Release Cabal X-Pasa 7.2.0 Files

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  1. #541
    wWw.F403.OrG S37uP!Update is online now
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    re: Release Cabal X-Pasa 7.2.0 Files

    Did any one fixed the Upgrade problem with the ORBS/CRYSTALS? Orbs/Crystals can't be upgraded because of the Grade you have to set to be displayed.
    If i set Grade 14 for archridium to show the staff, you can't upgrade it with Cores anymore.

  2. #542
    wWw.F403.OrG S37uP!Update is online now
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    re: Release Cabal X-Pasa 7.2.0 Files

    Sry for double, stupid browser.

  3. #543
    Account Upgraded | Title Enabled! Tryout is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by S37uP!Update View Post
    Did any one fixed the Upgrade problem with the ORBS/CRYSTALS? Orbs/Crystals can't be upgraded because of the Grade you have to set to be displayed.
    If i set Grade 14 for archridium to show the staff, you can't upgrade it with Cores anymore.
    set the cores not the item itself.

  4. #544
    wWw.F403.OrG S37uP!Update is online now
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by Tryout View Post
    set the cores not the item itself.
    Hey, ty for answer, can you show me what you mean exactly? Im kinda lost, its a bit hard to remember everything after a big pause, thanks.
    Edit: you mean by core item id in item.enc and item.scp i see now, i will try when i get back home.
    Have a good day!
    Last edited by S37uP!Update; 17-02-21 at 12:46 PM.

  5. #545
    █║▌║▌║TheMerc iful║▌║▌║█ 4pLay is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by S37uP!Update View Post
    Hey, ty for answer, can you show me what you mean exactly? Im kinda lost, its a bit hard to remember everything after a big pause, thanks.
    Edit: you mean by core item id in item.enc and item.scp i see now, i will try when i get back home.
    Have a good day!
    server side :) no need to touch the client side...

    also in regards with the question I have asked you I think on a different thread, about nationwar? have you managed to successfully run it?

    thanks!
    L.P.: "God save us everyone, When we burn inside the fires of a thousand suns, For the sins of our hand, the sins of our tongue,.. The sins of our father, the sins of our young."
    SARCASM: Because Beating The SHIT! Out People Is Illegal...

  6. #546
    wWw.F403.OrG S37uP!Update is online now
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by 4pLay View Post
    server side :) no need to touch the client side...

    also in regards with the question I have asked you I think on a different thread, about nationwar? have you managed to successfully run it?

    thanks!
    Yes, just follow the guide i created with auto start nation war. That’s what i did, if still not work, pm me your discord id so i can help you, but first try the guide.

  7. #547
    █║▌║▌║TheMerc iful║▌║▌║█ 4pLay is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by S37uP!Update View Post
    Yes, just follow the guide i created with auto start nation war. That’s what i did, if still not work, pm me your discord id so i can help you, but first try the guide.
    will do! thanks!
    L.P.: "God save us everyone, When we burn inside the fires of a thousand suns, For the sins of our hand, the sins of our tongue,.. The sins of our father, the sins of our young."
    SARCASM: Because Beating The SHIT! Out People Is Illegal...

  8. #548
    wWw.F403.OrG S37uP!Update is online now
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by 4pLay View Post
    will do! thanks!
    Well, i've tried to change on server side some values...can you explain me what excatly to change? Because if i don't change the grade for archridium on client side, it appears the mithril staff on orb, also if i change the grade on the archridium orb so in this way i can see the archridium staff instead of some wrong staff, i am not able to upgrade using any of the cores, i've tried with ultimate core also, still not working. Thanks!

  9. #549
    █║▌║▌║TheMerc iful║▌║▌║█ 4pLay is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by S37uP!Update View Post
    Well, i've tried to change on server side some values...can you explain me what excatly to change? Because if i don't change the grade for archridium on client side, it appears the mithril staff on orb, also if i change the grade on the archridium orb so in this way i can see the archridium staff instead of some wrong staff, i am not able to upgrade using any of the cores, i've tried with ultimate core also, still not working. Thanks!
    it was Core.scp, it was never on the said files...

    Code:
    [EnchantRate]	Level	CoreNeeds	Level1UpRate	Level2UpRate	CoreDeleteRate	Level1DownRate	Level2DownRate	EnhancedLevel1UpRate	EnhancedLevel2UpRate	EnhancedCoreDeleteRate	EnhancedLevel1DownRate	EnhancedLevel2DownRate	SuperiorLevel1UpRate	SuperiorLevel2UpRate	SuperiorCoreDeleteRate	SuperiorLevel1DownRate	SuperiorLevel2DownRate
    0	0	1	1000	0	0	0	0	-1000	1000	0	0	0	-1000	1000	0	0	0
    1	1	1	1000	0	0	0	0	-1000	1000	0	0	0	-1000	1000	0	0	0
    2	2	1	1000	0	100	0	0	100	0	-100	0	0	90	10	-100	0	0
    3	3	2	1000	0	0	200	0	100	0	0	-100	0	90	10	0	-100	0
    4	4	2	1000	0	0	300	0	150	0	0	-150	0	140	10	0	-150	0
    5	5	2	1000	0	0	400	0	200	0	0	-200	0	190	10	0	-200	0
    6	6	3	1000	0	0	210	270	1	0	0	89	-90	0	10	0	80	-90
    7	7	3	1000	0	0	200	360	1	0	0	119	-120	0	10	0	110	-120
    8	8	3	1000	0	0	190	450	1	0	0	149	-150	0	10	0	140	-150
    9	9	4	1000	0	0	160	480	1	0	0	119	-120	0	10	0	110	-120
    10	10	4	1000	0	0	160	480	1	0	0	119	-120	0	10	0	110	-120
    11	11	4	1000	0	0	160	480	1	0	0	119	-120	0	10	0	110	-120
    12	12	5	1000	0	0	140	500	1	0	0	99	-100	0	10	0	90	-100
    13	13	5	1000	0	0	140	500	1	0	0	99	-100	0	10	0	90	-100
    14	14	5	1000	0	0	140	500	1	0	0	99	-100	0	10	0	90	-100
    I just tried a thousand but it actually works 100% no fail in upgrading items even if it is on a Demonite set.

    you can also change how much cores that you need for an upgrade.
    Last edited by 4pLay; 18-02-21 at 01:40 AM.
    L.P.: "God save us everyone, When we burn inside the fires of a thousand suns, For the sins of our hand, the sins of our tongue,.. The sins of our father, the sins of our young."
    SARCASM: Because Beating The SHIT! Out People Is Illegal...

  10. #550
    Account Upgraded | Title Enabled! RGaming is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    anyone can share the cabal.dec old war code?

  11. #551
    █║▌║▌║TheMerc iful║▌║▌║█ 4pLay is offline
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    re: Release Cabal X-Pasa 7.2.0 Files

    Quote Originally Posted by S37uP!Update View Post
    Yes, just follow the guide i created with auto start nation war. That’s what i did, if still not work, pm me your discord id so i can help you, but first try the guide.
    hey, forgot where it was, just got the time to get some tinkering on the server,..

    thanks!

    - - - Updated - - -

    Quote Originally Posted by RGaming View Post
    anyone can share the cabal.dec old war code?
    is that where the nationwar activation lies within? but if you needed a cabal.dec i'll be gladly to hand over you this cabal.dec of mine.

    Code:
    [Font]
    fs00=\font\r0.ebs
    fs01=\font\r1.ebs
    fs02=\font\r2.ebs
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    fs61=\font\V9.ebs
    ff00=\Font\fefx\combostart.efx
    ff01=\Font\fefx\excellent.efx
    ff02=\Font\fefx\good.efx
    ff03=\Font\fefx\bad.efx
    ff04=\Font\fefx\miss.efx
    ff05=\Font\fefx\combo.efx
    ff06=\Font\fefx\c0.efx
    ff07=\Font\fefx\damage.efx
    ff08=\Font\fefx\damage_c.efx
    ff09=\Font\fefx\kill.efx
    ff10=\Font\fefx\k0.efx
    ff11=\Font\fefx\k1.efx
    ff12=\Font\fefx\k2.efx
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    ff17=\Font\fefx\k7.efx
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    ff19=\Font\fefx\k9.efx
    ff20=\Font\fefx\count.efx
    ff21=\Font\fefx\p0.efx
    ff22=\Font\fefx\p1.efx
    ff23=\Font\fefx\p2.efx
    ff24=\Font\fefx\p3.efx
    ff25=\Font\fefx\p4.efx
    ff26=\Font\fefx\p5.efx
    ff27=\Font\fefx\p6.efx
    ff28=\Font\fefx\p7.efx
    ff29=\Font\fefx\p8.efx
    ff30=\Font\fefx\p9.efx
    
    [LoginUI]]
    lu000=\Object\Object\object_fx\opengate\Interface_Src\gatelogo.EBM
    lu001=\Object\Object\object_fx\opengate\Interface_Src\interface_base.EBM
    lu002=
    lu003=\Object\Object\object_fx\opengate\Interface_Src\main_box.EBM
    lu004=\Object\Object\object_fx\opengate\Interface_Src\main_box.EBM
    lf000=\Object\Object\object_fx\opengate\fx_main_open.efx
    lf001=\Object\Object\object_fx\opengate\fx_move_open.efx
    lf002=
    lf003=\Object\Object\object_fx\opengate\main_box03.efx
    lf004=\Object\Object\object_fx\opengate\main_box02.efx
    
    [QuestPath]
    quest_path=\Object\Object\questscroll
    
    [UiFx]
    fx_2d00=\FX\EFX\Basic\sp_on.efx
    fx_2d01=\FX\EFX\Basic\sp_off.efx
    fx_2d02=\FX\EFX\Basic\selection.efx
    fx_2d03=\Font\fefx\01.efx
    fx_2d04=\Font\fefx\02.efx
    fx_2d05=\Font\fefx\03.efx
    fx_2d06=\Font\fefx\04.efx
    fx_2d07=\Font\fefx\05.efx
    fx_2d08=\Font\fefx\06.efx
    fx_2d09=\Font\fefx\07.efx
    fx_2d10=\Font\fefx\08.efx
    fx_2d11=\Font\fefx\09.efx
    fx_2d12=\Font\fefx\10.efx
    fx_2d13=\Font\fefx\11.efx
    fx_2d14=\Font\fefx\10.efx
    fx_2d15=\Font\fefx\10.efx
    fx_2d16=\Font\fefx\10.efx
    fx_2d17=\Font\fefx\15.efx
    fx_2d18=\Font\fefx\16_01.efx
    fx_2d19=\Font\fefx\16_02.efx
    fx_2d20=\Font\fefx\21.efx
    fx_2d21=\Font\fefx\21.efx
    fx_2d22=\Font\fefx\21.efx
    fx_2d23=\Font\fefx\21.efx
    fx_ex00=\Font\fefx\warning.efx
    fx_ex01=\Font\fefx\warning_loop.efx
    fx_ex02=\Font\fefx\hurryup.efx
    fx_ex03=\Font\fefx\hurryup_loop.efx
    fx_ex04=\Font\fefx\war_called.efx
    fx_ex05=\Font\fefx\war_cap_win.efx
    fx_ex06=\Font\fefx\war_pro_win.efx
    fx_ex07=\Font\fefx\war_pro_lose.efx
    fx_ex08=\Font\fefx\war_cap_lose.efx
    fx_ex09=\Font\fefx\war_start.efx
    fx_ex10=\Font\fefx\war_ready.efx
    fx_ex11=\Font\fefx\war_ready_on.efx
    
