[GUIDE] How to build Gunz source code

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  1. #16
    Retired. Don't PM. SecretsOThePast is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by qet123 View Post
    i already have afxwin.h but i don't have what he include:
    Code:
    #include <ofcglobals.h>
    #include <CPoint.h>
    #include <CSize.h>
    #include <CRect.h>
    #include <CString.h>
    #include <CString_inline.h>
    #include <CObject.h>
    #include <CException.h>
    #include <CFile.h>
    #include <CArchive.h>
    #include <CArchive_inline.h>
    #include <CObjFromHandle.h>
    #include <CGdiObject.h>
    #include <CGdiObject_inline.h>
    #include <CCmdUI.h>
    #include <CCmdTarget.h>
    #include <CCmdTarget_inline.h>
    #include <CWnd.h>
    #include <CWnd_inline.h>
    #include <CDocument.h>
    #include <CDocument_inline.h>
    #include <CDocTemplate.h>
    #include <CDocTemplate_inline.h>
    #include <CView.h>
    #include <CView_inline.h>
    #include <CFrameWnd.h>
    #include <CFrameWnd_inline.h>
    Those are all part of afxwin, don't use trial versions of VS2003 to compile it. There's plenty of ways to get the full thing anyways...

  2. #17
    Valued Member ssj400 is offline
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    Re: [GUIDE] How to build Gunz source code

    compiled the game.. Gunz.exe size is 13MB is it normall? O_O

  3. #18
    HeroGamers Developer emisand is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by ssj400 View Post
    compiled the game.. Gunz.exe size is 13MB is it normall? O_O
    If you compiled it in Debug mode, it will be bigger than in Release mode.

    But the size is ok, you can compress it.

  4. #19
    Account Upgraded | Title Enabled! CrashPoint is offline
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    Re: [GUIDE] How to build Gunz source code

    the gunz.exe not opening mrs files in release mode

    crashes at memcpy( pBuffer, (m_pData + m_nPos), nMaxSize);
    in MZfilesystem.cpp

    wat am i doin wrong?

  5. #20
    Good Guy George qet123 is offline
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    Re: [GUIDE] How to build Gunz source code

    Prerequisites:
    - Microsoft Windows XP SP3 Professional
    - Microsoft Visual Studio 2003 including Visual C++
    1.I have windows 7, do i have Windows XP SP3?
    2.From where i get Visual Studio 2003 including if i have windows 7

  6. #21
    Die() Secured is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by qet123 View Post
    1.I have windows 7, do i have Windows XP SP3?
    2.From where i get Visual Studio 2003 including if i have windows 7
    port it to 2010 Visual studio you cant download from Microsoft for free anymore you need a msdn subscription. Its better to build it in 2010 because its more strict its just a bit more work.

  7. #22
    Member mitor is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by Secured View Post
    port it to 2010 Visual studio you cant download from Microsoft for free anymore you need a msdn subscription. Its better to build it in 2010 because its more strict its just a bit more work.
    when try to compile Gunz Project give me:


    MXml.h(29): fatal error C1083: Cannot open type library file: 'msxml.dll': No such file or directory

    im try to install MSXML 3.0 ; MSXML 4.0 and 6.0, same error.

  8. #23
    HeroGamers Developer emisand is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by mitor View Post
    when try to compile Gunz Project give me:


    MXml.h(29): fatal error C1083: Cannot open type library file: 'msxml.dll': No such file or directory

    im try to install MSXML 3.0 ; MSXML 4.0 and 6.0, same error.
    You must use the Full Visual Studio.
    Don't use express editions.

    Search and download a torrent for Visual Studio 2003 Professional and Visual Studio 2010 Ultimate.

    If you are running Windows 7 and want to compile it with Visual Studio 2003 I recommend you to install a Virtual Machine with Windows XP and install Visual Studio 2003 in it.

  9. #24
    Die() Secured is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by mitor View Post
    when try to compile Gunz Project give me:


    MXml.h(29): fatal error C1083: Cannot open type library file: 'msxml.dll': No such file or directory

    im try to install MSXML 3.0 ; MSXML 4.0 and 6.0, same error.
    lmao -__- above post beat me.

