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This is the very, very work-in-progress alpha release of the Team Zebra Gunz emulator. We've just barely begun work so obviously it has no features that any non-developers would be interested in. It's more just a proof-of-concept than anything and a way to give the community a chance to contribute something of their own to this little project. It's coded in C#, which seems handy since a lot of people here know C# or are learning it.
As of now, only the encryption is implemented, as well as a few simple data structures. It encrypts/decrypts packets correctly, initializes the key correctly, etc. We've just now begun to look at the way the protocol is structured, since a lot of things about the packets have changed since we all last looked at them. We'll probably make another update to this release once we can get into the lobby and get chat working, since that will prove real progress. Hopefully this will be within the next few days, we all have busy lives though, so we'll see.
Anyway, since this is an alpha, expect there to be bugs and please contribute anything you can. A lot of the framework is there, just read the code to understand how things work and see if you can make any headway on getting logged in, that's where we are right now. Post any progress you might make and help contribute to the project, if at all possible.
This emulator is also meant for the July 2007 version of BrGunz, so it's compatible with Xiao's client, it's the one we're basing our development on.
And make sure to install our DB and edit your config.ini correctly! This is crucial, neither the Login server nor Match Server will work without them.
Also, this is being released under the GPLv3. Violate the license and we'll rip your balls off and feed them to you. :)
Enjoy.