Code:
#pragma once
#define aDataSoundMorcc "Data\\Sound\\mOrcCapAttack1.wav"
#define aDataSoundMorca "Data\\Sound\\mOrcArcherAttack1.wav"
#define aDataSoundMbu_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhoun "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbudg "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMspid "Data\\Sound\\mBull1.wav"
#define aDataSoundMdark "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwiza "Data\\Sound\\mBull1.wav"
#define aDataSoundMwi_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwi_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwi_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwi_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgian "Data\\Sound\\mBull1.wav"
#define aDataSoundMgi_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgi_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgi_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgi_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMlarv "Data\\Sound\\mBull1.wav"
#define aDataSoundMla_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhell "Data\\Sound\\mBull1.wav"
#define aDataSoundMhe_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhe_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMghos "Data\\Sound\\mBull1.wav"
#define aDataSoundMgh_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgh_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgh_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgh_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMogre "Data\\Sound\\mBull1.wav"
#define aDataSoundMog_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMog_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMog_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMog_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgorg "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMicem "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMworm "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhomo "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMho_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMiceq "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMic_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMassa "Data\\Sound\\mBull1.wav"
#define aDataSoundMas_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMas_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMyeti "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgobl "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_7 "Data\\Sound\\mBull1.wav"
#define aDataSoundMscor "Data\\Sound\\mBull1.wav"
#define aDataSoundMsc_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsc_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsc_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsc_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbeet "Data\\Sound\\mBull1.wav"
#define aDataSoundMbe_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbe_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhunt "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwood "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwo_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMargo "Data\\Sound\\mBull1.wav"
#define aDataSoundMar_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMar_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMar_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMar_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgole "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_8 "Data\\Sound\\mBull1.wav"
#define aDataSoundMgo_9 "Data\\Sound\\mBull1.wav"
#define aDataSoundMg_10 "Data\\Sound\\mBull1.wav"
#define aDataSoundMg_11 "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsata "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbalr "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMwi_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMg_12 "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMshad "Data\\Sound\\mBull1.wav"
#define aDataSoundMsh_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsh_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsh_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsh_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbali "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbaha "Data\\Sound\\mBull1.wav"
#define aDataSoundMye_7 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbepa "Data\\Sound\\mBull1.wav"
#define aDataSoundMbe_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMvalk "Data\\Sound\\mBull1.wav"
#define aDataSoundMba_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMva_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMliza "Data\\Sound\\mBull1.wav"
#define aDataSoundMli_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMg_13 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhydr "Data\\Sound\\mBull1.wav"
#define aDataSoundMhy_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundIron1 "Data\\Sound\\mBull1.wav"
#define aDataSoundIron_ "Data\\Sound\\mBull1.wav"
#define aDataSoundJaika "Data\\Sound\\mBull1.wav"
#define aDataSoundJai_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundJai_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundJai_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundJai_3 "Data\\Sound\\mBull1.wav"
#define aMonsterBv01_2_ "Monster\\bv01_2.jpg"
#define aMonsterBv02_2_ "Monster\\bv02_2.jpg"
#define aDataSoundBlood "Data\\Sound\\mBull1.wav"
#define aDataSoundBlo_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundBlo_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundBlo_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundDeath "Data\\Sound\\mBull1.wav"
#define aDataSoundDea_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundDea_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMutan "Data\\Sound\\mBull1.wav"