    <cabal>
    	<version	index="1"	/>
    	<cabal_server>
    		<server_line	line_id="1"	>
    			<server_set	id="1"	name="server1-1"	/>
    			<server_set	id="2"	name="server1-2"	/>
    			<server_set	id="3"	name="server1-3"	/>
    			<server_set	id="4"	name="server1-4"	/>
    			<server_set	id="5"	name="server1-5"	/>
    			<server_set	id="6"	name="server1-6"	/>
    			<server_set	id="7"	name="server1-7"	/>
    			<server_set	id="8"	name="server1-8"	/>
    			<server_set	id="9"	name="server1-9"	/>
    			<server_set	id="10"	name="server1-10"	/>
    			<server_set	id="11"	name="server1-11"	/>
    			<server_set	id="12"	name="server1-12"	/>
    			<server_set	id="13"	name="server1-13"	/>
    			<server_set	id="14"	name="server1-14"	/>
    			<server_set	id="15"	name="server1-15"	/>
    			<server_set	id="16"	name="server1-16"	/>
    			<server_set	id="17"	name="server1-17"	/>
    			<server_set	id="18"	name="server1-18"	/>
    			<server_set	id="19"	name="server1-19"	/>
    			<server_set	id="20"	name="server1-20"	/>
    			<server_set	id="21"	name="server1-21"	/>
    			<server_set	id="22"	name="server1-22"	/>
    			<server_set	id="23"	name="server1-23"	/>
    			<server_set	id="24"	name="server1-24"	/>
    			<server_set	id="25"	name="server1-25"	/>
    			<server_set	id="26"	name="server1-26"	/>
    			<server_set	id="27"	name="server1-27"	/>
    			<server_set	id="28"	name="server1-28"	/>
    			<server_set	id="29"	name="server1-29"	/>
    			<server_set	id="30"	name="server1-30"	/>
    			<server_set	id="31"	name="server1-31"	/>
    			<server_set	id="32"	name="server1-32"	/>
    			<server_set	id="33"	name="server1-33"	/>
    			<server_set	id="34"	name="server1-34"	/>
    			<server_set	id="35"	name="server1-35"	/>
    		</server_line>
    		<server_line	line_id="2"	>
    			<server_set	id="1"	name="server2-1"	/>
    			<server_set	id="2"	name="server2-2"	/>
    			<server_set	id="3"	name="server2-3"	/>
    			<server_set	id="4"	name="server2-4"	/>
    			<server_set	id="5"	name="server2-5"	/>
    			<server_set	id="6"	name="server2-6"	/>
    			<server_set	id="7"	name="server2-7"	/>
    			<server_set	id="8"	name="server2-8"	/>
    			<server_set	id="9"	name="server2-9"	/>
    			<server_set	id="10"	name="server2-10"	/>
    			<server_set	id="11"	name="server2-11"	/>
    			<server_set	id="12"	name="server2-12"	/>
    			<server_set	id="13"	name="server2-13"	/>
    			<server_set	id="14"	name="server2-14"	/>
    			<server_set	id="15"	name="server2-15"	/>
    			<server_set	id="16"	name="server2-16"	/>
    			<server_set	id="17"	name="server2-17"	/>
    			<server_set	id="18"	name="server2-18"	/>
    			<server_set	id="19"	name="server2-19"	/>
    			<server_set	id="20"	name="server2-20"	/>
    			<server_set	id="21"	name="server2-21"	/>
    			<server_set	id="22"	name="server2-22"	/>
    			<server_set	id="23"	name="server2-23"	/>
    			<server_set	id="24"	name="server2-24"	/>
    			<server_set	id="25"	name="server2-25"	/>
    			<server_set	id="26"	name="server2-26"	/>
    			<server_set	id="27"	name="server2-27"	/>
    			<server_set	id="28"	name="server2-28"	/>
    			<server_set	id="29"	name="server2-29"	/>
    			<server_set	id="30"	name="server2-30"	/>
    			<server_set	id="31"	name="server2-31"	/>
    			<server_set	id="32"	name="server2-32"	/>
    			<server_set	id="33"	name="server2-33"	/>
    			<server_set	id="34"	name="server2-34"	/>
    			<server_set	id="35"	name="server2-35"	/>
    		</server_line>
    		<server_line	line_id="3"	>
    			<server_set	id="1"	name="server3-1"	/>
    			<server_set	id="2"	name="server3-2"	/>
    			<server_set	id="3"	name="server3-3"	/>
    			<server_set	id="4"	name="server3-4"	/>
    			<server_set	id="5"	name="server3-5"	/>
    			<server_set	id="6"	name="server3-6"	/>
    			<server_set	id="7"	name="server3-7"	/>
    			<server_set	id="8"	name="server3-8"	/>
    			<server_set	id="9"	name="server3-9"	/>
    			<server_set	id="10"	name="server3-10"	/>
    			<server_set	id="11"	name="server3-11"	/>
    			<server_set	id="12"	name="server3-12"	/>
    			<server_set	id="13"	name="server3-13"	/>
    			<server_set	id="14"	name="server3-14"	/>
    			<server_set	id="15"	name="server3-15"	/>
    			<server_set	id="16"	name="server3-16"	/>
    			<server_set	id="17"	name="server3-17"	/>
    			<server_set	id="18"	name="server3-18"	/>
    			<server_set	id="19"	name="server3-19"	/>
    			<server_set	id="20"	name="server3-20"	/>
    			<server_set	id="21"	name="server3-21"	/>
    			<server_set	id="22"	name="server3-22"	/>
    			<server_set	id="23"	name="server3-23"	/>
    			<server_set	id="24"	name="server3-24"	/>
    			<server_set	id="25"	name="server3-25"	/>
    			<server_set	id="26"	name="server3-26"	/>
    			<server_set	id="27"	name="server3-27"	/>
    			<server_set	id="28"	name="server3-28"	/>
    			<server_set	id="29"	name="server3-29"	/>
    			<server_set	id="30"	name="server3-30"	/>
    			<server_set	id="31"	name="server3-31"	/>
    			<server_set	id="32"	name="server3-32"	/>
    			<server_set	id="33"	name="server3-33"	/>
    			<server_set	id="34"	name="server3-34"	/>
    			<server_set	id="35"	name="server3-35"	/>
    		</server_line>
    		<server_line	line_id="4"	>
    			<server_set	id="1"	name="server4-1"	/>
    			<server_set	id="2"	name="server4-2"	/>
    			<server_set	id="3"	name="server4-3"	/>
    			<server_set	id="4"	name="server4-4"	/>
    			<server_set	id="5"	name="server4-5"	/>
    			<server_set	id="6"	name="server4-6"	/>
    			<server_set	id="7"	name="server4-7"	/>
    			<server_set	id="8"	name="server4-8"	/>
    			<server_set	id="9"	name="server4-9"	/>
    			<server_set	id="10"	name="server4-10"	/>
    			<server_set	id="11"	name="server4-11"	/>
    			<server_set	id="12"	name="server4-12"	/>
    			<server_set	id="13"	name="server4-13"	/>
    			<server_set	id="14"	name="server4-14"	/>
    			<server_set	id="15"	name="server4-15"	/>
    			<server_set	id="16"	name="server4-16"	/>
    			<server_set	id="17"	name="server4-17"	/>
    			<server_set	id="18"	name="server4-18"	/>
    			<server_set	id="19"	name="server4-19"	/>
    			<server_set	id="20"	name="server4-20"	/>
    			<server_set	id="21"	name="server4-21"	/>
    			<server_set	id="22"	name="server4-22"	/>
    			<server_set	id="23"	name="server4-23"	/>
    			<server_set	id="24"	name="server4-24"	/>
    			<server_set	id="25"	name="server4-25"	/>
    			<server_set	id="26"	name="server4-26"	/>
    			<server_set	id="27"	name="server4-27"	/>
    			<server_set	id="28"	name="server4-28"	/>
    			<server_set	id="29"	name="server4-29"	/>
    			<server_set	id="30"	name="server4-30"	/>
    			<server_set	id="31"	name="server4-31"	/>
    			<server_set	id="32"	name="server4-32"	/>
    			<server_set	id="33"	name="server4-33"	/>
    			<server_set	id="34"	name="server4-34"	/>
    			<server_set	id="35"	name="server4-35"	/>
    		</server_line>
    		<server	id="1"	name="channel1"	/>
    		<server	id="2"	name="channel2"	/>
    		<server	id="3"	name="channel3"	/>
    		<server	id="4"	name="channel4"	/>
    		<server	id="5"	name="channel5"	/>
    		<server	id="6"	name="channel6"	/>
    		<server	id="7"	name="channel7"	/>
    		<server	id="8"	name="channel8"	/>
    		<server	id="9"	name="channel9"	/>
    		<server	id="10"	name="channel10"	/>
    		<server	id="11"	name="channel11"	/>
    		<server	id="12"	name="channel12"	/>
    		<server	id="13"	name="channel13"	/>
    		<server	id="14"	name="channel14"	/>
    		<server	id="15"	name="channel15"	/>
    		<server	id="16"	name="channel16"	/>
    		<server	id="17"	name="channel17"	/>
    		<server	id="18"	name="channel18"	/>
    		<server	id="19"	name="channel19"	/>
    		<server	id="20"	name="channel20"	/>
    		<server	id="21"	name="channel21"	/>
    		<server	id="22"	name="channel22"	/>
    		<server	id="23"	name="channel23"	/>
    		<server	id="24"	name="channel24"	/>
    		<server	id="25"	name="channel25"	/>
    		<server	id="26"	name="channel26"	/>
    		<server	id="27"	name="channel27"	/>
    		<server	id="28"	name="channel28"	/>
    		<server	id="29"	name="channel29"	/>
    		<server	id="30"	name="channel30"	/>
    		<server	id="31"	name="channel31"	/>
    		<server	id="32"	name="channel32"	/>
    		<server	id="33"	name="channel33"	/>
    		<server	id="34"	name="channel34"	/>
    		<server	id="35"	name="channel35"	/>
    		<server	id="36"	name="channel36"	/>
    		<server	id="37"	name="channel37"	/>
    		<server	id="38"	name="channel38"	/>
    		<server	id="39"	name="channel39"	/>
    		<server	id="40"	name="channel40"	/>
    		<server	id="41"	name="channel41"	/>
    		<server	id="42"	name="channel42"	/>
    		<server	id="43"	name="channel43"	/>
    		<server	id="44"	name="channel44"	/>
    		<server	id="45"	name="channel45"	/>
    		<server	id="46"	name="channel46"	/>
    		<server	id="47"	name="channel47"	/>
    		<server	id="48"	name="channel48"	/>
    		<server	id="49"	name="channel49"	/>
    	</cabal_server>
    	<cabal_guild>
    		<guild	create_fee="10000000"	name_change="10000000"	/>
    	</cabal_guild>
    	<pk_penalty_init>
    		<pk_penalty	pk_status="1"	rep_penalty="-10"	/>
    		<pk_penalty	pk_status="2"	rep_penalty="-100"	/>
    	</pk_penalty_init>
    	<char_init>
    		<init	style="1"	name="class1"	world_id="1"	x="21"	y="37"	suit_1="105"	glove_2="150"	boot_3="195"	rhand_4="90"	lhand_5=""	icon="J_icn_battle001_1"	delta_hp="30"	delta_mp="10"	hp="50"	mp="20"	/>
    		<init	style="2"	name="class2"	world_id="2"	x="75"	y="205"	suit_1="135"	glove_2="180"	boot_3="225"	rhand_4="45"	lhand_5="60"	icon="J_icn_battle002_1"	delta_hp="30"	delta_mp="10"	hp="50"	mp="20"	/>
    		<init	style="3"	name="class3"	world_id="2"	x="75"	y="205"	suit_1="135"	glove_2="180"	boot_3="225"	rhand_4="15"	lhand_5="15"	icon="J_icn_battle003_1"	delta_hp="20"	delta_mp="20"	hp="40"	mp="30"	/>
    		<init	style="4"	name="class4"	world_id="3"	x="160"	y="61"	suit_1="120"	glove_2="165"	boot_3="210"	rhand_4="30"	lhand_5="30"	icon="J_icn_battle004_1"	delta_hp="20"	delta_mp="20"	hp="40"	mp="30"	/>
    		<init	style="5"	name="class5"	world_id="1"	x="21"	y="37"	suit_1="105"	glove_2="150"	boot_3="195"	rhand_4="60"	lhand_5="30"	icon="J_icn_battle005_1"	delta_hp="25"	delta_mp="15"	hp="45"	mp="25"	/>
    		<init	style="6"	name="class6"	world_id="3"	x="160"	y="61"	suit_1="120"	glove_2="165"	boot_3="210"	rhand_4="45"	lhand_5="15"	icon="J_icn_battle006_1"	delta_hp="25"	delta_mp="15"	hp="45"	mp="25"	/>
    	</char_init>
    	<char_newhp>
    		<newhp	bs="1"	bdelta="500"	/>
    		<newhp	bs="2"	bdelta="389"	/>
    		<newhp	bs="3"	bdelta="79"	/>
    		<newhp	bs="4"	bdelta="184"	/>
    		<newhp	bs="5"	bdelta="450"	/>
    		<newhp	bs="6"	bdelta="310"	/>
    	</char_newhp>
    	<initstat>
    		<initstat	id="1"	str="24"	dex="8"	int="3"	/>
    		<initstat	id="2"	str="16"	dex="16"	int="3"	/>
    		<initstat	id="3"	str="3"	dex="6"	int="26"	/>
    		<initstat	id="4"	str="6"	dex="12"	int="17"	/>
    		<initstat	id="5"	str="15"	dex="9"	int="11"	/>
    		<initstat	id="6"	str="12"	dex="11"	int="12"	/>
    	</initstat>
    	<char_make>
    		<make	suit_1="2710"	glove_2="2716"	boot_3="2722"	rhand_4="2235"	lhand_5=""	/>
    		<make	suit_1="2714"	glove_2="2720"	boot_3="2726"	rhand_4="2233"	lhand_5="2233"	/>
    		<make	suit_1="2715"	glove_2="2721"	boot_3="2727"	rhand_4="2230"	lhand_5="2230"	/>
    		<make	suit_1="2713"	glove_2="2719"	boot_3="2725"	rhand_4="2231"	lhand_5="2231"	/>
    		<make	suit_1="2711"	glove_2="2717"	boot_3="2723"	rhand_4="2233"	lhand_5="2231"	/>
    		<make	suit_1="2712"	glove_2="2718"	boot_3="2724"	rhand_4="2232"	lhand_5="2230"	/>
    	</char_make>
    	<level_up>
    		<con	level="1"	exp="270"	accuexp="270"	/>
    		<con	level="2"	exp="1080"	accuexp="1350"	/>
    		<con	level="3"	exp="2430"	accuexp="3780"	/>
    		<con	level="4"	exp="4320"	accuexp="8100"	/>
    		<con	level="5"	exp="6750"	accuexp="14850"	/>
    		<con	level="6"	exp="9720"	accuexp="24570"	/>
    		<con	level="7"	exp="13230"	accuexp="37800"	/>
    		<con	level="8"	exp="17280"	accuexp="55080"	/>
    		<con	level="9"	exp="21870"	accuexp="76950"	/>
    		<con	level="10"	exp="27000"	accuexp="103950"	/>
    		<con	level="11"	exp="32670"	accuexp="136620"	/>
    		<con	level="12"	exp="38880"	accuexp="175500"	/>
    		<con	level="13"	exp="45630"	accuexp="221130"	/>
    		<con	level="14"	exp="52920"	accuexp="274050"	/>
    		<con	level="15"	exp="60750"	accuexp="334800"	/>
    		<con	level="16"	exp="69120"	accuexp="403920"	/>
    		<con	level="17"	exp="78030"	accuexp="481950"	/>
    		<con	level="18"	exp="87480"	accuexp="569430"	/>
    		<con	level="19"	exp="96228"	accuexp="665658"	/>
    		<con	level="20"	exp="105755"	accuexp="771413"	/>
    		<con	level="21"	exp="116119"	accuexp="887532"	/>
    		<con	level="22"	exp="127382"	accuexp="1014914"	/>
    		<con	level="23"	exp="139611"	accuexp="1154525"	/>
    		<con	level="24"	exp="152874"	accuexp="1307399"	/>
    		<con	level="25"	exp="167244"	accuexp="1474643"	/>
    		<con	level="26"	exp="182798"	accuexp="1657441"	/>
    		<con	level="27"	exp="199615"	accuexp="1857056"	/>
    		<con	level="28"	exp="217780"	accuexp="2074836"	/>
    		<con	level="29"	exp="237598"	accuexp="2312434"	/>
    		<con	level="30"	exp="259219"	accuexp="2571653"	/>
    		<con	level="31"	exp="282808"	accuexp="2854461"	/>
    		<con	level="32"	exp="308544"	accuexp="3163005"	/>
    		<con	level="33"	exp="336621"	accuexp="3499626"	/>
    		<con	level="34"	exp="367254"	accuexp="3866880"	/>
    		<con	level="35"	exp="400674"	accuexp="4267554"	/>
    		<con	level="36"	exp="437135"	accuexp="4704689"	/>
    		<con	level="37"	exp="476914"	accuexp="5181603"	/>
    		<con	level="38"	exp="520314"	accuexp="5701917"	/>
    		<con	level="39"	exp="567662"	accuexp="6269579"	/>
    		<con	level="40"	exp="619319"	accuexp="6888898"	/>
    		<con	level="41"	exp="675677"	accuexp="7564575"	/>
    		<con	level="42"	exp="737164"	accuexp="8301739"	/>
    		<con	level="43"	exp="804246"	accuexp="9105985"	/>
    		<con	level="44"	exp="877432"	accuexp="9983417"	/>
    		<con	level="45"	exp="957279"	accuexp="10940696"	/>
    		<con	level="46"	exp="1044391"	accuexp="11985087"	/>
    		<con	level="47"	exp="1139431"	accuexp="13124518"	/>
    		<con	level="48"	exp="1243119"	accuexp="14367637"	/>
    		<con	level="49"	exp="1350027"	accuexp="15717664"	/>
    		<con	level="50"	exp="1459379"	accuexp="17177043"	/>
    		<con	level="51"	exp="1570292"	accuexp="18747335"	/>
    		<con	level="52"	exp="1681783"	accuexp="20429118"	/>
    		<con	level="53"	exp="1792781"	accuexp="22221899"	/>
    		<con	level="54"	exp="1902140"	accuexp="24124039"	/>
    		<con	level="55"	exp="2008660"	accuexp="26132699"	/>
    		<con	level="56"	exp="2111102"	accuexp="28243801"	/>
    		<con	level="57"	exp="2208212"	accuexp="30452013"	/>
    		<con	level="58"	exp="2298749"	accuexp="32750762"	/>
    		<con	level="59"	exp="2392998"	accuexp="35143760"	/>
    		<con	level="60"	exp="2491111"	accuexp="37634871"	/>
    		<con	level="61"	exp="2593246"	accuexp="40228117"	/>
    		<con	level="62"	exp="2699569"	accuexp="42927686"	/>
    		<con	level="63"	exp="2810252"	accuexp="45737938"	/>
    		<con	level="64"	exp="2925472"	accuexp="48663410"	/>
    		<con	level="65"	exp="3045416"	accuexp="51708826"	/>
    		<con	level="66"	exp="3170278"	accuexp="54879104"	/>
    		<con	level="67"	exp="3300260"	accuexp="58179364"	/>
    		<con	level="68"	exp="3435571"	accuexp="61614935"	/>
    		<con	level="69"	exp="3576429"	accuexp="65191364"	/>
    		<con	level="70"	exp="3723063"	accuexp="68914427"	/>
    		<con	level="71"	exp="3875708"	accuexp="72790135"	/>
    		<con	level="72"	exp="4034612"	accuexp="76824747"	/>
    		<con	level="73"	exp="4200031"	accuexp="81024778"	/>
    		<con	level="74"	exp="4372232"	accuexp="85397010"	/>
    		<con	level="75"	exp="4551494"	accuexp="89948504"	/>
    		<con	level="76"	exp="4738105"	accuexp="94686609"	/>
    		<con	level="77"	exp="4932368"	accuexp="99618977"	/>
    		<con	level="78"	exp="5134595"	accuexp="104753572"	/>
    		<con	level="79"	exp="5345113"	accuexp="110098685"	/>
    		<con	level="80"	exp="5564263"	accuexp="115662948"	/>
    		<con	level="81"	exp="5792397"	accuexp="121455345"	/>
    		<con	level="82"	exp="6029886"	accuexp="127485231"	/>
    		<con	level="83"	exp="6277111"	accuexp="133762342"	/>
    		<con	level="84"	exp="6534473"	accuexp="140296815"	/>
    		<con	level="85"	exp="6802386"	accuexp="147099201"	/>
    		<con	level="86"	exp="7081284"	accuexp="154180485"	/>
    		<con	level="87"	exp="7371616"	accuexp="161552101"	/>
    		<con	level="88"	exp="7673853"	accuexp="169225954"	/>
    		<con	level="89"	exp="7988481"	accuexp="177214435"	/>
    		<con	level="90"	exp="8316008"	accuexp="185530443"	/>
    		<con	level="91"	exp="8656965"	accuexp="194187408"	/>
    		<con	level="92"	exp="9011900"	accuexp="203199308"	/>
    		<con	level="93"	exp="9381388"	accuexp="212580696"	/>
    		<con	level="94"	exp="9766025"	accuexp="222346721"	/>
    		<con	level="95"	exp="10166432"	accuexp="232513153"	/>
    		<con	level="96"	exp="10583256"	accuexp="243096409"	/>
    		<con	level="97"	exp="11017169"	accuexp="254113578"	/>
    		<con	level="98"	exp="11468873"	accuexp="265582451"	/>
    		<con	level="99"	exp="11948674"	accuexp="277531125"	/>
    		<con	level="100"	exp="12458524"	accuexp="289989649"	/>
    		<con	level="101"	exp="13000532"	accuexp="302990181"	/>
    		<con	level="102"	exp="13576975"	accuexp="316567156"	/>
    		<con	level="103"	exp="14190315"	accuexp="330757471"	/>
    		<con	level="104"	exp="14843211"	accuexp="345600682"	/>
    		<con	level="105"	exp="15538542"	accuexp="361139224"	/>
    		<con	level="106"	exp="16279419"	accuexp="377418643"	/>
    		<con	level="107"	exp="17069215"	accuexp="394487858"	/>
    		<con	level="108"	exp="17911581"	accuexp="412399439"	/>
    		<con	level="109"	exp="18810474"	accuexp="431209913"	/>
    		<con	level="110"	exp="19770184"	accuexp="450980097"	/>
    		<con	level="111"	exp="20795367"	accuexp="471775464"	/>
    		<con	level="112"	exp="21891075"	accuexp="493666539"	/>
    		<con	level="113"	exp="23062795"	accuexp="516729334"	/>
    		<con	level="114"	exp="24316488"	accuexp="541045822"	/>
    		<con	level="115"	exp="25658637"	accuexp="566704459"	/>
    		<con	level="116"	exp="27096290"	accuexp="593800749"	/>
    		<con	level="117"	exp="28637121"	accuexp="622437870"	/>
    		<con	level="118"	exp="30289483"	accuexp="652727353"	/>
    		<con	level="119"	exp="32062478"	accuexp="684789831"	/>
    		<con	level="120"	exp="33966027"	accuexp="718755858"	/>
    		<con	level="121"	exp="36010952"	accuexp="754766810"	/>
    		<con	level="122"	exp="38209060"	accuexp="792975870"	/>
    		<con	level="123"	exp="40573246"	accuexp="833549116"	/>
    		<con	level="124"	exp="43117594"	accuexp="876666710"	/>
    		<con	level="125"	exp="45857501"	accuexp="922524211"	/>
    		<con	level="126"	exp="48809807"	accuexp="971334018"	/>
    		<con	level="127"	exp="51992939"	accuexp="1023326957"	/>
    		<con	level="128"	exp="55427073"	accuexp="1078754030"	/>
    		<con	level="129"	exp="59134312"	accuexp="1137888342"	/>
    		<con	level="130"	exp="63138888"	accuexp="1201027230"	/>
    		<con	level="131"	exp="67467374"	accuexp="1268494604"	/>
    		<con	level="132"	exp="72148936"	accuexp="1340643540"	/>
    		<con	level="133"	exp="77215595"	accuexp="1417859135"	/>
    		<con	level="134"	exp="82702535"	accuexp="1500561670"	/>
    		<con	level="135"	exp="88648433"	accuexp="1589210103"	/>
    		<con	level="136"	exp="95095834"	accuexp="1684305937"	/>
    		<con	level="137"	exp="102091559"	accuexp="1786397496"	/>
    		<con	level="138"	exp="109687171"	accuexp="1896084667"	/>
    		<con	level="139"	exp="117939485"	accuexp="2014024152"	/>
    		<con	level="140"	exp="126911142"	accuexp="2140935294"	/>
    		<con	level="141"	exp="136671243"	accuexp="2277606537"	/>
    		<con	level="142"	exp="147296066"	accuexp="2424902603"	/>
    		<con	level="143"	exp="158869854"	accuexp="2583772457"	/>
    		<con	level="144"	exp="171485709"	accuexp="2755258166"	/>
    		<con	level="145"	exp="185246580"	accuexp="2940504746"	/>
    		<con	level="146"	exp="200266373"	accuexp="3140771119"	/>
    		<con	level="147"	exp="216671193"	accuexp="3357442312"	/>
    		<con	level="148"	exp="234600734"	accuexp="3592043046"	/>
    		<con	level="149"	exp="254209836"	accuexp="3846252882"	/>
    		<con	level="150"	exp="275670231"	accuexp="4121923113"	/>
    		<con	level="151"	exp="299172496"	accuexp="4421095609"	/>
    		<con	level="152"	exp="324928256"	accuexp="4746023865"	/>
    		<con	level="153"	exp="353172645"	accuexp="5099196510"	/>
    		<con	level="154"	exp="384167076"	accuexp="5483363586"	/>
    		<con	level="155"	exp="418202358"	accuexp="5901565944"	/>
    		<con	level="156"	exp="455602195"	accuexp="6357168139"	/>
    		<con	level="157"	exp="496727127"	accuexp="6853895266"	/>
    		<con	level="158"	exp="541978969"	accuexp="7395874235"	/>
    		<con	level="159"	exp="591805805"	accuexp="7987680040"	/>
    		<con	level="160"	exp="646707630"	accuexp="8634387670"	/>
    		<con	level="161"	exp="707242697"	accuexp="9341630367"	/>
    		<con	level="162"	exp="774034698"	accuexp="10115665065"	/>
    		<con	level="163"	exp="847780854"	accuexp="10963445919"	/>
    		<con	level="164"	exp="929261071"	accuexp="11892706990"	/>
    		<con	level="165"	exp="1019348286"	accuexp="12912055276"	/>
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    		<con	level="200"	exp="10000000000"	accuexp="1180000000000"	/>
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    		<rankup_condition	rank="1"	>
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    			<condition	twohand="32"	dual="32"	magic="32"	magic_arrow="32"	sword_shield="32"	magic_sword="32"	type="1"	/>
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    		<rankup_condition	rank="2"	>
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    			<condition	twohand="64"	dual="64"	magic="64"	magic_arrow="64"	sword_shield="64"	magic_sword="64"	type="1"	/>
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    		<rankup_condition	rank="3"	>
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    			<condition	twohand="96"	dual="96"	magic="96"	magic_arrow="96"	sword_shield="96"	magic_sword="96"	type="1"	/>
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    		<rankup_condition	rank="4"	>
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    			<condition	twohand="128"	dual="128"	magic="128"	magic_arrow="128"	sword_shield="128"	magic_sword="128"	type="1"	/>
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    		<rankup_condition	rank="5"	>
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    			<condition	twohand="160"	dual="160"	magic="160"	magic_arrow="160"	sword_shield="160"	magic_sword="160"	type="1"	/>
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    		<rankup_condition	rank="6"	>
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    			<condition	twohand="192"	dual="192"	magic="192"	magic_arrow="192"	sword_shield="192"	magic_sword="192"	type="1"	/>
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    		<rankup_condition	rank="7"	>
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    			<condition	twohand="224"	dual="224"	magic="224"	magic_arrow="224"	sword_shield="224"	magic_sword="224"	type="1"	/>
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    		<rankup_condition	rank="8"	>
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    			<condition	twohand="256"	dual="256"	magic="256"	magic_arrow="256"	sword_shield="256"	magic_sword="256"	type="1"	/>
    		</rankup_condition>
    		<rankup_condition	rank="9"	>
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    			<condition	twohand="288"	dual="288"	magic="288"	magic_arrow="288"	sword_shield="288"	magic_sword="288"	type="1"	/>
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    		<rankup_condition	rank="10"	>
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    			<condition	twohand="540"	dual="540"	magic="54"	magic_arrow="540"	sword_shield="540"	magic_sword="540"	type="1"	/>
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    		<rankup_limit	rank="1"	>
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    			<condition	twohand="0"	dual="0"	magic="0"	magic_arrow="0"	sword_shield="0"	magic_sword="0"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="2"	>
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    			<condition	twohand="7"	dual="7"	magic="13"	magic_arrow="13"	sword_shield="10"	magic_sword="10"	type="1"	/>
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    		<rankup_limit	rank="3"	>
    			<condition	twohand="19"	dual="19"	magic="10"	magic_arrow="10"	sword_shield="14"	magic_sword="14"	type="0"	/>
    			<condition	twohand="10"	dual="10"	magic="19"	magic_arrow="19"	sword_shield="14"	magic_sword="14"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="4"	>
    			<condition	twohand="25"	dual="25"	magic="13"	magic_arrow="13"	sword_shield="19"	magic_sword="19"	type="0"	/>
    			<condition	twohand="13"	dual="13"	magic="25"	magic_arrow="25"	sword_shield="19"	magic_sword="19"	type="1"	/>
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    		<rankup_limit	rank="5"	>
    			<condition	twohand="32"	dual="32"	magic="17"	magic_arrow="17"	sword_shield="24"	magic_sword="24"	type="0"	/>
    			<condition	twohand="17"	dual="17"	magic="32"	magic_arrow="32"	sword_shield="24"	magic_sword="24"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="6"	>
    			<condition	twohand="38"	dual="38"	magic="20"	magic_arrow="20"	sword_shield="29"	magic_sword="29"	type="0"	/>
    			<condition	twohand="20"	dual="20"	magic="38"	magic_arrow="38"	sword_shield="29"	magic_sword="29"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="7"	>
    			<condition	twohand="44"	dual="44"	magic="23"	magic_arrow="23"	sword_shield="34"	magic_sword="34"	type="0"	/>
    			<condition	twohand="23"	dual="23"	magic="44"	magic_arrow="44"	sword_shield="34"	magic_sword="34"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="8"	>
    			<condition	twohand="50"	dual="50"	magic="26"	magic_arrow="26"	sword_shield="38"	magic_sword="38"	type="0"	/>
    			<condition	twohand="26"	dual="26"	magic="50"	magic_arrow="50"	sword_shield="38"	magic_sword="38"	type="1"	/>
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    		<rankup_limit	rank="9"	>
    			<condition	twohand="57"	dual="57"	magic="30"	magic_arrow="30"	sword_shield="43"	magic_sword="43"	type="0"	/>
    			<condition	twohand="30"	dual="30"	magic="57"	magic_arrow="57"	sword_shield="43"	magic_sword="43"	type="1"	/>
    		</rankup_limit>
    		<rankup_limit	rank="10"	>
    			<condition	twohand="0"	dual="0"	magic="0"	magic_arrow="0"	sword_shield="0"	magic_sword="0"	type="0"	/>
    			<condition	twohand="0"	dual="0"	magic="0"	magic_arrow="0"	sword_shield="0"	magic_sword="0"	type="1"	/>
    		</rankup_limit>
    		<rank_bonus	readyrank="0"	upgradenum="1"	>
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    			<bonus	num="3"	str="0"	dex="0"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="1"	upgradenum="2"	>
    			<bonus	num="6"	str=""	dex="4"	int="4"	type="1"	/>
    			<bonus	num="6"	str="4"	dex="4"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="2"	upgradenum="2"	>
    			<bonus	num="9"	str=""	dex="6"	int="6"	type="1"	/>
    			<bonus	num="9"	str="6"	dex="6"	int=""	type="0"	/>
    		</rank_bonus>
    		<rank_bonus	readyrank="3"	upgradenum="3"	>
    			<bonus	num="11"	str=""	dex="8"	int="8"	type="1"	/>
    			<bonus	num="11"	str="8"	dex="8"	int=""	type="0"	/>
    		</rank_bonus>
    		<rank_bonus	readyrank="4"	upgradenum="3"	>
    			<bonus	num="14"	str=""	dex="10"	int="10"	type="1"	/>
    			<bonus	num="14"	str="10"	dex="10"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="5"	upgradenum="4"	>
    			<bonus	num="16"	str=""	dex="12"	int="12"	type="1"	/>
    			<bonus	num="16"	str="12"	dex="12"	int=""	type="0"	/>
    		</rank_bonus>
    		<rank_bonus	readyrank="6"	upgradenum="4"	>
    			<bonus	num="19"	str=""	dex="14"	int="14"	type="1"	/>
    			<bonus	num="19"	str="14"	dex="14"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="7"	upgradenum="5"	>
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    			<bonus	num="21"	str="14"	dex="14"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="8"	upgradenum="5"	>
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    			<bonus	num="24"	str="14"	dex="14"	int=""	type="0"	/>
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    		<rank_bonus	readyrank="9"	upgradenum="12"	>
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    			<bonus	num="26"	str="16"	dex="16"	int=""	type="0"	/>
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    		<mastery_levelup	level="1"	>
    			<condition	str="53"	dex="17"	int="6"	class="2hand"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="34"	dex="36"	int="6"	class="dual"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="6"	dex="13"	int="57"	class="magic"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="12"	dex="26"	int="38"	class="magic_arrow"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="31"	dex="20"	int="25"	class="sword_shield"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="25"	dex="26"	int="25"	class="magic_sword"	skill1idx="419"	skill1slotidx="37"	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="2"	>
