search this code in Cabal.enc
Code:
<skill id="208" name="skill0208" type="1" group="5" intensity="1" element="0" desc="skill_desc0208" stance="0" icon_id="J_icn_skill208" >
<attribute target="4" max_target="1" reach="8" mreach="1" range="1" range_type="" >
<code grip_calc="0" anicode="35" fxcode_on="192" fxcode_keep="" />
<frame term="24" blend_limit="" hit_frame="18" firing_frame="0" />
<effect multi_sequence="0" visual_type="" movemethod="1" />
<condition twohand="1" dual="1" onehand="1" bracer="1" exclusive="0" usecase="8191" />
</attribute>
<param exp1="0" exp2="0" >
<power atk="" ar="0,0" def="" dr="" matk="" dur="" hpmax="" mpmax="" hpregen="" mpregen="" critrate="" critdmg="" critrate2="" critdmg2="" />
<cost ctime="-200,2600" mp="12,108" mpadd="" sp="" />
</param>
</skill>
Theres the skills cooltime ctime="here goes the cooltime"