#define aDataSoundMut_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMut_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMor_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_7 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_8 "Data\\Sound\\mBull1.wav"
#define aDataSoundMor_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMcurs "Data\\Sound\\mBull1.wav"
#define aDataSoundMcu_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMcu_1 "Data\\Sound\\mBull1.wav"
#define aMonsterIui02_t "Monster\\iui02.tga"
#define aMonsterIui03_t "Monster\\iui03.tga"
#define aDataSoundMmega "Data\\Sound\\mBull1.wav"
#define aDataSoundMme_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMme_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMmolt "Data\\Sound\\mBull1.wav"
#define aDataSoundMmo_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMmo_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMalqu "Data\\Sound\\mBull1.wav"
#define aDataSoundMal_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMrain "Data\\Sound\\mBull1.wav"
#define aDataSoundMra_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMra_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMphan "Data\\Sound\\mBull1.wav"
#define aDataSoundMph_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMph_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdrak "Data\\Sound\\mBull1.wav"
#define aDataSoundMdr_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdr_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMphoe "Data\\Sound\\mBull1.wav"
#define aDataSoundMph_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMph_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMmagi "Data\\Sound\\mBull1.wav"
#define aDataSoundMma_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbu_9 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMblac "Data\\Sound\\mBull1.wav"
#define aDataSoundMbl_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMhu_6 "Data\\Sound\\mBull1.wav"
#define aDataSoundMghai "Data\\Sound\\mBull1.wav"
#define aDataSoundMreds "Data\\Sound\\mBull1.wav"
#define aDataSoundMre_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMre_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdang "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_4 "Data\\Sound\\mBull1.wav"
#define aDataSoundMda_5 "Data\\Sound\\mBull1.wav"
#define aDataSoundMkund "Data\\Sound\\mBull1.wav"
#define aDataSoundMku_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMku_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbsol "Data\\Sound\\mBull1.wav"
#define aDataSoundMbs_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbs_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbs_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbs_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMesis "Data\\Sound\\mBull1.wav"
#define aDataSoundMes_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMes_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMes_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdsid "Data\\Sound\\mBull1.wav"
#define aDataSoundMds_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdsat "Data\\Sound\\mBull1.wav"
#define aDataSoundMds_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMdsde "Data\\Sound\\mBull1.wav"
#define aDataSoundMlsid "Data\\Sound\\mBull1.wav"
#define aDataSoundMls_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMlsat "Data\\Sound\\mBull1.wav"
#define aDataSoundMls_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMlsde "Data\\Sound\\mBull1.wav"
#define aDataSoundMnecr "Data\\Sound\\mBull1.wav"
#define aDataSoundMne_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMne_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMne_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundMne_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsvid "Data\\Sound\\mBull1.wav"
#define aDataSoundMsv_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsvat "Data\\Sound\\mBull1.wav"
#define aDataSoundMsv_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMsvde "Data\\Sound\\mBull1.wav"
#define aDataSoundMlvid "Data\\Sound\\mBull1.wav"
#define aDataSoundMlv_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundMlvat "Data\\Sound\\mBull1.wav"
#define aDataSoundMlv_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundMlvde "Data\\Sound\\mBull1.wav"
#define aDataSoundBattl "Data\\Sound\\mBull1.wav"
#define aDataSoundBat_0 "Data\\Sound\\mBull1.wav"
#define aDataSoundBat_1 "Data\\Sound\\mBull1.wav"
#define aDataSoundBat_2 "Data\\Sound\\mBull1.wav"
#define aDataSoundBat_3 "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aDataSoundMbull "Data\\Sound\\mBull1.wav"
#define aMonster_9 "Monster"
#define aDataMonster_6 "Data\\Monster"
#define aNpc_45 "Npc"
#define aMonster_10 "Monster"
#define aObject31 "Object31"
#define MAX_ANIMATION 10
struct SANIMATION
{
/*0x0*/ BYTE No_Repeat_1;
/*0x1*/ BYTE Unk0x1;
/*0x2*/ WORD Unk0x2;
/*0x4*/ float SpeedAnimation_1;
/*0x8*/ BYTE Unk0x8[8];
};
struct DATASMD
{
SANIMATION sAnimation[MAX_ANIMATION];
};
struct STRUCTBMD
{
/*0x0*/ char Path[32];
/*0x20*/ WORD Unk0x20;
/*0x22*/ WORD Unk0x22; //Cantidad de huesos ?
/*0x24*/ WORD Unk0x24; //Cantidad de texturas ?
/*0x26*/ WORD Unk0x26; //Visible?
/*0x28*/ BYTE Unk0x28[8];
/*0x30*/ DATASMD *dSMD;
/*0x34*/ BYTE Unk0x34[32];
/*0x54*/ DWORD Unk0x54;
/*0x58*/ BYTE Unk0x58[152];
};
[/QUOTE]
[QUOTE]
int CreateMonster(signed int a1)
{
STRUCTBMD* sBMD;
int result; // eax@1
signed int i; // [sp+10h] [bp-10h]@13
int SMD_INDEX; // [sp+18h] [bp-8h]@1
// int v4; // [sp+1Ch] [bp-4h]@1
SMD_INDEX = a1 + 408;
// sBMD = 240 * (a1 + 408) + dword_5801AE8;
sBMD = (STRUCTBMD*)dword_5801AE8;
//result = 240 * (a1 + 408) + dword_5801AE8;
if ( sBMD[SMD_INDEX].Unk0x26 <= 0 )
{
result = sBMD[SMD_INDEX].Unk0x24; //Cantidad de texturas?
