: Tutorial :
• copy and replace
data_6798.rar
: Tutorial :
• copy and replace
data_6798.rar
Last edited by AzureSensei; 16-10-17 at 03:46 AM. Reason: restored post
:Thumbup:
DC after RightClick :( i already Update my Item.scp but still bug
[Sat Aug 3 2013 18:31:23.438363 2871171984]: [##ERROR##] OnUsgItem___
[Sat Aug 3 2013 18:31:23.438417 2871171984]: [##ERROR##] 'OnUsgItem___' fail (Game/NullFunc.cpp:79)
[Sat Aug 3 2013 18:31:23.438428 2871171984]: [##ERROR##] OnCSCItemUsing00(): Fail to Use : CharIdx(8), SlotIdx(8), ItemKind(3572), ItemOpt(0)
[Sat Aug 3 2013 18:31:23.438459 2871171984]: [##ERROR##] UsrMap Fail : MainCmd(285) Ret(1A004F:26:79) Addr(192.168.0.106) CharIdx(8)
[Sat Aug 3 2013 18:31:23.438529 2871171984]: close(): closing(192.168.0.106)
[Sat Aug 3 2013 18:31:23.439199 2871171984]: 1.close user -1 [B17F950] (192.168.0.106)
[Sat Aug 3 2013 18:31:23.489453 3085761424]: [##ERROR##] OnIPCChatLoginReq(): Character(8) Login failed from ChatNode
upload u item.scp and ID for new Dialogue
Item.scp sir this is my files hope u can help me i also include New Weapon Costumes Hellforged bug also.. tnx
ํFail
Code:3571 @IDT_BALN 0 2 2 0 <null> <null> <null> <null> <null> 1 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 0 0 -19 0 0 7 0 0 1 0 0 <null> 3572 @IDT_BALN 0 2 2 0 <null> <null> <null> <null> <null> 1 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 0 0 -19 0 0 7 0 0 1 0 0 <null>
Correct
Code:3571 @IDT_BALN 0 2 2 0 <null> <null> <null> <null> <null> 5 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 0 0 -19 0 0 7 0 0 1 0 0 <null> 3572 @IDT_BALN 0 2 2 0 <null> <null> <null> <null> <null> 6 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 0 0 -19 0 0 7 0 0 1 0 0 <null>
tnx sit ill try to fix it later..how bout the Weapon Costumes Hellforged? the same ?
3571 already fixed but the second one still bug..Is this Correct? i put 6?
3572 @IDT_BALN 0 2 2 0 <null> <null> <null> <null> <null> 6 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 0 0 -19 0 0 7 0 0 1 0 0 <null>
item.dec correct ?
check check
yes the same
uint attack_rate__opt_1 6
but im bug