hey liker i can pm you how.. but i will not pm it here.. it will endanger other 2.2.3 servers if i did share this
We don't share much information outside of our group. If you're ok with providing details on some of these issues, we can work on fixing them in our files.
okay then let me know when you need me ron skype : jadeanana
I know that Yellow effects stacking up too. I think Fedor fixed that already. You just need modules for that. or Make Council armor 5 Armors = Full effect.
that can be a possible fix..
i removed the yellow effects instead and replace it with improve def, DSR and additional stats.. just to be safe..
Oh, that has been a know issue for a while. The fix is to require at least 4 set items.
i think, i fixed that setitemeffect bug on my module somehow o.O
tested using jademaster bug methode, and it's fixed (checked on serverside(on effect state) and clientside(status "C" button)), does setitemeffect bug only by fast swicthing?
or is there another bug/cheat using cheat engine for setitemeffect? o.O
btw, is that even possible to reach 1000 dodge in the first place?
because, from what i see, set effect array only contain maximum 6 set...
not sure what's going to happened if you have more than 6 set o.O
shouldnt that crash the server o.O
CMIIW...
It shouldn't be possible to get much over 300 dodge. The mechanics break beyond that point anyway. Dodge gets to a point where adding more doesn't do anything.
It's not possible to equip more than 6 set items. Each set would need at least two items to work, meaning you need 12 items on total. You can only have 11.