if ( result <= 0 )
{
sub_62B803(SMD_INDEX, aDataMonster_6, aMonster_9, a1 + 1);
result = (int)sBMD;
if ( sBMD[SMD_INDEX].Unk0x24 )
{
if ( (unsigned __int8)sub_4600A0(MapNumber) != 1 || a1 < 70 || a1 > 72 )
{
if ( (unsigned __int8)sub_49CC90(MapNumber) != 1 || a1 != 74 )
sub_62B387(SMD_INDEX, aMonster_10, 0x2901, 0x2600, 1); //Cargo la textura del monster
else
sub_62B387(SMD_INDEX, aObject31, 0x2901, 0x2600, 1);
}
else
{
sub_62B387(SMD_INDEX, aNpc_45, 0x2901, 0x2600, 1);
}
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.200000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.340000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[5].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.550000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].No_Repeat_1 = 1;
for ( i = 0; i < 6; ++i )
{
if ( a1 == 3 )
sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 = sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 * 1.2f;
if ( a1 == 5 || a1 == 25 )
sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 = sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 * 0.69999999f;
if ( a1 == 37 || a1 == 42 )
sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 = sBMD[SMD_INDEX].dSMD->sAnimation[i].SpeedAnimation_1 * 0.40000001f;
}
switch ( a1 )
{
case 2:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.700000f;
break;
case 6:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.600000f;
break;
case 8:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.700000f;
break;
case 9:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 1.200000f;
break;
case 10:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.280000f;
break;
case 12:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.300000f;
break;
case 13:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.280000f;
break;
case 17:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.500000f;
break;
case 19:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.600000f;
break;
case 20:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.400000f;
break;
case 21:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.500000f;
break;
case 28:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.300000f;
break;
case 39:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.220000f;
break;
case 41:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.180000f;
break;
case 42:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.350000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.350000f;
break;
case 44:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.300000f;
break;
case 63:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.100000f;
break;
case 64:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[5].SpeedAnimation_1 = 0.150000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.250000f;
break;
case 66:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.100000f;
break;
case 67:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.200000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.300000f;
break;
case 69:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.100000f;
break;
case 70:
case 71:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.300000f;
break;
case 72:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.300000f;
break;
case 89:
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[8].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[9].SpeedAnimation_1 = 0.330000f;
break;
case 94:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.200000f;
break;
case 92:
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[8].SpeedAnimation_1 = 0.330000f;
break;
