Well i saw, 95% people (Newbies) have problems with quest + clan servers.
Let me tell you basics:
Quest mode is called "test" and "MSM_TEST" &
Clan mode is called "clan" and "MSM_CLAN" in source.
So lets start. Just study below codes carefully. You can also replace your codes with codes i provided below.
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CSCOMMON:
MMatchStage.cpp ( line 60):
if((MSM_CLAN != MGetServerConfig()->GetServerMode()) && (MSM_TEST != MGetServerConfig()->GetServerMode()) && (bIsAllowNullChannel == false) ) {
MMatchStage.cpp( line 861):
if ((MGetServerConfig()->GetServerMode() == MSM_LADDER) || (MGetServerConfig()->GetServerMode() == MSM_CLAN) || (MGetServerConfig()->GetServerMode() == MSM_TEST))
MMatchObject.cpp(197):
if ((pChannel) && (pChannel->GetChannelType() == MCHANNEL_TYPE_CLAN) && (MGetServerConfig()->GetServerMode() == MSM_TEST))
MMatchServer.cpp(491):
if ((MGetServerConfig()->GetServerMode() == MSM_CLAN) || (MGetServerConfig()->GetServerMode() == MSM_TEST))
MMatchServer.cpp(1117):
if ((MGetServerConfig()->GetServerMode() == MSM_CLAN) || (MGetServerConfig()->GetServerMode() == MSM_TEST))
MMatchServer_Channel.cpp(162):
} else if ( (MGetServerConfig()->GetServerMode() == MSM_CLAN) || (MGetServerConfig()->GetServerMode() == MSM_TEST) || (MGetServerConfig()->GetServerMode() == MSM_MATCH)) {
MMatchServer_Char.cpp(233):
if ((MGetServerConfig()->GetServerMode() == MSM_CLAN) || (MGetServerConfig()->GetServerMode() == MSM_TEST))
MMatchServer_Stage.cpp(882):
if ((MGetServerConfig()->GetServerMode() == MSM_TEST) && (pChannel->GetChannelType() == MCHANNEL_TYPE_CLAN)
MMatchServer_Stage.cpp(2083):
if ((MGetServerConfig()->GetServerMode() == MSM_TEST) && (pStage->GetStageType() == MST_LADDER))
MMatchServer_Stage.cpp(2504):
if ((MGetServerConfig()->GetServerMode() == MSM_TEST) && (pChannel->GetChannelType() == MCHANNEL_TYPE_CLAN))
MMatchConfig.cpp(133):
else if (!stricmp(szServerMode, SERVER_CONFIG_SERVERMODE_TEST)) m_nServerMode = MSM_TEST;
MMatchConfig.h(201):
const bool IsClanServer() { return (MSM_CLAN == m_nServerMode || MSM_TEST == m_nServerMode); }
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Gunz :
ZGameInterface.cpp(2010):
bool bClanBattleUI = (((ZGetGameClient()->GetServerMode() == MSM_CLAN) || (ZGetGameClient()->GetServerMode() == MSM_TEST)) && (ZGetGameClient()->GetChannelType()==MCHANNEL_TYPE_CLAN));
ZGameInterface.cpp(5443):
bool bClanBattleUI = ((nCurrentServerMode== MSM_CLAN) || (nCurrentServerMode == MSM_TEST)) && (nCurrentChannelType==MCHANNEL_TYPE_CLAN);
ZGameInterface.cpp(5790):
bool bClanServer = (ZGetGameClient()->GetServerMode()==MSM_CLAN || ZGetGameClient()->GetServerMode()==MSM_TEST);
Lines may differ because m using my source.
Thank you.



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