    			<condition	str="91"	dex="29"	int="10"	class="2hand"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="60"	dex="60"	int="10"	class="dual"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="10"	dex="23"	int="97"	class="magic"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="21"	dex="45"	int="64"	class="magic_arrow"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="53"	dex="34"	int="43"	class="sword_shield"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="43"	dex="44"	int="43"	class="magic_sword"	skill1idx="333"	skill1slotidx="36"	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="3"	>
    			<condition	str="126"	dex="38"	int="14"	class="2hand"	skill1idx="340"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="81"	dex="83"	int="14"	class="dual"	skill1idx="342"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="14"	dex="31"	int="133"	class="magic"	skill1idx="344"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="29"	dex="60"	int="89"	class="magic_arrow"	skill1idx="346"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="74"	dex="45"	int="59"	class="sword_shield"	skill1idx="348"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="59"	dex="60"	int="59"	class="magic_sword"	skill1idx="350"	skill1slotidx="38"	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="4"	>
    			<condition	str="167"	dex="51"	int="19"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="108"	dex="110"	int="19"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="19"	dex="41"	int="177"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="39"	dex="80"	int="118"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="98"	dex="60"	int="79"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="79"	dex="79"	int="79"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="5"	>
    			<condition	str="201"	dex="61"	int="23"	class="2hand"	skill1idx="341"	skill1slotidx="39"	skill2idx="400"	skill2slotidx="41"	/>
    			<condition	str="130"	dex="132"	int="23"	class="dual"	skill1idx="343"	skill1slotidx="39"	skill2idx="402"	skill2slotidx="41"	/>
    			<condition	str="23"	dex="49"	int="213"	class="magic"	skill1idx="345"	skill1slotidx="39"	skill2idx="404"	skill2slotidx="41"	/>
    			<condition	str="47"	dex="96"	int="142"	class="magic_arrow"	skill1idx="347"	skill1slotidx="39"	skill2idx="406"	skill2slotidx="41"	/>
    			<condition	str="118"	dex="72"	int="95"	class="sword_shield"	skill1idx="349"	skill1slotidx="39"	skill2idx="408"	skill2slotidx="41"	/>
    			<condition	str="95"	dex="95"	int="95"	class="magic_sword"	skill1idx="351"	skill1slotidx="39"	skill2idx="410"	skill2slotidx="41"	/>
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    		<mastery_levelup	level="6"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx="401"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx="403"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx="405"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx="407"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx="409"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx="411"	skill1slotidx="42"	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="7"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
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    		<mastery_levelup	level="8"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="9"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="10"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="11"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="12"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="13"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="14"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="15"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="16"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="17"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="18"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="19"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="20"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<mastery_levelup	level="21"	>
    			<condition	str="245"	dex="74"	int="28"	class="2hand"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="159"	dex="160"	int="28"	class="dual"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="28"	dex="59"	int="260"	class="magic"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="57"	dex="117"	int="173"	class="magic_arrow"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="144"	dex="88"	int="115"	class="sword_shield"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    			<condition	str="115"	dex="117"	int="115"	class="magic_sword"	skill1idx=""	skill1slotidx=""	skill2idx=""	skill2slotidx=""	/>
    		</mastery_levelup>
    		<exp_for_point	rank="1"	>
    			<condition	sword="3125"	magic="3125"	class="2hand"	/>
    			<condition	sword="3125"	magic="3125"	class="dual"	/>
    			<condition	sword="3125"	magic="3125"	class="magic"	/>
    			<condition	sword="3125"	magic="3125"	class="magic_arrow"	/>
    			<condition	sword="3125"	magic="3125"	class="sword_shield"	/>
    			<condition	sword="3125"	magic="3125"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="2"	>
    			<condition	sword="6718"	magic="6718"	class="2hand"	/>
    			<condition	sword="6718"	magic="6718"	class="dual"	/>
    			<condition	sword="6718"	magic="6718"	class="magic"	/>
    			<condition	sword="6718"	magic="6718"	class="magic_arrow"	/>
    			<condition	sword="6718"	magic="6718"	class="sword_shield"	/>
    			<condition	sword="6718"	magic="6718"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="3"	>
    			<condition	sword="8646"	magic="8646"	class="2hand"	/>
    			<condition	sword="8646"	magic="8646"	class="dual"	/>
    			<condition	sword="8646"	magic="8646"	class="magic"	/>
    			<condition	sword="8646"	magic="8646"	class="magic_arrow"	/>
    			<condition	sword="8646"	magic="8646"	class="sword_shield"	/>
    			<condition	sword="8646"	magic="8646"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="4"	>
    			<condition	sword="10313"	magic="10313"	class="2hand"	/>
    			<condition	sword="10313"	magic="10313"	class="dual"	/>
    			<condition	sword="10313"	magic="10313"	class="magic"	/>
    			<condition	sword="10313"	magic="10313"	class="magic_arrow"	/>
    			<condition	sword="10313"	magic="10313"	class="sword_shield"	/>
    			<condition	sword="10313"	magic="10313"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="5"	>
    			<condition	sword="12000"	magic="12000"	class="2hand"	/>
    			<condition	sword="12000"	magic="12000"	class="dual"	/>
    			<condition	sword="12000"	magic="12000"	class="magic"	/>
    			<condition	sword="12000"	magic="12000"	class="magic_arrow"	/>
    			<condition	sword="12000"	magic="12000"	class="sword_shield"	/>
    			<condition	sword="12000"	magic="12000"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="6"	>
    			<condition	sword="13802"	magic="13802"	class="2hand"	/>
    			<condition	sword="13802"	magic="13802"	class="dual"	/>
    			<condition	sword="13802"	magic="13802"	class="magic"	/>
    			<condition	sword="13802"	magic="13802"	class="magic_arrow"	/>
    			<condition	sword="13802"	magic="13802"	class="sword_shield"	/>
    			<condition	sword="13802"	magic="13802"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="7"	>
    			<condition	sword="15759"	magic="15759"	class="2hand"	/>
    			<condition	sword="15759"	magic="15759"	class="dual"	/>
    			<condition	sword="15759"	magic="15759"	class="magic"	/>
    			<condition	sword="15759"	magic="15759"	class="magic_arrow"	/>
    			<condition	sword="15759"	magic="15759"	class="sword_shield"	/>
    			<condition	sword="15759"	magic="15759"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="8"	>
    			<condition	sword="17890"	magic="17890"	class="2hand"	/>
    			<condition	sword="17890"	magic="17890"	class="dual"	/>
    			<condition	sword="17890"	magic="17890"	class="magic"	/>
    			<condition	sword="17890"	magic="17890"	class="magic_arrow"	/>
    			<condition	sword="17890"	magic="17890"	class="sword_shield"	/>
    			<condition	sword="17890"	magic="17890"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="9"	>
    			<condition	sword="20207"	magic="20207"	class="2hand"	/>
    			<condition	sword="20207"	magic="20207"	class="dual"	/>
    			<condition	sword="20207"	magic="20207"	class="magic"	/>
    			<condition	sword="20207"	magic="20207"	class="magic_arrow"	/>
    			<condition	sword="20207"	magic="20207"	class="sword_shield"	/>
    			<condition	sword="20207"	magic="20207"	class="magic_sword"	/>
    		</exp_for_point>
    		<exp_for_point	rank="10"	>
    			<condition	sword="22719"	magic="22719"	class="2hand"	/>
    			<condition	sword="22719"	magic="22719"	class="dual"	/>
    			<condition	sword="22719"	magic="22719"	class="magic"	/>
    			<condition	sword="22719"	magic="22719"	class="magic_arrow"	/>
    			<condition	sword="22719"	magic="22719"	class="sword_shield"	/>
    			<condition	sword="22719"	magic="22719"	class="magic_sword"	/>
    		</exp_for_point>
    		<class_formula	class="2hand"	class_atk="8,-5"	class_matk="5,-4"	class_def="6,-6"	class_ar="7,-7"	class_dr="7,-7"	stat_atk="3000,2000,0"	stat_matk="1000,1000,3000"	stat_def="1500,1500,0"	stat_ar="4000,17500,4000"	stat_dr="2000,10000,1000"	/>
    		<class_formula	class="dual"	class_atk="7,-4"	class_matk="5,-4"	class_def="6,-6"	class_ar="10,-10"	class_dr="10,-10"	stat_atk="2500,2500,0"	stat_matk="1000,1000,3500"	stat_def="1500,1500,0"	stat_ar="20000,20000,4000"	stat_dr="12000,12000,1000"	/>
    		<class_formula	class="magic"	class_atk="5,-4"	class_matk="8,-7"	class_def="7,-6"	class_ar="7,-7"	class_dr="7,-7"	stat_atk="2000,1000,1000"	stat_matk="0,1000,3500"	stat_def="1250,1250,750"	stat_ar="4000,17500,4000"	stat_dr="1500,10000,4000"	/>
    		<class_formula	class="magic_arrow"	class_atk="5,-5"	class_matk="6,-5"	class_def="5,-5"	class_ar="8,-7"	class_dr="7,-7"	stat_atk="2000,1200,1000"	stat_matk="0,2500,3000"	stat_def="1250,1250,1000"	stat_ar="4000,17500,4000"	stat_dr="1000,10000,1500"	/>
    		<class_formula	class="sword_shield"	class_atk="6,-2"	class_matk="5,-4"	class_def="7,-6"	class_ar="8,-7"	class_dr="3,-3"	stat_atk="2500,2300,1000"	stat_matk="500,2500,2900"	stat_def="2500,1800,1100"	stat_ar="4000,17500,4000"	stat_dr="2000,10000,1000"	/>
    		<class_formula	class="maigc_sword"	class_atk="6,-3"	class_matk="5,-4"	class_def="6,-6"	class_ar="8,-8"	class_dr="5,-5"	stat_atk="2400,2300,1000"	stat_matk="500,2500,2850"	stat_def="1250,1500,1000"	stat_ar="4000,17500,4000"	stat_dr="1000,10000,1000"	/>
    	</rankup>
    	<rank_title>
    		<rank_name	rank="1"	name="rank1"	/>
    		<rank_name	rank="2"	name="rank2"	/>
    		<rank_name	rank="3"	name="rank3"	/>
    		<rank_name	rank="4"	name="rank4"	/>
    		<rank_name	rank="5"	name="rank5"	/>
    		<rank_name	rank="6"	name="rank6"	/>
    		<rank_name	rank="7"	name="rank7"	/>
    		<rank_name	rank="8"	name="rank8"	/>
    		<rank_name	rank="9"	name="rank9"	/>
    		<rank_name	rank="10"	name="rank10"	/>
    	</rank_title>
    	<cabal_color>
    		<color	id="0"	value="FF1E1E"	/>
    		<color	id="1"	value="FF8000"	/>
    		<color	id="2"	value="FFFD00"	/>
    		<color	id="3"	value="C0BE40"	/>
    		<color	id="4"	value="808080"	/>
    		<color	id="5"	value="178CFD"	/>
    		<color	id="6"	value="FFCC00"	/>
    		<color	id="7"	value="4BD500"	/>
    		<color	id="8"	value="4BD500"	/>
    	</cabal_color>
    	<item_color>
    		<color_set	type="1"	>
    			<grade	level="force"	>
    				<color	order="1"	color="B8AAFE"	/>
    				<color	order="2"	color="B8AAFE"	/>
    				<color	order="3"	color="7D5CFE"	/>
    				<color	order="4"	color="7D5CFE"	/>
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    		<stat_limit	force_code_id="93"	name="force83"	type="AGRO"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="94"	name="force84"	type="SPIN"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="95"	name="force85"	type="HEDE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="96"	name="force86"	type="MPDE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="97"	name="force87"	type="CRRE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="98"	name="force88"	type="CDRE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="99"	name="force89"	type="MVRE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force0"	/>
    		<stat_limit	force_code_id="100"	name="force90"	type="SLRE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="101"	name="force91"	type="DWRS"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="102"	name="force92"	type="NBRS"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="103"	name="force93"	type="STRS"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="104"	name="force94"	type="DIHD"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="105"	name="force95"	type="FAME"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="106"	name="force96"	type="PBNS"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="107"	name="force97"	type="XPUP"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="108"	name="force98"	type="PTXP"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="109"	name="force99"	type="RALZ"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="110"	name="force100"	type="BALZ"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="111"	name="force101"	type="CRXP"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="112"	name="force102"	type="AMRE"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="113"	name="force103"	type="AAT1"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="114"	name="force104"	type="AAM1"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="115"	name="force105"	type="AAT2"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="116"	name="force106"	type="AAM2"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<stat_limit	force_code_id="117"	name="force107"	type="MSPD"	level="3"	dstr="0"	ddex="0"	dint="0"	icon_id="J_icn_force1"	/>
    		<force_code	code="1"	CoreNum="1"	value="50"	ACSY="10"	bike="150"	epul="50"	/>
    		<force_code	code="1"	CoreNum="2"	value="100"	ACSY="20"	bike="300"	epul="100"	/>
    		<force_code	code="1"	CoreNum="3"	value="150"	ACSY="30"	bike="450"	epul="150"	/>
    		<force_code	code="1"	CoreNum="4"	value="200"	ACSY="50"	bike="600"	epul="200"	/>
    		<force_code	code="2"	CoreNum="1"	value="50"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="2"	CoreNum="2"	value="100"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="2"	CoreNum="3"	value="150"	ACSY="30"	bike="1"	epul="1"	/>
    		<force_code	code="2"	CoreNum="4"	value="200"	ACSY="50"	bike="1"	epul="1"	/>
    		<force_code	code="3"	CoreNum="1"	value="5"	ACSY="2"	bike="30"	epul="5"	/>
    		<force_code	code="3"	CoreNum="2"	value="10"	ACSY="4"	bike="60"	epul="10"	/>
    		<force_code	code="3"	CoreNum="3"	value="15"	ACSY="6"	bike="90"	epul="15"	/>
    		<force_code	code="3"	CoreNum="4"	value="20"	ACSY="10"	bike="120"	epul="20"	/>
    		<force_code	code="4"	CoreNum="1"	value="5"	ACSY="2"	bike="30"	epul="5"	/>
    		<force_code	code="4"	CoreNum="2"	value="10"	ACSY="4"	bike="60"	epul="10"	/>
    		<force_code	code="4"	CoreNum="3"	value="15"	ACSY="6"	bike="90"	epul="15"	/>
    		<force_code	code="4"	CoreNum="4"	value="20"	ACSY="10"	bike="120"	epul="20"	/>
    		<force_code	code="5"	CoreNum="1"	value="10"	ACSY="2"	bike="1"	epul="10"	/>
    		<force_code	code="5"	CoreNum="2"	value="20"	ACSY="4"	bike="1"	epul="20"	/>
    		<force_code	code="5"	CoreNum="3"	value="30"	ACSY="6"	bike="1"	epul="30"	/>
    		<force_code	code="5"	CoreNum="4"	value="40"	ACSY="10"	bike="1"	epul="40"	/>
    		<force_code	code="6"	CoreNum="1"	value="50"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="6"	CoreNum="2"	value="100"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="6"	CoreNum="3"	value="150"	ACSY="60"	bike="1"	epul="1"	/>
    		<force_code	code="6"	CoreNum="4"	value="250"	ACSY="100"	bike="1"	epul="1"	/>
    		<force_code	code="7"	CoreNum="1"	value="20"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="7"	CoreNum="2"	value="40"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="7"	CoreNum="3"	value="60"	ACSY="30"	bike="1"	epul="1"	/>
    		<force_code	code="7"	CoreNum="4"	value="100"	ACSY="50"	bike="1"	epul="1"	/>
    		<force_code	code="8"	CoreNum="1"	value="10"	ACSY="2"	bike="8"	epul="2"	/>
    		<force_code	code="8"	CoreNum="2"	value="20"	ACSY="4"	bike="16"	epul="4"	/>
    		<force_code	code="8"	CoreNum="3"	value="20"	ACSY="6"	bike="24"	epul="6"	/>
    		<force_code	code="8"	CoreNum="4"	value="20"	ACSY="10"	bike="32"	epul="8"	/>
    		<force_code	code="9"	CoreNum="1"	value="5"	ACSY="1"	bike="4"	epul="1"	/>
    		<force_code	code="9"	CoreNum="2"	value="10"	ACSY="2"	bike="8"	epul="2"	/>
    		<force_code	code="9"	CoreNum="3"	value="10"	ACSY="3"	bike="12"	epul="3"	/>
    		<force_code	code="9"	CoreNum="4"	value="10"	ACSY="5"	bike="16"	epul="4"	/>
    		<force_code	code="10"	CoreNum="1"	value="1"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="10"	CoreNum="2"	value="2"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="10"	CoreNum="3"	value="3"	ACSY="30"	bike="1"	epul="1"	/>
    		<force_code	code="10"	CoreNum="4"	value="4"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="11"	CoreNum="1"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="11"	CoreNum="2"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="11"	CoreNum="3"	value="6"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="11"	CoreNum="4"	value="8"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="12"	CoreNum="1"	value="10"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="12"	CoreNum="2"	value="20"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="12"	CoreNum="3"	value="30"	ACSY="15"	bike="1"	epul="1"	/>
    		<force_code	code="12"	CoreNum="4"	value="40"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="13"	CoreNum="1"	value="10"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="13"	CoreNum="2"	value="20"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="13"	CoreNum="3"	value="30"	ACSY="15"	bike="1"	epul="1"	/>
    		<force_code	code="13"	CoreNum="4"	value="40"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="23"	CoreNum="1"	value="10"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="23"	CoreNum="2"	value="20"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="23"	CoreNum="3"	value="30"	ACSY="60"	bike="1"	epul="1"	/>
    		<force_code	code="23"	CoreNum="4"	value="40"	ACSY="80"	bike="1"	epul="1"	/>
    		<force_code	code="24"	CoreNum="1"	value="10"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="24"	CoreNum="2"	value="20"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="24"	CoreNum="3"	value="30"	ACSY="60"	bike="1"	epul="1"	/>
    		<force_code	code="24"	CoreNum="4"	value="40"	ACSY="80"	bike="1"	epul="1"	/>
    		<force_code	code="25"	CoreNum="1"	value="2"	ACSY="1"	bike="2"	epul="1"	/>
    		<force_code	code="25"	CoreNum="2"	value="4"	ACSY="2"	bike="4"	epul="2"	/>
    		<force_code	code="25"	CoreNum="3"	value="6"	ACSY="3"	bike="6"	epul="3"	/>
    		<force_code	code="25"	CoreNum="4"	value="8"	ACSY="4"	bike="8"	epul="4"	/>
    		<force_code	code="26"	CoreNum="1"	value="100"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="26"	CoreNum="2"	value="200"	ACSY="80"	bike="1"	epul="1"	/>
    		<force_code	code="26"	CoreNum="3"	value="300"	ACSY="120"	bike="1"	epul="1"	/>
    		<force_code	code="26"	CoreNum="4"	value="500"	ACSY="200"	bike="1"	epul="1"	/>
    		<force_code	code="28"	CoreNum="1"	value="20"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="28"	CoreNum="2"	value="40"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="28"	CoreNum="3"	value="40"	ACSY="12"	bike="1"	epul="1"	/>
    		<force_code	code="28"	CoreNum="4"	value="40"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="29"	CoreNum="1"	value="10"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="29"	CoreNum="2"	value="20"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="29"	CoreNum="3"	value="20"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="29"	CoreNum="4"	value="20"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="30"	CoreNum="1"	value="7"	ACSY="3"	bike="4"	epul="1"	/>
    		<force_code	code="30"	CoreNum="2"	value="14"	ACSY="4"	bike="8"	epul="2"	/>
    		<force_code	code="30"	CoreNum="3"	value="21"	ACSY="5"	bike="12"	epul="3"	/>
    		<force_code	code="30"	CoreNum="4"	value="28"	ACSY="7"	bike="16"	epul="4"	/>
    		<force_code	code="31"	CoreNum="1"	value="14"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="31"	CoreNum="2"	value="28"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="31"	CoreNum="3"	value="42"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="31"	CoreNum="4"	value="56"	ACSY="14"	bike="1"	epul="1"	/>
    		<force_code	code="32"	CoreNum="1"	value="7"	ACSY="3"	bike="4"	epul="1"	/>
    		<force_code	code="32"	CoreNum="2"	value="14"	ACSY="4"	bike="8"	epul="2"	/>
    		<force_code	code="32"	CoreNum="3"	value="21"	ACSY="5"	bike="12"	epul="3"	/>
    		<force_code	code="32"	CoreNum="4"	value="28"	ACSY="7"	bike="16"	epul="4"	/>
    		<force_code	code="33"	CoreNum="1"	value="14"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="33"	CoreNum="2"	value="28"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="33"	CoreNum="3"	value="42"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="33"	CoreNum="4"	value="56"	ACSY="14"	bike="1"	epul="1"	/>
    		<force_code	code="34"	CoreNum="1"	value="2"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="34"	CoreNum="2"	value="3"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="34"	CoreNum="3"	value="4"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="34"	CoreNum="4"	value="5"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="35"	CoreNum="1"	value="2"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="35"	CoreNum="2"	value="3"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="35"	CoreNum="3"	value="4"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="35"	CoreNum="4"	value="5"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="36"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="36"	CoreNum="2"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="36"	CoreNum="3"	value="3"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="36"	CoreNum="4"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="37"	CoreNum="1"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="37"	CoreNum="2"	value="3"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="37"	CoreNum="3"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="37"	CoreNum="4"	value="5"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="38"	CoreNum="1"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="38"	CoreNum="2"	value="3"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="38"	CoreNum="3"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="38"	CoreNum="4"	value="5"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="39"	CoreNum="1"	value="5"	ACSY="50"	bike="1"	epul="1"	/>
    		<force_code	code="39"	CoreNum="2"	value="10"	ACSY="100"	bike="1"	epul="1"	/>
    		<force_code	code="39"	CoreNum="3"	value="15"	ACSY="150"	bike="1"	epul="1"	/>
    		<force_code	code="39"	CoreNum="4"	value="20"	ACSY="200"	bike="1"	epul="1"	/>
    		<force_code	code="40"	CoreNum="1"	value="10"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="40"	CoreNum="2"	value="20"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="40"	CoreNum="3"	value="30"	ACSY="30"	bike="1"	epul="1"	/>
    		<force_code	code="40"	CoreNum="4"	value="40"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="41"	CoreNum="1"	value="4"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="41"	CoreNum="2"	value="8"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="41"	CoreNum="3"	value="12"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="41"	CoreNum="4"	value="16"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="42"	CoreNum="1"	value="8"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="42"	CoreNum="2"	value="16"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="42"	CoreNum="3"	value="24"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="42"	CoreNum="4"	value="32"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="43"	CoreNum="1"	value="15"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="43"	CoreNum="2"	value="30"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="43"	CoreNum="3"	value="45"	ACSY="15"	bike="1"	epul="1"	/>
    		<force_code	code="43"	CoreNum="4"	value="60"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="44"	CoreNum="1"	value="30"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="44"	CoreNum="2"	value="60"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="44"	CoreNum="3"	value="90"	ACSY="30"	bike="1"	epul="1"	/>
    		<force_code	code="44"	CoreNum="4"	value="120"	ACSY="40"	bike="1"	epul="1"	/>
    		<force_code	code="45"	CoreNum="1"	value="8"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="45"	CoreNum="2"	value="16"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="45"	CoreNum="3"	value="24"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="45"	CoreNum="4"	value="32"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="46"	CoreNum="1"	value="8"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="46"	CoreNum="2"	value="16"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="46"	CoreNum="3"	value="24"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="46"	CoreNum="4"	value="32"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="47"	CoreNum="1"	value="8"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="47"	CoreNum="2"	value="16"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="47"	CoreNum="3"	value="24"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="47"	CoreNum="4"	value="32"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="48"	CoreNum="1"	value="3"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="48"	CoreNum="2"	value="6"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="48"	CoreNum="3"	value="9"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="48"	CoreNum="4"	value="12"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="49"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="49"	CoreNum="2"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="49"	CoreNum="3"	value="3"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="49"	CoreNum="4"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="50"	CoreNum="1"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="50"	CoreNum="2"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="50"	CoreNum="3"	value="6"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="50"	CoreNum="4"	value="8"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="51"	CoreNum="1"	value="3"	ACSY="3"	bike="1"	epul="1"	/>
    		<force_code	code="51"	CoreNum="2"	value="6"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="51"	CoreNum="3"	value="9"	ACSY="9"	bike="1"	epul="1"	/>
    		<force_code	code="51"	CoreNum="4"	value="12"	ACSY="12"	bike="1"	epul="1"	/>
    		<force_code	code="52"	CoreNum="1"	value="6"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="52"	CoreNum="2"	value="12"	ACSY="12"	bike="1"	epul="1"	/>
    		<force_code	code="52"	CoreNum="3"	value="18"	ACSY="18"	bike="1"	epul="1"	/>
    		<force_code	code="52"	CoreNum="4"	value="24"	ACSY="24"	bike="1"	epul="1"	/>
