[Help] add the QuickJobChange In Source

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  1. #106
    Proficient Member jayjei14 is offline
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    Dec 2011 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    Were should i found? msgHdr.h?

  2. #107
    Member raymond00 is offline
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    May 2010 Join Date
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    --------------------Fixed Thanks-------------------
    Last edited by raymond00; 18-11-12 at 04:52 AM.

  3. #108
    Enthusiast flyff024 is offline
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    Jul 2011 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    ahahhahha ^^

  4. #109
    Member raymond00 is offline
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    May 2010 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    when i kill aibat or level 15 i got dc >.<
    any one can help me please

  5. #110
    Apprentice NGxBing is offline
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    May 2011 Join Date
    In Your PantsLocation
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    smile Re: [how to][tutorial] add the QuickJobChange In Source

    Code:
    C:\Users\Owner\Desktop\Source\Program\_Interface\WndChangeJobEx.cpp(119): error C2065: 'nApply' : undeclared identifier
    C:\Users\Owner\Desktop\Source\Program\_Interface\WndChangeJobEx.cpp(119): error C2227: left of '->EnableWindow' must point to class/struct/union
            type is ''unknown-type''
    Has anyone experienced this error and/or knows how to fix it?

    Thankayou in advance ^_^

  6. #111
    Member A n G r Y is offline
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    Sep 2012 Join Date
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    Re: How to add the QuickJobChange In Source

    I NEED TO FIX THIS 3rdJob Change Job -.-
    Screenshot
    3rdjob.jpg
    Attached Thumbnails Attached Thumbnails qj.jpg  
    Last edited by A n G r Y; 08-12-12 at 05:47 AM.

  7. #112
    Member A n G r Y is offline
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    Re: [how to][tutorial] add the QuickJobChange In Source

    Bumpp !

  8. #113
    Member A n G r Y is offline
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by A n G r Y View Post
    I NEED TO FIX THIS 3rdJob Change Job -.-
    Screenshot
    3rdjob.jpg
    BUMMMP ! I NEED hELP Answer please ??

  9. #114
    Member keerthan is offline
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    Nov 2011 Join Date
    89Posts

    Re: [how to][tutorial] add the QuickJobChange In Source

    heey im kinda confused do i find the green text and den add the red text below it or do i replace the green text with the red text ??

  10. #115
    Member keerthan is offline
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    Nov 2011 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    and also the picture dnt work so i dnt knoe which button to click can u update them please ? :3

  11. #116
    Proficient Member jayjei14 is offline
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    Dec 2011 Join Date
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by A n G r Y View Post
    I NEED TO FIX THIS 3rdJob Change Job -.-
    Screenshot
    3rdjob.jpg
    Private message me and i will help you for that

  12. #117
    Enthusiast firesito is offline
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    May 2012 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    Hello, i got 105 problems with Neuz most of them are LNK2001 the others LNK2019 and LNK1120 all are unresolved external symbol '''cla Neuz.
    Please help me

  13. #118
    Cory James Cuvvvie is offline
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    Nov 2009 Join Date
    707Posts

    Re: [how to][tutorial] add the QuickJobChange In Source

    Quote Originally Posted by firesito View Post
    Hello, i got 105 problems with Neuz most of them are LNK2001 the others LNK2019 and LNK1120 all are unresolved external symbol '''cla Neuz.
    Please help me
    Have you even compiled the source once to begin with? It seems like you didn't add the include directories or the libraries to your solution...

  14. #119
    Enthusiast xooo123 is offline
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    Sep 2008 Join Date
    48Posts

    Re: [how to][tutorial] add the QuickJobChange In Source

    can someone make a noob friendly tutorial please? or release the completed codes already, because I can't see the other things that needs to be changed or added. -.-

  15. #120
    Novice Keno Gamba is offline
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    Dec 2012 Join Date
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    Re: [how to][tutorial] add the QuickJobChange In Source

    does that work on the blessed source?

    coz neuz crash evrytime i hit the changing point



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