case 99:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.370000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.370000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.150000f;
break;
case 100:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.200000f;
break;
case 101:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.200000f;
goto LABEL_54;
case 102:
LABEL_54:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.150000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.150000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.300000f;
break;
case 105:
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.150000f;
break;
case 106:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.280000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.280000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.190000f;
break;
case 107:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.300000f;
break;
case 108:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.250000f;
break;
case 109:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.300000f;
break;
case 110:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.200000f;
break;
case 111:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.270000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.250000f;
goto LABEL_62;
case 112:
LABEL_62:
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.260000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.260000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.210000;
break;
case 113:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[5].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.300000f;
break;
case 114:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.340000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.330000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.230000f;
break;
case 115:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.340000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.230000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.230000f;
break;
case 116:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.340000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.250000f;
break;
case 121:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.220000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.220000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.120000f;
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.220000f;
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[8].SpeedAnimation_1 = 0.250000f;
sBMD[SMD_INDEX].dSMD->sAnimation[9].SpeedAnimation_1 = 0.250000f;
break;
case 118:
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.120000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.120000f;
goto LABEL_69;
case 119:
LABEL_69:
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.120000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.120000f;
break;
case 122:
sBMD[SMD_INDEX].dSMD->sAnimation[5].SpeedAnimation_1 = 0.300000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
break;
case 127:
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[5].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.500000f;
break;
default:
break;
}
switch ( a1 )
{
case 14:
case 31:
case 39:
case 40:
case 155:
sBMD[SMD_INDEX].dSMD->sAnimation[1].No_Repeat_1 = 1;
break;
default:
break;
}
result = a1;
switch ( a1 )
{
case 70:
case 71:
sub_6A4C2D(371, aDataSoundMorcc, 2, 1);
sub_630D06(a1 + 408, -1, -1, 161, 161, -1, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 72:
sub_6A4C2D(372, aDataSoundMorca, 2, 1);
result = sub_630D06(a1 + 408, -1, -1, 162, 162, -1, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 0:
case 30:
sub_6A4C2D(210, aDataSoundMbull, 2, 1);
sub_6A4C2D(211, aDataSoundMbu_0, 2, 1);
sub_6A4C2D(212, aDataSoundMbu_1, 2, 1);