    		<force_code	code="53"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="53"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="53"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="53"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="54"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="54"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="54"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="54"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="55"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="55"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="55"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="55"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="56"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="56"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="56"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="56"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="57"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="57"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="57"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="57"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="58"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="58"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="58"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="58"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="59"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="59"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="59"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="59"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="60"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="60"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="60"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="60"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="61"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="61"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="61"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="61"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="62"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="62"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="62"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="62"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="63"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="63"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="63"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="63"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="64"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="64"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="64"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="64"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="65"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="65"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="65"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="65"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="66"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="66"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="66"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="66"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="67"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="67"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="67"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="67"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="68"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="68"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="68"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="68"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="69"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="69"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="69"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="69"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="70"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="70"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="70"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="70"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="71"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="71"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="71"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="71"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="72"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="72"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="72"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="72"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="73"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="73"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="73"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="73"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="74"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="74"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="74"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="74"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="75"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="75"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="75"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="75"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="76"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="76"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="76"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="76"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
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    		<force_code	code="77"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="77"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="77"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="78"	CoreNum="1"	value="20"	ACSY="4"	bike="1"	epul="4"	/>
    		<force_code	code="78"	CoreNum="2"	value="40"	ACSY="8"	bike="1"	epul="8"	/>
    		<force_code	code="78"	CoreNum="3"	value="40"	ACSY="12"	bike="1"	epul="12"	/>
    		<force_code	code="78"	CoreNum="4"	value="40"	ACSY="20"	bike="1"	epul="16"	/>
    		<force_code	code="79"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="79"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="79"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="79"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="80"	CoreNum="1"	value="10"	ACSY="50"	bike="20"	epul="2"	/>
    		<force_code	code="80"	CoreNum="2"	value="20"	ACSY="100"	bike="40"	epul="4"	/>
    		<force_code	code="80"	CoreNum="3"	value="20"	ACSY="150"	bike="60"	epul="6"	/>
    		<force_code	code="80"	CoreNum="4"	value="20"	ACSY="200"	bike="80"	epul="8"	/>
    		<force_code	code="81"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="81"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="81"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="81"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="82"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="82"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="82"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="82"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
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    		<force_code	code="83"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="83"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="83"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
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    		<force_code	code="84"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="84"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="84"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
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    		<force_code	code="85"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="85"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="85"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="86"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="86"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="86"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="86"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="87"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="87"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="87"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="87"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="88"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="88"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="88"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="88"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="89"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="89"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="89"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="89"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="90"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="90"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="90"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="90"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="91"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="91"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="91"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="91"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="92"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="92"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="92"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="92"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="93"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="93"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="93"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="93"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="94"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="94"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="94"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="94"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="95"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="95"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="95"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="95"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="96"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="96"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="96"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="96"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="97"	CoreNum="1"	value="1"	ACSY="1"	bike="4"	epul="1"	/>
    		<force_code	code="97"	CoreNum="2"	value="1"	ACSY="1"	bike="8"	epul="2"	/>
    		<force_code	code="97"	CoreNum="3"	value="1"	ACSY="1"	bike="12"	epul="3"	/>
    		<force_code	code="97"	CoreNum="4"	value="1"	ACSY="1"	bike="16"	epul="4"	/>
    		<force_code	code="98"	CoreNum="1"	value="1"	ACSY="1"	bike="8"	epul="2"	/>
    		<force_code	code="98"	CoreNum="2"	value="1"	ACSY="1"	bike="16"	epul="4"	/>
    		<force_code	code="98"	CoreNum="3"	value="1"	ACSY="1"	bike="24"	epul="6"	/>
    		<force_code	code="98"	CoreNum="4"	value="1"	ACSY="1"	bike="32"	epul="8"	/>
    		<force_code	code="99"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="99"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="99"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="99"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="100"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="100"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="100"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="100"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="101"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="101"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="101"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="101"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="102"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="102"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="102"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="102"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="103"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="103"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="103"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="103"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="104"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="104"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="104"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="104"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="105"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="105"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="105"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="105"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="106"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="106"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="106"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="106"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="107"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="107"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="107"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="107"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="108"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="108"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="108"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="108"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="109"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="109"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="109"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="109"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="110"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="110"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="110"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="110"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="111"	CoreNum="1"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="111"	CoreNum="2"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="111"	CoreNum="3"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="111"	CoreNum="4"	value="1"	ACSY="1"	bike="1"	epul="1"	/>
    		<force_code	code="112"	CoreNum="1"	value="1"	ACSY="1"	bike="4"	epul="1"	/>
    		<force_code	code="112"	CoreNum="2"	value="1"	ACSY="1"	bike="8"	epul="2"	/>
    		<force_code	code="112"	CoreNum="3"	value="1"	ACSY="1"	bike="12"	epul="3"	/>
    		<force_code	code="112"	CoreNum="4"	value="1"	ACSY="1"	bike="16"	epul="4"	/>
    		<force_code	code="113"	CoreNum="1"	value="2"	ACSY="2"	bike="1"	epul="1"	/>
    		<force_code	code="113"	CoreNum="2"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="113"	CoreNum="3"	value="6"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="113"	CoreNum="4"	value="10"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="114"	CoreNum="1"	value="7"	ACSY="5"	bike="1"	epul="1"	/>
    		<force_code	code="114"	CoreNum="2"	value="14"	ACSY="7"	bike="1"	epul="1"	/>
    		<force_code	code="114"	CoreNum="3"	value="21"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="114"	CoreNum="4"	value="28"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="115"	CoreNum="1"	value="4"	ACSY="4"	bike="1"	epul="1"	/>
    		<force_code	code="115"	CoreNum="2"	value="8"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="115"	CoreNum="3"	value="12"	ACSY="12"	bike="1"	epul="1"	/>
    		<force_code	code="115"	CoreNum="4"	value="20"	ACSY="20"	bike="1"	epul="1"	/>
    		<force_code	code="116"	CoreNum="1"	value="14"	ACSY="6"	bike="1"	epul="1"	/>
    		<force_code	code="116"	CoreNum="2"	value="28"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="116"	CoreNum="3"	value="42"	ACSY="10"	bike="1"	epul="1"	/>
    		<force_code	code="116"	CoreNum="4"	value="56"	ACSY="14"	bike="1"	epul="1"	/>
    		<force_code	code="117"	CoreNum="1"	value="8"	ACSY="8"	bike="1"	epul="1"	/>
    		<force_code	code="117"	CoreNum="2"	value="16"	ACSY="16"	bike="1"	epul="1"	/>
    		<force_code	code="117"	CoreNum="3"	value="24"	ACSY="24"	bike="1"	epul="1"	/>
    		<force_code	code="117"	CoreNum="4"	value="40"	ACSY="40"	bike="1"	epul="1"	/>
    		<rare_code	code="1"	RareNum="1"	grade4="50"	grade5="60"	grade6="70"	grade7="75"	grade8="90"	grade9="90"	grade10="90"	grade11="90"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="10"	bike5="100"	bike8="150"	epul9="1"	epul10="2"	epul11="3"	/>
    		<rare_code	code="1"	RareNum="2"	grade4="55"	grade5="65"	grade6="75"	grade7="80"	grade8="100"	grade9="100"	grade10="100"	grade11="100"	UniqueGrade1="15"	UniqueGrade2="0"	ACSY="20"	UniqueACSY="15"	bike5="125"	bike8="200"	epul9="2"	epul10="3"	epul11="4"	/>
    		<rare_code	code="1"	RareNum="3"	grade4="60"	grade5="70"	grade6="80"	grade7="90"	grade8="110"	grade9="110"	grade10="110"	grade11="110"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="30"	UniqueACSY="20"	bike5="150"	bike8="250"	epul9="3"	epul10="4"	epul11="5"	/>
    		<rare_code	code="1"	RareNum="4"	grade4="65"	grade5="80"	grade6="90"	grade7="100"	grade8="120"	grade9="120"	grade10="120"	grade11="120"	UniqueGrade1="0"	UniqueGrade2="60"	ACSY="80"	UniqueACSY="25"	bike5="80"	bike8="80"	epul9="50"	epul10="50"	epul11="50"	/>
    		<rare_code	code="1"	RareNum="5"	grade4="70"	grade5="90"	grade6="100"	grade7="110"	grade8="140"	grade9="140"	grade10="140"	grade11="140"	UniqueGrade1="0"	UniqueGrade2="20"	ACSY="40"	UniqueACSY="20"	bike5="200"	bike8="300"	epul9="5"	epul10="6"	epul11="7"	/>
    		<rare_code	code="1"	RareNum="6"	grade4="75"	grade5="100"	grade6="110"	grade7="130"	grade8="170"	grade9="170"	grade10="170"	grade11="170"	UniqueGrade1="0"	UniqueGrade2="30"	ACSY="50"	UniqueACSY="35"	bike5="0"	bike8="350"	epul9="6"	epul10="7"	epul11="8"	/>
    		<rare_code	code="1"	RareNum="7"	grade4="80"	grade5="110"	grade6="130"	grade7="140"	grade8="190"	grade9="190"	grade10="190"	grade11="190"	UniqueGrade1="0"	UniqueGrade2="50"	ACSY="60"	UniqueACSY="50"	bike5="0"	bike8="0"	epul9="7"	epul10="8"	epul11="9"	/>
    		<rare_code	code="2"	RareNum="1"	grade4="50"	grade5="60"	grade6="70"	grade7="75"	grade8="90"	grade9="90"	grade10="90"	grade11="90"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="10"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="2"	grade4="55"	grade5="65"	grade6="75"	grade7="80"	grade8="100"	grade9="100"	grade10="100"	grade11="100"	UniqueGrade1="15"	UniqueGrade2="0"	ACSY="20"	UniqueACSY="20"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="3"	grade4="60"	grade5="70"	grade6="80"	grade7="90"	grade8="110"	grade9="110"	grade10="110"	grade11="110"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="30"	UniqueACSY="30"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="4"	grade4="65"	grade5="80"	grade6="90"	grade7="100"	grade8="120"	grade9="120"	grade10="120"	grade11="120"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="35"	UniqueACSY="40"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="5"	grade4="70"	grade5="90"	grade6="100"	grade7="110"	grade8="140"	grade9="140"	grade10="140"	grade11="140"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="40"	UniqueACSY="50"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="6"	grade4="75"	grade5="100"	grade6="110"	grade7="130"	grade8="170"	grade9="170"	grade10="170"	grade11="170"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="50"	UniqueACSY="60"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="2"	RareNum="7"	grade4="80"	grade5="110"	grade6="130"	grade7="140"	grade8="190"	grade9="190"	grade10="190"	grade11="190"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="60"	UniqueACSY="70"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="1"	grade4="4"	grade5="4"	grade6="8"	grade7="8"	grade8="10"	grade9="10"	grade10="10"	grade11="15"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="2"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="2"	grade4="8"	grade5="8"	grade6="10"	grade7="10"	grade8="16"	grade9="16"	grade10="16"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="8"	UniqueACSY="4"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="3"	grade4="10"	grade5="10"	grade6="16"	grade7="16"	grade8="24"	grade9="24"	grade10="24"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="6"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="4"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="16"	UniqueACSY="8"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="5"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="16"	UniqueACSY="10"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="6"	grade4="24"	grade5="24"	grade6="30"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="24"	UniqueACSY="12"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="3"	RareNum="7"	grade4="40"	grade5="40"	grade6="50"	grade7="50"	grade8="60"	grade9="60"	grade10="60"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="40"	UniqueACSY="14"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="1"	grade4="4"	grade5="4"	grade6="8"	grade7="8"	grade8="10"	grade9="10"	grade10="10"	grade11="15"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="2"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="2"	grade4="8"	grade5="8"	grade6="10"	grade7="10"	grade8="16"	grade9="16"	grade10="16"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="8"	UniqueACSY="4"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="3"	grade4="10"	grade5="10"	grade6="16"	grade7="16"	grade8="24"	grade9="24"	grade10="24"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="6"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="4"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="16"	UniqueACSY="8"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="5"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="16"	UniqueACSY="10"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="6"	grade4="24"	grade5="24"	grade6="30"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="24"	UniqueACSY="12"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="4"	RareNum="7"	grade4="40"	grade5="40"	grade6="50"	grade7="50"	grade8="60"	grade9="60"	grade10="60"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="40"	UniqueACSY="14"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="1"	grade4="4"	grade5="4"	grade6="8"	grade7="8"	grade8="10"	grade9="10"	grade10="10"	grade11="15"	UniqueGrade1="6"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="2"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="2"	grade4="8"	grade5="8"	grade6="10"	grade7="10"	grade8="16"	grade9="16"	grade10="16"	grade11="20"	UniqueGrade1="14"	UniqueGrade2="0"	ACSY="8"	UniqueACSY="4"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="3"	grade4="10"	grade5="10"	grade6="16"	grade7="16"	grade8="24"	grade9="24"	grade10="24"	grade11="30"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="6"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="4"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="25"	ACSY="16"	UniqueACSY="8"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="5"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="10"	ACSY="16"	UniqueACSY="10"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="6"	grade4="24"	grade5="24"	grade6="30"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="14"	ACSY="24"	UniqueACSY="20"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="5"	RareNum="7"	grade4="40"	grade5="40"	grade6="50"	grade7="50"	grade8="60"	grade9="60"	grade10="60"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="20"	ACSY="40"	UniqueACSY="30"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="1"	grade4="25"	grade5="55"	grade6="75"	grade7="100"	grade8="150"	grade9="150"	grade10="150"	grade11="150"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="2"	grade4="35"	grade5="60"	grade6="100"	grade7="125"	grade8="175"	grade9="175"	grade10="175"	grade11="175"	UniqueGrade1="30"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="3"	grade4="50"	grade5="70"	grade6="125"	grade7="150"	grade8="200"	grade9="200"	grade10="200"	grade11="200"	UniqueGrade1="40"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="50"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="4"	grade4="60"	grade5="90"	grade6="150"	grade7="175"	grade8="250"	grade9="250"	grade10="250"	grade11="250"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="100"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="5"	grade4="75"	grade5="125"	grade6="175"	grade7="200"	grade8="300"	grade9="300"	grade10="300"	grade11="300"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="6"	grade4="90"	grade5="150"	grade6="200"	grade7="250"	grade8="350"	grade9="350"	grade10="350"	grade11="350"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="6"	RareNum="7"	grade4="100"	grade5="175"	grade6="250"	grade7="300"	grade8="400"	grade9="400"	grade10="400"	grade11="400"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="1"	grade4="15"	grade5="20"	grade6="25"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="2"	grade4="20"	grade5="25"	grade6="30"	grade7="35"	grade8="50"	grade9="50"	grade10="50"	grade11="50"	UniqueGrade1="30"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="3"	grade4="25"	grade5="30"	grade6="40"	grade7="45"	grade8="60"	grade9="60"	grade10="60"	grade11="60"	UniqueGrade1="40"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="4"	grade4="30"	grade5="40"	grade6="45"	grade7="50"	grade8="75"	grade9="75"	grade10="75"	grade11="75"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="5"	grade4="35"	grade5="50"	grade6="60"	grade7="70"	grade8="100"	grade9="100"	grade10="100"	grade11="100"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="6"	grade4="40"	grade5="60"	grade6="75"	grade7="85"	grade8="125"	grade9="125"	grade10="125"	grade11="125"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="7"	RareNum="7"	grade4="50"	grade5="70"	grade6="90"	grade7="100"	grade8="150"	grade9="150"	grade10="150"	grade11="150"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="1"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="5"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="2"	bike5="2"	bike8="5"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="2"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="7"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="4"	bike5="4"	bike8="7"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="3"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="6"	bike5="6"	bike8="10"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="4"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="12"	UniqueGrade2="16"	ACSY="9"	UniqueACSY="9"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="5"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="5"	UniqueGrade2="2"	ACSY="2"	UniqueACSY="2"	bike5="8"	bike8="12"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="6"	grade4="18"	grade5="18"	grade6="18"	grade7="18"	grade8="18"	grade9="18"	grade10="18"	grade11="18"	UniqueGrade1="7"	UniqueGrade2="6"	ACSY="5"	UniqueACSY="5"	bike5="0"	bike8="14"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="8"	RareNum="7"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="10"	UniqueGrade2="10"	ACSY="7"	UniqueACSY="7"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="1"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="2"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="1"	bike8="3"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="3"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="2"	bike8="4"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="3"	grade4="5"	grade5="5"	grade6="5"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="4"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="3"	bike8="5"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="4"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="7"	UniqueGrade2="7"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="5"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="1"	UniqueGrade2="1"	ACSY="0"	UniqueACSY="0"	bike5="4"	bike8="6"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="6"	grade4="9"	grade5="9"	grade6="9"	grade7="9"	grade8="9"	grade9="9"	grade10="9"	grade11="9"	UniqueGrade1="2"	UniqueGrade2="3"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="8"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="9"	RareNum="7"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="4"	UniqueGrade2="5"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="1"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="2"	grade4="5"	grade5="5"	grade6="5"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="4"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="5"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="6"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="10"	RareNum="7"	grade4="9"	grade5="9"	grade6="9"	grade7="9"	grade8="9"	grade9="9"	grade10="9"	grade11="9"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="1"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="2"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="3"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="4"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="5"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="6"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="11"	RareNum="7"	grade4="18"	grade5="18"	grade6="18"	grade7="18"	grade8="18"	grade9="18"	grade10="18"	grade11="18"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="1"	grade4="5"	grade5="5"	grade6="10"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="2"	grade4="6"	grade5="10"	grade6="15"	grade7="25"	grade8="25"	grade9="25"	grade10="25"	grade11="25"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="3"	grade4="10"	grade5="15"	grade6="20"	grade7="30"	grade8="30"	grade9="30"	grade10="30"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="15"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="4"	grade4="20"	grade5="25"	grade6="30"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="35"	ACSY="20"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="5"	grade4="20"	grade5="25"	grade6="30"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="10"	ACSY="25"	UniqueACSY="10"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="6"	grade4="25"	grade5="30"	grade6="35"	grade7="45"	grade8="45"	grade9="45"	grade10="45"	grade11="45"	UniqueGrade1="0"	UniqueGrade2="20"	ACSY="30"	UniqueACSY="15"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="12"	RareNum="7"	grade4="30"	grade5="35"	grade6="40"	grade7="50"	grade8="50"	grade9="50"	grade10="50"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="30"	ACSY="40"	UniqueACSY="20"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="1"	grade4="5"	grade5="5"	grade6="10"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="2"	grade4="6"	grade5="10"	grade6="15"	grade7="25"	grade8="25"	grade9="25"	grade10="25"	grade11="25"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="3"	grade4="10"	grade5="15"	grade6="20"	grade7="30"	grade8="30"	grade9="30"	grade10="30"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="15"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="4"	grade4="20"	grade5="25"	grade6="30"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="20"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="5"	grade4="20"	grade5="25"	grade6="30"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="25"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="6"	grade4="25"	grade5="30"	grade6="35"	grade7="45"	grade8="45"	grade9="45"	grade10="45"	grade11="45"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="30"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="13"	RareNum="7"	grade4="30"	grade5="35"	grade6="40"	grade7="50"	grade8="50"	grade9="50"	grade10="50"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="40"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="1"	grade4="8"	grade5="8"	grade6="16"	grade7="16"	grade8="20"	grade9="20"	grade10="20"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="2"	grade4="16"	grade5="16"	grade6="20"	grade7="20"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="3"	grade4="20"	grade5="20"	grade6="32"	grade7="32"	grade8="48"	grade9="48"	grade10="48"	grade11="60"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="4"	grade4="32"	grade5="32"	grade6="48"	grade7="48"	grade8="64"	grade9="64"	grade10="64"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="5"	grade4="32"	grade5="32"	grade6="48"	grade7="48"	grade8="64"	grade9="64"	grade10="64"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="6"	grade4="48"	grade5="48"	grade6="60"	grade7="60"	grade8="80"	grade9="80"	grade10="80"	grade11="100"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="23"	RareNum="7"	grade4="80"	grade5="80"	grade6="100"	grade7="100"	grade8="120"	grade9="120"	grade10="120"	grade11="160"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="24"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="25"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="1"	grade4="50"	grade5="110"	grade6="150"	grade7="200"	grade8="300"	grade9="300"	grade10="300"	grade11="300"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="2"	grade4="70"	grade5="120"	grade6="200"	grade7="250"	grade8="350"	grade9="350"	grade10="350"	grade11="350"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="3"	grade4="100"	grade5="140"	grade6="250"	grade7="300"	grade8="400"	grade9="400"	grade10="400"	grade11="400"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="4"	grade4="150"	grade5="250"	grade6="350"	grade7="400"	grade8="600"	grade9="600"	grade10="600"	grade11="600"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="5"	grade4="150"	grade5="250"	grade6="350"	grade7="400"	grade8="600"	grade9="600"	grade10="600"	grade11="600"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="6"	grade4="180"	grade5="300"	grade6="400"	grade7="500"	grade8="700"	grade9="700"	grade10="700"	grade11="700"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="26"	RareNum="7"	grade4="200"	grade5="250"	grade6="500"	grade7="600"	grade8="800"	grade9="800"	grade10="800"	grade11="800"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="1"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="2"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="14"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="3"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="4"	grade4="32"	grade5="32"	grade6="32"	grade7="32"	grade8="32"	grade9="32"	grade10="32"	grade11="32"	UniqueGrade1="24"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="5"	grade4="32"	grade5="32"	grade6="32"	grade7="32"	grade8="32"	grade9="32"	grade10="32"	grade11="32"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="6"	grade4="36"	grade5="36"	grade6="36"	grade7="36"	grade8="36"	grade9="36"	grade10="36"	grade11="36"	UniqueGrade1="14"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="28"	RareNum="7"	grade4="40"	grade5="40"	grade6="40"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="1"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="4"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="2"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="6"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="3"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="8"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="4"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="14"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="5"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="2"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="6"	grade4="18"	grade5="18"	grade6="18"	grade7="18"	grade8="18"	grade9="18"	grade10="18"	grade11="18"	UniqueGrade1="4"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="29"	RareNum="7"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="8"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="7"	epul10="7"	epul11="7"	/>
