __ANTIALIAS_R							// (<-----)
    #define __RANGE_FIXES_02122012					// (<-----)	
    /*****************************************************************************/
    
    /*******************************GENERAL***************************************/
    #define	__RESTAT_BUG							// (Restat-Exploit fixed.)
    //#define __SMALL_CHANGES							// (Buggs & Updates)	
    //#define __INDIVIDUAL_WEAPON						// (Individuelles Drop System + Resourcen)	
    #define __BURNOUT_SYSTEM						// (New Kill Buff System)		
    #define __BLOOM_QUALITY							// (<----)
    //#define __BS_CONSOLE							// (Console unso.)
    #define __GW_EXTENDED							// (<----)
    //#define __AUTO_FOODER							// (Test)
    #define __FASTJOBCHANGE							// (Quickjobchange)
    #define __EEL_BUG_FIX							// (Hp Bugg fixed)
    #define __ASAL_FIX								// (Asal fixed.)
    #define __PET_COLLISION						    // (Pet Ignoriert Objekte)
    #define __AUTO_GW								// (Auto Gw alle 3 std)
    #define __AUTO_BUFF								// (Buff beim Einloggen)
    #define __GRO_FIXX								// (/awake mit Penya Abzug)
    #define __ONLINE_PLAYER							// (Playercount by Charauswahl)
    #define __EXTENDED_ADMIN_CREATE_ITEM			// (Verbesserte Item Creation)
    #define __NO_SUNKIST							// (Neuz ohne Sunkist starten)
    #define __ADDSHOPITEM							// (Shop Items einzeln adden per ID)
    #define __EMOTION_CRASH_FIX						// (!88888888888888888 fixxed)
    //#define __TAB_TARGET								// (Monster mit Tab anvisieren)
    #define __FAST_NEUZ								// (Schnell ladende Neuz.exe)
    //#define __MAX_SPEED							    // (Max Speed 300%)
    //#define __NO_CASTBREAK							// (Max Cast 99%)
    //#define __RESTAT_FIXX								// (Restat Bugg Fixx)	
    #define __TEXT_MENU								// (Texte direkt per Inc)
    #define __BUGG_FIXX								// (Crash sowie Dupe Fixxes & Kleinigkeiten)
    #define __PAID_SET								// (Neues Ticket)
    #define __BOUNTY								// (Kopfgeld System reaktiviert)
    #define __CASH_AREA								// (Neues Ticket Auswahlfenster)					
    //#define __GAME_GUARD								// (Game Guard by Yoshii)
    #define __HACK_FIXXES								// (Range Hack fixxes)
    #define __CAST_DWORD_FIX						// (Dupe Fixxes)
    #define __REMOVE_MAX_RECOVER_RATE				// (Refresh fixed)
    #define __PMA_GLOW_COL							// (Glowchanger)
    #define	__ENVIRONMENT_EFFECT					// (Wetter System)
    //#define __EVENT_FALL								// (Herbstbäume, wenn Wettersystem nicht aktiviert!)
    #define __CHAT_FIX								// (Chat crash fixx)
    //#define __NO_SUIT_ELEM_DMG						// (Kein Element auf Suit -> Bugg fixx)
    #define __TELE_FIX								// (Teleport im Gw nicht benutzbar)
    #define __HACK_0516								// (Hacks fixed!)
    #endif // __VER >= 18
    /*****************************************************************************/
    
    #if __VER >= 16
    #define __GUILD_COLOR							// (Gilden Farben)
    #define __NEW_PROP_PARAMETER					// (Neuer Parameter)
    #define __3RD_LEGEND16							// (3rd Jobs)
    #define __CROSSBOW								// (Crossbow Motion fixxed)
    #define __NO_AFTER_SKIN							// (Kein After Skin)
    #define __NO_SUB_LANG							// (Sublang wird ignoriert)	
    #define __IMPROVE_MAP_SYSTEM					// (v16 Map)
    #define __NEW_SKILL_TREE						// (Neuer Skill Tree unter K)
    #define __INSTANCE_AGGRO_SYSTEM					// (v16 Aggro System)
    #define __LOADING_SCREEN_UPDATE					// (v16 Load Screens fixxed/updated)
    #define __ITEMLINK								// (Fully fixed Item Linking)
    #define __NEW_ADV_BUTTON						// (Neue erweiterte Buttons )
    #define __16_SKILL								// (Sleeping Bugg Fix)
    #define __SCROLL_OF_UNBIND						// (Scroll of Unbind)
    #define	__SECURITY_FIXES						// (Sicherheits fixxes)
    #define __INVISIBLE_FIX							// (Unsichtbarkeitsbugg behoben)
    
