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Ask for help Glow

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Initiate Mage
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Help me, the glow system doesn't record, it keeps changing.

In the database I have all added
 
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Make sure all of it is SQL_INTEGER for __JOPS_GLOW in DbManagerSave.cpp and then double check your Db edits.

You really shouldn't be using anything from this source or your going to run into constant problems. Check other sources for __JOPS_GLOW.
 
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Initiate Mage
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bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowArmLeft, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowArmRight, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowLegLeft, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowLegRight, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowBody, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowHandLeft, 0, 0);
bOK[++j] = qry->BindParameter(++i, SQL_PARAM_INPUT, SQL_C_LONG, SQL_INTEGER, 0, 0, &pMover->m_iGlowHandRight, 0, 0);

All SQL_INTEGER
In the database, do I need to add anything other than add columns to CHARACTER_TBL and CHARACTER_STR?
, @iGlowArmleft int = 0 , @iGlowArmRight int = 0 , @iGlowLegLeft int = 0 , @iGlowLegRight int = 0 , @iGlowBody int = 0, @iGlowHandLeft int = 0, @iGlowHandRight int = 0
, A.GlowArmLeft
, A.GlowArmRight
, A.GlowLegLeft
, A.GlowLegRight
, A.GlowBody
, A.GlowHandLeft
, A.GlowHandRight
, GlowArmLeft = @iGlowArmleft
, GlowArmRight = @iGlowArmRight
, GlowLegLeft = @iGlowLegLeft
, GlowLegRight = @iGlowLegRight
, GlowBody = @iGlowBody
, GlowHandLeft = @iGlowHandLeft
, GlowHandRight = @iGlowHandRight
, GlowArmLeft
, GlowArmRight
, GlowLegLeft
, GlowLegRight
, GlowBody
, GlowHandLeft
, GlowHandRight
, 0 <<<<<ADD 7 functions
 
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Common sense says merge jopsi glow against another source to find the problem. I said this to you a few days ago.
 
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