sub_6A4C2D(213, aDataSoundMbu_2, 2, 1);
sub_6A4C2D(214, aDataSoundMbu_3, 2, 1);
sub_630D06(a1 + 408, 0, 1, 2, 3, 4, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 1:
sub_6A4C2D(215, aDataSoundMhoun, 2, 1);
sub_6A4C2D(216, aDataSoundMho_0, 2, 1);
sub_6A4C2D(217, aDataSoundMho_1, 2, 1);
sub_6A4C2D(218, aDataSoundMho_2, 2, 1);
sub_6A4C2D(219, aDataSoundMho_3, 2, 1);
sub_630D06(a1 + 408, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 5;
break;
case 2:
sub_6A4C2D(220, aDataSoundMbudg, 2, 1);
sub_6A4C2D(221, aDataSoundMbu_4, 2, 1);
sub_6A4C2D(222, aDataSoundMbu_5, 2, 1);
sub_630D06(a1 + 408, 10, 11, 11, 11, 12, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 7;
break;
case 9:
sub_6A4C2D(223, aDataSoundMspid, 2, 1);
result = sub_630D06(a1 + 408, 13, 13, 13, 13, 13, -1, -1, -1, -1, -1);
break;
case 3:
case 29:
case 39:
sub_6A4C2D(225, aDataSoundMdark, 2, 1);
sub_6A4C2D(226, aDataSoundMda_0, 2, 1);
sub_6A4C2D(227, aDataSoundMda_1, 2, 1);
sub_6A4C2D(228, aDataSoundMda_2, 2, 1);
sub_6A4C2D(229, aDataSoundMda_3, 2, 1);
result = sub_630D06(a1 + 408, 15, 16, 17, 18, 19, -1, -1, -1, -1, -1);
if ( a1 == 3 )
{
*(DWORD *)(dword_5801AE8 + 98724) = 16;
}
else if ( a1 == 29 )
{
result = 104880;
*(DWORD *)(dword_5801AE8 + 104964) = 20;
}
else
{
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 19;
}
break;
case 4:
sub_6A4C2D(230, aDataSoundMwiza, 2, 1);
sub_6A4C2D(231, aDataSoundMwi_0, 2, 1);
sub_6A4C2D(232, aDataSoundMwi_1, 2, 1);
sub_6A4C2D(233, aDataSoundMwi_2, 2, 1);
sub_6A4C2D(234, aDataSoundMwi_3, 2, 1);
sub_630D06(a1 + 408, 20, 21, 22, 23, 24, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 5:
sub_6A4C2D(235, aDataSoundMgian, 2, 1);
sub_6A4C2D(236, aDataSoundMgi_0, 2, 1);
sub_6A4C2D(237, aDataSoundMgi_1, 2, 1);
sub_6A4C2D(238, aDataSoundMgi_2, 2, 1);
sub_6A4C2D(239, aDataSoundMgi_3, 2, 1);
result = sub_630D06(a1 + 408, 25, 26, 27, 28, 29, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 6:
sub_6A4C2D(240, aDataSoundMlarv, 2, 1);
sub_6A4C2D(241, aDataSoundMla_0, 2, 1);
result = sub_630D06(a1 + 408, 30, 31, 30, 31, 31, -1, -1, -1, -1, -1);
break;
case 8:
sub_6A4C2D(242, aDataSoundMhell, 2, 1);
sub_6A4C2D(243, aDataSoundMhe_0, 2, 1);
sub_6A4C2D(244, aDataSoundMhe_1, 2, 1);
sub_630D06(a1 + 408, 32, 33, 33, 33, 34, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 16;
break;
case 7:
sub_6A4C2D(245, aDataSoundMghos, 2, 1);
sub_6A4C2D(246, aDataSoundMgh_0, 2, 1);
sub_6A4C2D(247, aDataSoundMgh_1, 2, 1);
sub_6A4C2D(248, aDataSoundMgh_2, 2, 1);
sub_6A4C2D(249, aDataSoundMgh_3, 2, 1);
result = sub_630D06(a1 + 408, 35, 36, 37, 38, 39, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 10:
sub_6A4C2D(250, aDataSoundMogre, 2, 1);
sub_6A4C2D(251, aDataSoundMog_0, 2, 1);
sub_6A4C2D(252, aDataSoundMog_1, 2, 1);
sub_6A4C2D(253, aDataSoundMog_2, 2, 1);
sub_6A4C2D(254, aDataSoundMog_3, 2, 1);
sub_630D06(a1 + 408, 40, 41, 42, 43, 44, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 11:
sub_6A4C2D(255, aDataSoundMgorg, 2, 1);
sub_6A4C2D(256, aDataSoundMgo_0, 2, 1);
sub_6A4C2D(257, aDataSoundMgo_1, 2, 1);
sub_6A4C2D(258, aDataSoundMgo_2, 2, 1);
sub_6A4C2D(259, aDataSoundMgo_3, 2, 1);
sub_630D06(a1 + 408, 45, 46, 47, 48, 49, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 15:
sub_6A4C2D(260, aDataSoundMicem, 2, 1);
sub_6A4C2D(261, aDataSoundMic_0, 2, 1);
sub_6A4C2D(262, aDataSoundMic_1, 2, 1);
sub_630D06(a1 + 408, 50, 51, 50, 50, 52, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 19;
break;
case 17:
sub_6A4C2D(263, aDataSoundMworm, 2, 1);
sub_6A4C2D(264, aDataSoundMwo_0, 2, 1);
sub_6A4C2D(265, aDataSoundMwo_1, 2, 1);
result = sub_630D06(a1 + 408, 53, 53, 55, 55, 55, -1, -1, -1, -1, -1);
break;
case 16:
sub_6A4C2D(266, aDataSoundMhomo, 2, 1);
