Re: [Detailed Guide] Custom Quests
Quote:
Originally Posted by
.Nitro
I'd like to say Thank you very much for this Wonderful tutorial mate.
One Question, let's say i want to Change Quest maps, How can i do that? Thank you.
The sectors are the quest maps, you will have to compare the sectors with ijji quest files. You can make your own sectors too, to play on other maps. just play with it. (: I know it lacks a bit of info, but I plan on updating it, eventually.
Re: [Detailed Guide] Custom Quests
I have a Request, since i'm not a Bigshot at XML or all these codes, but more into modeling, Let's say i want to change Dungeon map to Nest map , I have both maps, can you point out what should i change and where? it'll help me get started, Thank you.
Re: [Detailed Guide] Custom Quests
you talked about these files but what about:
npcset.xml
questmap.xml
sacrifice table.xml
also could you explain a bit about rows marked as ???:
Code:
name="Goblin Gunners".......................................... NPC Name
desc="goblin with gun in hands"................................ NPC Descripction
meshname="goblinG"............................................. NPC Model Mesh Name
scale="1.0 1.0 1.0"............................................ NPC size (x,y,z)
grade="regular"................................................ NPC ???
max_hp="30".................................................... NPC HP (health)
max_ap="30".................................................... NPC AP (armour)
int="4"........................................................ NPC ???
agility="4".................................................... NPC ???
view_angle="25"................................................ NPC ???
dc="5"......................................................... NPC ???
offensetype="2"................................................ NPC ???
dyingtime="5">................................................. NPC ???
<COLLISION radius="30" height="110" />......................... NPC ???
<ATTACK type="melee" range="110" weaponitem_id="300012" />..... NPC Atacking (type, range, weapon id)
<SPEED default="230" />........................................ NPC Moving Speed
<SKILL id="121" />............................................. NPC Skill ID (zskill.xml)
<DROP table="G12" />........................................... NPC Drop scenario (droptable.xml)
I started making quest. Well I have already made 4 of 8 maps.
Could you explain me about custom map setting up for quest and making custom sacrifice items?
Re: [Detailed Guide] Custom Quests
I'll write up a guide in a bit, I left those out because I figured that they were simple and people could figure them out, but ill add it to the main post in a bit.
Re: [Detailed Guide] Custom Quests
Nice tutorial man, didnt see this lol.
This guide is great however. Good job!
Re: [Detailed Guide] Custom Quests
I've just edited your post to include the info you wanted on the NPC read this quote.
Quote:
Originally Posted by
pluke001
you talked about these files but what about
:
npcset.xml
questmap.xml
sacrifice table.xml
also could you explain a bit about rows marked as ???:
Code:
name="Goblin Gunners".......................................... NPC Name
desc="goblin with gun in hands"................................ NPC Descripction
meshname="goblinG"............................................. NPC Model Mesh Name
scale="1.0 1.0 1.0"............................................ NPC size (x,y,z)
grade="regular"................................................ NPC There are 3 grades, regular elite and boss
max_hp="30".................................................... NPC HP (health)
max_ap="30".................................................... NPC AP (armour)
int="4"........................................................ NPC Intelligence, (How often they will use their skills)
agility="4".................................................... NPC Uhm, yea? I don't know either 100% I assume its just the opposite of Intel, how often they melee
view_angle="25"................................................ NPC How far they can see you from angle wise.
dc="5"......................................................... NPC Sure, ??? fits this one.
offensetype="2"................................................ NPC Weither they prefer melee or skills 2 is skills 1 is melee
dyingtime="5">................................................. NPC How long their dying animation takes to complete
<COLLISION radius="30" height="110" />......................... NPC Hit boxes
<ATTACK type="melee" range="110" weaponitem_id="300012" />..... NPC Atacking (type, range, weapon id)
<SPEED default="230" />........................................ NPC Moving Speed
<SKILL id="121" />............................................. NPC Skill ID (zskill.xml)
<DROP table="G12" />........................................... NPC Drop scenario (droptable.xml)
I started making quest. Well I have already made 4 of 8 maps.
Could you explain me about custom map setting up for quest and making custom sacrifice items?
and right now I need you to PM me the xml files you need explained as im not at home and cant look @ the XML files as I dont have them
Re: [Detailed Guide] Custom Quests
Re: [Detailed Guide] Custom Quests
Re: Custom Quests made easy.
Nice Tutorial on Making Custom Quests. 10/10
Re: Custom Quests made easy.
Quote:
Originally Posted by
2Blazin'4u
Nice Tutorial on Making Custom Quests. 10/10
The thanks button lets me know you appreciate it too bud. :) You don't ALWAYS have to reply.
Re: [Detailed Guide] Custom Quests
anything about portals setting up?
like for 1 quest it uses portal "link01" in map
and for another quest it uses diffrent portal "link02" or "link03" for same map?
Re: [Detailed Guide] Custom Quests
can i contact u on my messenger ? what is ur adress ?
Re: [Detailed Guide] Custom Quests
Quote:
Originally Posted by
_*Counter*_
can i contact u on my messenger ? what is ur adress ?
You seem new, learn how vbulletin works and you will find my messenger quite easily.
Re: [Detailed Guide] Custom Quests
Re: Custom Quests made easy.
Nice tutorial, most of the ones that I have dl'd, come with xmls, but you are a very organized tutorial maker.