Re: [Release] Misc structures, tools, research etc
Ya that seems much more helpful than the results I saw. Plus recently acquired another C# launcher source not based on the russian one. Learned a lot by comparing the codes. The new one is a insanely much more logical for variable names and other stuff, makes it much easier to try converting code to C++ or just from scratch C++. Shouldn't take too long till I have something to start as a base point. Then I'll add non essential but definitely should include stuff like settings editing and ideas I already have implemented in a C# version.
Re: [Release] Misc structures, tools, research etc
It's been a while since I haven't checked here in RZ. BTW, HaterAids, mind if I ask how or what plugin did you use to export your mesh? If it's private it's fine anyway.
Re: [Release] Misc structures, tools, research etc
I'll tell you how. LOTS of research of model formats from the games made roughly the same time as RF was made and making my own converter. My converter won't be released, spent too much time getting things working etc. Plus new models are great for trades or exchanges of knowledge. (Don't need anything at the moment)
Re: [Release] Misc structures, tools, research etc
I see. I'm in the process of trial and error atm. Most of the tools I got was good for importing. Imma go dig deep for this. Thanks for the reply. Gonna have to learn some good reverse scripting for this.
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Re: [Release] Misc structures, tools, research etc
Was sorting through some files the other day and figured out how someone else's old map tool works. After moving around a little bit it crashes though. Does anyone have enough experience in ida pro to correct memory issues? If nobody does then I'll try making my own tool from scratch.
Attachment 154237
Re: [Release] Misc structures, tools, research etc
most of the strs files from this archive are broken or anyway give an error when you try to load. Nice share anyway
Re: [Release] Misc structures, tools, research etc
Need more things are little help ah
Re: [Release] Misc structures, tools, research etc
Possible. i collected them from various sources and adjusted the ones i needed, moving them to "223 agony" and some in 216.
Also some str for 223 item.dat etc may not work for everyone (i tend to add new sections, not just replace existing items - so offsets changed).