"SetKeepConnectEvent" Send item to Inventory

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  1. #1
    Member Jonathan Paaso is offline
    Feb 2016 Join Date

    "SetKeepConnectEvent" Send item to Inventory

    Can anyone let me know how to modify SetKeepConnectEvent to send the item to characters Inventory instead of Mailbox? And if the inventory is full, it can be sent to either the Backpack or the Mailbox.

  2. #2
    Ultimate Member mehoh23 is offline
    Jan 2014 Join Date

    Re: "SetKeepConnectEvent" Send item to Inventory

    bump for this

  3. #3
    Ultimate Member n0tso1ee7 is offline
    Nov 2015 Join Date

    Re: "SetKeepConnectEvent" Send item to Inventory

    Sorry for the late reply just got home from work, unsure if you still require help... Keep in mind I am no programmer I just use to tinker with C++ on FlyFF source code.

    wouldn't you need to rewrite the

    void CEventLua::KeepConnectEventProcess()

    change the void to handle the change from the "SendQueryPostMail"

    to something stupid like

    if( pUser->CreateItem( &itemElem ) )

    but fuck if I know what I'm talking about haven't touched flyff source in ages and I'm pretty sure I just pull shit out my ass....
    if anything perhaps this will get you on the right track if you where still looking for assistance.