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA						// (Baruna System)
    #define __NEW_STACKABLE_AMPS					// (Neue Amplis)
    #define __UPGRADE_SUCCESS_SCROLL				// ("Verbesserte" Success Scroll)
    //#define __TELEPORT_SCROLL						// (Teleport Scroll Rdy, aber useless)
    #endif // __NEW_PROP_PARAMETER
    #endif // __VER >= 16
    
    #if __VER >= 17
    #define	__FASHION_COMBINE						// (Cs kombinieren)		
    #define __NEW_WEAPON_GLOW						// (v17 Glow)
    //#define __TABBED_INVENTORY					// (v17 Inventory = Useless)
    #define __BARUNA_PIERCING						// (Baruna Piercing)
    #define __COLOSSEUM								// (fixxed!)
    //#define __BAHARA_AGGRO_SYSTEM					// (v17 Aggro System)
    //#define __SHOPPING_CART							// (Offi Shopping Cart System)
    //#define __SHOPPING_CART_FIX						// (Shopping Cart fixx)
    #endif // __VER >= 17

    World
    Spoiler:

    Code:
    
    //#define __CASHITEM
    
    #undef		__VER
    #define		__VER	19
    #define __DEBUG_SALT
    #define __PORT_CHANGE
    #define __WIKI
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    /////////////////////////////////////////////////////////////////////////////////////////////////////
    
    #define __TIMER
    
    #define __DUMP
    
    #define __GW_X_TIMES
    #ifdef __GW_X_TIMES
    #define GW_X	2
    #endif
    
    //#define __BOT_FIX
    
    #define __EATPET_STATS
    
    #define __SYS_LOTTERY				// (Lotto)
    #define __SYS_010614				// (Skills refreshen wenn Spieler in Party joinen.)
    #define __SYS_280514				// (Hide coat)		
    #define __CONSIGNMENT				// (Marktplatz)
    #define __CONSIGNMENT_CURRENCY		// (Währungen des Marktplatzes)	
    #define __CONSIGNMENT_TAXES			// (Marktplatzsteuern)
    
    #define __PVP_MATCH					// (Pvp Matches -> 5 Mods)
    #ifdef __PVP_MATCH
    //#define __ARENA_SEASON
    #define __PVP_MATCH_REV
    #define __PVP_MATCH_DM
    #define __PVP_MATCH_LMS
    #define __PVP_MATCH_TD
    #define __PVP_MATCH_FLAG
    #ifdef __PVP_MATCH_FLAG
    #define __PVP_MATCH_HTL
    #define __PVP_MATCH_CTF
    #endif
    #endif
    
    /**********************************V19***********************************/
    #if __VER >= 19
    //#define __NEW_TASKBAR_V19
    //#define __Y_INTERFACE_VER3
    #define __MADRIGAL_GIFT_POINT
    //#define __ELLDINPOTION
    //#define __FLY_COUPON
    //#define __MARKET_V19
    
    #endif // __VER >= 19
    /************************************************************************/
    
    /****************************COMPLETE*SAFETY*****************************/
    #if __VER >= 18
    #define __RGUARD							   // (>-Costum-<)
    #define __SYSSECURITY						   // (Funktionen Überprüfung)	
    #define __SYSSECURITY_IP					   // (>--------<)
    #define __ANTIHACK_EXTENDED					   // (Erweitert mit Logs etc!)	
    #define __ANTIHACK							   // (Test Antihack)
    #ifdef		__ANTIHACK
    #define	__C_T "Log Viewer"
    #define	__GVER " v2.0"						   // (Antihack Version v2.0)
    #endif
    #define __SAVE_PLAYER_OUT					   // (Abspeicherung bei Funktionen)	 
    /************************************************************************/
    
