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Where in Lotf source is gems
Where in Lotf source is the Like Dragongems how much damage and shit they do becuse i wanna add some more gems.
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Valued Member
Re: Where in Lotf source is gems
I think no Gems addet yet u have to check wich Gem is in included and u have to calculate
Gem = Damage : 100 * 15 %(Percent of Gem without %)
And then u make it so:
Damage + Gem
I think this must work :D
Its only an example how it can work i think :D
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems
Im asking where in the source are they at:)
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems
Character.cs
search for public void GetEquipStats(byte Pos, bool UnEquip)
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems
Do you know where i can fix the Archer and Tao Bug?
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems
Yes you need to recalculate the DMG.
Cya
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems
the archer attack is in character.cs at public void Attack() after the mobs...lol
the archer attack is if AtkType == 25
after it u see Damage ....something like that u have to recalculate it XD
for the tao damage u have to get in other.cs
search for public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl)
u will see:
else if (AttackType == 3 || AttackType == 4)//Magic
after Damage = (int)((double)Damage * Attacker.AddAtkP
is the thing that needs to be recalculated
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Account Upgraded | Title Enabled!
Re: Where in Lotf source is gems