    		<rare_code	code="30"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="30"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="4"	grade4="6"	grade5="6"	grade6="6"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="5"	grade4="8"	grade5="8"	grade6="8"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="6"	grade4="10"	grade5="10"	grade6="10"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="31"	RareNum="7"	grade4="12"	grade5="12"	grade6="12"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="7"	epul10="7"	epul11="7"	/>
    		<rare_code	code="32"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="32"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="4"	grade4="6"	grade5="6"	grade6="6"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="5"	grade4="8"	grade5="8"	grade6="8"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="6"	grade4="10"	grade5="10"	grade6="10"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="33"	RareNum="7"	grade4="12"	grade5="12"	grade6="12"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="4"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="1"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="2"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="34"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="3"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="35"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="1"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="2"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="2"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="36"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="15"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="37"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="15"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="5"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="38"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="6"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="4"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="5"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="5"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="6"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="39"	RareNum="7"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="15"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="1"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="2"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="3"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="4"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="40"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="5"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="6"	grade4="24"	grade5="24"	grade6="24"	grade7="24"	grade8="24"	grade9="24"	grade10="24"	grade11="24"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="40"	RareNum="7"	grade4="28"	grade5="28"	grade6="28"	grade7="28"	grade8="28"	grade9="28"	grade10="28"	grade11="28"	UniqueGrade1="30"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="4"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="41"	RareNum="7"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="4"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="5"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="6"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="42"	RareNum="7"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="1"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="2"	grade4="15"	grade5="15"	grade6="15"	grade7="15"	grade8="15"	grade9="15"	grade10="15"	grade11="15"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="3"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="4"	grade4="30"	grade5="30"	grade6="30"	grade7="30"	grade8="30"	grade9="30"	grade10="30"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="5"	grade4="30"	grade5="30"	grade6="30"	grade7="30"	grade8="30"	grade9="30"	grade10="30"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="6"	grade4="40"	grade5="40"	grade6="40"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="43"	RareNum="7"	grade4="50"	grade5="50"	grade6="50"	grade7="50"	grade8="50"	grade9="50"	grade10="50"	grade11="50"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="1"	grade4="20"	grade5="20"	grade6="20"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="2"	grade4="30"	grade5="30"	grade6="30"	grade7="30"	grade8="30"	grade9="30"	grade10="30"	grade11="30"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="3"	grade4="40"	grade5="40"	grade6="40"	grade7="40"	grade8="40"	grade9="40"	grade10="40"	grade11="40"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="4"	grade4="60"	grade5="60"	grade6="60"	grade7="60"	grade8="60"	grade9="60"	grade10="60"	grade11="60"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="5"	grade4="60"	grade5="60"	grade6="60"	grade7="60"	grade8="60"	grade9="60"	grade10="60"	grade11="60"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="6"	grade4="80"	grade5="80"	grade6="80"	grade7="80"	grade8="80"	grade9="80"	grade10="80"	grade11="80"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="44"	RareNum="7"	grade4="100"	grade5="100"	grade6="100"	grade7="100"	grade8="100"	grade9="100"	grade10="100"	grade11="100"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="1"	grade4="1"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="2"	grade4="2"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="3"	grade4="2"	grade5="3"	grade6="4"	grade7="5"	grade8="5"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="4"	grade4="3"	grade5="4"	grade6="5"	grade7="5"	grade8="6"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="5"	grade4="3"	grade5="4"	grade6="5"	grade7="6"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="6"	grade4="3"	grade5="5"	grade6="6"	grade7="7"	grade8="7"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="45"	RareNum="7"	grade4="5"	grade5="7"	grade6="8"	grade7="9"	grade8="10"	grade9="11"	grade10="11"	grade11="11"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="1"	grade4="1"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="2"	grade4="2"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="3"	grade4="2"	grade5="3"	grade6="4"	grade7="5"	grade8="5"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="4"	grade4="3"	grade5="4"	grade6="5"	grade7="5"	grade8="6"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="5"	grade4="3"	grade5="4"	grade6="5"	grade7="6"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="6"	grade4="3"	grade5="5"	grade6="6"	grade7="7"	grade8="7"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="46"	RareNum="7"	grade4="5"	grade5="7"	grade6="8"	grade7="9"	grade8="10"	grade9="11"	grade10="11"	grade11="11"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="1"	grade4="1"	grade5="2"	grade6="2"	grade7="3"	grade8="3"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="2"	grade4="2"	grade5="3"	grade6="3"	grade7="4"	grade8="4"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="3"	grade4="2"	grade5="3"	grade6="4"	grade7="5"	grade8="5"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="4"	grade4="3"	grade5="4"	grade6="5"	grade7="5"	grade8="6"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="5"	grade4="3"	grade5="4"	grade6="5"	grade7="6"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="6"	grade4="3"	grade5="5"	grade6="6"	grade7="7"	grade8="7"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="47"	RareNum="7"	grade4="5"	grade5="7"	grade6="8"	grade7="9"	grade8="10"	grade9="11"	grade10="11"	grade11="11"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="48"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="2"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="3"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="4"	grade4="5"	grade5="5"	grade6="5"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="5"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="6"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="49"	RareNum="7"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="1"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="2"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="3"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="4"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="5"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="6"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="50"	RareNum="7"	grade4="16"	grade5="16"	grade6="16"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="4"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="5"	grade4="5"	grade5="5"	grade6="5"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="6"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="51"	RareNum="7"	grade4="7"	grade5="7"	grade6="7"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="4"	grade4="8"	grade5="8"	grade6="8"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="5"	grade4="10"	grade5="10"	grade6="10"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="6"	grade4="12"	grade5="12"	grade6="12"	grade7="12"	grade8="12"	grade9="12"	grade10="12"	grade11="12"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="52"	RareNum="7"	grade4="14"	grade5="14"	grade6="14"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="53"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="54"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="55"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="56"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="57"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="58"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="59"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="60"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="61"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="62"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="63"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="64"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="65"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="66"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="67"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="68"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="69"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="70"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="71"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="72"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="73"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="74"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="75"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="76"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="77"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="78"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="79"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="80"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="81"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="82"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="83"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="84"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="85"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="86"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="87"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="88"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="89"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="90"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="91"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="92"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="93"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="94"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="95"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="96"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="2"	bike8="3"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="3"	bike8="5"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="3"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="5"	bike8="7"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="4"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="5"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="7"	bike8="8"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="6"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="10"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="97"	RareNum="7"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="5"	bike8="7"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="7"	bike8="10"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="3"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="10"	bike8="14"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="12"	bike8="15"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="6"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="17"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="98"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="99"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="100"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="101"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="102"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="103"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="104"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="105"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="106"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="107"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="108"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="109"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="110"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="111"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="2"	bike8="3"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="3"	bike8="5"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="3"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="5"	bike8="7"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="4"	grade4="2"	grade5="2"	grade6="2"	grade7="2"	grade8="2"	grade9="2"	grade10="2"	grade11="2"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="5"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="7"	bike8="8"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="6"	grade4="3"	grade5="3"	grade6="3"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="10"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="112"	RareNum="7"	grade4="4"	grade5="4"	grade6="4"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="1"	grade4="4"	grade5="4"	grade6="8"	grade7="8"	grade8="10"	grade9="10"	grade10="10"	grade11="15"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="4"	UniqueACSY="7"	bike5="10"	bike8="20"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="2"	grade4="8"	grade5="8"	grade6="10"	grade7="10"	grade8="16"	grade9="16"	grade10="16"	grade11="20"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="8"	UniqueACSY="11"	bike5="20"	bike8="30"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="3"	grade4="10"	grade5="10"	grade6="16"	grade7="16"	grade8="24"	grade9="24"	grade10="24"	grade11="30"	UniqueGrade1="30"	UniqueGrade2="0"	ACSY="10"	UniqueACSY="15"	bike5="30"	bike8="40"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="4"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="18"	UniqueGrade2="18"	ACSY="16"	UniqueACSY="21"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="5"	grade4="16"	grade5="16"	grade6="24"	grade7="24"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="10"	UniqueGrade2="10"	ACSY="16"	UniqueACSY="9"	bike5="40"	bike8="50"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="6"	grade4="24"	grade5="24"	grade6="30"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="50"	UniqueGrade1="14"	UniqueGrade2="14"	ACSY="24"	UniqueACSY="14"	bike5="0"	bike8="70"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="113"	RareNum="7"	grade4="24"	grade5="24"	grade6="30"	grade7="30"	grade8="40"	grade9="40"	grade10="40"	grade11="50"	UniqueGrade1="14"	UniqueGrade2="14"	ACSY="24"	UniqueACSY="18"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="3"	grade8="3"	grade9="3"	grade10="3"	grade11="3"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="1"	UniqueACSY="1"	bike5="1"	bike8="3"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="2"	grade4="2"	grade5="2"	grade6="2"	grade7="4"	grade8="4"	grade9="4"	grade10="4"	grade11="4"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="2"	UniqueACSY="2"	bike5="2"	bike8="4"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="3"	grade4="3"	grade5="3"	grade6="3"	grade7="5"	grade8="5"	grade9="5"	grade10="5"	grade11="5"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="3"	UniqueACSY="3"	bike5="3"	bike8="5"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="4"	grade4="3"	grade5="3"	grade6="3"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="6"	UniqueGrade2="6"	ACSY="3"	UniqueACSY="4"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="5"	grade4="4"	grade5="4"	grade6="4"	grade7="7"	grade8="7"	grade9="7"	grade10="7"	grade11="7"	UniqueGrade1="3"	UniqueGrade2="1"	ACSY="4"	UniqueACSY="1"	bike5="4"	bike8="6"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="6"	grade4="5"	grade5="5"	grade6="5"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="4"	UniqueGrade2="3"	ACSY="5"	UniqueACSY="2"	bike5="0"	bike8="8"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="114"	RareNum="7"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="5"	UniqueGrade2="5"	ACSY="6"	UniqueACSY="3"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="1"	grade4="8"	grade5="8"	grade6="16"	grade7="16"	grade8="20"	grade9="20"	grade10="20"	grade11="30"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="2"	grade4="16"	grade5="16"	grade6="20"	grade7="20"	grade8="32"	grade9="32"	grade10="32"	grade11="40"	UniqueGrade1="40"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="3"	grade4="20"	grade5="20"	grade6="32"	grade7="32"	grade8="48"	grade9="48"	grade10="48"	grade11="60"	UniqueGrade1="60"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="4"	grade4="32"	grade5="32"	grade6="48"	grade7="48"	grade8="64"	grade9="64"	grade10="64"	grade11="80"	UniqueGrade1="36"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="5"	grade4="32"	grade5="32"	grade6="48"	grade7="48"	grade8="64"	grade9="64"	grade10="64"	grade11="80"	UniqueGrade1="20"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="6"	grade4="48"	grade5="48"	grade6="60"	grade7="60"	grade8="80"	grade9="80"	grade10="80"	grade11="100"	UniqueGrade1="28"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="115"	RareNum="7"	grade4="48"	grade5="48"	grade6="60"	grade7="60"	grade8="80"	grade9="80"	grade10="80"	grade11="100"	UniqueGrade1="28"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="1"	grade4="2"	grade5="2"	grade6="2"	grade7="6"	grade8="6"	grade9="6"	grade10="6"	grade11="6"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="2"	grade4="4"	grade5="4"	grade6="4"	grade7="8"	grade8="8"	grade9="8"	grade10="8"	grade11="8"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="3"	grade4="6"	grade5="6"	grade6="6"	grade7="10"	grade8="10"	grade9="10"	grade10="10"	grade11="10"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="4"	grade4="6"	grade5="6"	grade6="6"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="12"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="5"	grade4="8"	grade5="8"	grade6="8"	grade7="14"	grade8="14"	grade9="14"	grade10="14"	grade11="14"	UniqueGrade1="6"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="6"	grade4="10"	grade5="10"	grade6="10"	grade7="16"	grade8="16"	grade9="16"	grade10="16"	grade11="16"	UniqueGrade1="8"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="116"	RareNum="7"	grade4="12"	grade5="12"	grade6="12"	grade7="20"	grade8="20"	grade9="20"	grade10="20"	grade11="20"	UniqueGrade1="10"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="1"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="2"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="3"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="4"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="5"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="6"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<rare_code	code="117"	RareNum="7"	grade4="1"	grade5="1"	grade6="1"	grade7="1"	grade8="1"	grade9="1"	grade10="1"	grade11="1"	UniqueGrade1="0"	UniqueGrade2="0"	ACSY="0"	UniqueACSY="0"	bike5="0"	bike8="0"	epul9="0"	epul10="0"	epul11="0"	/>
    		<extender_code	code="1"	CoreNum="1"	extender="80"	bike="180"	epul="50"	/>
    		<extender_code	code="1"	CoreNum="2"	extender="130"	bike="360"	epul="100"	/>
    		<extender_code	code="1"	CoreNum="3"	extender="180"	bike="540"	epul="150"	/>
    		<extender_code	code="1"	CoreNum="4"	extender="230"	bike="720"	epul="200"	/>
    		<extender_code	code="2"	CoreNum="1"	extender="80"	bike="1"	epul="1"	/>
    		<extender_code	code="2"	CoreNum="2"	extender="130"	bike="1"	epul="1"	/>
    		<extender_code	code="2"	CoreNum="3"	extender="180"	bike="1"	epul="1"	/>
    		<extender_code	code="2"	CoreNum="4"	extender="230"	bike="1"	epul="1"	/>
    		<extender_code	code="3"	CoreNum="1"	extender="10"	bike="35"	epul="5"	/>
    		<extender_code	code="3"	CoreNum="2"	extender="20"	bike="70"	epul="10"	/>
    		<extender_code	code="3"	CoreNum="3"	extender="30"	bike="105"	epul="15"	/>
    		<extender_code	code="3"	CoreNum="4"	extender="40"	bike="140"	epul="20"	/>
    		<extender_code	code="4"	CoreNum="1"	extender="10"	bike="35"	epul="5"	/>
    		<extender_code	code="4"	CoreNum="2"	extender="20"	bike="70"	epul="10"	/>
    		<extender_code	code="4"	CoreNum="3"	extender="30"	bike="105"	epul="15"	/>
    		<extender_code	code="4"	CoreNum="4"	extender="40"	bike="140"	epul="20"	/>
    		<extender_code	code="5"	CoreNum="1"	extender="10"	bike="1"	epul="10"	/>
    		<extender_code	code="5"	CoreNum="2"	extender="20"	bike="1"	epul="20"	/>
    		<extender_code	code="5"	CoreNum="3"	extender="30"	bike="1"	epul="30"	/>
    		<extender_code	code="5"	CoreNum="4"	extender="40"	bike="1"	epul="40"	/>
    		<extender_code	code="6"	CoreNum="1"	extender="100"	bike="1"	epul="1"	/>
    		<extender_code	code="6"	CoreNum="2"	extender="150"	bike="1"	epul="1"	/>
    		<extender_code	code="6"	CoreNum="3"	extender="200"	bike="1"	epul="1"	/>
    		<extender_code	code="6"	CoreNum="4"	extender="300"	bike="1"	epul="1"	/>
    		<extender_code	code="7"	CoreNum="1"	extender="40"	bike="1"	epul="1"	/>
    		<extender_code	code="7"	CoreNum="2"	extender="60"	bike="1"	epul="1"	/>
    		<extender_code	code="7"	CoreNum="3"	extender="80"	bike="1"	epul="1"	/>
    		<extender_code	code="7"	CoreNum="4"	extender="120"	bike="1"	epul="1"	/>
    		<extender_code	code="8"	CoreNum="1"	extender="12"	bike="8"	epul="2"	/>
    		<extender_code	code="8"	CoreNum="2"	extender="24"	bike="16"	epul="4"	/>
    		<extender_code	code="8"	CoreNum="3"	extender="25"	bike="24"	epul="6"	/>
    		<extender_code	code="8"	CoreNum="4"	extender="25"	bike="32"	epul="8"	/>
    		<extender_code	code="9"	CoreNum="1"	extender="7"	bike="4"	epul="1"	/>
    		<extender_code	code="9"	CoreNum="2"	extender="14"	bike="8"	epul="2"	/>
    		<extender_code	code="9"	CoreNum="3"	extender="15"	bike="12"	epul="3"	/>
    		<extender_code	code="9"	CoreNum="4"	extender="15"	bike="16"	epul="4"	/>
    		<extender_code	code="10"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="10"	CoreNum="2"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="10"	CoreNum="3"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="10"	CoreNum="4"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="11"	CoreNum="1"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="11"	CoreNum="2"	extender="6"	bike="1"	epul="1"	/>
    		<extender_code	code="11"	CoreNum="3"	extender="8"	bike="1"	epul="1"	/>
    		<extender_code	code="11"	CoreNum="4"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="12"	CoreNum="1"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="12"	CoreNum="2"	extender="30"	bike="1"	epul="1"	/>
    		<extender_code	code="12"	CoreNum="3"	extender="40"	bike="1"	epul="1"	/>
    		<extender_code	code="12"	CoreNum="4"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="13"	CoreNum="1"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="13"	CoreNum="2"	extender="30"	bike="1"	epul="1"	/>
    		<extender_code	code="13"	CoreNum="3"	extender="40"	bike="1"	epul="1"	/>
    		<extender_code	code="13"	CoreNum="4"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="23"	CoreNum="1"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="23"	CoreNum="2"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="23"	CoreNum="3"	extender="18"	bike="1"	epul="1"	/>
    		<extender_code	code="23"	CoreNum="4"	extender="26"	bike="1"	epul="1"	/>
    		<extender_code	code="24"	CoreNum="1"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="24"	CoreNum="2"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="24"	CoreNum="3"	extender="18"	bike="1"	epul="1"	/>
    		<extender_code	code="24"	CoreNum="4"	extender="26"	bike="1"	epul="1"	/>
    		<extender_code	code="25"	CoreNum="1"	extender="3"	bike="2"	epul="1"	/>
    		<extender_code	code="25"	CoreNum="2"	extender="5"	bike="4"	epul="2"	/>
    		<extender_code	code="25"	CoreNum="3"	extender="7"	bike="6"	epul="3"	/>
    		<extender_code	code="25"	CoreNum="4"	extender="9"	bike="8"	epul="4"	/>
    		<extender_code	code="26"	CoreNum="1"	extender="200"	bike="1"	epul="1"	/>
    		<extender_code	code="26"	CoreNum="2"	extender="300"	bike="1"	epul="1"	/>
    		<extender_code	code="26"	CoreNum="3"	extender="400"	bike="1"	epul="1"	/>
    		<extender_code	code="26"	CoreNum="4"	extender="600"	bike="1"	epul="1"	/>
    		<extender_code	code="28"	CoreNum="1"	extender="24"	bike="1"	epul="1"	/>
    		<extender_code	code="28"	CoreNum="2"	extender="48"	bike="1"	epul="1"	/>
    		<extender_code	code="28"	CoreNum="3"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="28"	CoreNum="4"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="29"	CoreNum="1"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="29"	CoreNum="2"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="29"	CoreNum="3"	extender="30"	bike="1"	epul="1"	/>
