Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Quote:
Originally Posted by
mauro07
I will try to fix all the bugs and all configuration problems for: AI Julia Project English Protocol and: 1.03.16 main.exe Eng. ^^
PS: and.. maybe I can add new custom wings with all things like original wings.. (2 new levels of wings) + Ex702 Wings with special effects and custom chaos machine mixes too. ^^ (ONLY MUST WAIT FOR ME).
http://images.dimensiongamers.net/images/38497444.jpg
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Quote:
Originally Posted by
VeltonD
in Eng Funcion 100%?
Yes :)!
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
You do have the item drop bug close client Example invertoy illusion ticket,sword+13 seals drop, close Chat client / / ChatWndHooks ()! Client is not going to close! So there is something wrong with chat function!
http://imageshack.us/a/img196/8083/9d99.jpg
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
I just taken a little look at the code, seems to be fine, but still, after removing the // to InitItems > main.exe crashed at 1/4 loading....really, custom items support is like....basic need for this main....even more important than 3D, Sky, and all that stuff.....Since this main is for IA Julia, most needed thing is Custom Jewel and Custom Item support I think.
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Gyiz please check the code and offsets try compare to diffrent ones etc and if still there any problem i will try to help ;)!
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Quote:
Originally Posted by
zasmqniq
Gyiz please check the code and offsets try compare to diffrent ones etc and if still there any problem i will try to help ;)!
Already did that before posting, everything seems to be correctly coded....unless im going freaking blind :/
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
other source+old source+1source jewel,sky,hp,monster fog camera work!only 1 jewel exelent not work!bmd..Chat enabled item drop client close.need correct bmd.
http://imageshack.us/a/img189/9931/i6wl.jpg
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
hmm add more jewels :)! thats the problem :P! for not working jewel for items we need to check that not a big problem just tommorow i will check it :)!
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Hi , great post man , how about the custom hp bar ? is it possible to put it on season 3 client? such as 1.0J Korean protocol?
thanks
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
its yeah but need some mods why can you test it i didnt play with it but i am sure its possible maybe no need mods :)!
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Well , if your not 100% sure then try to play with it when u have time and inform us ;)
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
I dont have the time right now i mean this days and really cant find this main but there is the source code why dont you get the main get yours research all the offsets and test ??? thats why the source is here! So you can do some work too not just ask or sit while other people do the work here it is all figure things on your own now and really those things that you have to figure its not a big deal i give you all you need!
P.S I Think in monsterHP there would be really easy to add but with Monsters New would be little hard becouse the structs are diffrent etc need to modify!
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
You cannot find the main ? do you want the main ? its by reedlan custom main or something patch.
Don't think that i am able to research the offsets and succeed also , if not , can i code for example the source code of your
custom HP and hook it to .dll then to my main.exe ?
That way works?
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
Quote:
Originally Posted by
GanjaMUOnline
You cannot find the main ? do you want the main ? its by reedlan custom main or something patch.
Don't think that i am able to research the offsets and succeed also , if not , can i code for example the source code of your
custom HP and hook it to .dll then to my main.exe ?
That way works?
If offsets are correct, It will work, If offsets are wrong, it wont.-
Just need to make some research on your main.exe ; adapt the source to your main (offsets), and compile+hook it =)
Re: Client 1.03P ENG Source(CustomHP-CustomMonster-CustomItems and more)
PHeadSetB((LPBYTE)&pResult, 0xDC, sizeof(pResult)); // Attack = 0xDC JPN
#define MU_DAMAGE 0xDC // Attack = 0xDC JPN
I wanted to understand why it is so in Source, Being is not the same Packets ENG
English Protocol
Walk = D4
Damage = 11
Attack = 15
Skill = DB