    /*******************************CUSTOM************************************/
    #define __CRAFTING_NEW						   // (Extended Crafting System -> Verbesserungsbedarf!)
    //#define __ELEMENT_BONUS_EXT				   // (Test 4 Fun!)	
    #define __OLD_NEW_GLOW_V2					   // (Old/New Waffen Ele Change Server-Side!)	
    #define __EXTENDED_CURRENCY					   // (3 neue Chip Währungen)	
    #define __WEAPON_LEVELING					   // (Waffen Lvl System)	
    #define __SWITCH_FIX						   // (Switch fixxed)	
    #define __CHIP_PLAYERSHOP					   // (Individuelles Bezahlen)
    #define __TREASUREBOX						   // (Treasure Create System->fail!) 	
    //#define __ONLINEEXP							   // (Online Exp per Buff Helfer :p)
    #define __RESIZE_CHARACTER					   // (Großer/Kleiner Char)	
    #define __MODEL_CHANGE						   // (Model Change!)	
    #define __NEWSCROLLS						   // (Custom Scrolls)	
    #define	__NO_TRADE							   // (Jegliche Push Möglichkeit per Source geblockt!)	
    #define __PERIN_CONVERTER					   // (Perin Converter)	
    //#define __COUNTRY_ICON						   // (Country Icon System)
    #define __USER_PANEL							   // (User Panel mit Charinfos usw)	
    //#define __HARDCORE_MODE						   // (Hardcore Lvl System)--> Edit evt einbauen
    #define __APP_TELEPORTER					   // (Neuer Teleporter)	
    #define __PMA_PARTYFINDER					   // (Partyfinder)	
    //#define __GLOW_PANEL						   // (Costum Glow Panel v2)	
    #define __TRANSFER_AWAKE					   // (Transfer Awakening, fixed.)	
    #define __PETFILTER							   // (Pet Filter)	
    #define __PMA_WING							   // (Wing System Full)	
    //#define __BOW_SFX							   // (Bow Sfxn)	
    #define __SPEEDHACK							   // (Speedhack Fixed)	
    #define __WORLDSERVER_ADMIN					   // (Online Staff Anzeige) 
    #define __PVP_SYSTEM						   // (Allrounder Pvp System v2.0)
    //#define __PVP_EVENT							   // (Pvp Event, Exp fürs killen!)
    #define __HOT_EDIT							   // ([Sicherheits] Fixes)
    //#define __CONSIGNMENT_OLD					       // (Marktplatz läuft.)
    #define __PET_PORTBUG_RH					   // (Pet Crash fixed.)	
    #define __EVENT_HUNT						   // (Event Monster System.)
    #define __MODEL_VIEWER						   // (<-----)
    #define __STAT_HACKFIX_RH					   // (Mögliche Stat Hacks fixxed.)	
    #define __MESSI_STATE						   // (<-----)
    #define __VIP								   // (Erweitertes Premium System)
    #define __REBIRTH							   // (<-----)
    #define __EXCHANGE_ADV						   // (<-----)
    #define __USER_OWN_TITLE					   // (Spieler können eigene Titel erstellen!.)
    #define __PLAYER_WAR						   // (FFA Mode)
    #define	__EXCHANGE_NPC_FIX					   // (<-----) 
    #define __NEED_GUILDNAME					   // (<-----)	
    #define __AUTH_NO_MAPKEY					   // (<-----)	
    #define __EVENT_TELEPORT_ALL				   // (Halbfertiges System!)	
    //#define __DAY_NIGHT							   // (<-----)
    #define __PARTY_AFK							   // (<-----)	
    #define __RANGE_FIXES_02122012				   // (<-----)	
    /***************************************************************************/
    
