Map/Warp Codes Full List

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  1. #1
    Proficient Member MOT7 is offline
    MemberRank
    Jan 2013 Join Date
    SomewhereLocation
    187Posts

    Map/Warp Codes Full List

    hey ragezoners,

    i had some time to figure out the map and warp codes.
    it's some stupid bit system (because of lakeside as worldIdx 6 )

    for those who want to fix or manage their map/warp codes for the maps in order:

    World
    Map/WarpCode
    BI / GD / DS 7
    Port Lux 15
    Fort Ruina 31
    Undead Ground 95
    Forgotten Ruin 223
    Lakeside 255
    Mutant Forrest 511
    Pontus Ferrum 1023
    Porta Inferno 2047
    Arcane Trace 4095

    i'll implement it to the BeGa Tool, so this is for manually editing. you can later on use my tool and it will do the same.

    Greetings
    MOT7
    Last edited by MOT7; 06-04-13 at 10:23 PM.


  2. #2
    ┌П┐(•_•)┌П┐ allocen is offline
    MemberRank
    Dec 2009 Join Date
    Deep AbyssLocation
    1,003Posts

    Re: Map/Warp Codes Full List

    Pretty usefull for those who wants to learn how this is done.



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