HG GunZ 2010 Update Preview

Page 1 of 6 123456 LastLast
Results 1 to 15 of 90
  1. #1
    Programming Addict Lambda is offline
    MemberRank
    Sep 2007 Join Date
    SpainLocation
    393Posts

    HG GunZ 2010 Update Preview

    Note that nothing of this post will be ever released atleast in a short-term period.
    If you're asking why im posting this here then, well its a dev section, i've seen alot of people posting here without releasing later the work so...

    Lets start.

    A while back I started to work on a complete emulator for GunZ for the latest KGunZ Client and finally i have finished it (well, have been finished for near 2 months now). Im not going to describe every feature since it contains ALL the features that official servers haves EXCEPT gamble items since i find them pretty useless.

    Note that this is a coded-from-scratch emulator, isn't a dll which is injected to the matchserver and does the extra job of emulate everything.

    I've spent the last 2 months in customize the client, all of this is powered by a library called GunZHook which haves the ability to dissasemble and analyze the gunz (not locked to, it can do it on any PE executable) executable, looking for functions, classes, virtual tables and so on. it allows the binding of local global static singletons to gunz memory real singletons along with binding and hooking of static, class and virtual functions. All of this is done using a resolvers system which essentially is a advanced signature scanning algorithm done to be able to resolve and find functions even if the binary have really changed, all of this is done to automate the process of updating to latest GunZ executables, the physical GunZ executable isn't touched at all, all is done on the fly by GunZHook.

    This is a little snipet of what GunZHook can do.

    Code:
    GH_DECLARE_OBJECT_BIND( ZApplication, g_App, G_APP ) // G_APP is the id of the g_App gunz singleton resolver
    GH_DECLARE_FUNCTION_BIND( bool, ZApplication::ParseArguments, ZAPPLICATION_PARSEARGUMENTS, const char* ) // ZAPPLICATION_PARSEARGUMENTS is the id of the ZApplication::ParseArguments gunz function resolver
    GH_CREATE_CLASS_HOOK( ZAPPLICATION_INITMESSENGERMANAGER, ZApplication, InitMessengerManager ) // ZAPPLICATION_INITMESSENGERMANAGER is the id of the ZApplication::InitMessengerManager gunz function resolver
    
    
    void Fun()
    {
        // we can access g_App like if we had the gunz source code 
        if( g_App.ParseArguments( g_pszCmdLineArgs ) )
        {
            // ok
        }
    }
    With all of this i have no limits of how much can i modify GunZ right now, i can do everything i want to GunZ, from add new gametypes to add a new sex to GunZ.

    Here are some vides of what will be in the closed beta, not all of this is finished, this is the ToDo List.


    • Finish the entire new interface design, currently only its finished until the character selection screen.
    • Add a random ingame item drop system, allowing you to earn special items while playing in-game, boxes will spawn in random positions of the map and the first use who grabs it will receive a random unique item.
    • Add new gametypes.
    • Enhance the GunZ Graphic core adding post-processing effects and maybe bump and normal maps to maps and models.
    • And more, more things.

    Videos, please watch them in HD so you can see the commentaries.

    General: YouTube - HeroGamers GunZ 2010 Update - General
    Quest Mode: YouTube - HeroGamers GunZ 2010 Update - Quest Mode
    Survival Mode: YouTube - HeroGamers GunZ 2010 Update - Survival Mode

    Thanks for reading, and phoenix, congratulations for your mod position :)
    Last edited by Lambda; 08-10-10 at 01:15 PM.


  2. #2

    Re: HG GunZ 2010 Update Preview

    That is awesome.

    Lambda, you can create GunZ 2 now.
    Last edited by Linear88; 09-10-10 at 02:20 PM.

  3. #3
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: HG GunZ 2010 Update Preview

    Thanks Lambda.
    I knew something awesome was coming up when I saw you creating a thread. This is seriously amazing stuff. You're a Gunz beast ;).
    Also, why not just add the GambleItem feature and let it stay? If you don't use them, just don't add items in the DB tables! Everything would be complete at least.
    I seriously love what you did with the Login / character select.
    Hope this stuff gets released in the future.
    Last edited by Phoenix; 08-10-10 at 01:26 PM.

  4. #4
    Account Upgraded | Title Enabled! landoncasis is offline
    MemberRank
    Mar 2009 Join Date
    PhilippinesLocation
    271Posts

    Re: HG GunZ 2010 Update Preview

    This is the best Gunz ever!
    Last edited by landoncasis; 08-10-10 at 01:59 PM.

  5. #5
    Banned random idiot is offline
    BannedRank
    Jul 2010 Join Date
    Under the MoonLocation
    901Posts

    Re: HG GunZ 2010 Update Preview

    why did you quit from EG =[

    On topic : just awesome.