    		<extender_code	code="29"	CoreNum="4"	extender="30"	bike="1"	epul="1"	/>
    		<extender_code	code="30"	CoreNum="1"	extender="7"	bike="4"	epul="1"	/>
    		<extender_code	code="30"	CoreNum="2"	extender="14"	bike="8"	epul="2"	/>
    		<extender_code	code="30"	CoreNum="3"	extender="21"	bike="12"	epul="3"	/>
    		<extender_code	code="30"	CoreNum="4"	extender="28"	bike="16"	epul="4"	/>
    		<extender_code	code="31"	CoreNum="1"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="31"	CoreNum="2"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="31"	CoreNum="3"	extender="42"	bike="1"	epul="1"	/>
    		<extender_code	code="31"	CoreNum="4"	extender="56"	bike="1"	epul="1"	/>
    		<extender_code	code="32"	CoreNum="1"	extender="7"	bike="4"	epul="1"	/>
    		<extender_code	code="32"	CoreNum="2"	extender="14"	bike="8"	epul="2"	/>
    		<extender_code	code="32"	CoreNum="3"	extender="21"	bike="12"	epul="3"	/>
    		<extender_code	code="32"	CoreNum="4"	extender="28"	bike="16"	epul="4"	/>
    		<extender_code	code="33"	CoreNum="1"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="33"	CoreNum="2"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="33"	CoreNum="3"	extender="42"	bike="1"	epul="1"	/>
    		<extender_code	code="33"	CoreNum="4"	extender="56"	bike="1"	epul="1"	/>
    		<extender_code	code="34"	CoreNum="1"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="34"	CoreNum="2"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="34"	CoreNum="3"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="34"	CoreNum="4"	extender="6"	bike="1"	epul="1"	/>
    		<extender_code	code="35"	CoreNum="1"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="35"	CoreNum="2"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="35"	CoreNum="3"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="35"	CoreNum="4"	extender="6"	bike="1"	epul="1"	/>
    		<extender_code	code="36"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="36"	CoreNum="2"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="36"	CoreNum="3"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="36"	CoreNum="4"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="37"	CoreNum="1"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="37"	CoreNum="2"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="37"	CoreNum="3"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="37"	CoreNum="4"	extender="6"	bike="1"	epul="1"	/>
    		<extender_code	code="38"	CoreNum="1"	extender="3"	bike="1"	epul="1"	/>
    		<extender_code	code="38"	CoreNum="2"	extender="4"	bike="1"	epul="1"	/>
    		<extender_code	code="38"	CoreNum="3"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="38"	CoreNum="4"	extender="6"	bike="1"	epul="1"	/>
    		<extender_code	code="39"	CoreNum="1"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="39"	CoreNum="2"	extender="15"	bike="1"	epul="1"	/>
    		<extender_code	code="39"	CoreNum="3"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="39"	CoreNum="4"	extender="25"	bike="1"	epul="1"	/>
    		<extender_code	code="40"	CoreNum="1"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="40"	CoreNum="2"	extender="30"	bike="1"	epul="1"	/>
    		<extender_code	code="40"	CoreNum="3"	extender="40"	bike="1"	epul="1"	/>
    		<extender_code	code="40"	CoreNum="4"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="41"	CoreNum="1"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="41"	CoreNum="2"	extender="9"	bike="1"	epul="1"	/>
    		<extender_code	code="41"	CoreNum="3"	extender="13"	bike="1"	epul="1"	/>
    		<extender_code	code="41"	CoreNum="4"	extender="17"	bike="1"	epul="1"	/>
    		<extender_code	code="42"	CoreNum="1"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="42"	CoreNum="2"	extender="18"	bike="1"	epul="1"	/>
    		<extender_code	code="42"	CoreNum="3"	extender="26"	bike="1"	epul="1"	/>
    		<extender_code	code="42"	CoreNum="4"	extender="34"	bike="1"	epul="1"	/>
    		<extender_code	code="43"	CoreNum="1"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="43"	CoreNum="2"	extender="35"	bike="1"	epul="1"	/>
    		<extender_code	code="43"	CoreNum="3"	extender="50"	bike="1"	epul="1"	/>
    		<extender_code	code="43"	CoreNum="4"	extender="65"	bike="1"	epul="1"	/>
    		<extender_code	code="44"	CoreNum="1"	extender="40"	bike="1"	epul="1"	/>
    		<extender_code	code="44"	CoreNum="2"	extender="70"	bike="1"	epul="1"	/>
    		<extender_code	code="44"	CoreNum="3"	extender="100"	bike="1"	epul="1"	/>
    		<extender_code	code="44"	CoreNum="4"	extender="130"	bike="1"	epul="1"	/>
    		<extender_code	code="45"	CoreNum="1"	extender="9"	bike="1"	epul="1"	/>
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    		<extender_code	code="94"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="94"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="94"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="95"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="95"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="95"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="95"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="96"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="96"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="96"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="96"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="97"	CoreNum="1"	extender="2"	bike="4"	epul="1"	/>
    		<extender_code	code="97"	CoreNum="2"	extender="2"	bike="8"	epul="2"	/>
    		<extender_code	code="97"	CoreNum="3"	extender="2"	bike="12"	epul="3"	/>
    		<extender_code	code="97"	CoreNum="4"	extender="2"	bike="16"	epul="4"	/>
    		<extender_code	code="98"	CoreNum="1"	extender="2"	bike="8"	epul="2"	/>
    		<extender_code	code="98"	CoreNum="2"	extender="2"	bike="16"	epul="4"	/>
    		<extender_code	code="98"	CoreNum="3"	extender="2"	bike="24"	epul="6"	/>
    		<extender_code	code="98"	CoreNum="4"	extender="2"	bike="32"	epul="8"	/>
    		<extender_code	code="99"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="99"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="99"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="99"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="100"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="100"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="100"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="100"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="101"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="101"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="101"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="101"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="102"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="102"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="102"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="102"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="103"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="103"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="103"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="103"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="104"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="104"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="104"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="104"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="105"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="105"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="105"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="105"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="106"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="106"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="106"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="106"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="107"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="107"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="107"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="107"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="108"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="108"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="108"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="108"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="109"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="109"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="109"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="109"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="110"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="110"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="110"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="110"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="111"	CoreNum="1"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="111"	CoreNum="2"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="111"	CoreNum="3"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="111"	CoreNum="4"	extender="2"	bike="1"	epul="1"	/>
    		<extender_code	code="112"	CoreNum="1"	extender="2"	bike="4"	epul="1"	/>
    		<extender_code	code="112"	CoreNum="2"	extender="2"	bike="8"	epul="2"	/>
    		<extender_code	code="112"	CoreNum="3"	extender="2"	bike="12"	epul="3"	/>
    		<extender_code	code="112"	CoreNum="4"	extender="2"	bike="16"	epul="4"	/>
    		<extender_code	code="113"	CoreNum="1"	extender="5"	bike="1"	epul="1"	/>
    		<extender_code	code="113"	CoreNum="2"	extender="7"	bike="1"	epul="1"	/>
    		<extender_code	code="113"	CoreNum="3"	extender="9"	bike="1"	epul="1"	/>
    		<extender_code	code="113"	CoreNum="4"	extender="13"	bike="1"	epul="1"	/>
    		<extender_code	code="114"	CoreNum="1"	extender="7"	bike="1"	epul="1"	/>
    		<extender_code	code="114"	CoreNum="2"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="114"	CoreNum="3"	extender="21"	bike="1"	epul="1"	/>
    		<extender_code	code="114"	CoreNum="4"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="115"	CoreNum="1"	extender="10"	bike="1"	epul="1"	/>
    		<extender_code	code="115"	CoreNum="2"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="115"	CoreNum="3"	extender="18"	bike="1"	epul="1"	/>
    		<extender_code	code="115"	CoreNum="4"	extender="26"	bike="1"	epul="1"	/>
    		<extender_code	code="116"	CoreNum="1"	extender="14"	bike="1"	epul="1"	/>
    		<extender_code	code="116"	CoreNum="2"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="116"	CoreNum="3"	extender="42"	bike="1"	epul="1"	/>
    		<extender_code	code="116"	CoreNum="4"	extender="56"	bike="1"	epul="1"	/>
    		<extender_code	code="117"	CoreNum="1"	extender="20"	bike="1"	epul="1"	/>
    		<extender_code	code="117"	CoreNum="2"	extender="28"	bike="1"	epul="1"	/>
    		<extender_code	code="117"	CoreNum="3"	extender="36"	bike="1"	epul="1"	/>
    		<extender_code	code="117"	CoreNum="4"	extender="52"	bike="1"	epul="1"	/>
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    		<enchant_core	core_lv="2"	core_num="0"	rate="50"	/>
    		<enchant_core	core_lv="3"	core_num="0"	rate="50"	/>
    		<enchant_core	core_lv="1"	core_num="1"	rate="50"	/>
    		<enchant_core	core_lv="2"	core_num="1"	rate="50"	/>
    		<enchant_core	core_lv="3"	core_num="1"	rate="50"	/>
    		<enchant_core	core_lv="1"	core_num="2"	rate="50"	/>
    		<enchant_core	core_lv="2"	core_num="2"	rate="50"	/>
    		<enchant_core	core_lv="3"	core_num="2"	rate="50"	/>
    		<enchant_core	core_lv="1"	core_num="3"	rate="50"	/>
    		<enchant_core	core_lv="2"	core_num="3"	rate="50"	/>
    		<enchant_core	core_lv="3"	core_num="3"	rate="50"	/>
    		<code	type="1H"	>
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    		</code>
    		<code	type="2H"	>
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    			<cont	index="2"	code="24"	force_level="1"	catalyst="FC"	prefix="fcoreprefix2H-02"	desc="fcoredesc2H-02"	prefix2="fcoreprefix22H-02"	desc2="fcoredesc22H-02"	/>
    			<cont	index="3"	code="26"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefix2H-03"	desc="fcoredesc2H-03"	prefix2="fcoreprefix22H-03"	desc2="fcoredesc22H-03"	/>
    			<cont	index="4"	code="28"	force_level="1"	catalyst="2H"	prefix="fcoreprefix2H-04"	desc="fcoredesc2H-04"	prefix2="fcoreprefix22H-04"	desc2="fcoredesc22H-04"	/>
    			<cont	index="5"	code="29"	force_level="2"	catalyst="__"	prefix="fcoreprefix2H-05"	desc="fcoredesc2H-05"	prefix2="fcoreprefix22H-05"	desc2="fcoredesc22H-05"	/>
    			<cont	index="6"	code="52"	force_level="3"	catalyst="__"	prefix="fcoreprefix2H-06"	desc="fcoredesc2H-06"	prefix2="fcoreprefix22H-06"	desc2="fcoredesc22H-06"	/>
    			<cont	index="7"	code="42"	force_level="3"	catalyst="__"	prefix="fcoreprefix2H-07"	desc="fcoredesc2H-07"	prefix2="fcoreprefix22H-07"	desc2="fcoredesc22H-07"	/>
    			<cont	index="8"	code="31"	force_level="3"	catalyst="__"	prefix="fcoreprefix2H-08"	desc="fcoredesc2H-08"	prefix2="fcoreprefix22H-08"	desc2="fcoredesc22H-08"	/>
    			<cont	index="9"	code="33"	force_level="3"	catalyst="__"	prefix="fcoreprefix2H-09"	desc="fcoredesc2H-09"	prefix2="fcoreprefix22H-09"	desc2="fcoredesc22H-09"	/>
    			<cont	index="10"	code="115"	force_level="3"	catalyst="__"	prefix="fcoreprefix2H-10"	desc="fcoredesc2H-10"	prefix2="fcoreprefix22H-10"	desc2="fcoredesc22H-10"	/>
    			<cont	index="11"	code="11"	force_level="2"	catalyst="__"	prefix="fcoreprefix2H-11"	desc="fcoredesc2H-11"	prefix2="fcoreprefix22H-11"	desc2="fcoredesc22H-11"	/>
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    		</code>
    		<code	type="AMULET"	>
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    		</code>
    		<code	type="BELT"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixBELT-01"	desc="fcoredescBELT-01"	prefix2="fcoreprefix2BELT-01"	desc2="fcoredesc2BELT-01"	/>
    			<cont	index="2"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixBELT-02"	desc="fcoredescBELT-02"	prefix2="fcoreprefix2BELT-02"	desc2="fcoredesc2BELT-02"	/>
    			<cont	index="3"	code="4"	force_level="1"	catalyst="FC"	prefix="fcoreprefixBELT-03"	desc="fcoredescBELT-03"	prefix2="fcoreprefix2BELT-03"	desc2="fcoredesc2BELT-03"	/>
    			<cont	index="4"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixBELT-04"	desc="fcoredescBELT-04"	prefix2="fcoreprefix2BELT-04"	desc2="fcoredesc2BELT-04"	/>
    			<cont	index="5"	code="6"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefixBELT-05"	desc="fcoredescBELT-05"	prefix2="fcoreprefix2BELT-05"	desc2="fcoredesc2BELT-05"	/>
    			<cont	index="6"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixBELT-06"	desc="fcoredescBELT-06"	prefix2="fcoreprefix2BELT-06"	desc2="fcoredesc2BELT-06"	/>
    			<cont	index="7"	code="34"	force_level="2"	catalyst="__"	prefix="fcoreprefixBELT-07"	desc="fcoredescBELT-07"	prefix2="fcoreprefix2BELT-07"	desc2="fcoredesc2BELT-07"	/>
    			<cont	index="8"	code="42"	force_level="3"	catalyst="__"	prefix="fcoreprefixBELT-08"	desc="fcoredescBELT-08"	prefix2="fcoreprefix2BELT-08"	desc2="fcoredesc2BELT-08"	/>
    			<cont	index="9"	code="48"	force_level="3"	catalyst="__"	prefix="fcoreprefixBELT-09"	desc="fcoredescBELT-09"	prefix2="fcoreprefix2BELT-09"	desc2="fcoredesc2BELT-09"	/>
    			<cont	index="10"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixBELT-10"	desc="fcoredescBELT-10"	prefix2="fcoreprefix2BELT-10"	desc2="fcoredesc2BELT-10"	/>
    			<cont	index="11"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixBELT-11"	desc="fcoredescBELT-11"	prefix2="fcoreprefix2BELT-11"	desc2="fcoredesc2BELT-11"	/>
    			<cont	index="12"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBELT-12"	desc="fcoredescBELT-12"	prefix2="fcoreprefix2BELT-12"	desc2="fcoredesc2BELT-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBELT-13"	desc="fcoredescBELT-13"	prefix2="fcoreprefix2BELT-13"	desc2="fcoredesc2BELT-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBELT-14"	desc="fcoredescBELT-14"	prefix2="fcoreprefix2BELT-14"	desc2="fcoredesc2BELT-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBELT-15"	desc="fcoredescBELT-15"	prefix2="fcoreprefix2BELT-15"	desc2="fcoredesc2BELT-15"	/>
    		</code>
    		<code	type="BIKE"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixBIKE-01"	desc="fcoredescBIKE-01"	prefix2="fcoreprefix2BIKE-01"	desc2="fcoredesc2BIKE-01"	/>
    			<cont	index="2"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixBIKE-02"	desc="fcoredescBIKE-02"	prefix2="fcoreprefix2BIKE-02"	desc2="fcoredesc2BIKE-02"	/>
    			<cont	index="3"	code="4"	force_level="1"	catalyst="FC"	prefix="fcoreprefixBIKE-03"	desc="fcoredescBIKE-03"	prefix2="fcoreprefix2BIKE-03"	desc2="fcoredesc2BIKE-03"	/>
    			<cont	index="4"	code="8"	force_level="1"	catalyst="2H"	prefix="fcoreprefixBIKE-04"	desc="fcoredescBIKE-04"	prefix2="fcoreprefix2BIKE-04"	desc2="fcoredesc2BIKE-04"	/>
    			<cont	index="5"	code="9"	force_level="2"	catalyst="__"	prefix="fcoreprefixBIKE-05"	desc="fcoredescBIKE-05"	prefix2="fcoreprefix2BIKE-05"	desc2="fcoredesc2BIKE-05"	/>
    			<cont	index="6"	code="25"	force_level="2"	catalyst="__"	prefix="fcoreprefixBIKE-06"	desc="fcoredescBIKE-06"	prefix2="fcoreprefix2BIKE-06"	desc2="fcoredesc2BIKE-06"	/>
    			<cont	index="7"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-07"	desc="fcoredescBIKE-07"	prefix2="fcoreprefix2BIKE-07"	desc2="fcoredesc2BIKE-07"	/>
    			<cont	index="8"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-08"	desc="fcoredescBIKE-08"	prefix2="fcoreprefix2BIKE-08"	desc2="fcoredesc2BIKE-08"	/>
    			<cont	index="9"	code="97"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-09"	desc="fcoredescBIKE-09"	prefix2="fcoreprefix2BIKE-09"	desc2="fcoredesc2BIKE-09"	/>
    			<cont	index="10"	code="98"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-10"	desc="fcoredescBIKE-10"	prefix2="fcoreprefix2BIKE-10"	desc2="fcoredesc2BIKE-10"	/>
    			<cont	index="11"	code="112"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-11"	desc="fcoredescBIKE-11"	prefix2="fcoreprefix2BIKE-11"	desc2="fcoredesc2BIKE-11"	/>
    			<cont	index="12"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-12"	desc="fcoredescBIKE-12"	prefix2="fcoreprefix2BIKE-12"	desc2="fcoredesc2BIKE-12"	/>
    			<cont	index="13"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixBIKE-13"	desc="fcoredescBIKE-13"	prefix2="fcoreprefix2BIKE-13"	desc2="fcoredesc2BIKE-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBIKE-14"	desc="fcoredescBIKE-14"	prefix2="fcoreprefix2BIKE-14"	desc2="fcoredesc2BIKE-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBIKE-15"	desc="fcoredescBIKE-15"	prefix2="fcoreprefix2BIKE-15"	desc2="fcoredesc2BIKE-15"	/>
    		</code>
    		<code	type="BOARD"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixBOARD-01"	desc="fcoredescBOARD-01"	prefix2="fcoreprefix2BOARD-01"	desc2="fcoredesc2BOARD-01"	/>
    			<cont	index="2"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixBOARD-02"	desc="fcoredescBOARD-02"	prefix2="fcoreprefix2BOARD-02"	desc2="fcoredesc2BOARD-02"	/>
    			<cont	index="3"	code="4"	force_level="1"	catalyst="FC"	prefix="fcoreprefixBOARD-03"	desc="fcoredescBOARD-03"	prefix2="fcoreprefix2BOARD-03"	desc2="fcoredesc2BOARD-03"	/>
    			<cont	index="4"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixBOARD-04"	desc="fcoredescBOARD-04"	prefix2="fcoreprefix2BOARD-04"	desc2="fcoredesc2BOARD-04"	/>
    			<cont	index="5"	code="6"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefixBOARD-05"	desc="fcoredescBOARD-05"	prefix2="fcoreprefix2BOARD-05"	desc2="fcoredesc2BOARD-05"	/>
    			<cont	index="6"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixBOARD-06"	desc="fcoredescBOARD-06"	prefix2="fcoreprefix2BOARD-06"	desc2="fcoredesc2BOARD-06"	/>
    			<cont	index="7"	code="34"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOARD-07"	desc="fcoredescBOARD-07"	prefix2="fcoreprefix2BOARD-07"	desc2="fcoredesc2BOARD-07"	/>
    			<cont	index="8"	code="42"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOARD-08"	desc="fcoredescBOARD-08"	prefix2="fcoreprefix2BOARD-08"	desc2="fcoredesc2BOARD-08"	/>
    			<cont	index="9"	code="48"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOARD-09"	desc="fcoredescBOARD-09"	prefix2="fcoreprefix2BOARD-09"	desc2="fcoredesc2BOARD-09"	/>
    			<cont	index="10"	code="8"	force_level="1"	catalyst="__"	prefix="fcoreprefixBOARD-10"	desc="fcoredescBOARD-10"	prefix2="fcoreprefix2BOARD-10"	desc2="fcoredesc2BOARD-10"	/>
    			<cont	index="11"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOARD-11"	desc="fcoredescBOARD-11"	prefix2="fcoreprefix2BOARD-11"	desc2="fcoredesc2BOARD-11"	/>
    			<cont	index="12"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOARD-12"	desc="fcoredescBOARD-12"	prefix2="fcoreprefix2BOARD-12"	desc2="fcoredesc2BOARD-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBOARD-13"	desc="fcoredescBOARD-13"	prefix2="fcoreprefix2BOARD-13"	desc2="fcoredesc2BOARD-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBOARD-14"	desc="fcoredescBOARD-14"	prefix2="fcoreprefix2BOARD-14"	desc2="fcoredesc2BOARD-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBOARD-15"	desc="fcoredescBOARD-15"	prefix2="fcoreprefix2BOARD-15"	desc2="fcoredesc2BOARD-15"	/>
    		</code>
    		<code	type="BOOT"	>
    			<cont	index="1"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixBOOT-01"	desc="fcoredescBOOT-01"	prefix2="fcoreprefix2BOOT-01"	desc2="fcoredesc2BOOT-01"	/>
    			<cont	index="2"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixBOOT-02"	desc="fcoredescBOOT-02"	prefix2="fcoreprefix2BOOT-02"	desc2="fcoredesc2BOOT-02"	/>
    			<cont	index="3"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixBOOT-03"	desc="fcoredescBOOT-03"	prefix2="fcoreprefix2BOOT-03"	desc2="fcoredesc2BOOT-03"	/>
    			<cont	index="4"	code="2"	force_level="1"	catalyst="__"	prefix="fcoreprefixBOOT-04"	desc="fcoredescBOOT-04"	prefix2="fcoreprefix2BOOT-04"	desc2="fcoredesc2BOOT-04"	/>
    			<cont	index="5"	code="37"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOOT-05"	desc="fcoredescBOOT-05"	prefix2="fcoreprefix2BOOT-05"	desc2="fcoredesc2BOOT-05"	/>
    			<cont	index="6"	code="51"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-06"	desc="fcoredescBOOT-06"	prefix2="fcoreprefix2BOOT-06"	desc2="fcoredesc2BOOT-06"	/>
    			<cont	index="7"	code="112"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-07"	desc="fcoredescBOOT-07"	prefix2="fcoreprefix2BOOT-07"	desc2="fcoredesc2BOOT-07"	/>
    			<cont	index="8"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-08"	desc="fcoredescBOOT-08"	prefix2="fcoreprefix2BOOT-08"	desc2="fcoredesc2BOOT-08"	/>
    			<cont	index="9"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-09"	desc="fcoredescBOOT-09"	prefix2="fcoreprefix2BOOT-09"	desc2="fcoredesc2BOOT-09"	/>
    			<cont	index="10"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-10"	desc="fcoredescBOOT-10"	prefix2="fcoreprefix2BOOT-10"	desc2="fcoredesc2BOOT-10"	/>
    			<cont	index="11"	code="38"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOOT-11"	desc="fcoredescBOOT-11"	prefix2="fcoreprefix2BOOT-11"	desc2="fcoredesc2BOOT-11"	/>
    			<cont	index="12"	code="12"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOOT-12"	desc="fcoredescBOOT-12"	prefix2="fcoreprefix2BOOT-12"	desc2="fcoredesc2BOOT-12"	/>
    			<cont	index="13"	code="43"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOOT-13"	desc="fcoredescBOOT-13"	prefix2="fcoreprefix2BOOT-13"	desc2="fcoredesc2BOOT-13"	/>
    			<cont	index="14"	code="36"	force_level="2"	catalyst="__"	prefix="fcoreprefixBOOT-14"	desc="fcoredescBOOT-14"	prefix2="fcoreprefix2BOOT-14"	desc2="fcoredesc2BOOT-14"	/>
    			<cont	index="15"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixBOOT-15"	desc="fcoredescBOOT-15"	prefix2="fcoreprefix2BOOT-15"	desc2="fcoredesc2BOOT-15"	/>
    		</code>
    		<code	type="BRACELET"	>
    			<cont	index="1"	code="12"	force_level="2"	catalyst="__"	prefix="fcoreprefixBRACELET-01"	desc="fcoredescBRACELET-01"	prefix2="fcoreprefix2BRACELET-01"	desc2="fcoredesc2BRACELET-01"	/>
    			<cont	index="2"	code="13"	force_level="2"	catalyst="__"	prefix="fcoreprefixBRACELET-02"	desc="fcoredescBRACELET-02"	prefix2="fcoreprefix2BRACELET-02"	desc2="fcoredesc2BRACELET-02"	/>
    			<cont	index="3"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-03"	desc="fcoredescBRACELET-03"	prefix2="fcoreprefix2BRACELET-03"	desc2="fcoredesc2BRACELET-03"	/>
    			<cont	index="4"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-04"	desc="fcoredescBRACELET-04"	prefix2="fcoreprefix2BRACELET-04"	desc2="fcoredesc2BRACELET-04"	/>
    			<cont	index="5"	code="34"	force_level="2"	catalyst="__"	prefix="fcoreprefixBRACELET-05"	desc="fcoredescBRACELET-05"	prefix2="fcoreprefix2BRACELET-05"	desc2="fcoredesc2BRACELET-05"	/>
    			<cont	index="6"	code="35"	force_level="2"	catalyst="__"	prefix="fcoreprefixBRACELET-06"	desc="fcoredescBRACELET-06"	prefix2="fcoreprefix2BRACELET-06"	desc2="fcoredesc2BRACELET-06"	/>
    			<cont	index="7"	code="41"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-07"	desc="fcoredescBRACELET-07"	prefix2="fcoreprefix2BRACELET-07"	desc2="fcoredesc2BRACELET-07"	/>
    			<cont	index="8"	code="48"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-08"	desc="fcoredescBRACELET-08"	prefix2="fcoreprefix2BRACELET-08"	desc2="fcoredesc2BRACELET-08"	/>
    			<cont	index="9"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-09"	desc="fcoredescBRACELET-09"	prefix2="fcoreprefix2BRACELET-09"	desc2="fcoredesc2BRACELET-09"	/>
    			<cont	index="10"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-10"	desc="fcoredescBRACELET-10"	prefix2="fcoreprefix2BRACELET-10"	desc2="fcoredesc2BRACELET-10"	/>
    			<cont	index="11"	code="8"	force_level="1"	catalyst="2H"	prefix="fcoreprefixBRACELET-11"	desc="fcoredescBRACELET-11"	prefix2="fcoreprefix2BRACELET-11"	desc2="fcoredesc2BRACELET-11"	/>
    			<cont	index="12"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBRACELET-12"	desc="fcoredescBRACELET-12"	prefix2="fcoreprefix2BRACELET-12"	desc2="fcoredesc2BRACELET-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBRACELET-13"	desc="fcoredescBRACELET-13"	prefix2="fcoreprefix2BRACELET-13"	desc2="fcoredesc2BRACELET-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixBRACELET-14"	desc="fcoredescBRACELET-14"	prefix2="fcoreprefix2BRACELET-14"	desc2="fcoredesc2BRACELET-14"	/>
    			<cont	index="15"	code="80"	force_level="3"	catalyst="__"	prefix="fcoreprefixBRACELET-15"	desc="fcoredescBRACELET-15"	prefix2="fcoreprefix2BRACELET-15"	desc2="fcoredesc2BRACELET-15"	/>
    		</code>
    		<code	type="EARRING"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixEARRING-01"	desc="fcoredescEARRING-01"	prefix2="fcoreprefix2EARRING-01"	desc2="fcoredesc2EARRING-01"	/>
    			<cont	index="2"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixEARRING-02"	desc="fcoredescEARRING-02"	prefix2="fcoreprefix2EARRING-02"	desc2="fcoredesc2EARRING-02"	/>
    			<cont	index="3"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixEARRING-03"	desc="fcoredescEARRING-03"	prefix2="fcoreprefix2EARRING-03"	desc2="fcoredesc2EARRING-03"	/>
    			<cont	index="4"	code="12"	force_level="2"	catalyst="__"	prefix="fcoreprefixEARRING-04"	desc="fcoredescEARRING-04"	prefix2="fcoreprefix2EARRING-04"	desc2="fcoredesc2EARRING-04"	/>
    			<cont	index="5"	code="13"	force_level="2"	catalyst="__"	prefix="fcoreprefixEARRING-05"	desc="fcoredescEARRING-05"	prefix2="fcoreprefix2EARRING-05"	desc2="fcoredesc2EARRING-05"	/>
    			<cont	index="6"	code="36"	force_level="2"	catalyst="__"	prefix="fcoreprefixEARRING-06"	desc="fcoredescEARRING-06"	prefix2="fcoreprefix2EARRING-06"	desc2="fcoredesc2EARRING-06"	/>
    			<cont	index="7"	code="41"	force_level="3"	catalyst="__"	prefix="fcoreprefixEARRING-07"	desc="fcoredescEARRING-07"	prefix2="fcoreprefix2EARRING-07"	desc2="fcoredesc2EARRING-07"	/>
    			<cont	index="8"	code="48"	force_level="3"	catalyst="__"	prefix="fcoreprefixEARRING-08"	desc="fcoredescEARRING-08"	prefix2="fcoreprefix2EARRING-08"	desc2="fcoredesc2EARRING-08"	/>
    			<cont	index="9"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixEARRING-09"	desc="fcoredescEARRING-09"	prefix2="fcoreprefix2EARRING-09"	desc2="fcoredesc2EARRING-09"	/>
    			<cont	index="10"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixEARRING-10"	desc="fcoredescEARRING-10"	prefix2="fcoreprefix2EARRING-10"	desc2="fcoredesc2EARRING-10"	/>
    			<cont	index="11"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEARRING-11"	desc="fcoredescEARRING-11"	prefix2="fcoreprefix2EARRING-11"	desc2="fcoredesc2EARRING-11"	/>
    			<cont	index="12"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEARRING-12"	desc="fcoredescEARRING-12"	prefix2="fcoreprefix2EARRING-12"	desc2="fcoredesc2EARRING-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEARRING-13"	desc="fcoredescEARRING-13"	prefix2="fcoreprefix2EARRING-13"	desc2="fcoredesc2EARRING-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEARRING-14"	desc="fcoredescEARRING-14"	prefix2="fcoreprefix2EARRING-14"	desc2="fcoredesc2EARRING-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEARRING-15"	desc="fcoredescEARRING-15"	prefix2="fcoreprefix2EARRING-15"	desc2="fcoredesc2EARRING-15"	/>
    		</code>
    		<code	type="EPULET"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixEPULET-01"	desc="fcoredescEPULET-01"	prefix2="fcoreprefix2EPULET-01"	desc2="fcoredesc2EPULET-01"	/>
    			<cont	index="2"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixEPULET-02"	desc="fcoredescEPULET-02"	prefix2="fcoreprefix2EPULET-02"	desc2="fcoredesc2EPULET-02"	/>