    @thread
    im having issues with this error
    http://forum.ragezone.com/f311/startup-error-797502/

  10. #25
    Valued Member Kahazard is offline
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    Re: [GUIDE] How to build Gunz source code

    wow, thanks dude

  11. #26
    Proficient Member [S]pirit is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by mitor View Post
    when try to compile Gunz Project give me:


    MXml.h(29): fatal error C1083: Cannot open type library file: 'msxml.dll': No such file or directory

    im try to install MSXML 3.0 ; MSXML 4.0 and 6.0, same error.
    Copy msxml from a windows xp machine, and if you don't have it, here. Just stick it in Windows\System32\.

  12. #27
    My Religion: Love ♥ diosz is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by [S]pirit View Post
    Copy msxml from a windows xp machine, and if you don't have it, here. Just stick it in Windows\System32\.
    I try that but didnt work, i use msxml4.dll and work only i remove "//" line 12 of the file Mxml.h from project cml and work now

    I use VS 2010, Win 7.

  13. #28
    Gunz General Develop Gun[Lengend] is offline
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    Re: [GUIDE] How to build Gunz source code

    I'm using win 7 Ultimate and build gunz with visual studio 2003.net Professional, i have a error like you :
    MXml.h(29): fatal error C1083: Cannot open type library file: 'msxml.dll': No such file or directory
    but i download msxml.dll and copy to Windows\system32 it working normally

    I have a error like that :
    When i press enter after i wrote ID and password, the runnable (debug) has closed, can anyone tell for what reason ?

    compiled the game.. Gunz.exe size is 13MB is it normall? O_O
    The Gunz.exe in debug mode is about 14k KB. 13MB is very big, so i can't belived.
    the gunz.exe not opening mrs files in release mode
    Hi CP
    Are you try to build in Debug mode ?

  14. #29
    Proficient Member [S]pirit is offline
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    Re: [GUIDE] How to build Gunz source code

    Quote Originally Posted by Gun[Lengend] View Post
    When i press enter after i wrote ID and password, the runnable (debug) has closed, can anyone tell for what reason ?
    Well that's a sort of [strike]no offense,[/strike] stupid comment. It's in DEBUG mode, HOW ABOUT YOU RUN IT IN A DEBUGGER TO FIND OUT WHY IT CRASHES?!!!??!?!?!?!?!
    The Gunz.exe in debug mode is about 14k KB. 13MB is very big, so i can't belived.
    Then you didn't compile it properly.
    Quote Originally Posted by diosz
    I try that but didnt work, i use msxml4.dll and work only i remove "//" line 12 of the file Mxml.h from project cml and work now

    I use VS 2010, Win 7.
    o jeez that was smart, now win2k machines can't run gunz.
    disregarding the fact that nobody uses win2k anymore, that is.

    Quote Originally Posted by CrashPoint View Post
    the gunz.exe not opening mrs files in release mode

    crashes at memcpy( pBuffer, (m_pData + m_nPos), nMaxSize);
    in MZfilesystem.cpp

    wat am i doin wrong?
    because it's set to read .xml.mef files, and simply renaming them won't work, it "decodes" the mef, so you probably want to remove every reference to += ".mef"; you can find.
    oh, and don't use t6's mrs compiler. It looks nice and sexy, but it can't compress mrs files at all.

  15. #30
    Gunz General Develop Gun[Lengend] is offline
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    Re: [GUIDE] How to build Gunz source code

    because it's set to read .xml.mef files, and simply renaming them won't work, it "decodes" the mef, so you probably want to remove every reference to += ".mef"; you can find.
    oh, and don't use t6's mrs compiler. It looks nice and sexy, but it can't compress mrs files at al
    I'm Noob and sorry for my bad comment, but can you tell me more about it ?
    How to remove .mef ? It must be remove on source code ?
    If i want to use mef, what should i do, and how ?
    Last edited by Gun[Lengend]; 03-12-11 at 08:22 AM.



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