Monster gain exp gap

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  1. #1
    127.0.0.1 Groxy101 is offline
    True MemberRank
    Apr 2010 Join Date
    366Posts

    Monster gain exp gap

    Monster gain exp gap
    You can gain exp from a monster that is 5 levels below your level. And you can get exp from monsters ~ levels above.

    I would like to change this so you can only get exp from monsters the same level as you. If you kill a monster below or above your level, you would gain 0% exp.

    I searched the source and found "void CUser::ExpUpSetting". But changes to "if( GetLevel() > 5 )" won't work.

    Can someone give me a hint?


  2. #2
    ‎‎‎‎ Ketchup is offline
    ModeratorRank
    Jan 2009 Join Date
    1,456Posts

    Re: Monster gain exp gap

    Quote Originally Posted by Groxy101 View Post
    You can gain exp from a monster that is 5 levels below your level. And you can get exp from monsters ~ levels above.

    I would like to change this so you can only get exp from monsters the same level as you. If you kill a monster below or above your level, you would gain 0% exp.

    I searched the source and found "void CUser::ExpUpSetting". But changes to "if( GetLevel() > 5 )" won't work.

    Can someone give me a hint?
    Take a look at:
    Code:
    CMover::AddExperienceSolo()

  3. #3
    127.0.0.1 Groxy101 is offline
    True MemberRank
    Apr 2010 Join Date
    366Posts

    Re: Monster gain exp gap

    Quote Originally Posted by Ketchup View Post
    Take a look at:
    Code:
    CMover::AddExperienceSolo()
    Thank you!



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