[Release] [SA-MP] DWM Funmode Beta 1 [Full ready to go serverfiles]

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  1. #1
    Alpha Member bramdebouvere is offline
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    [Release] [SA-MP] DWM Funmode Beta 1 [Full ready to go serverfiles]

    DWM Funmode


    Yo guyz

    I decided that its time to make a lil release.
    I cannot test everything myself, so if you find bugs please report them.. thats mainly what this release is for.. but there shouldn't a lot of bugs.. (i hope =P)

    The serverfiles can be downloaded here: http://www.sendspace.com/file/xixrwn (for both linux and windows)

    For more info about DWM funmode you can read true the developement thread: http://forum.ragezone.com/showthread.php?t=378401

    Using this gamemode for your server is allowed. Please give some feedback =P

    For new people i included instructions in the readme.


    Questions:
    I found a bug, what to do?
    Please post the bug in this thread.
    When i start the server and go ingame i start with CJ

    Be sure that all the neccesary files are in the /scriptfiles folder (the ones from the archive). Also be sure you didn't make your lines in the config files too long. When the server started succesfully , the server will say "DWM funmode started succesfully" (or something like that).
    When i start the server i see errors about missing files in the console
    Be sure to have all your configuration files in the /scriptfiles folder
    I cannot find the gm.pwn file
    The pwn source has not been included in this release. To add / edit stuff, use a filterscript, or ask me to change something. You can do suggestions to change or add stuff, and also request private changes. Basicly you do not need the .pwn file. If you want to have the .pwn file we might be able to arrange something. If any mod wants to check the script for security reasons, please mail me.
    Last edited by bramdebouvere; 04-11-08 at 09:45 PM.


  2. #2
    The World Is Yours PixelPro is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Atlast, the release. Thanks, I'll try it out and look for any bugs. =]

    EDIT
    I havn't spotted any bugs yet, I'll keep looking...
    Last edited by PixelPro; 06-07-08 at 09:21 PM.

  3. #3
    Evil Scottish Overlord Junkers is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Ah, excellent work bram! Good luck with your script.

  4. #4
    Alpha Member bramdebouvere is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Quote Originally Posted by PixelPro123 View Post
    Atlast, the release. Thanks, I'll try it out and look for any bugs. =]
    thx
    Quote Originally Posted by Laz-low View Post
    Ah, excellent work bram! Good luck with your script.
    thx, i already have some improvements in my mind..
    but first 2 weeks of holiday :P (canada)



    if anyone has some suggestions, or wants some new features added, or wants something changed, or anything else -> tell me :p

  5. #5
    Evil Scottish Overlord Junkers is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    So, since this is a BETA, will there be more stuff added to the full release?

  6. #6
    Alpha Member bramdebouvere is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Quote Originally Posted by Laz-low View Post
    So, since this is a BETA, will there be more stuff added to the full release?
    ofcoarse :p (i need more ideas tho)

  7. #7
    Evil Scottish Overlord Junkers is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    If you're needing some inspiration, why not try to create Liberty City from GTA III? In the FSE (Funnest Server Ever) script it's been coded, but only certain parts of the map are properly solid.

  8. #8
    Alpha Member bramdebouvere is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    that would maybe be cool.. i got gta 3 here too..

    but it won't be for this week.. i go to canada now for 10 days.. have to get up at 2 o clock in the morning tomorrow, so cya .. gl guyz ;p ill read everything when i get back

    ps: does someone have a GOOD map editor? :p

  9. #9
    Account Upgraded | Title Enabled! HoloCaust is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    couple bugs but its ok 6/10

  10. #10
    Alpha Member bramdebouvere is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Guess whos back from canada =p

    tomorrow evening i get home at my moms house, there i got all the files i need to continue developing.
    So prolly more updates coming soon


    Quote Originally Posted by HoloCaust View Post
    couple bugs but its ok 6/10
    Can you maybe specify the bugs ? what bugs have you found? if you can tell them i can fix em.. (yeh i know you are banned now but maybe when your unbanned you can answer)

  11. #11
    Account Upgraded | Title Enabled! jokerdude is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Sounds nice
    keep up the good work,

  12. #12
    Enthusiast Reinder'., . is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    Hey guys,

    Does anyone run these server files?
    this is because I would love to check out what our dear friend Bram has made =D

    Hope to get an answer.. I'll wait.. :)



    See ya!

  13. #13
    Account Upgraded | Title Enabled! Demonsmind is offline
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    Re: [Release] DWM Funmode Beta 1 [Full ready to go serverfiles]

    85.17.233.194:7798
    You can test it there, but it will be shutting down 8/10/08.



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