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Proficient Member
Map/Warp Codes Full List
hey ragezoners,
i had some time to figure out the map and warp codes.
it's some stupid bit system (because of lakeside as worldIdx 6
)
for those who want to fix or manage their map/warp codes for the maps in order:
World
|
Map/WarpCode
|
| BI / GD / DS |
7 |
| Port Lux |
15 |
| Fort Ruina |
31 |
| Undead Ground |
95 |
| Forgotten Ruin |
223 |
| Lakeside |
255 |
| Mutant Forrest |
511 |
| Pontus Ferrum |
1023 |
| Porta Inferno |
2047 |
| Arcane Trace |
4095 |
i'll implement it to the BeGa Tool, so this is for manually editing. you can later on use my tool and it will do the same.
Greetings
MOT7
Last edited by MOT7; 06-04-13 at 10:23 PM.
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Re: Map/Warp Codes Full List
Pretty usefull for those who wants to learn how this is done.