Most visitors online was 8830 , on 6 Feb 2024
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!CItemElem* pItemElem = GetPetItem();
// ±â·ÂÀÌ 0ÀÌÇϸé, »ý¸í 1 °¨¼Ò
int nEnergy = (int)pPet->GetEnergy();
if( --nEnergy <= 0 )
{
int nLife = (int)pPet->GetLife();
if( --nLife >= 0 )
{
// »ý¸íÀÌ 0 ÀÌ»óÀ̸é, ºÎÈ°
pPet->SetLife( nLife );
pPet->SetEnergy( CPetProperty::GetInstance()->GetMaxEnergy( pPet->GetLevel() ) );
// pPet->SetExp( 0 );
g_dpDBClient.CalluspPetLog( m_idPlayer, pItemElem->GetSerialNumber(), 0, PETLOGTYPE_DEATH, pPet );
}
else
{
// »ý¸íÀÌ 0 ¹Ì¸¸À̸é, ¿ÏÀü ¼Ò¸ê
pPet->SetLife( 0 );
pPet->SetEnergy( 0 );
pPet->SetExp( 0 );
// ¸¸·á ¾ÆÀÌÅÛÀÇ °æ¿ì, ¾ËÀÌ¸é »ç¸ÁÀ̶ó°í Ç¥½Ã
pItemElem->SetFlag( CItemElem::expired );
UpdateItem( (BYTE)( pItemElem->m_dwObjId ), UI_FLAG, MAKELONG( pItemElem->m_dwObjIndex, pItemElem->m_byFlag ) );
g_dpDBClient.CalluspPetLog( m_idPlayer, pItemElem->GetSerialNumber(), 0, PETLOGTYPE_DEATH, pPet );
// Æê ¼Òȯ ÇØÁ¦
PetRelease();
}
}
else
{
pPet->SetEnergy( nEnergy );
}
( (CUser*)this )->AddPetState( pItemElem->m_dwObjId , pPet->GetLife(), pPet->GetEnergy(), pPet->GetExp() );
}
if( [B][COLOR="#FF0000"]--[/COLOR][/B]nEnergy <= 0 )
if( [B][COLOR="#FF0000"]--[/COLOR][/B]nLife >= 0 )
if( nEnergy <= 0 )
{
int nLife = (int)pPet->GetLife();
if( nLife >= 0 )
{
If you look in void CMover:rocessPetEnergy( void )
you will find this code.
Code:CItemElem* pItemElem = GetPetItem(); // ±â·ÂÀÌ 0ÀÌÇϸé, »ý¸í 1 °¨¼Ò int nEnergy = (int)pPet->GetEnergy(); if( --nEnergy <= 0 ) { int nLife = (int)pPet->GetLife(); if( --nLife >= 0 ) { // »ý¸íÀÌ 0 ÀÌ»óÀ̸é, ºÎÈ° pPet->SetLife( nLife ); pPet->SetEnergy( CPetProperty::GetInstance()->GetMaxEnergy( pPet->GetLevel() ) ); // pPet->SetExp( 0 ); g_dpDBClient.CalluspPetLog( m_idPlayer, pItemElem->GetSerialNumber(), 0, PETLOGTYPE_DEATH, pPet ); } else { // »ý¸íÀÌ 0 ¹Ì¸¸À̸é, ¿ÏÀü ¼Ò¸ê pPet->SetLife( 0 ); pPet->SetEnergy( 0 ); pPet->SetExp( 0 ); // ¸¸·á ¾ÆÀÌÅÛÀÇ °æ¿ì, ¾ËÀÌ¸é »ç¸ÁÀ̶ó°í Ç¥½Ã pItemElem->SetFlag( CItemElem::expired ); UpdateItem( (BYTE)( pItemElem->m_dwObjId ), UI_FLAG, MAKELONG( pItemElem->m_dwObjIndex, pItemElem->m_byFlag ) ); g_dpDBClient.CalluspPetLog( m_idPlayer, pItemElem->GetSerialNumber(), 0, PETLOGTYPE_DEATH, pPet ); // Æê ¼Òȯ ÇØÁ¦ PetRelease(); } } else { pPet->SetEnergy( nEnergy ); } ( (CUser*)this )->AddPetState( pItemElem->m_dwObjId , pPet->GetLife(), pPet->GetEnergy(), pPet->GetExp() ); }
You simply need to remove -- from
and fromCode:if( [B][COLOR=#FF0000]--[/COLOR][/B]nEnergy <= 0 )
Code:if( [B][COLOR=#FF0000]--[/COLOR][/B]nLife >= 0 )
So it should look like this:
Code:if( nEnergy <= 0 ) { int nLife = (int)pPet->GetLife(); if( nLife >= 0 ) {