New Starter Gear (as seen in CABAL EU)

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  1. #1
    Banned Yamachi is offline
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    New Starter Gear (as seen in CABAL EU)


    Click image to see full size

    Some of you may have seen the new starter gear they added in CABAL EU. If not, there's a screenshot above. In order to make this new gear visible in your private server client, you can use EU's woman.ech and man.ech. Alternatively, you can download this patch: http://www.mediafire.com/?nkngdo1iymo
    Make sure to read the readme.txt.

    If you want to show the starter gear on the character creation screen like it does in CABAL EU, open cabal.enc and find <char_make>. You should see a text block that looks like this:
    Code:
    	<char_make>
    		<make	suit_1="111"	glove_2="156"	boot_3="201"	rhand_4="96"	lhand_5=""	/>
    		<make	suit_1="141"	glove_2="186"	boot_3="231"	rhand_4="51"	lhand_5="66"	/>
    		<make	suit_1="141"	glove_2="186"	boot_3="231"	rhand_4="21"	lhand_5="21"	/>
    		<make	suit_1="126"	glove_2="171"	boot_3="216"	rhand_4="36"	lhand_5="36"	/>
    		<make	suit_1="111"	glove_2="156"	boot_3="201"	rhand_4="66"	lhand_5="35"	/>
    		<make	suit_1="126"	glove_2="171"	boot_3="216"	rhand_4="51"	lhand_5="21"	/>
    	</char_make>
    Change it to look like this:
    Code:
    	<char_make>
    		<make	suit_1="105"	glove_2="150"	boot_3="195"	rhand_4="90"	lhand_5=""	/>
    		<make	suit_1="135"	glove_2="180"	boot_3="225"	rhand_4="45"	lhand_5="60"	/>
    		<make	suit_1="135"	glove_2="180"	boot_3="225"	rhand_4="15"	lhand_5="15"	/>
    		<make	suit_1="120"	glove_2="165"	boot_3="210"	rhand_4="30"	lhand_5="30"	/>
    		<make	suit_1="105"	glove_2="150"	boot_3="195"	rhand_4="60"	lhand_5="30"	/>
    		<make	suit_1="120"	glove_2="165"	boot_3="210"	rhand_4="45"	lhand_5="15"	/>
    	</char_make>

    P.S. Incase you haven't noticed, I'm now back into CABAL devving ;)


    EDIT:

    You may notice that the gloves look fine on your character, but they look like the original starter gloves in your inventory. To fix this, download this file and extract it to Cabal/Data/Item/. The reason for doing this is due to the fact that CABAL doesn't use the meshes in the ECH files to display gloves in your inventory. This is because they would display too far apart due to their position (they're placed where the hands would be during the character's normal pose, which means the 2 gloves are a whole body-width apart).
    Last edited by Yamachi; 01-01-10 at 04:23 PM. Reason: Added InventoryGloveFix.rar and info


  2. #2
    Imperium Knight phiber is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    im your fan yama ;)

  3. #3
    Account Upgraded | Title Enabled! dordort is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Nice release, thanks for sharing. =] and welcome back mate.
    The only problem is the patch, these files (man+woman) size is huge, and even with the best compressor the size is something around 60MB. I wish I had money to host my server dedicated lol, but my server is hosted on my own pc and I will not be able to update my players by the launcher. And I am not going to release a new patch to download only for the starter gears looks. So, this is good for who releasing a patch downloads instead of using a launcher with auto-updates. =P
    I appreciate your work. =]
    Last edited by dordort; 30-12-09 at 06:42 PM.

  4. #4
    Banned Yamachi is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    If you don't want to distribute the whole (wo)man.ech file, do what I did and make a diff file. A diff file contains only the differences between 2 files. You can make and apply diff patches with this: http://xdelta.org/. My launcher uses this when applying patches. It's much more efficient than ESTsoft's launcher.