    /*******************************GENERAL*************************************/
    #define	__RESTAT_BUG						   // (Restat-Exploit fixed.)
    #define __GW_EXTENDED						   // (<----)	
    //#define __AUTO_FOODER						   // (Test)
    #define __FASTJOBCHANGE						   // (Quickjobchange)
    #define __EEL_BUG_FIX						   // (Hp Bugg fixed.)	
    #define __ASAL_FIX							   // (Asal fixed.)
    #define __TEXT_MENU							   // (Texte direkt per Inc) 	
    #define __BUGG_FIXX							   // (Crash sowie Dupe Fixxes & Kleinigkeiten)	
    #define __PAID_SET							   // (Neues Ticket!)
    #define __BOUNTY							   // (Kopfgeld System reaktiviert)	
    #define __CASH_AREA							   // (Neues Ticket Auswahlfenster)
    //#define __RESTAT_FIXX						   // (Restat Bugg Fixx)	
    //#define __SMALL_CHANGES						   // (Buggs & Updates)	
    //#define __INDIVIDUAL_WEAPON					   // (Individuelles Drop System + Resourcen)	
    //#define __PVP_EXP							       // (Exp fürs Killen in Pvp)	
    #define __BURNOUT_SYSTEM					   // (New Kill Buff System)	
    //#define __NO_CASTBREAK						   // (Max Cast 99%)	
    //#define __MAX_SPEED						       // (Max Speed 300%)	
    #define __REMOVE_MAX_RECOVER_RATE			   // (Refresh fixed)	
    #define __CAST_DWORD_FIX					   // (Dupe Hacks fixxed)	
    #define __HACK_FIXXES						   // (Range Hack usw fixxed)
    #define __EXTENDED_ADMIN_CREATE_ITEM		   // (Verbesserte Item Creation)		
    #define __ADDSHOPITEM						   // (Items einzeln in Shops adden)	
    #define __PMA_GLOW_COL						   // (Glowchanger)	
    #define __PET_COLLISION						   // (Pet ignoriert Objekte)	
    #define __ONLYCONTTRADE						   // (Shops auf bestimmten Kontinenten)
    #define	__ENVIRONMENT_EFFECT				   // (Wetter System)	
    //#define __EVENT_FALL						   // (Herbstbäume, wenn Wetter System nicht aktiviert)	
    #define __CHAT_FIX							   // (Chat Crash fixx)
    //#define __NO_SUIT_ELEM_DMG					   // (Keine Element Dmg auf Suit -> Bugg fix)	
    #define __SPEED_FIX							   // (Ce & Speedhacks Server Side fixed?)	
    #define __TELE_FIX							   // (Teleporter im Gw nicht benutzbar)	
    #define __HACK_0516							   // (Hacks fixed)	
    #endif // __VER >= 18
    /***************************************************************************/
    
    #if __VER >= 16
    #define __NEW_PROP_PARAMETER				   // (v16 Parameter) 
    #define __3RD_LEGEND16						   // (3rd Jobs)		
    #define __CROSSBOW							   // (Crossbow Motion fixxed)	
    #define __NO_SUB_LANG						   // (Sublang wird ignoriert)	
    #define __IMPROVE_MAP_SYSTEM				   // (v16 Map System)	
    #define __INSTANCE_AGGRO_SYSTEM				   // (v16 Aggro System)	
    #define	__ITEMLINK							   // (Fully fixed Item Linking)	
    #define __16_SKILL						       // (v16 Skill fixxed)	
    #define __NEW_ADV_BUTTON					   // (Neue Ingame Features)	
    #define __SCROLL_OF_UNBIND					   // (Selengebundenheit entfernen)	
    #define	__SECURITY_FIXES					   // (Sicherheits fixxes)
    
    #ifdef __NEW_PROP_PARAMETER
    #define __NEW_ITEM_VARUNA					   // (Baruna System)	
    #define __NEW_STACKABLE_AMPS				   // (Neue Amplis)	
    #define __UPGRADE_SUCCESS_SCROLL			   // (Neue Success Scrolls)	
    #endif // __NEW_PROP_PARAMETER
    	