sub_6A4C2D(267, aDataSoundMho_4, 2, 1);
sub_6A4C2D(268, aDataSoundMho_5, 2, 1);
sub_6A4C2D(269, aDataSoundMho_6, 2, 1);
result = sub_630D06(a1 + 408, 56, 57, 58, 58, 59, -1, -1, -1, -1, -1);
break;
case 18:
sub_6A4C2D(270, aDataSoundMiceq, 2, 1);
sub_6A4C2D(271, aDataSoundMic_2, 2, 1);
sub_6A4C2D(272, aDataSoundMic_3, 2, 1);
sub_6A4C2D(273, aDataSoundMic_4, 2, 1);
sub_6A4C2D(274, aDataSoundMic_5, 2, 1);
sub_630D06(a1 + 408, 60, 61, 62, 63, 64, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 16;
break;
case 14:
sub_6A4C2D(275, aDataSoundMassa, 2, 1);
sub_6A4C2D(276, aDataSoundMas_0, 2, 1);
sub_6A4C2D(277, aDataSoundMas_1, 2, 1);
sub_630D06(a1 + 408, -1, -1, 65, 66, 67, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 20;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.350000f;
break;
case 12:
case 13:
sub_6A4C2D(278, aDataSoundMyeti, 2, 1);
sub_6A4C2D(279, aDataSoundMye_0, 2, 1);
sub_6A4C2D(280, aDataSoundMye_1, 2, 1);
sub_6A4C2D(281, aDataSoundMye_2, 2, 1);
sub_630D06(420, 68, 68, 70, 70, 71, -1, -1, -1, -1, -1);
sub_630D06(421, 68, 69, 70, 70, 71, -1, -1, -1, -1, -1);
*(DWORD *)(dword_5801AE8 + 100884) = 20;
result = dword_5801AE8;
*(DWORD *)(dword_5801AE8 + 101124) = 20;
break;
case 19:
sub_6A4C2D(282, aDataSoundMgobl, 2, 1);
sub_6A4C2D(283, aDataSoundMgo_4, 2, 1);
sub_6A4C2D(284, aDataSoundMgo_5, 2, 1);
sub_6A4C2D(285, aDataSoundMgo_6, 2, 1);
sub_6A4C2D(286, aDataSoundMgo_7, 2, 1);
sub_630D06(a1 + 408, 72, 73, 74, 75, 76, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 20:
sub_6A4C2D(287, aDataSoundMscor, 2, 1);
sub_6A4C2D(288, aDataSoundMsc_0, 2, 1);
sub_6A4C2D(289, aDataSoundMsc_1, 2, 1);
sub_6A4C2D(290, aDataSoundMsc_2, 2, 1);
sub_6A4C2D(291, aDataSoundMsc_3, 2, 1);
result = sub_630D06(a1 + 408, 77, 78, 79, 80, 81, -1, -1, -1, -1, -1);
break;
case 21:
sub_6A4C2D(292, aDataSoundMbeet, 2, 1);
sub_6A4C2D(293, aDataSoundMbe_0, 2, 1);
sub_6A4C2D(294, aDataSoundMbe_1, 2, 1);
sub_630D06(a1 + 408, 82, 82, 83, 83, 84, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 5;
break;
case 22:
sub_6A4C2D(295, aDataSoundMhunt, 2, 1);
sub_6A4C2D(296, aDataSoundMhu_0, 2, 1);
sub_6A4C2D(297, aDataSoundMhu_1, 2, 1);
sub_6A4C2D(298, aDataSoundMhu_2, 2, 1);
sub_6A4C2D(299, aDataSoundMhu_3, 2, 1);
sub_630D06(a1 + 408, 85, 86, 87, 88, 89, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 23:
sub_6A4C2D(300, aDataSoundMwood, 2, 1);
sub_6A4C2D(301, aDataSoundMwo_2, 2, 1);
sub_6A4C2D(302, aDataSoundMwo_3, 2, 1);
sub_6A4C2D(303, aDataSoundMwo_4, 2, 1);
sub_6A4C2D(304, aDataSoundMwo_5, 2, 1);
result = sub_630D06(a1 + 408, 90, 91, 92, 93, 94, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 24:
sub_6A4C2D(305, aDataSoundMargo, 2, 1);
sub_6A4C2D(306, aDataSoundMar_0, 2, 1);
sub_6A4C2D(307, aDataSoundMar_1, 2, 1);
sub_6A4C2D(308, aDataSoundMar_2, 2, 1);
sub_6A4C2D(309, aDataSoundMar_3, 2, 1);
sub_630D06(a1 + 408, 95, 96, 97, 98, 99, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 16;
break;
case 25:
sub_6A4C2D(310, aDataSoundMgole, 2, 1);
sub_6A4C2D(311, aDataSoundMgo_8, 2, 1);
sub_6A4C2D(312, aDataSoundMgo_9, 2, 1);
sub_6A4C2D(313, aDataSoundMg_10, 2, 1);
sub_6A4C2D(314, aDataSoundMg_11, 2, 1);
sub_630D06(a1 + 408, 100, 101, 102, 103, 104, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 5;
break;
case 26:
sub_6A4C2D(315, aDataSoundMye_3, 2, 1);
sub_6A4C2D(316, aDataSoundMsata, 2, 1);
sub_6A4C2D(317, aDataSoundMye_4, 2, 1);
sub_630D06(a1 + 408, 105, 105, 106, 106, 107, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 27:
sub_6A4C2D(318, aDataSoundMbalr, 2, 1);
sub_6A4C2D(319, aDataSoundMba_0, 2, 1);
sub_6A4C2D(320, aDataSoundMwi_4, 2, 1);
sub_6A4C2D(321, aDataSoundMg_12, 2, 1);
sub_6A4C2D(322, aDataSoundMba_1, 2, 1);
