Agentshop_01
[NetLib]
Port=38151
AuthDBAgent
[NetLib]
Port=32080
CashDBAgent - > ERROR fail listening 38190 port (Address already in use)
[NetLib]
Port=38190
ChatNode
[NetLib]
Port=38121
ChatNode_01
[NetLib]
Port=38121
DBAgent
[NetLib]
Port=38181
DBAgent_01 - ERROR :fail listening 38181 port (Address already in use)
[NetLib]
Port=38181
EventDBAgent - ERROR :fail listening 37110 port (Address already in use)
[NetLib]
Port=37110
EventMgrSvr
[NetLib]
Port=38171
GlobalDBAgent - ERROR : fail listening 38180 port (Address already in use)
[NetLib]
Port=38180
GlobalMgrSvr - ERROR: fail listening 38170 port (Address already in use)
[NetLib]
Port=38170
LoginSvr
[NetLib]
Port=38101
LoginSvr_01
[NetLib]
Port=38101
PartySvr_01 ERROR : fail listening 38201 port (Address already in use)
[NetLib]
Port=38201
PCBangDBAgent ERROR: fail listening 38140 port (Address already in use)
[NetLib]
Port=38140
RockAndRollITS ERROR: fail listening 32001 port (Address already in use)
[NetLib]
Port=32001
WorldSvr
[NetLib]
Port=38111
WorldSvr_01_01
[NetLib]
Port=38111
WorldSvr_01_08
[NetLib]
Port=38127
That was some of the error
how to fix this?
WorldSvr_01_01
Code:
[Fri Feb 13 2015 10:12:24.013531 3085917040]: Start WorldSvr_01_01 Server
[Fri Feb 13 2015 10:12:24.013624 3085917040]: InitEnv BEGIN
[Fri Feb 13 2015 10:12:24.049322 3085917040]: [##ERROR##] open fail ()
[Fri Feb 13 2015 10:12:24.049728 3085917040]: [##ERROR##] open fail ()
[Fri Feb 13 2015 10:12:24.049773 3085917040]: [##ERROR##] open fail ()
[Fri Feb 13 2015 10:12:24.049813 3085917040]: [##ERROR##] open fail ()
[Fri Feb 13 2015 10:12:24.049846 3085917040]: [##ERROR##] open fail ()
[Fri Feb 13 2015 10:12:24.049914 3085917040]: CheckSkillCoolTimeHack (On)
Code:
[Fri Feb 13 2015 10:17:05.401489 3085917040]: Check Initialization Bit(27)
[Fri Feb 13 2015 10:17:05.401533 3085917040]: waiting for the 'Initialization'
[Fri Feb 13 2015 10:17:05.879985 3085917040]: [##ERROR##] remoteAddr(127.0.0.1), connectRetryNum_(19,1), serverAddr(127.0.0.1:38140)
[Fri Feb 13 2015 10:17:05.884212 3085917040]: try connect 127.0.0.1:38140, Sync
[Fri Feb 13 2015 10:17:06.055693 3085917040]: sock 82 ->LinkHandler Open
[Fri Feb 13 2015 10:17:06.092810 3085917040]: SendIPSConnect2Svr (161:01:01:00)
[Fri Feb 13 2015 10:17:09.410567 3085917040]: sock 6 ->LinkHandler close
[Fri Feb 13 2015 10:17:11.102763 3085085584]: Set Initialization Bit(2)
[Fri Feb 13 2015 10:17:11.103116 3085085584]: Check Initialization Bit(31)
[Fri Feb 13 2015 10:17:11.103146 3085085584]: Complete Channel Initialization
[Fri Feb 13 2015 10:17:11.103343 3085917040]: run_event_loop exited. resumeEvent
[Fri Feb 13 2015 10:17:13.253590 3085917040]: CheckWarp(): Warp.scp worldIndx(6), (X:486,Y:0) is impossible Warp point
[Fri Feb 13 2015 10:17:13.254054 3085917040]: CheckWarp(): Warp.scp worldIndx(6), (X:486,Y:3) is impossible Warp point
[Fri Feb 13 2015 10:17:20.634242 3085917040]: Complete Loading Data
[Fri Feb 13 2015 10:17:22.077060 3085917040]: [##ERROR##] remoteAddr(127.0.0.1), connectRetryNum_(19,0), serverAddr(127.0.0.1:38170)
[Fri Feb 13 2015 10:17:22.077683 3085917040]: try connect 127.0.0.1:38170, Sync
Code:
ACE_ASSERT:file Game/GameSystem.cpp , line assertion failed for 'sript.Load (cValue,"Mobs")'.Aborting.
[###INVALID###] 'script.Load( cValue, "Mobs" )' Failed : File: , Table: Mobs, Row: -1 [Game/GameSystem.cpp:1595]
ACE_ASSERT: file Game/GameSystem.cpp, line 1595 assertion failed for 'script.Load( cValue, "Mobs" )'.Aborting...
is the way of fixing this is just to change the port of .ini file?