[GUIDE] How to build Gunz source code

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  1. #136
    I'm The God pauljeki is offline
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    Oct 2011 Join Date
    IsraelLocation
    736Posts

    Re: [GUIDE] How to build Gunz source code

    i need Microsoft Visual Studio 2003 including Visual C++

  2. #137
    Valued Member EvoGamers is offline
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    Nov 2012 Join Date
    102Posts

    Re: [GUIDE] How to build Gunz source code

    Well, i'm posting here cuz its open yeah,
    Well, when i compile the source on debug mode and try to run the runnable, give me that error

    Here is my mlog
    Code:
    GUNZ 1,0,0,290 launched. build (Jan 12 2013 18:06:37) 
    Log time (01/12/13 20:30:20)
    cmdline = 
    CPU ID = GenuineIntel ( family = 15 , model = 4 , stepping = 9 ) @ 2813 MHz
    D3D_SDK_VERSION = 31 
    Display Device = NVIDIA GeForce 8400GS ( vendor=10de device=10c3 subsys=13023842 revision=a2 )
    Display Driver Version = 6.14.0012.6089
    Windows = 5.1 Build 2600 , Service Pack 3 (2097151KB) :  Windows xp..
    Load XML from memory : system/locale.xml- SUCCESS
    Country : (USA), Language : (USA)
    Load Config from file : config.xml- SUCCESS
    Load XML from memory : system/system.xml- SUCCESS
    Load XML from memory : system/strings.xml(0x0009) - SUCCESS
    Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
    Load XML from memory : system/messages.xml(0x0009) - SUCCESS
    Load XML from memory : system/gametypecfg.xml 
    InitializeNotify ok.
    WFog Enabled Device.
    device created.
    Video memory 749.500000 
    shader initialize successful : 1
    main : RGetLenzFlare()->Initialize() 
    Version : 0
    InitialLoading success.
    interface Initialize success
    ZApplication::OnCreate : begin
    0(Driver de som primário): Hardware Mixing Not Supported
    1(HD Audio rear output 2): Hardware Mixing Not Supported
    [[[getMaxChannel48]]]]
    cannot create sound : we_grenade_reload
    cannot create sound : rebirth
    cannot create sound : ricochet_concrete01
    LoadWave: Error loading file
    cannot create sound : if_error
    cannot create sound : nice
    LoadWave: Error creating hardware sound buffer.
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : run_a_male
    cannot create sound : we_grenade_reload_2d
    cannot create sound : amb_factory
    cannot create sound : amb_steam
    cannot create sound : amb_fan2
    cannot create sound : amb_factory_2d
    cannot create sound : amb_factory2_2d
    cannot create sound : amb_generator_2d
    cannot create sound : amb_steam_2d
    cannot create sound : amb_steam2_2d
    cannot create sound : amb_fan_2d
    cannot create sound : amb_fan2_2d
    cannot create sound : amb_engine_2d
    cannot create sound : quest/goblin/GoblinW_castFirst
    cannot create sound : quest/goblin/GoblinW_castSecond
    cannot create sound : quest/skeleton/SkeletonLp_neglect
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpou_babymelee_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpou_baby_run
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpou_baby_die
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpo-au_die
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpo-au_melee_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpo-au_run
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpoa_special_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/palmpou_special_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoh_die
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoh_melee_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoh_run
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoh_special_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoa_melee_attack
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoa_run
    LoadWave: Error creating hardware sound buffer.
    cannot create sound : quest/Palmpoa/cpalmpoa_special_attack
    cannot create sound : challenge_quest/guerilla_psychic/guerilla_psychic_bash2
    
    -------------------> Sound Engine Create : 19.625999 
    
    sound engine create.
    Phoenix Client.

  3. #138
    Enthusiast nitroekb is offline
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    Jan 2012 Join Date
    34Posts

    Re: [GUIDE] How to build Gunz source code

    Sorry, found the answer
    Last edited by nitroekb; 22-03-13 at 06:02 PM.

  4. #139
    Apprentice iSh0otZz is offline
    MemberRank
    Jun 2012 Join Date
    14Posts

    Re: [GUIDE] How to build Gunz source code

    Please Help
    Code:
    Linking...
    LINK : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:ICF' specification
    libcmtd.lib(dbgheap.obj) : error LNK2005: _malloc already defined in libcmt.lib(malloc.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: __nh_malloc already defined in libcmt.lib(malloc.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: __heap_alloc already defined in libcmt.lib(malloc.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: _calloc already defined in libcmt.lib(calloc.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: _realloc already defined in libcmt.lib(realloc.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: __expand already defined in libcmt.lib(expand.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: _free already defined in libcmt.lib(free.obj)
    libcmtd.lib(dbgheap.obj) : error LNK2005: __msize already defined in libcmt.lib(msize.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: __get_sbh_threshold already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: __set_sbh_threshold already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_heap_init already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_find_block already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_free_block already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_alloc_block already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_alloc_new_region already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_alloc_new_group already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_resize_block already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_heapmin already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(sbheap.obj) : error LNK2005: ___sbh_heap_check already defined in libcmt.lib(sbheap.obj)
    libcmtd.lib(isctype.obj) : error LNK2005: __isctype already defined in libcmt.lib(isctype.obj)
    libcmtd.lib(isctype.obj) : error LNK2005: ___isctype_mt already defined in libcmt.lib(isctype.obj)
    libcmtd.lib(dbgheap.obj) : warning LNK4006: _malloc already defined in libcmt.lib(malloc.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: __nh_malloc already defined in libcmt.lib(malloc.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: __heap_alloc already defined in libcmt.lib(malloc.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: _calloc already defined in libcmt.lib(calloc.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: _realloc already defined in libcmt.lib(realloc.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: __expand already defined in libcmt.lib(expand.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: _free already defined in libcmt.lib(free.obj); second definition ignored
    libcmtd.lib(dbgheap.obj) : warning LNK4006: __msize already defined in libcmt.lib(msize.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: __get_sbh_threshold already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: __set_sbh_threshold already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_heap_init already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_find_block already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_free_block already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_alloc_block already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_alloc_new_region already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_alloc_new_group already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_resize_block already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_heapmin already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(sbheap.obj) : warning LNK4006: ___sbh_heap_check already defined in libcmt.lib(sbheap.obj); second definition ignored
    libcmtd.lib(isctype.obj) : warning LNK4006: __isctype already defined in libcmt.lib(isctype.obj); second definition ignored
    libcmtd.lib(isctype.obj) : warning LNK4006: ___isctype_mt already defined in libcmt.lib(isctype.obj); second definition ignored
       Creating library Runtime/Gunz.lib and object Runtime/Gunz.exp
    libcmt.lib(crt0init.obj) : warning LNK4098: defaultlib 'libcmtd.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
    Runtime/Gunz.exe : fatal error LNK1169: one or more multiply defined symbols found
    </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2>
    Results
    </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>
    Build log was saved at "file://c:\Users\Amin\Desktop\Gunz-Server\Source\Gunz\Stable\Gunz\KOR_Release_publish\BuildLog.htm"
    Gunz - 22 error(s), 27 warning(s)</pre></table><table   width=100% height=20 bgcolor=#CFCFE5><tr><td><font face=arial size=+2>
    </font></table></body></html>
    i'm trying the whole day!

  5. #140
    Apprentice adiif1 is offline
    MemberRank
    Nov 2013 Join Date
    17Posts

    Re: [GUIDE] How to build Gunz source code

    Please make video how to compile this sh.t
    i have many many error ...



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