sub_630D06(a1 + 408, 108, 109, 110, 111, 112, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 6;
result = 240 * (a1 + 408);
*(BYTE *)(dword_5801AE8 + result + 136) = 1;
break;
case 28:
sub_6A4C2D(323, aDataSoundMshad, 2, 1);
sub_6A4C2D(324, aDataSoundMsh_0, 2, 1);
sub_6A4C2D(325, aDataSoundMsh_1, 2, 1);
sub_6A4C2D(326, aDataSoundMsh_2, 2, 1);
sub_6A4C2D(327, aDataSoundMsh_3, 2, 1);
result = sub_630D06(a1 + 408, 113, 114, 115, 116, 117, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].Unk0x54 = 5;
break;
case 31:
sub_6A4C2D(333, aDataSoundMye_5, 2, 1);
sub_6A4C2D(334, aDataSoundMbu_6, 2, 1);
sub_6A4C2D(335, aDataSoundMye_6, 2, 1);
sub_630D06(a1 + 408, 123, 123, 124, 124, 125, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.700000f;
//result = *(DWORD *)(v4 + 48);
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.800000f;
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.800000f;
break;
case 32:
sub_6A4C2D(336, aDataSoundMbali, 2, 1);
sub_6A4C2D(337, aDataSoundMba_2, 2, 1);
sub_6A4C2D(338, aDataSoundMba_3, 2, 1);
sub_6A4C2D(339, aDataSoundMba_4, 2, 1);
sub_630D06(a1 + 408, 126, 127, 128, 129, 127, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].dSMD->sAnimation[8].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[9].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].dSMD->sAnimation[7].SpeedAnimation_1 = 0.400000f;
//result = v4;
sBMD[SMD_INDEX].dSMD->sAnimation[10].SpeedAnimation_1 = 0.400000f;
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 33:
sub_6A4C2D(340, aDataSoundMbaha, 2, 1);
sub_6A4C2D(341, aDataSoundMye_7, 2, 1);
result = sub_630D06(a1 + 408, 130, 130, 131, 131, 130, -1, -1, -1, -1, -1);
break;
case 34:
sub_6A4C2D(342, aDataSoundMbepa, 2, 1);
sub_6A4C2D(343, aDataSoundMbe_2, 2, 1);
sub_6A4C2D(344, aDataSoundMba_5, 2, 1);
sub_630D06(a1 + 408, 132, 133, 104, 104, 133, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.500000f;
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 35:
sub_6A4C2D(345, aDataSoundMvalk, 2, 1);
sub_6A4C2D(346, aDataSoundMba_6, 2, 1);
sub_6A4C2D(347, aDataSoundMva_0, 2, 1);
sub_630D06(a1 + 408, 135, 135, 136, 136, 137, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 19;
break;
case 36:
case 40:
sub_6A4C2D(348, aDataSoundMliza, 2, 1);
sub_6A4C2D(349, aDataSoundMli_0, 2, 1);
sub_6A4C2D(350, aDataSoundMg_13, 2, 1);
sub_630D06(a1 + 408, 138, 139, 138, 139, 140, -1, -1, -1, -1, -1);
if ( a1 == 36 )
{
result = 106560;
*(DWORD *)(dword_5801AE8 + 106644) = 19;
}
else
{
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 6;
}
break;
case 37:
sub_6A4C2D(351, aDataSoundMhydr, 2, 1);
sub_6A4C2D(352, aDataSoundMhy_0, 2, 1);
sub_630D06(a1 + 408, 141, 141, 142, 142, 141, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].dSMD->sAnimation[3].SpeedAnimation_1 = 0.150000f;
sBMD[SMD_INDEX].dSMD->sAnimation[4].SpeedAnimation_1 = 0.150000f;
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.200000f;
break;
case 41:
sub_6A4C2D(353, aDataSoundIron1, 2, 1);
sub_6A4C2D(354, aDataSoundIron_, 2, 1);
sub_630D06(a1 + 408, 143, 143, 144, 144, 144, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 3;
break;
case 42:
sub_6A4C2D(355, aDataSoundJaika, 2, 1);
sub_6A4C2D(356, aDataSoundJai_0, 2, 1);
sub_6A4C2D(357, aDataSoundJai_1, 2, 1);
sub_6A4C2D(358, aDataSoundJai_2, 2, 1);
sub_6A4C2D(359, aDataSoundJai_3, 2, 1);
sub_630D06(a1 + 408, 145, 146, 147, 148, 149, -1, -1, -1, -1, -1);
sub_6F9D4F(aMonsterBv01_2_, 2026, 9729, 10497, 0, 1);
sub_6F9D4F(aMonsterBv02_2_, 2027, 9729, 10497, 0, 1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 43:
sub_6A4C2D(360, aDataSoundBlood, 2, 1);
sub_6A4C2D(361, aDataSoundBlo_0, 2, 1);
sub_6A4C2D(362, aDataSoundBlo_1, 2, 1);
sub_6A4C2D(363, aDataSoundBlo_2, 2, 1);
