
Originally Posted by
Fenris
Atools world editor edits the world. These are the files that can/could be edited: .wld(basic world info), wld.cnt (continent settings), .lnd,(objects and stuff on the map) .txt.txt (name to text id), .rgn(Region specifiers, (music, fight region, etc, item spawns and mob spawns), .dyo(npc data).
Implementing "systems" is more source side. The ctrl+shift+f window (search all) in visual studio works quite well when searching. Of course, somethings won't be cookie cutter when looking for stuff, but it still works out. Just read the function names and it should help.