    			<cont	index="3"	code="4"	force_level="1"	catalyst="FC"	prefix="fcoreprefixEPULET-03"	desc="fcoredescEPULET-03"	prefix2="fcoreprefix2EPULET-03"	desc2="fcoredesc2EPULET-03"	/>
    			<cont	index="4"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixEPULET-04"	desc="fcoredescEPULET-04"	prefix2="fcoreprefix2EPULET-04"	desc2="fcoredesc2EPULET-04"	/>
    			<cont	index="5"	code="6"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefixEPULET-05"	desc="fcoredescEPULET-05"	prefix2="fcoreprefix2EPULET-05"	desc2="fcoredesc2EPULET-05"	/>
    			<cont	index="6"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixEPULET-06"	desc="fcoredescEPULET-06"	prefix2="fcoreprefix2EPULET-06"	desc2="fcoredesc2EPULET-06"	/>
    			<cont	index="7"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixEPULET-07"	desc="fcoredescEPULET-07"	prefix2="fcoreprefix2EPULET-07"	desc2="fcoredesc2EPULET-07"	/>
    			<cont	index="8"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixEPULET-08"	desc="fcoredescEPULET-08"	prefix2="fcoreprefix2EPULET-08"	desc2="fcoredesc2EPULET-08"	/>
    			<cont	index="9"	code="36"	force_level="2"	catalyst="__"	prefix="fcoreprefixEPULET-09"	desc="fcoredescEPULET-09"	prefix2="fcoreprefix2EPULET-09"	desc2="fcoredesc2EPULET-09"	/>
    			<cont	index="10"	code="97"	force_level="3"	catalyst="__"	prefix="fcoreprefixEPULET-10"	desc="fcoredescEPULET-10"	prefix2="fcoreprefix2EPULET-10"	desc2="fcoredesc2EPULET-10"	/>
    			<cont	index="11"	code="98"	force_level="3"	catalyst="__"	prefix="fcoreprefixEPULET-11"	desc="fcoredescEPULET-11"	prefix2="fcoreprefix2EPULET-11"	desc2="fcoredesc2EPULET-11"	/>
    			<cont	index="12"	code="112"	force_level="3"	catalyst="__"	prefix="fcoreprefixEPULET-12"	desc="fcoredescEPULET-12"	prefix2="fcoreprefix2EPULET-12"	desc2="fcoredesc2EPULET-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEPULET-13"	desc="fcoredescEPULET-13"	prefix2="fcoreprefix2EPULET-13"	desc2="fcoredesc2EPULET-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEPULET-14"	desc="fcoredescEPULET-14"	prefix2="fcoreprefix2EPULET-14"	desc2="fcoredesc2EPULET-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixEPULET-15"	desc="fcoredescEPULET-15"	prefix2="fcoreprefix2EPULET-15"	desc2="fcoredesc2EPULET-15"	/>
    		</code>
    		<code	type="GLOVE"	>
    			<cont	index="1"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixGLOVE-01"	desc="fcoredescGLOVE-01"	prefix2="fcoreprefix2GLOVE-01"	desc2="fcoredesc2GLOVE-01"	/>
    			<cont	index="2"	code="6"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefixGLOVE-02"	desc="fcoredescGLOVE-02"	prefix2="fcoreprefix2GLOVE-02"	desc2="fcoredesc2GLOVE-02"	/>
    			<cont	index="3"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixGLOVE-03"	desc="fcoredescGLOVE-03"	prefix2="fcoreprefix2GLOVE-03"	desc2="fcoredesc2GLOVE-03"	/>
    			<cont	index="4"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixGLOVE-04"	desc="fcoredescGLOVE-04"	prefix2="fcoreprefix2GLOVE-04"	desc2="fcoredesc2GLOVE-04"	/>
    			<cont	index="5"	code="37"	force_level="2"	catalyst="__"	prefix="fcoreprefixGLOVE-05"	desc="fcoredescGLOVE-05"	prefix2="fcoreprefix2GLOVE-05"	desc2="fcoredesc2GLOVE-05"	/>
    			<cont	index="6"	code="51"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-06"	desc="fcoredescGLOVE-06"	prefix2="fcoreprefix2GLOVE-06"	desc2="fcoredesc2GLOVE-06"	/>
    			<cont	index="7"	code="98"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-07"	desc="fcoredescGLOVE-07"	prefix2="fcoreprefix2GLOVE-07"	desc2="fcoredesc2GLOVE-07"	/>
    			<cont	index="8"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-08"	desc="fcoredescGLOVE-08"	prefix2="fcoreprefix2GLOVE-08"	desc2="fcoredesc2GLOVE-08"	/>
    			<cont	index="9"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-09"	desc="fcoredescGLOVE-09"	prefix2="fcoreprefix2GLOVE-09"	desc2="fcoredesc2GLOVE-09"	/>
    			<cont	index="10"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-10"	desc="fcoredescGLOVE-10"	prefix2="fcoreprefix2GLOVE-10"	desc2="fcoredesc2GLOVE-10"	/>
    			<cont	index="11"	code="38"	force_level="2"	catalyst="__"	prefix="fcoreprefixGLOVE-11"	desc="fcoredescGLOVE-11"	prefix2="fcoreprefix2GLOVE-11"	desc2="fcoredesc2GLOVE-11"	/>
    			<cont	index="12"	code="25"	force_level="2"	catalyst="__"	prefix="fcoreprefixGLOVE-12"	desc="fcoredescGLOVE-12"	prefix2="fcoreprefix2GLOVE-12"	desc2="fcoredesc2GLOVE-12"	/>
    			<cont	index="13"	code="34"	force_level="2"	catalyst="__"	prefix="fcoreprefixGLOVE-13"	desc="fcoredescGLOVE-13"	prefix2="fcoreprefix2GLOVE-13"	desc2="fcoredesc2GLOVE-13"	/>
    			<cont	index="14"	code="35"	force_level="2"	catalyst="__"	prefix="fcoreprefixGLOVE-14"	desc="fcoredescGLOVE-14"	prefix2="fcoreprefix2GLOVE-14"	desc2="fcoredesc2GLOVE-14"	/>
    			<cont	index="15"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixGLOVE-15"	desc="fcoredescGLOVE-15"	prefix2="fcoreprefix2GLOVE-15"	desc2="fcoredesc2GLOVE-15"	/>
    		</code>
    		<code	type="HELM"	>
    			<cont	index="1"	code="2"	force_level="1"	catalyst="__"	prefix="fcoreprefixHELM-01"	desc="fcoredescHELM-01"	prefix2="fcoreprefix2HELM-01"	desc2="fcoredesc2HELM-01"	/>
    			<cont	index="2"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixHELM-02"	desc="fcoredescHELM-02"	prefix2="fcoreprefix2HELM-02"	desc2="fcoredesc2HELM-02"	/>
    			<cont	index="3"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixHELM-03"	desc="fcoredescHELM-03"	prefix2="fcoreprefix2HELM-03"	desc2="fcoredesc2HELM-03"	/>
    			<cont	index="4"	code="8"	force_level="1"	catalyst="2H"	prefix="fcoreprefixHELM-04"	desc="fcoredescHELM-04"	prefix2="fcoreprefix2HELM-04"	desc2="fcoredesc2HELM-04"	/>
    			<cont	index="5"	code="9"	force_level="2"	catalyst="__"	prefix="fcoreprefixHELM-05"	desc="fcoredescHELM-05"	prefix2="fcoreprefix2HELM-05"	desc2="fcoredesc2HELM-05"	/>
    			<cont	index="6"	code="51"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-06"	desc="fcoredescHELM-06"	prefix2="fcoreprefix2HELM-06"	desc2="fcoredesc2HELM-06"	/>
    			<cont	index="7"	code="97"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-07"	desc="fcoredescHELM-07"	prefix2="fcoreprefix2HELM-07"	desc2="fcoredesc2HELM-07"	/>
    			<cont	index="8"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-08"	desc="fcoredescHELM-08"	prefix2="fcoreprefix2HELM-08"	desc2="fcoredesc2HELM-08"	/>
    			<cont	index="9"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-09"	desc="fcoredescHELM-09"	prefix2="fcoreprefix2HELM-09"	desc2="fcoredesc2HELM-09"	/>
    			<cont	index="10"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-10"	desc="fcoredescHELM-10"	prefix2="fcoreprefix2HELM-10"	desc2="fcoredesc2HELM-10"	/>
    			<cont	index="11"	code="12"	force_level="2"	catalyst="__"	prefix="fcoreprefixHELM-11"	desc="fcoredescHELM-11"	prefix2="fcoreprefix2HELM-11"	desc2="fcoredesc2HELM-11"	/>
    			<cont	index="12"	code="13"	force_level="2"	catalyst="__"	prefix="fcoreprefixHELM-12"	desc="fcoredescHELM-12"	prefix2="fcoreprefix2HELM-12"	desc2="fcoredesc2HELM-12"	/>
    			<cont	index="13"	code="43"	force_level="2"	catalyst="__"	prefix="fcoreprefixHELM-13"	desc="fcoredescHELM-13"	prefix2="fcoreprefix2HELM-13"	desc2="fcoredesc2HELM-13"	/>
    			<cont	index="14"	code="49"	force_level="2"	catalyst="__"	prefix="fcoreprefixHELM-14"	desc="fcoredescHELM-14"	prefix2="fcoreprefix2HELM-14"	desc2="fcoredesc2HELM-14"	/>
    			<cont	index="15"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixHELM-15"	desc="fcoredescHELM-15"	prefix2="fcoreprefix2HELM-15"	desc2="fcoredesc2HELM-15"	/>
    		</code>
    		<code	type="RING"	>
    			<cont	index="1"	code="3"	force_level="1"	catalyst="1H"	prefix="fcoreprefixRING-01"	desc="fcoredescRING-01"	prefix2="fcoreprefix2RING-01"	desc2="fcoredesc2RING-01"	/>
    			<cont	index="2"	code="4"	force_level="1"	catalyst="FC"	prefix="fcoreprefixRING-02"	desc="fcoredescRING-02"	prefix2="fcoreprefix2RING-02"	desc2="fcoredesc2RING-02"	/>
    			<cont	index="3"	code="6"	force_level="1"	catalyst="GLOVE"	prefix="fcoreprefixRING-03"	desc="fcoredescRING-03"	prefix2="fcoreprefix2RING-03"	desc2="fcoredesc2RING-03"	/>
    			<cont	index="4"	code="10"	force_level="2"	catalyst="__"	prefix="fcoreprefixRING-04"	desc="fcoredescRING-04"	prefix2="fcoreprefix2RING-04"	desc2="fcoredesc2RING-04"	/>
    			<cont	index="5"	code="39"	force_level="2"	catalyst="__"	prefix="fcoreprefixRING-05"	desc="fcoredescRING-05"	prefix2="fcoreprefix2RING-05"	desc2="fcoredesc2RING-05"	/>
    			<cont	index="6"	code="41"	force_level="3"	catalyst="__"	prefix="fcoreprefixRING-06"	desc="fcoredescRING-06"	prefix2="fcoreprefix2RING-06"	desc2="fcoredesc2RING-06"	/>
    			<cont	index="7"	code="48"	force_level="3"	catalyst="__"	prefix="fcoreprefixRING-07"	desc="fcoredescRING-07"	prefix2="fcoreprefix2RING-07"	desc2="fcoredesc2RING-07"	/>
    			<cont	index="8"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixRING-08"	desc="fcoredescRING-08"	prefix2="fcoreprefix2RING-08"	desc2="fcoredesc2RING-08"	/>
    			<cont	index="9"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixRING-09"	desc="fcoredescRING-09"	prefix2="fcoreprefix2RING-09"	desc2="fcoredesc2RING-09"	/>
    			<cont	index="10"	code="80"	force_level="3"	catalyst="__"	prefix="fcoreprefixRING-10"	desc="fcoredescRING-10"	prefix2="fcoreprefix2RING-10"	desc2="fcoredesc2RING-10"	/>
    			<cont	index="11"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixRING-11"	desc="fcoredescRING-11"	prefix2="fcoreprefix2RING-11"	desc2="fcoredesc2RING-11"	/>
    			<cont	index="12"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixRING-12"	desc="fcoredescRING-12"	prefix2="fcoreprefix2RING-12"	desc2="fcoredesc2RING-12"	/>
    			<cont	index="13"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixRING-13"	desc="fcoredescRING-13"	prefix2="fcoreprefix2RING-13"	desc2="fcoredesc2RING-13"	/>
    			<cont	index="14"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixRING-14"	desc="fcoredescRING-14"	prefix2="fcoreprefix2RING-14"	desc2="fcoredesc2RING-14"	/>
    			<cont	index="15"	code=""	force_level="0"	catalyst="__"	prefix="fcoreprefixRING-15"	desc="fcoredescRING-15"	prefix2="fcoreprefix2RING-15"	desc2="fcoredesc2RING-15"	/>
    		</code>
    		<code	type="SUIT"	>
    			<cont	index="1"	code="1"	force_level="1"	catalyst="HELM"	prefix="fcoreprefixSUIT-01"	desc="fcoredescSUIT-01"	prefix2="fcoreprefix2SUIT-01"	desc2="fcoredesc2SUIT-01"	/>
    			<cont	index="2"	code="5"	force_level="1"	catalyst="SUIT"	prefix="fcoreprefixSUIT-02"	desc="fcoredescSUIT-02"	prefix2="fcoreprefix2SUIT-02"	desc2="fcoredesc2SUIT-02"	/>
    			<cont	index="3"	code="7"	force_level="1"	catalyst="BOOT"	prefix="fcoreprefixSUIT-03"	desc="fcoredescSUIT-03"	prefix2="fcoreprefix2SUIT-03"	desc2="fcoredesc2SUIT-03"	/>
    			<cont	index="4"	code="2"	force_level="1"	catalyst="__"	prefix="fcoreprefixSUIT-04"	desc="fcoredescSUIT-04"	prefix2="fcoreprefix2SUIT-04"	desc2="fcoredesc2SUIT-04"	/>
    			<cont	index="5"	code="37"	force_level="2"	catalyst="__"	prefix="fcoreprefixSUIT-05"	desc="fcoredescSUIT-05"	prefix2="fcoreprefix2SUIT-05"	desc2="fcoredesc2SUIT-05"	/>
    			<cont	index="6"	code="51"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-06"	desc="fcoredescSUIT-06"	prefix2="fcoreprefix2SUIT-06"	desc2="fcoredesc2SUIT-06"	/>
    			<cont	index="7"	code="112"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-07"	desc="fcoredescSUIT-07"	prefix2="fcoreprefix2SUIT-07"	desc2="fcoredesc2SUIT-07"	/>
    			<cont	index="8"	code="30"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-08"	desc="fcoredescSUIT-08"	prefix2="fcoreprefix2SUIT-08"	desc2="fcoredesc2SUIT-08"	/>
    			<cont	index="9"	code="32"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-09"	desc="fcoredescSUIT-09"	prefix2="fcoreprefix2SUIT-09"	desc2="fcoredesc2SUIT-09"	/>
    			<cont	index="10"	code="113"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-10"	desc="fcoredescSUIT-10"	prefix2="fcoreprefix2SUIT-10"	desc2="fcoredesc2SUIT-10"	/>
    			<cont	index="11"	code="38"	force_level="2"	catalyst="__"	prefix="fcoreprefixSUIT-11"	desc="fcoredescSUIT-11"	prefix2="fcoreprefix2SUIT-11"	desc2="fcoredesc2SUIT-11"	/>
    			<cont	index="12"	code="25"	force_level="2"	catalyst="__"	prefix="fcoreprefixSUIT-12"	desc="fcoredescSUIT-12"	prefix2="fcoreprefix2SUIT-12"	desc2="fcoredesc2SUIT-12"	/>
    			<cont	index="13"	code="43"	force_level="2"	catalyst="__"	prefix="fcoreprefixSUIT-13"	desc="fcoredescSUIT-13"	prefix2="fcoreprefix2SUIT-13"	desc2="fcoredesc2SUIT-13"	/>
    			<cont	index="14"	code="36"	force_level="2"	catalyst="__"	prefix="fcoreprefixSUIT-14"	desc="fcoredescSUIT-14"	prefix2="fcoreprefix2SUIT-14"	desc2="fcoredesc2SUIT-14"	/>
    			<cont	index="15"	code="114"	force_level="3"	catalyst="__"	prefix="fcoreprefixSUIT-15"	desc="fcoredescSUIT-15"	prefix2="fcoreprefix2SUIT-15"	desc2="fcoredesc2SUIT-15"	/>
    		</code>
    		<fcore_cost_init>
    			<fcore_cost	equip_lv="2"	active_opt="0"	cost="1000"	/>
    			<fcore_cost	equip_lv="2"	active_opt="1"	cost="2000"	/>
    			<fcore_cost	equip_lv="2"	active_opt="2"	cost="4000"	/>
    			<fcore_cost	equip_lv="3"	active_opt="0"	cost="2000"	/>
    			<fcore_cost	equip_lv="3"	active_opt="1"	cost="4000"	/>
    			<fcore_cost	equip_lv="3"	active_opt="2"	cost="8000"	/>
    			<fcore_cost	equip_lv="4"	active_opt="0"	cost="4000"	/>
    			<fcore_cost	equip_lv="4"	active_opt="1"	cost="8000"	/>
    			<fcore_cost	equip_lv="4"	active_opt="2"	cost="16000"	/>
    			<fcore_cost	equip_lv="5"	active_opt="0"	cost="30000"	/>
    			<fcore_cost	equip_lv="5"	active_opt="1"	cost="60000"	/>
    			<fcore_cost	equip_lv="5"	active_opt="2"	cost="120000"	/>
    			<fcore_cost	equip_lv="6"	active_opt="0"	cost="60000"	/>
    			<fcore_cost	equip_lv="6"	active_opt="1"	cost="120000"	/>
    			<fcore_cost	equip_lv="6"	active_opt="2"	cost="240000"	/>
    			<fcore_cost	equip_lv="7"	active_opt="0"	cost="120000"	/>
    			<fcore_cost	equip_lv="7"	active_opt="1"	cost="240000"	/>
    			<fcore_cost	equip_lv="7"	active_opt="2"	cost="480000"	/>
    			<fcore_cost	equip_lv="8"	active_opt="0"	cost="500000"	/>
    			<fcore_cost	equip_lv="8"	active_opt="1"	cost="1000000"	/>
    			<fcore_cost	equip_lv="8"	active_opt="2"	cost="2000000"	/>
    			<fcore_cost	equip_lv="9"	active_opt="0"	cost="1000000"	/>
    			<fcore_cost	equip_lv="9"	active_opt="1"	cost="2000000"	/>
    			<fcore_cost	equip_lv="9"	active_opt="2"	cost="4000000"	/>
    			<fcore_cost	equip_lv="10"	active_opt="0"	cost="2000000"	/>
    			<fcore_cost	equip_lv="10"	active_opt="1"	cost="4000000"	/>
    			<fcore_cost	equip_lv="10"	active_opt="2"	cost="8000000"	/>
    			<fcore_cost	equip_lv="11"	active_opt="0"	cost="7000000"	/>
    			<fcore_cost	equip_lv="11"	active_opt="1"	cost="14000000"	/>
    			<fcore_cost	equip_lv="11"	active_opt="2"	cost="28000000"	/>
    		</fcore_cost_init>
    		<fcore_rate_init>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="0"	equal0_rate="350000000"	equal1_rate="350000000"	equal2_rate="350000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="1"	equal0_rate="350000000"	equal1_rate="350000000"	equal2_rate="350000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="2"	equal0_rate="350000000"	equal1_rate="350000000"	equal2_rate="350000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="3"	equal0_rate="360000000"	equal1_rate="360000000"	equal2_rate="360000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="4"	equal0_rate="360000000"	equal1_rate="360000000"	equal2_rate="360000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="5"	equal0_rate="370000000"	equal1_rate="370000000"	equal2_rate="370000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="6"	equal0_rate="370000000"	equal1_rate="370000000"	equal2_rate="370000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="7"	equal0_rate="380000000"	equal1_rate="380000000"	equal2_rate="380000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="8"	equal0_rate="390000000"	equal1_rate="390000000"	equal2_rate="390000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="9"	equal0_rate="400000000"	equal1_rate="400000000"	equal2_rate="400000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="10"	equal0_rate="410000000"	equal1_rate="410000000"	equal2_rate="410000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="11"	equal0_rate="420000000"	equal1_rate="420000000"	equal2_rate="420000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="12"	equal0_rate="440000000"	equal1_rate="440000000"	equal2_rate="440000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="13"	equal0_rate="450000000"	equal1_rate="450000000"	equal2_rate="450000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="14"	equal0_rate="470000000"	equal1_rate="470000000"	equal2_rate="470000000"	/>
    			<fcore_rate	item_type="5"	active_opt="0"	enchant_level="15"	equal0_rate="490000000"	equal1_rate="490000000"	equal2_rate="490000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="0"	equal0_rate="200000000"	equal1_rate="200000000"	equal2_rate="200000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="1"	equal0_rate="210000000"	equal1_rate="210000000"	equal2_rate="210000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="2"	equal0_rate="220000000"	equal1_rate="220000000"	equal2_rate="220000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="3"	equal0_rate="230000000"	equal1_rate="230000000"	equal2_rate="230000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="4"	equal0_rate="240000000"	equal1_rate="240000000"	equal2_rate="240000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="5"	equal0_rate="250000000"	equal1_rate="250000000"	equal2_rate="250000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="6"	equal0_rate="260000000"	equal1_rate="260000000"	equal2_rate="260000000"	/>
    			<fcore_rate	item_type="5"	active_opt="1"	enchant_level="7"	equal0_rate="280000000"	equal1_rate="280000000"	equal2_rate="280000000"	/>
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    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="2"	equal0_rate="80000000"	equal1_rate="40000000"	equal2_rate="20000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="3"	equal0_rate="90000000"	equal1_rate="45000000"	equal2_rate="22500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="4"	equal0_rate="110000000"	equal1_rate="55000000"	equal2_rate="27500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="5"	equal0_rate="120000000"	equal1_rate="60000000"	equal2_rate="30000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="6"	equal0_rate="150000000"	equal1_rate="75000000"	equal2_rate="37500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="7"	equal0_rate="170000000"	equal1_rate="85000000"	equal2_rate="42500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="8"	equal0_rate="200000000"	equal1_rate="100000000"	equal2_rate="50000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="9"	equal0_rate="220000000"	equal1_rate="110000000"	equal2_rate="55000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="10"	equal0_rate="270000000"	equal1_rate="135000000"	equal2_rate="67500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="11"	equal0_rate="310000000"	equal1_rate="155000000"	equal2_rate="77500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="12"	equal0_rate="360000000"	equal1_rate="180000000"	equal2_rate="90000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="13"	equal0_rate="400000000"	equal1_rate="200000000"	equal2_rate="100000000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="14"	equal0_rate="450000000"	equal1_rate="225000000"	equal2_rate="112500000"	/>
    			<fcore_rate	item_type="22"	active_opt="2"	enchant_level="15"	equal0_rate="490000000"	equal1_rate="245000000"	equal2_rate="122500000"	/>
    		</fcore_rate_init>
    		<fcore_change_init>
    			<fcore_change	onehand_code="3"	twohand_code="23"	/>
    			<fcore_change	onehand_code="4"	twohand_code="24"	/>
    			<fcore_change	onehand_code="6"	twohand_code="26"	/>
    			<fcore_change	onehand_code="8"	twohand_code="28"	/>
    			<fcore_change	onehand_code="9"	twohand_code="29"	/>
    			<fcore_change	onehand_code="10"	twohand_code="11"	/>
    			<fcore_change	onehand_code="30"	twohand_code="31"	/>
    			<fcore_change	onehand_code="32"	twohand_code="33"	/>
    			<fcore_change	onehand_code="39"	twohand_code="40"	/>
    			<fcore_change	onehand_code="41"	twohand_code="42"	/>
    			<fcore_change	onehand_code="43"	twohand_code="44"	/>
    			<fcore_change	onehand_code="49"	twohand_code="50"	/>
    			<fcore_change	onehand_code="51"	twohand_code="52"	/>
    			<fcore_change	onehand_code="113"	twohand_code="115"	/>
    			<fcore_change	onehand_code="114"	twohand_code="116"	/>
    		</fcore_change_init>
    		<fcore_success_rate	default="50000000"	bike_same_op="25000000"	/>
    	</force_core>
    	<new_skill_list	default_exp1="4"	default_exp2="5"	>
    		<skill_main	id="1"	name="skill0001"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0001"	icon_id="J_icn_skill001"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="3"	anicode="1003"	fxcode_on="628"	fxcode_keep="-1"	/>
    				<frame	term="48"	blendlimit="35"	hit_frame="30"	firing_frame="30"	ani_f="48"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="1"	onehand="1"	bracer="0"	exclusive="0"	usecase="7429"	/>
    			</attribute>
    			<skill_param	exp1="24"	exp2="25"	>
    				<power	atk="11,0,16,191"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-96,2368"	mp="5,45"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-96,2368"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="2"	name="skill0002"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0002"	icon_id="J_icn_skill002"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="1"	>
    				<code	grip_calc="3"	anicode="1006"	fxcode_on="631"	fxcode_keep="-1"	/>
    				<frame	term="45"	blendlimit="30"	hit_frame="20"	firing_frame="11"	ani_f="45"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="1"	onehand="1"	bracer="0"	exclusive="0"	usecase="7511"	/>
    			</attribute>
    			<skill_param	exp1="23"	exp2="24"	>
    				<power	atk="11,0,15,179"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-90,2220"	mp="5,45"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-90,2220"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="3"	name="skill0003"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0003"	icon_id="J_icn_skill003"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1009"	fxcode_on="634"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="45"	hit_frame="20"	firing_frame="20"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="11,0,25,403"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-120,2960"	mp="8,72"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-120,2960"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="4"	name="skill0004"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0004"	icon_id="J_icn_skill004"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1012"	fxcode_on="635"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="40"	hit_frame="31"	firing_frame="31"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="11,0,25,403"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-120,2960"	mp="8,72"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-120,2960"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="5"	name="skill0005"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0005"	icon_id="J_icn_skill005"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1015"	fxcode_on="636"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="36"	hit_frame="24"	firing_frame="24"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="0"	usecase="7424"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="11,0,25,403"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-120,2960"	mp="8,72"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-120,2960"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="6"	name="skill0006"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0006"	icon_id="J_icn_skill006"	>
    			<attribute	target="1"	max_target="49"	reach="3"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1018"	fxcode_on="637"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="80"	hit_frame="54"	firing_frame="54"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="13,0,40,1659"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="19,171"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="7"	name="skill0007"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0007"	icon_id="J_icn_skill007"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1021"	fxcode_on="638"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="80"	hit_frame="59"	firing_frame="59"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="13,0,40,1659"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-300,5700"	mp="19,171"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="8"	name="skill0008"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0008"	icon_id="J_icn_skill008"	>
    			<attribute	target="1"	max_target="49"	reach="3"	mreach="1"	range="1"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1024"	fxcode_on="639"	fxcode_keep="-1"	/>
    				<frame	term="80"	blendlimit="73"	hit_frame="39"	firing_frame="39"	ani_f="80"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="40"	exp2="42"	>
    				<power	atk="13,0,35,1428"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-267,5065"	mp="19,171"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-267,5065"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="9"	name="skill0009"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0009"	icon_id="J_icn_skill009"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1027"	fxcode_on="640"	fxcode_keep="-1"	/>
    				<frame	term="72"	blendlimit="68"	hit_frame="43"	firing_frame="43"	ani_f="72"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="36"	exp2="38"	>
    				<power	atk="13,0,30,1255"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-240,4560"	mp="19,171"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-240,4560"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="10"	name="skill0010"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0010"	icon_id="J_icn_skill010"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1030"	fxcode_on="641"	fxcode_keep="-1"	/>
    				<frame	term="51"	blendlimit="43"	hit_frame="22"	firing_frame="22"	ani_f="51"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="26"	exp2="27"	>
    				<power	atk="11,0,14,518"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-170,3230"	mp="12,108"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-170,3230"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="11"	name="skill0011"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0011"	icon_id="J_icn_skill011"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1033"	fxcode_on="642"	fxcode_keep="-1"	/>
    				<frame	term="51"	blendlimit="38"	hit_frame="22"	firing_frame="22"	ani_f="51"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="26"	exp2="27"	>
    				<power	atk="11,0,14,518"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-170,3230"	mp="12,108"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-170,3230"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="12"	name="skill0012"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0012"	icon_id="J_icn_skill012"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1036"	fxcode_on="643"	fxcode_keep="-1"	/>
    				<frame	term="66"	blendlimit="50"	hit_frame="35"	firing_frame="35"	ani_f="66"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="33"	exp2="35"	>
    				<power	atk="12,0,19,829"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-220,4180"	mp="14,126"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-220,4180"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="13"	name="skill0013"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0013"	icon_id="J_icn_skill013"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1039"	fxcode_on="644"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="48"	hit_frame="30"	firing_frame="30"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="12,0,17,732"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-200,3800"	mp="14,126"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-200,3800"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="14"	name="skill0014"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0014"	icon_id="J_icn_skill014"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1042"	fxcode_on="645"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="80"	hit_frame="52"	firing_frame="52"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="14,0,33,2058"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="22,198"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="15"	name="skill0015"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0015"	icon_id="J_icn_skill015"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1045"	fxcode_on="646"	fxcode_keep="-1"	/>
    				<frame	term="80"	blendlimit="70"	hit_frame="50"	firing_frame="50"	ani_f="80"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="40"	exp2="42"	>
    				<power	atk="14,0,28,1749"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-267,5065"	mp="22,198"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-267,5065"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="16"	name="skill0016"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0016"	icon_id="J_icn_skill016"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1048"	fxcode_on="647"	fxcode_keep="-1"	/>
    				<frame	term="40"	blendlimit="30"	hit_frame="16"	firing_frame="16"	ani_f="40"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="20"	exp2="21"	>
