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[Help] Add Auto Attack Neuz Compile Error

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Newbie Spellweaver
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Hello, I want to add the AutoAttack system from this file and when I compile it gives me the error as in the picture, can someone tell me? I have added APP_REFRESHER in data.inc.


PNrp90 - [Help] Add Auto Attack Neuz Compile Error - RaGEZONE Forums
 

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Newbie Spellweaver
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Thank you so much Ketchup. You're awesome.



Sorry, now there's another problem. I compile successfully no error but when I try to enter neuz.exe it won't let me log in to the game and the game closes. There is an error like this
07/04/2022 - 13:54:27 (Apr 7 2022 13:33:33 4 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module USER32.dll at 0023:75B86153, CopyRect()+0019 byte(s)

- Registers

EAX=13DEE658 EBX=00000000 ECX=13DEE658 EDX=00000020 ESI=00000001
EDI=00DE63BF EBP=01D74D7C ESP=01D74D7C EIP=75B86153 FLG=00010202
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:75B86153 USER32.dll, CopyRect()+0019 byte(s)
0023:008B2665 Neuz.exe, CRect::eek:perator=()+0021 byte(s)
0023:008AB818 Neuz.exe, CWndBase::Create()+0056 byte(s)
0023:008CB44D Neuz.exe, CWndEdit::Create()+0141 byte(s)
0023:00A02A16 Neuz.exe, CWndChat::OnInitialUpdate()+0502 byte(s)
0023:008AB98B Neuz.exe, CWndBase::Create()+0427 byte(s)
0023:00869234 Neuz.exe, CWndNeuz::InitDialog()+0244 byte(s)
0023:00A032C9 Neuz.exe, CWndChat::Initialize()+0185 byte(s)
0023:0085DA5F Neuz.exe, CWndMgr::CreateApplet()+0367 byte(s)
0023:00849127 Neuz.exe, CWndMgr::ObjectExecutor()+1591 byte(s)
0023:00848ADC Neuz.exe, CWndMgr::ObjectExecutor()+0092 byte(s)
0023:00848456 Neuz.exe, CWndMgr::OpenField()+0518 byte(s)
0023:0079E213 Neuz.exe, CDPClient::OnAddObj()+3571 byte(s)
0023:007995B7 Neuz.exe, CDPClient::OnSnapshot()+2311 byte(s)
0023:0079B8B9 Neuz.exe, CDPClient::OnJoin()+0153 byte(s)
0023:0078291A Neuz.exe, CDPClient::UserMessageHandler()+0346 byte(s)
0023:00C27E74 Neuz.exe, CDPMng::ReceiveMessage()+0228 byte(s)
0023:007F0728 Neuz.exe, CNeuzApp::FrameMove()+0328 byte(s)
0023:00815A00 Neuz.exe, CD3DApplication::Render3DEnvironment()+0368 byte(s)
0023:008168A3 Neuz.exe, CD3DApplication::Run()+0339 byte(s)
0023:007FABD0 Neuz.exe, WinMain()+0320 byte(s)
0023:00DE64C6 Neuz.exe, __tmainCRTStartup()+0253 byte(s)
0023:75D36739 KERNEL32.DLL, BaseThreadInitThunk()+0025 byte(s)
0023:77378E7F ntdll.dll, RtlGetFullPathName_UEx()+1215 byte(s)
0023:77378E4D ntdll.dll, RtlGetFullPathName_UEx()+1165 byte(s))
 
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Thank you so much Ketchup. You're awesome.



Sorry, now there's another problem. I compile successfully no error but when I try to enter neuz.exe it won't let me log in to the game and the game closes. There is an error like this
Check your edit again, make sure you put everything in the right place.
also check your resdata.inc.
 
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Newbie Spellweaver
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Check your edit again, make sure you put everything in the right place.
also check your resdata.inc.
I found the reason why my client can't connect to the game it's in resdata.h the duplicate number. I fixed it and check my edit again but now this time I get this error. I don't understand what is causing it. Do you know how to fix it?
Mc0EIre - [Help] Add Auto Attack Neuz Compile Error - RaGEZONE Forums
papaya09 - [Help] Add Auto Attack Neuz Compile Error - RaGEZONE Forums
 

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I found the reason why my client can't connect to the game it's in resdata.h the duplicate number. I fixed it and check my edit again but now this time I get this error. I don't understand what is causing it. Do you know how to fix it?
Mc0EIre - [Help] Add Auto Attack Neuz Compile Error - RaGEZONE Forums
papaya09 - [Help] Add Auto Attack Neuz Compile Error - RaGEZONE Forums
You probably insert the code in the wrong places or you missed something.
Double check WndManager.h & cpp.
Anyway, I would recommend you to download Nanus Source and Search for:
Code:
__AI_SYSTEM
It's the same system and the same code under a different #define.
 

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You probably insert the code in the wrong places or you missed something.
Double check WndManager.h & cpp.
Anyway, I would recommend you to download Nanus Source and Search for:
Code:
__AI_SYSTEM
It's the same system and the same code under a different #define.

Thanks for the advice, I've tried the nanus source. compile successfully I have successfully entered the game, another question is how can I open the AI_SYSTEM window?
 
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Thanks for the advice, I've tried the nanus source. compile successfully I have successfully entered the game, another question is how can I open the AI_SYSTEM window?
You can:
add it to your taskbar.
Make a command for it.
Set a key for it
Whatever you want.
 
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