    #endif // __VER >= 16
    
    #if __VER >= 17
    #define	__FASHION_COMBINE					  // (Cs kombinieren)	
    #define __NEW_WEAPON_GLOW					  // (v17 Glow)	
    #define __BARUNA_PIERCING					  // (Baruna Piercing)
    #define __COLOSSEUM							  // (Fixed!)
    //#define __SHOPPING_CART						  // (Offi Shopping Cart System)
    //#define __SHOPPING_CART_FIX					  // (Red Chip Bugg fixxed)	
    #endif // __VER >= 17



  2. #2
    Account Upgraded | Title Enabled! Ratpack is offline
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    May 2011 Join Date
    309Posts

    Re: Virts Paid + Proud + Vet

    Proud FlyFF has no Source!!?

  3. #3
    RE:ℓσα∂є∂ Fenris is offline
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    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by Ratpack View Post
    Proud FlyFF has no Source!!?
    It does have the source included.

  4. #4
    Not working on UnitedFlyf Mootie is offline
    MemberRank
    Apr 2009 Join Date
    1,589Posts

    Re: Virts Paid + Proud + Vet

    Can u pls diff the versioncommons so they only show unique features. Every source I've downloaded except like one is just copypaste of features released in another source.

  5. #5
    RE:ℓσα∂є∂ Fenris is offline
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    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by Mootie View Post
    Can u pls diff the versioncommons so they only show unique features. Every source I've downloaded except like one is just copypaste of features released in another source.
    Maybe... Just maybe...
    Wait what? Unique features are contained in these sources? there's some features that are okay, but now the world has them
    Last edited by Fenris; 16-10-14 at 09:25 AM.

  6. #6
    Account Upgraded | Title Enabled! Ratpack is offline
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    May 2011 Join Date
    309Posts

    Re: Virts Paid + Proud + Vet

    i said 'no source' without any check by myself cause the original thread (here)
    said:'Dark Angel Resource and Full Client' and i ask for the source if its in this release.

    So i DL it if you said source is in it and i check it: Yes youre right ! ;) TY!

  7. #7
    Account Upgraded | Title Enabled! mehoh23 is offline
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    Jan 2014 Join Date
    224Posts

    Re: Virts Paid + Proud + Vet

    this proud flyff have backdoor?

  8. #8

    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by mehoh23 View Post
    this proud flyff have backdoor?
    check the source file perhaps? :D
    hahahaha

  9. #9
    Apprentice Chaos666 is offline
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    19Posts

    Re: Virts Paid + Proud + Vet

    Backdoors inclusive~

  10. #10
    RE:ℓσα∂є∂ Fenris is offline
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    588Posts

    Re: Virts Paid + Proud + Vet

    >>Backdoors
    >>Source out

    wat.

  11. #11

    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by Fenris View Post
    >>Backdoors
    >>Source out

    wat.
    what do you mean o.o?

    Oh wait i think i know what you mean...

    Well, if they hide the backdoor (if it does exist) it could be anywhere in the source files, gotta search for it if you are not sure.

  12. #12
    RE:ℓσα∂є∂ Fenris is offline
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    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by Altheim View Post
    what do you mean o.o?

    Oh wait i think i know what you mean...

    Well, if they hide the backdoor (if it does exist) it could be anywhere in the source files, gotta search for it if you are not sure.
    Even then, there's programs that diff files. And then you just need to check over them version common systems.

  13. #13

    Re: Virts Paid + Proud + Vet

    Quote Originally Posted by Fenris View Post
    Even then, there's programs that diff files. And then you just need to check over them version common systems.
    And i learned something new today, thank you :D

  14. #14
    Account Upgraded | Title Enabled! mehoh23 is offline
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    224Posts

    Re: Virts Paid + Proud + Vet

    how to check backdoor ? :D

  15. #15
    Novice Gabriel OB is offline
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    May 2014 Join Date
    2Posts

    Re: Virts Paid + Proud + Vet

    Source in the GoW Some commands with backdoor, look for __WE_ARE_ONE.
    I found these especially in test and say commands.



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