    @Phoneix I think Delpa got the duel tournament not sure though
    Last edited by random idiot; 08-10-10 at 01:24 PM.

  6. #6
    Veni, Vidi, Vici Arcelor is offline
    MemberRank
    Jan 2010 Join Date
    Delhi, IndiaLocation
    1,763Posts

    Re: HG GunZ 2010 Update Preview

    THAT IS SO FUCKING HOT.
    /caps.

  7. #7
    Programming Addict Lambda is offline
    MemberRank
    Sep 2007 Join Date
    SpainLocation
    393Posts

    Re: HG GunZ 2010 Update Preview

    Quote Originally Posted by phoenix_147 View Post
    Thanks Lambda.
    I knew something awesome was coming up when I saw you creating a thread. This is seriously amazing stuff. You're a Gunz beast ;).
    Also, why not just add the GambleItem feature and let it stay? If you don't use them, just don't add items in the DB tables! Everything would be complete at least.
    Also, did you get Duel tournament working? I'm very eager to watch a pserver having it! Post a video if you can. Thanks.
    Hope this stuff gets released in the future.
    Well, i didnt even bothered to add it because we're not going to use it anyway.

    About the duel tournament, yes, as i've said i have got everything working, including survival, relay map and duel tournament (you can see the rankings in the first video)

    Quote Originally Posted by landoncasis View Post
    i wish that i can play this game but only BR can play this game
    Everyone can play it, there's no country restriction.

  8. #8
      Phoenix is offline
    ModeratorRank
    Mar 2009 Join Date
    6,890Posts

    Re: HG GunZ 2010 Update Preview

    Your login / character selection is absolutely fantastic.
    I wonder what MAIET has to say about all this, lol.

  9. #9
    Infraction Banned MicroManiacs is offline
    MemberRank
    Apr 2009 Join Date
    326Posts

    Re: HG GunZ 2010 Update Preview

    Quote Originally Posted by Lambda View Post
    Well, i didnt even bothered to add it because we're not going to use it anyway.

    About the duel tournament, yes, as i've said i have got everything working, including survival, relay map and duel tournament (you can see the rankings in the first video)



    Everyone can play it, there's no country restriction.
    Damn, lambda you did a great job really.
    Putting so much time intoo your gunz, Your really good.
    Your the first one that finished the ijji mode's if im right.
    Good work really, but because you did this you made all the other
    p-servers look noobs.. <3


    Quote Originally Posted by phoenix_147 View Post
    Your login / character selection is absolutely fantastic.
    I wonder what MAIET has to say about all this, lol.
    From what i see here he did a better job then maiet did in 5 years.
    Last edited by MicroManiacs; 08-10-10 at 01:35 PM.

  10. #10
    HeroGamers Developer emisand is offline
    MemberRank
    Mar 2006 Join Date
    UruguayLocation
    330Posts

    Re: HG GunZ 2010 Update Preview

    I love it


  11. #11
    Account Upgraded | Title Enabled! landoncasis is offline
    MemberRank
    Mar 2009 Join Date
    PhilippinesLocation
    271Posts

    Re: HG GunZ 2010 Update Preview

    Lambda you defeat the ijji Gunz!
    This HeroGunz is beater than ijjigunz

  12. #12
    Intelligent DoucheBag jur13n is offline
    MemberRank
    Jan 2008 Join Date
    Zwolle,Location
    1,946Posts

    Re: HG GunZ 2010 Update Preview

    Quote Originally Posted by phoenix_147 View Post
    Your login / character selection is absolutely fantastic.
    I wonder what MAIET has to say about all this, lol.
    MAIET should hire him ;D

    seriously lambda this is the best thing i have ever seen in thise whole gunz section

    Good JoB!

  13. #13
    Infraction Banned MicroManiacs is offline
    MemberRank
    Apr 2009 Join Date
    326Posts

    Re: HG GunZ 2010 Update Preview

    Quote Originally Posted by jur13n View Post
    MAIET should hire him ;D

    seriously lambda this is the best thing i have ever seen in thise whole gunz section

    Good JoB!
    You mean, he should hire maiet.

  14. #14
    Account Upgraded | Title Enabled! e1o14 is offline
    MemberRank
    Apr 2009 Join Date
    GermanyLocation
    306Posts

    Re: HG GunZ 2010 Update Preview

    Bump maps in GunZ?!?!?!

    That would be the 2nd biggest revolution in GunZ development after the elu exporter (comes pretty close to its level)

  15. #15
    Account Upgraded | Title Enabled! pavan33 is offline
    MemberRank
    Oct 2008 Join Date
    RageZone xDLocation
    289Posts

    Re: HG GunZ 2010 Update Preview

    Awesome man :D !!!



Page 1 of 6 123456 LastLast

Advertisement