    Here's the command-line syntax to create and apply diff patches:
    Code:
    Create diff patch
    xdelta3.exe -e -s 	 old_file 	 new_file 	 delta_file
    
    Apply diff patch
    xdelta3.exe -d -s 	 old_file 	 delta_file 	 decoded_new_file
    The trick to successfully applying a patch is to set decoded_new_file to a new filename, then copy over the original file with the new one. If you try using the same file for old_file and decoded_new_file, you'll get an access error :P
    Last edited by Yamachi; 30-12-09 at 06:54 PM.

  5. #5
    Account Upgraded | Title Enabled! dordort is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Great solution,
    I will use it.

    Thanks again,
    Dor. :)

    Edit: After making the diff files and compress them to archive, it still 26MB. This is also too much for home internet connection XD. Anyway, this method of diff will help me with a future patching, that's really cool way to patch things. =]
    Last edited by dordort; 30-12-09 at 09:33 PM.

  6. #6
    Account Upgraded | Title Enabled! Darkcyde is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    I can confirm this working on OGPlanet Jan 30th 2008 client.

    MD5 doesnt match on woman.ech but I tried it anyway and it did work for me.

  7. #7
    Valued Member archangel1969 is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by Darkcyde View Post
    I can confirm this working on OGPlanet Jan 30th 2008 client.

    MD5 doesnt match on woman.ech but I tried it anyway and it did work for me.


    This worked for me just fine.
    I also downloaded EU Client and tested both ways.
    I just used the patch even though the MD5 did not match and it work also just fine.
    Also shows armor on char select screen.
    I'm also using OGPlanet Jan 30th 2008 client.

    Thanks again for release!

  8. #8
    Banned Yamachi is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Most likely woman.ech didn't match coz I may have changed something extremely minor. As long as you haven't made any major changes to woman.ech or man.ech, it shouldn't matter too much.

  9. #9
    Software Person TimeBomb is online now
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    Re: New Starter Gear (as seen in CABAL EU)

    Nice release, seems cool.
    Only problem is that my women.ech doesn't match.
    I patched it anyway after reading above post by Yamachi, and it didn't work. So I put back in the backup of women.ech. Then it gave me an XTrap error. So I had to put back in the original of man.ech too >.< Then it worked, just as normal as it was before.
    Do we just use the EU Soul and Sienna from gamershell client? If so, I'll just install it to another folder and take those two files.

  10. #10
    Account Upgraded | Title Enabled! Darkcyde is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by archangel1969 View Post
    This worked for me just fine.
    I also downloaded EU Client and tested both ways.
    I just used the patch even though the MD5 did not match and it work also just fine.
    Also shows armor on char select screen.
    I'm also using OGPlanet Jan 30th 2008 client.

    Thanks again for release!

    Agreed it does show at the character selection screen but based on the <char_make> tag I'm assuming the edits replace the titanium sets when creating a character. Character selection has always shown what gear you are currently wearing ^_^

    BTW, welcome back Yamachi, I look forward to seeing some quality releases. You do great work.

  11. #11
    Valued Member SephX is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Welcome back Yamachi.
    Good release.

  12. #12
    Banned Yamachi is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by timebomb View Post
    Nice release, seems cool.
    Only problem is that my women.ech doesn't match.
    I patched it anyway after reading above post by Yamachi, and it didn't work. So I put back in the backup of women.ech. Then it gave me an XTrap error. So I had to put back in the original of man.ech too >.< Then it worked, just as normal as it was before.
    Do we just use the EU Soul and Sienna from gamershell client? If so, I'll just install it to another folder and take those two files.
    You can use (wo)man.ech from the latest CABAL EU client (471). What versions of the ECH files were you patching? If they were the ones from OGP 30/01/08, I don't see why you had problems with it. Also, I don't understand why you got an XTrap error unless XT checks the ECH files o.O AFAIK it doesn't, but I may be wrong. XT doesn't work server-side, anyways, so you might aswell use a client that has XT removed.

    Quote Originally Posted by Darkcyde View Post
    Agreed it does show at the character selection screen but based on the <char_make> tag I'm assuming the edits replace the titanium sets when creating a character. Character selection has always shown what gear you are currently wearing ^_^

    BTW, welcome back Yamachi, I look forward to seeing some quality releases. You do great work.
    Yes, the <char_make> tags contain the item ID's for the items shown on the character creation screen. By changing them to something else, it will no longer show Titanium while you are creating a character. Oh, and thank you :P
    Last edited by Yamachi; 31-12-09 at 04:20 AM. Reason: lots of typos at 3:20 in the morning T-T

  13. #13
    Banned Yamachi is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Updated first post with fix for glove models in inventory.