    				<power	atk="11,0,10,384"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-133,2533"	mp="12,108"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-133,2533"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="17"	name="skill0017"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0017"	icon_id="J_icn_skill017"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1051"	fxcode_on="648"	fxcode_keep="-1"	/>
    				<frame	term="40"	blendlimit="30"	hit_frame="16"	firing_frame="16"	ani_f="40"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="20"	exp2="21"	>
    				<power	atk="11,0,10,384"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-133,2533"	mp="12,108"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-133,2533"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="18"	name="skill0018"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0018"	icon_id="J_icn_skill018"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1054"	fxcode_on="649"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="50"	hit_frame="33"	firing_frame="33"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="12,0,17,732"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-200,3800"	mp="14,126"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-200,3800"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="19"	name="skill0019"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0019"	icon_id="J_icn_skill019"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1057"	fxcode_on="650"	fxcode_keep="-1"	/>
    				<frame	term="60"	blendlimit="39"	hit_frame="29"	firing_frame="29"	ani_f="60"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="30"	exp2="32"	>
    				<power	atk="12,0,17,732"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-200,3800"	mp="14,126"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-200,3800"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="20"	name="skill0020"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0020"	icon_id="J_icn_skill020"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1060"	fxcode_on="651"	fxcode_keep="-1"	/>
    				<frame	term="120"	blendlimit="105"	hit_frame="80"	firing_frame="80"	ani_f="120"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="60"	exp2="63"	>
    				<power	atk="14,0,49,2986"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-400,7600"	mp="22,198"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-400,7600"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="21"	name="skill0021"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0021"	icon_id="J_icn_skill021"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1063"	fxcode_on="652"	fxcode_keep="-1"	/>
    				<frame	term="78"	blendlimit="76"	hit_frame="60"	firing_frame="60"	ani_f="78"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="39"	exp2="41"	>
    				<power	atk="14,0,26,1672"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-260,4940"	mp="22,198"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-260,4940"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="22"	name="skill0022"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0022"	icon_id="J_icn_skill022"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="3"	anicode="1066"	fxcode_on="653"	fxcode_keep="-1"	/>
    				<frame	term="48"	blendlimit="35"	hit_frame="22"	firing_frame="22"	ani_f="48"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="1"	onehand="1"	bracer="0"	exclusive="0"	usecase="7509"	/>
    			</attribute>
    			<skill_param	exp1="24"	exp2="25"	>
    				<power	atk="10,0,17,890"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-160,3040"	mp="17,153"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-160,3040"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="23"	name="skill0023"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0023"	icon_id="J_icn_skill023"	>
    			<attribute	target="1"	max_target="49"	reach="12"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1069"	fxcode_on="656"	fxcode_keep="-1"	/>
    				<frame	term="66"	blendlimit="52"	hit_frame="28"	firing_frame="28"	ani_f="66"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="33"	exp2="35"	>
    				<power	atk="13,0,22,1027"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-220,4180"	mp="18,162"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-220,4180"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="24"	name="skill0024"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0024"	icon_id="J_icn_skill024"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1072"	fxcode_on="657"	fxcode_keep="-1"	/>
    				<frame	term="66"	blendlimit="50"	hit_frame="31"	firing_frame="31"	ani_f="66"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4108"	/>
    			</attribute>
    			<skill_param	exp1="33"	exp2="35"	>
    				<power	atk="13,0,22,1027"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-220,4180"	mp="18,162"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-220,4180"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="25"	name="skill0025"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0025"	icon_id="J_icn_skill025"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1075"	fxcode_on="658"	fxcode_keep="-1"	/>
    				<frame	term="66"	blendlimit="48"	hit_frame="32"	firing_frame="32"	ani_f="66"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="0"	usecase="7426"	/>
    			</attribute>
    			<skill_param	exp1="33"	exp2="35"	>
    				<power	atk="13,0,22,1027"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-220,4180"	mp="18,162"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-220,4180"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="26"	name="skill0026"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0026"	icon_id="J_icn_skill026"	>
    			<attribute	target="1"	max_target="49"	reach="2"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1078"	fxcode_on="659"	fxcode_keep="-1"	/>
    				<frame	term="86"	blendlimit="83"	hit_frame="40"	firing_frame="40"	ani_f="86"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="43"	exp2="45"	>
    				<power	atk="14,0,32,2082"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-287,5445"	mp="23,207"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-287,5445"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="27"	name="skill0027"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0027"	icon_id="J_icn_skill027"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1081"	fxcode_on="660"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="85"	hit_frame="31"	firing_frame="31"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="14,0,34,2206"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-300,5700"	mp="23,207"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="28"	name="skill0028"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0028"	icon_id="J_icn_skill028"	>
    			<attribute	target="1"	max_target="49"	reach="4"	mreach="1"	range="1"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1084"	fxcode_on="661"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="85"	hit_frame="72"	firing_frame="50"	ani_f="90"	local_f="50"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="14,0,34,2206"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="23,207"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="29"	name="skill0029"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0029"	icon_id="J_icn_skill029"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1087"	fxcode_on="662"	fxcode_keep="-1"	/>
    				<frame	term="80"	blendlimit="75"	hit_frame="41"	firing_frame="41"	ani_f="80"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="40"	exp2="42"	>
    				<power	atk="14,0,28,1876"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-267,5065"	mp="23,207"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-267,5065"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="30"	name="skill0030"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0030"	icon_id="J_icn_skill030"	>
    			<attribute	target="1"	max_target="1"	reach="4"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1090"	fxcode_on="663"	fxcode_keep="-1"	/>
    				<frame	term="38"	blendlimit="25"	hit_frame="18"	firing_frame="18"	ani_f="38"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="3"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="19"	exp2="20"	>
    				<power	atk="10,0,14,1062"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-127,2405"	mp="21,189"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-127,2405"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="31"	name="skill0031"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0031"	icon_id="J_icn_skill031"	>
    			<attribute	target="1"	max_target="1"	reach="4"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1093"	fxcode_on="664"	fxcode_keep="-1"	/>
    				<frame	term="34"	blendlimit="25"	hit_frame="17"	firing_frame="17"	ani_f="34"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="3"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4108"	/>
    			</attribute>
    			<skill_param	exp1="17"	exp2="18"	>
    				<power	atk="10,0,13,955"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-113,2153"	mp="21,189"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-113,2153"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="32"	name="skill0032"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0032"	icon_id="J_icn_skill032"	>
    			<attribute	target="1"	max_target="1"	reach="4"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1096"	fxcode_on="665"	fxcode_keep="-1"	/>
    				<frame	term="38"	blendlimit="25"	hit_frame="17"	firing_frame="17"	ani_f="38"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="3"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="13056"	/>
    			</attribute>
    			<skill_param	exp1="19"	exp2="20"	>
    				<power	atk="10,0,14,1062"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-127,2405"	mp="21,189"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-127,2405"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="33"	name="skill0033"	type="1"	multi="0"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0033"	icon_id="J_icn_skill033"	>
    			<attribute	target="1"	max_target="1"	reach="4"	mreach="1"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1099"	fxcode_on="666"	fxcode_keep="-1"	/>
    				<frame	term="38"	blendlimit="25"	hit_frame="17"	firing_frame="17"	ani_f="38"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="3"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="19"	exp2="20"	>
    				<power	atk="10,0,14,1062"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-127,2405"	mp="21,189"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-127,2405"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="34"	name="skill0034"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0034"	icon_id="J_icn_skill034"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1102"	fxcode_on="667"	fxcode_keep="-1"	/>
    				<frame	term="130"	blendlimit="100"	hit_frame="90"	firing_frame="90"	ani_f="130"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="4"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="65"	exp2="68"	>
    				<power	atk="17,0,60,8000"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-433,11983"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-433,11983"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="35"	name="skill0035"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0035"	icon_id="J_icn_skill035"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1105"	fxcode_on="668"	fxcode_keep="-1"	/>
    				<frame	term="140"	blendlimit="120"	hit_frame="106"	firing_frame="106"	ani_f="140"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="4"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4108"	/>
    			</attribute>
    			<skill_param	exp1="70"	exp2="74"	>
    				<power	atk="17,0,55,7500"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-467,12615"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-467,12615"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="36"	name="skill0036"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0036"	icon_id="J_icn_skill036"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1108"	fxcode_on="669"	fxcode_keep="-1"	/>
    				<frame	term="120"	blendlimit="108"	hit_frame="90"	firing_frame="90"	ani_f="120"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="4"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="13056"	/>
    			</attribute>
    			<skill_param	exp1="60"	exp2="63"	>
    				<power	atk="17,0,45,6500"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-400,11350"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-400,11350"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="37"	name="skill0037"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0037"	icon_id="J_icn_skill037"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1111"	fxcode_on="670"	fxcode_keep="-1"	/>
    				<frame	term="124"	blendlimit="110"	hit_frame="97"	firing_frame="97"	ani_f="124"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="4"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="7168"	/>
    			</attribute>
    			<skill_param	exp1="62"	exp2="65"	>
    				<power	atk="17,0,55,7200"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-413,11603"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-413,11603"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="38"	name="skill0038"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0038"	icon_id="J_icn_skill038"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="3"	anicode="1114"	fxcode_on="671"	fxcode_keep="-1"	/>
    				<frame	term="64"	blendlimit="53"	hit_frame="31"	firing_frame="31"	ani_f="64"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="1"	onehand="1"	bracer="0"	exclusive="0"	usecase="7509"	/>
    			</attribute>
    			<skill_param	exp1="32"	exp2="34"	>
    				<power	atk="12,0,12,2034"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-213,4053"	mp="24,216"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-213,4053"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="39"	name="skill0039"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0039"	icon_id="J_icn_skill039"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1117"	fxcode_on="674"	fxcode_keep="-1"	/>
    				<frame	term="114"	blendlimit="94"	hit_frame="72"	firing_frame="72"	ani_f="114"	local_f="72"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="57"	exp2="60"	>
    				<power	atk="15,0,45,3579"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-380,7220"	mp="26,234"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-380,7220"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="40"	name="skill0040"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0040"	icon_id="J_icn_skill040"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1120"	fxcode_on="675"	fxcode_keep="-1"	/>
    				<frame	term="114"	blendlimit="90"	hit_frame="65"	firing_frame="65"	ani_f="110"	local_f="65"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="57"	exp2="60"	>
    				<power	atk="15,0,45,3579"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-380,7220"	mp="26,234"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-380,7220"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="41"	name="skill0041"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0041"	icon_id="J_icn_skill041"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1123"	fxcode_on="676"	fxcode_keep="-1"	/>
    				<frame	term="190"	blendlimit="170"	hit_frame="140"	firing_frame="140"	ani_f="190"	local_f="140"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="95"	exp2="100"	>
    				<power	atk="15,0,86,6745"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-633,12033"	mp="26,234"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-633,12033"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="42"	name="skill0042"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="8"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0042"	icon_id="J_icn_skill042"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="2"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1126"	fxcode_on="677"	fxcode_keep="-1"	/>
    				<frame	term="128"	blendlimit="100"	hit_frame="89"	firing_frame="89"	ani_f="128"	local_f="89"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5120"	/>
    			</attribute>
    			<skill_param	exp1="64"	exp2="67"	>
    				<power	atk="15,0,52,4151"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-427,8105"	mp="26,234"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-427,8105"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="43"	name="skill0043"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0043"	icon_id="J_icn_skill043"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1129"	fxcode_on="678"	fxcode_keep="-1"	/>
    				<frame	term="80"	blendlimit="70"	hit_frame="66"	firing_frame="56"	ani_f="80"	local_f="56"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="40"	exp2="42"	>
    				<power	atk="15,0,14,2481"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-267,5065"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-267,5065"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="44"	name="skill0044"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0044"	icon_id="J_icn_skill044"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1132"	fxcode_on="679"	fxcode_keep="-1"	/>
    				<frame	term="70"	blendlimit="66"	hit_frame="61"	firing_frame="51"	ani_f="70"	local_f="51"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="35"	exp2="37"	>
    				<power	atk="15,0,11,2014"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-233,4433"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-233,4433"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="45"	name="skill0045"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0045"	icon_id="J_icn_skill045"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1135"	fxcode_on="680"	fxcode_keep="-1"	/>
    				<frame	term="75"	blendlimit="69"	hit_frame="46"	firing_frame="43"	ani_f="66"	local_f="34"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="38"	exp2="40"	>
    				<power	atk="15,0,13,2246"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-250,4750"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-250,4750"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="46"	name="skill0046"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0046"	icon_id="J_icn_skill046"	>
    			<attribute	target="1"	max_target="49"	reach="7"	mreach="1"	range="2"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1138"	fxcode_on="681"	fxcode_keep="-1"	/>
    				<frame	term="66"	blendlimit="53"	hit_frame="51"	firing_frame="41"	ani_f="66"	local_f="41"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5120"	/>
    			</attribute>
    			<skill_param	exp1="33"	exp2="35"	>
    				<power	atk="15,0,10,1838"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-220,4180"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-220,4180"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="47"	name="skill0047"	type="1"	multi="0"	group="1"	dur="0,0"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0047"	icon_id="J_icn_skill047"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="25,225"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="48"	name="skill0048"	type="1"	multi="0"	group="1"	dur="0,0"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0048"	icon_id="J_icn_skill048"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="25,225"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="49"	name="skill0049"	type="1"	multi="0"	group="1"	dur="0,0"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0049"	icon_id="J_icn_skill049"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="25,225"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="50"	name="skill0050"	type="1"	multi="0"	group="1"	dur="0,0"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0050"	icon_id="J_icn_skill050"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5120"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,5700"	mp="25,225"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,5700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="51"	name="skill0051"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0051"	icon_id="J_icn_skill051"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1153"	fxcode_on="686"	fxcode_keep="-1"	/>
    				<frame	term="196"	blendlimit="150"	hit_frame="125"	firing_frame="125"	ani_f="196"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="98"	exp2="103"	>
    				<power	atk="16,0,27,8707"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-653,12413"	mp="29,261"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-653,12413"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="52"	name="skill0052"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0052"	icon_id="J_icn_skill052"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1156"	fxcode_on="687"	fxcode_keep="-1"	/>
    				<frame	term="130"	blendlimit="120"	hit_frame="106"	firing_frame="106"	ani_f="130"	local_f="106"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="65"	exp2="68"	>
    				<power	atk="16,0,15,5197"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-433,8233"	mp="29,261"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-433,8233"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="53"	name="skill0053"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0053"	icon_id="J_icn_skill053"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1159"	fxcode_on="688"	fxcode_keep="-1"	/>
    				<frame	term="100"	blendlimit="96"	hit_frame="53"	firing_frame="53"	ani_f="100"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="50"	exp2="53"	>
    				<power	atk="16,0,10,3605"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-333,6333"	mp="29,261"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-333,6333"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="54"	name="skill0054"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0054"	icon_id="J_icn_skill054"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1162"	fxcode_on="689"	fxcode_keep="-1"	/>
    				<frame	term="150"	blendlimit="132"	hit_frame="97"	firing_frame="97"	ani_f="150"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5120"	/>
    			</attribute>
    			<skill_param	exp1="75"	exp2="79"	>
    				<power	atk="16,0,19,6255"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-500,9500"	mp="29,261"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-500,9500"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="55"	name="skill0055"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="0"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0055"	icon_id="J_icn_skill055"	>
    			<attribute	target="1"	max_target="49"	reach="5"	mreach="1"	range="5"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1165"	fxcode_on="690"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="53"	hit_frame="60"	firing_frame="60"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4097"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="17,0,25,8000"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,6700"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,6700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="56"	name="skill0056"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="0"	intensity="0"	element="0"	desc="skill_desc0056"	icon_id="J_icn_skill056"	>
    			<attribute	target="1"	max_target="49"	reach="3"	mreach="1"	range="3"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1168"	fxcode_on="691"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="53"	hit_frame="77"	firing_frame="77"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="7"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4100"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="17,0,55,7500"	ar="10,100"	critrate="0,10"	critdmg="0,10"	/>
    				<cost	ctime="-300,9300"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,9300"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="57"	name="skill0057"	type="1"	multi="1"	group="1"	dur="0,8000"	bfx_dur="4"	value_ref="1"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0057"	icon_id="J_icn_skill057"	>
    			<attribute	target="1"	max_target="49"	reach="5"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1171"	fxcode_on="692"	fxcode_keep="-1"	/>
    				<frame	term="120"	blendlimit="53"	hit_frame="87"	firing_frame="87"	ani_f="120"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="4352"	/>
    			</attribute>
    			<skill_param	exp1="60"	exp2="63"	>
    				<power	atk="17,0,70,6500"	ar="10,100"	critrate="0,0"	critdmg="0,100"	/>
    				<cost	ctime="-400,7600"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-400,7600"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="58"	name="skill0058"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="0"	desc="skill_desc0058"	icon_id="J_icn_skill058"	>
    			<attribute	target="1"	max_target="49"	reach="5"	mreach="1"	range="3"	range_type="1"	>
    				<code	grip_calc="1"	anicode="1174"	fxcode_on="693"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="53"	hit_frame="71"	firing_frame="71"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="16"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5120"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="17,0,60,8500"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-300,8700"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-300,8700"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="59"	name="skill0059"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="1"	desc="skill_desc0059"	icon_id="J_icn_skill059"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="5381"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-165,3135"	mp="33,297"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-165,3135"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="60"	name="skill0060"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="2"	desc="skill_desc0060"	icon_id="J_icn_skill060"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="5381"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-135,2565"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-135,2565"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="61"	name="skill0061"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="3"	desc="skill_desc0061"	icon_id="J_icn_skill061"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="5"	usecase="13573"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-150,2850"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-150,2850"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="62"	name="skill0062"	type="1"	multi="0"	group="1"	dur=""	bfx_dur="0"	value_ref="1"	bfx_ref="0"	intensity="0"	element="4"	desc="skill_desc0062"	icon_id="J_icn_skill062"	>
    			<attribute	target="1"	max_target="49"	reach="1"	mreach="0"	range="1"	range_type="0"	>
    				<code	grip_calc="1"	anicode="-1"	fxcode_on="-1"	fxcode_keep="-1"	/>
    				<frame	term="0"	blendlimit="53"	hit_frame="-1"	firing_frame="-1"	ani_f="0"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="0"	onehand="1"	bracer="0"	exclusive="6"	usecase="5381"	/>
    			</attribute>
    			<skill_param	exp1="0"	exp2="0"	>
    				<power	atk="11,0,34,550"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-150,2850"	mp="27,243"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-150,2850"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="63"	name="skill0063"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="5"	desc="skill_desc0063"	icon_id="J_icn_skill063"	>
    			<attribute	target="1"	max_target="49"	reach="4"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1189"	fxcode_on="698"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="63"	hit_frame="65"	firing_frame="65"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="1"	dual="0"	onehand="0"	bracer="0"	exclusive="1"	usecase="4099"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="17,0,50,9000"	ar="10,100"	critrate="0,0"	critdmg="0,0"	/>
    				<cost	ctime="-360,9380"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-360,9380"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="64"	name="skill0064"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="6"	desc="skill_desc0064"	icon_id="J_icn_skill064"	>
    			<attribute	target="1"	max_target="49"	reach="0"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1192"	fxcode_on="699"	fxcode_keep="-1"	/>
    				<frame	term="90"	blendlimit="63"	hit_frame="55"	firing_frame="55"	ani_f="90"	local_f="0"	/>
    				<effect	visual_type="-1"	movemethod="0"	/>
    				<condition	twohand="0"	dual="1"	onehand="0"	bracer="0"	exclusive="2"	usecase="4108"	/>
    			</attribute>
    			<skill_param	exp1="45"	exp2="47"	>
    				<power	atk="17,0,90,9500"	ar="10,100"	critrate="0,5"	critdmg="0,20"	/>
    				<cost	ctime="-420,9765"	mp="30,270"	mpadd=""	sp="-1"	/>
    				<mission_cost	upkeepctime="0"	mission_ctime="-420,9765"	/>
    			</skill_param>
    		</skill_main>
    		<skill_main	id="65"	name="skill0065"	type="1"	multi="1"	group="1"	dur=""	bfx_dur="0"	value_ref="0"	bfx_ref="1"	intensity="0"	element="7"	desc="skill_desc0065"	icon_id="J_icn_skill065"	>
    			<attribute	target="1"	max_target="49"	reach="5"	mreach="1"	range="3"	range_type="0"	>
    				<code	grip_calc="1"	anicode="1195"	fxcode_on="700"	fxcode_keep="-1"	/>
    				<fra