Chs MuEditor+Decompiled source*

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  1. #31
    Put Community First fallenfate is offline
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    Re: Chs MuEditor+Decompiled source*

    Alright, here's the translated source with the fixes that I had implemented thus far. There's still some issues, as others have noted for some reason it doesn't connect for some people.

    Link: https://mega.co.nz/#!tIoEWTDA!qv9hUr...cE4JfNOrOOsPsg

  2. #32
    -( . ) ( . )- clerigz is offline
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    Re: Chs MuEditor+Decompiled source*

    Quote Originally Posted by fallenfate View Post
    Alright, here's the translated source with the fixes that I had implemented thus far. There's still some issues, as others have noted for some reason it doesn't connect for some people.

    Link: https://mega.co.nz/#!tIoEWTDA!qv9hUr...cE4JfNOrOOsPsg
    did you use what server files?

  3. #33
    Put Community First fallenfate is offline
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    Re: Chs MuEditor+Decompiled source*

    Quote Originally Posted by clerigz View Post
    did you use what server files?
    I was testing (which is still incomplete as I mentioned) using the zTeam Season 8 Episode 2 source files from here: https://forum.ragezone.com/f197/ztea...e-2-a-1068058/



    - - - Updated - - -

    I've compiled a list of the work that I noted still needs to be done, to help people that want to know what's left:

    • [Important] Translating in CMagicDamage.cs was too inaccurate, need testing to correspond with skills to get an idea of what the words are, or someone fluent in Chinese.
    • 'Item information' header in Inventory viewer tooltips are in Chinese when hovering over unequipped items
    • [Important] Skills (at least from zTeam Season 8 Episode 2 source) seem to be parsed into the DB in Chinese, so translating in the editor isn't possible. Need to figure out how to convert the DB binary for skills whilst keeping compatible (not sure if this is possible?)
    • [Important] Item.bmd needs to be parsed into the editor to allow easier item adding to characters
    • [Important] Adding items is currently only possible by double-clicking empty space, then right-click the element and click the (E) option. This window also needs translating.
    • [Important] Item data needs to be converted from stored binary in the DB to readable item code.
    • [Important] When the above is fixed, the Vault needs testing.
    • [Important] Master level box for skills in the Character info tab needs translating.
    • Post code is one digit off, e.g. 4000 post code is represented as 4001 in the editor. Not a major issue, though.
    • Editor will not accept any NULL fields in dbo.Character fields that are in the Account details tab. Either characters need to have default values set (listed in an early post) or the editor needs adjusting.

  4. #34
    Hmm.. huh? MrQU3ST10N is offline
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    Re: Chs MuEditor+Decompiled source*

    when selecting Account Name



    and


  5. #35
    Valued Member moacir is offline
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    Re: Chs MuEditor+Decompiled source*

    This editor don't add item?

  6. #36
    Put Community First fallenfate is offline
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    Re: Chs MuEditor+Decompiled source*

    Quote Originally Posted by MrQU3ST10N View Post
    when selecting Account Name



    and

    Are those errors during debugging or in the compile? The editor seems to get some errors while debugging that you won't get when compiled. There are some lines I've added and commented out which you can reuse that are full links you change to your database for testing purposes.

    Quote Originally Posted by moacir View Post
    This editor don't add item?
    Read the posts, :). The editor isn't completely fixed as I no longer have time to develop it, but the source with some fixes and 80% translation is there if you want to develop yourself. Otherwise, wait for someone to put out a fixed compile, :).

  7. #37
    Valued Member moacir is offline
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    Re: Chs MuEditor+Decompiled source*

    @fallenfate

    Source with add item... Full source.
    https://mega.co.nz/#!RQFXhaJT!79aKCL...-OZY_4OUBvtS6Y

    Help me to translate and fix 100%?

    Thx
    Attached Thumbnails Attached Thumbnails 2015-07-18_10-31-04.png   2015-07-18_10-29-28.png   2015-07-18_10-26-25.png   2015-07-18_10-26-14.png  
    Last edited by moacir; 18-07-15 at 03:34 PM.

  8. #38
    Put Community First fallenfate is offline
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    Re: Chs MuEditor+Decompiled source*

    Sure, but because I start a new job on Monday, I don't have a lot of time, so if you could use my translated source and copy them over to yours and reupload, I can look at what's left to edit. Depending on how much spare time I can use for this it might take a while, but I'll definitely check it out when I can.
    Last edited by fallenfate; 18-07-15 at 03:56 PM.

  9. #39
    -( . ) ( . )- clerigz is offline
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    Re: Chs MuEditor+Decompiled source*

    compatible with zteam season 8 episode 2? server files

  10. #40
    Account Upgraded | Title Enabled! michi28 is online now
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    Re: Chs MuEditor+Decompiled source*

    Quote Originally Posted by moacir View Post
    @fallenfate

    Source with add item... Full source.
    https://mega.co.nz/#!RQFXhaJT!79aKCL...-OZY_4OUBvtS6Y

    Help me to translate and fix 100%?

    Thx
    hello moacir, re-upload.. thanks



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