  14. #14
    The Cat in the Hat cypher is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Good to have you back, btw maybe we can implement this ins the TDP server repack. I`ll consult with chumpy.

  15. #15
    Account Upgraded | Title Enabled! Darkcyde is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by cypher View Post
    Good to have you back, btw maybe we can implement this ins the TDP server repack. I`ll consult with chumpy.
    I would love to see this in a future repack, the original training gear is soooo boring now.

    @Yamachi, thanks for fixing the gloves, I was gonna mention that but you beat me to it ^_^

  16. #16
    Apprentice CabalX is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Yoh... yamachi i love your edits... nice work.. I got 1 advice, can u also make Hellfire for blade, daikatana, greatsword, orb & crystal? if u like too..

    anyway, what would happen to my woman.ech if i still patch with this even not same md5? it works with me though.. man.ech is no problem..

  17. #17
    Banned Yamachi is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by CabalX View Post
    anyway, what would happen to my woman.ech if i still patch with this even not same md5? it works with me though.. man.ech is no problem..
    Read the posts above...

  18. #18
    Apprentice agriel is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    Quote Originally Posted by Yamachi View Post
    If you want to show the starter gear on the character creation screen like it does in CABAL EU, open cabal.enc and find <char_make>. You should see a text block that looks like this:
    Code:
        <char_make>
            <make    suit_1="111"    glove_2="156"    boot_3="201"    rhand_4="96"    lhand_5=""    />
            <make    suit_1="141"    glove_2="186"    boot_3="231"    rhand_4="51"    lhand_5="66"    />
            <make    suit_1="141"    glove_2="186"    boot_3="231"    rhand_4="21"    lhand_5="21"    />
            <make    suit_1="126"    glove_2="171"    boot_3="216"    rhand_4="36"    lhand_5="36"    />
            <make    suit_1="111"    glove_2="156"    boot_3="201"    rhand_4="66"    lhand_5="35"    />
            <make    suit_1="126"    glove_2="171"    boot_3="216"    rhand_4="51"    lhand_5="21"    />
        </char_make>
    Change it to look like this:
    Code:
        <char_make>
            <make    suit_1="105"    glove_2="150"    boot_3="195"    rhand_4="90"    lhand_5=""    />
            <make    suit_1="135"    glove_2="180"    boot_3="225"    rhand_4="45"    lhand_5="60"    />
            <make    suit_1="135"    glove_2="180"    boot_3="225"    rhand_4="15"    lhand_5="15"    />
            <make    suit_1="120"    glove_2="165"    boot_3="210"    rhand_4="30"    lhand_5="30"    />
            <make    suit_1="105"    glove_2="150"    boot_3="195"    rhand_4="60"    lhand_5="30"    />
            <make    suit_1="120"    glove_2="165"    boot_3="210"    rhand_4="45"    lhand_5="15"    />
        </char_make>
    newbie want to ask some question
    look the bold line, i want to ask how to edit cabal.enc. can someone help me, plz?

  19. #19
    0x1F0FFF TanGzkie is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    you can find the New Set in EU client ;)

  20. #20
    Account Upgraded | Title Enabled! xXxAxXx is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    I patched the files and all went good.I do have a litttle "bug" at the warrior creation.When i create the warrior character it doesent display the armour on the character but after is created it does.
    And the force shielder who uses the same one work perfect.I attached images
    Attached Thumbnails Attached Thumbnails cabal-67-120124-2130-0000-a   cabal-67-120124-2153-0000-a   cabal-67-120124-2154-0000-a   cabal-67-120124-2154-0001-a  

  21. #21
    Cya nerds PunkS7yle is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    You got the IDs wrong.

  22. #22
    Account Upgraded | Title Enabled! xXxAxXx is offline
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    Re: New Starter Gear (as seen in CABAL EU)

    can you be more specific please?



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