Getting a Blender model into a map.

Results 1 to 4 of 4
  1. #1
    2D > 3D Wucas is offline
    MemberRank
    Dec 2008 Join Date
    In your bed :3Location
    2,523Posts

    Getting a Blender model into a map.

    Ok first of all, i know nothing of GTK at all, i hate it, it looks crappy in design and it annoys me >< lol xD.

    Well my idea is since the "Export as map and import into GTK" method fails hard (20% of my model's vertices were moved ><) that we could use the method in which you create a ground and sky, then place the elu as an entity in the map (XML work)

    Soooo here is the map infomation in which you will change

    File name : *Map Name*.RS.xml

    <OBJECTLIST>
    <OBJECT name="*Elu Entity Name*.elu">
    </OBJECT>
    </OBJECTLIST>

    Now would this work or am i incorrect? Are the objects solid (You can walk on them?)

    Can someone test for me D:

    my map i want to get into gunz <.<



  2. #2
    Ninja Goblin HellSniper is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    1,791Posts

    Re: Getting a Blender model into a map.

    Loaded Models are NO part of the map wich makes em NONSOLID.
    ;)
    Oh i forgott, u also need a other part, only object wont work xD

  3. #3
    Account Upgraded | Title Enabled! Trilest is offline
    MemberRank
    Apr 2009 Join Date
    The NetherlandsLocation
    549Posts

    Re: Getting a Blender model into a map.

    Code:
    Loaded Models are NO part of the map wich makes em NONSOLID.
    ;)
    Oh i forgott, u also need a other part, only object wont work xD
    .ani

  4. #4
    Ninja Goblin HellSniper is offline
    MemberRank
    Feb 2009 Join Date
    GermanyLocation
    1,791Posts

    Re: Getting a Blender model into a map.

    I didnt meant that trilest ^^



Advertisement