Changing Max Attack Spd Cap

Results 1 to 4 of 4
  1. #1
    Apprentice RoxerZ is offline
    MemberRank
    Nov 2019 Join Date
    23Posts

    Changing Max Attack Spd Cap

    Instead of Attk Spd capping out at 100% for Jester Class I'd like it to be 125% - 150% where do I change this? Thanks!

    - - - Updated - - -

    I meant to put this in Flyff Help tab please move this to Help! Thank you!


  2. #2
    Enthusiast Ketchup is offline
    MemberRank
    Jan 2009 Join Date
    25Posts

    Re: Changing Max Attack Spd Cap

    Quote Originally Posted by RoxerZ View Post
    Instead of Attk Spd capping out at 100% for Jester Class I'd like it to be 125% - 150% where do I change this? Thanks!

    - - - Updated - - -

    I meant to put this in Flyff Help tab please move this to Help! Thank you!
    Code:
    CMover::GetAttackSpeed()

  3. #3
    Apprentice RoxerZ is offline
    MemberRank
    Nov 2019 Join Date
    23Posts

    Re: Changing Max Attack Spd Cap

    I've tried a few different codes without success, how would you go about giving the bow more attack speed?

    Edit: I can get all characters to change there attack speed but I can't get just the bow to have more attack speed. When I do, the arrows are consumed but not fired as projectiles causing no damage to the enemy
    Last edited by RoxerZ; 25-10-21 at 06:05 AM.

  4. #4
    Member kloklojul is offline
    MemberRank
    Sep 2008 Join Date
    83Posts

    Re: Changing Max Attack Spd Cap

    it seems that just changing GetAttackSpeed and getVirtualAttackSpeed is not eanough to make it fully working. Some weapons have problems connecting hits. For example only 3 of 4 hits of the one hand sword connect at 113% atkspeed. At 125% everything connects fine again. The knight sword has the same problem for everything between 114% and including 125%. Anyone knows what needs to be changed aswell to get the new speed cap working?



Advertisement