How to add new monster witch new model

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  1. #1
    Apprentice BlackFlyffer is offline
    MemberRank
    Aug 2022 Join Date
    7Posts

    How to add new monster witch new model

    Hi Rz,today I have a special request, I can't display the 3d model of a monster I got from the Dragomon Hunter game.
    So I took the file and converted to .o3d the file is visible in ModelEditor , once configured in the game source impossible to display it ...
    I don't know how to proceed, do you have a solution?



    DefineObj :
    #define MI_DRAGOMON 1544

    MdlDyna
    Dragomon MI_DRAGOMON MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 1.0f 0 1 ATEX_NONE 1 { "stand" MTI_STAND }

    PropMover
    MI_DRAGOMON IDS_PROPMOVER_TXT_002232 AII_MONSTER 15 20 15 13 40 3 = BELLI_MELEE2X = 1 = = RANK_LOW 0 = 1 = 15 16 = = = = = = = = = = = 1000 6000 120 100 3 130 0 = 4 1 = 0.075 = 0 = = = 1 0 -0.3 0 0 0.3 8 = = = = 25 2 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = = SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_000007 AREA_NORMAL = 31


    EDITE : ################################



    I managed to make the monster appear in word editor, but the client crashes when I'm in the area where I put the monster... I can't find a solution :/



    Error in client log folder
    2022/11/24 00:53:30 IsAttrSound : pMotion==NULL 0 -1074790400
    Last edited by BlackFlyffer; 1 Week Ago at 01:03 AM.


  2. #2
    Enthusiast ElMaqui is offline
    MemberRank
    May 2020 Join Date
    FranceLocation
    33Posts
    This is a problem about your mover's motions. Do your mover have a "stand" animation ?

  3. #3
    Enthusiast cognitivedesign is offline
    MemberRank
    Feb 2022 Join Date
    37Posts
    For whatever reason, skills and npc's did not work for me unless I made their entire definition AND filename fully lowercase. I do not know if that is also an issue here, but I hope this helps.



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