sub_630D06(a1 + 408, 150, 150, 151, 152, 153, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 7;
break;
case 44:
sub_6A4C2D(364, aDataSoundDeath, 2, 1);
sub_6A4C2D(365, aDataSoundDea_0, 2, 1);
sub_6A4C2D(366, aDataSoundDea_1, 2, 1);
sub_630D06(a1 + 408, 154, 154, 155, 155, 156, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 45:
sub_6A4C2D(367, aDataSoundMutan, 2, 1);
sub_6A4C2D(368, aDataSoundMut_0, 2, 1);
sub_6A4C2D(369, aDataSoundMut_1, 2, 1);
sub_630D06(a1 + 408, 157, 158, 159, 159, 159, -1, -1, -1, -1, -1);
result = dword_5801AE8;
sBMD[SMD_INDEX].Unk0x54 = 6;
break;
case 46:
sub_6A4C2D(372, aDataSoundMor_0, 2, 1);
sub_6A4C2D(214, aDataSoundMbu_7, 2, 1);
sub_630D06(a1 + 408, -1, -1, 162, 162, 4, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 7;
break;
case 47:
sub_6A4C2D(296, aDataSoundMhu_4, 2, 1);
sub_6A4C2D(214, aDataSoundMbu_8, 2, 1);
sub_6A4C2D(371, aDataSoundMor_1, 2, 1);
sub_630D06(a1 + 408, 86, 86, 161, 161, 4, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 48:
sub_6A4C2D(370, aDataSoundMcurs, 2, 1);
sub_6A4C2D(374, aDataSoundMcu_0, 2, 1);
sub_6A4C2D(373, aDataSoundMcu_1, 2, 1);
sub_630D06(a1 + 408, 160, 164, -1, -1, 163, -1, -1, -1, -1, -1);
result = 240 * (a1 + 408);
sBMD[SMD_INDEX].Unk0x54 = 20;
break;
case 52:
sub_6FA244(aMonsterIui02_t, 745, 9728, 10496, 0, 1);
sub_6FA244(aMonsterIui03_t, 747, 9728, 10496, 0, 1);
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(390, aDataSoundMmega, 2, 1);
sub_6A4C2D(391, aDataSoundMme_0, 2, 1);
sub_6A4C2D(392, aDataSoundMme_1, 2, 1);
result = sub_630D06(a1 + 408, 180, 180, 181, 181, 182, -1, -1, -1, -1, -1);
break;
case 49:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(387, aDataSoundMmolt, 2, 1);
sub_6A4C2D(388, aDataSoundMmo_0, 2, 1);
sub_6A4C2D(389, aDataSoundMmo_1, 2, 1);
result = sub_630D06(a1 + 408, 177, 177, 178, 178, 179, -1, -1, -1, -1, -1);
break;
case 50:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(385, aDataSoundMalqu, 2, 1);
sub_6A4C2D(386, aDataSoundMal_0, 2, 1);
result = sub_630D06(a1 + 408, 175, 175, 175, 175, 176, -1, -1, -1, -1, -1);
break;
case 51:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(381, aDataSoundMrain, 2, 1);
sub_6A4C2D(382, aDataSoundMra_0, 2, 1);
sub_6A4C2D(383, aDataSoundMra_1, 2, 1);
result = sub_630D06(a1 + 408, 171, -1, 172, 172, 173, -1, -1, -1, -1, -1);
break;
case 53:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(378, aDataSoundMphan, 2, 1);
sub_6A4C2D(379, aDataSoundMph_0, 2, 1);
sub_6A4C2D(380, aDataSoundMph_1, 2, 1);
result = sub_630D06(a1 + 408, 168, 168, 169, 169, 170, -1, -1, -1, -1, -1);
break;
case 54:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
sub_6A4C2D(375, aDataSoundMdrak, 2, 1);
sub_6A4C2D(376, aDataSoundMdr_0, 2, 1);
sub_6A4C2D(377, aDataSoundMdr_1, 2, 1);
result = sub_630D06(a1 + 408, 165, 165, 166, 166, 167, -1, -1, -1, -1, -1);
break;
case 55:
sub_6A4C2D(393, aDataSoundMphoe, 2, 1);
sub_6A4C2D(394, aDataSoundMph_2, 2, 1);
sub_6A4C2D(395, aDataSoundMph_3, 2, 1);
result = sub_630D06(a1 + 408, 183, 184, 185, 185, -1, -1, -1, -1, -1, -1);
goto LABEL_135;
case 56:
LABEL_135:
sBMD[SMD_INDEX].dSMD->sAnimation[6].SpeedAnimation_1 = 0.220000f;
break;
case 62:
sub_6A4C2D(396, aDataSoundMmagi, 2, 1);
sub_6A4C2D(397, aDataSoundMma_0, 2, 1);
result = sub_630D06(a1 + 408, 186, -1, -1, -1, 187, -1, -1, -1, -1, -1);
break;
case 59:
sub_6A4C2D(214, aDataSoundMbu_9, 2, 1);
sub_6A4C2D(398, aDataSoundMhu_5, 2, 1);
sub_6A4C2D(399, aDataSoundMblac, 2, 1);
sub_6A4C2D(400, aDataSoundMbl_0, 2, 1);
result = sub_630D06(a1 + 408, 188, -1, 190, -1, 189, -1, -1, -1, -1, -1);
break;
case 58:
sub_6A4C2D(398, aDataSoundMhu_6, 2, 1);
sub_6A4C2D(401, aDataSoundMghai, 2, 1);
result = sub_630D06(a1 + 408, 188, -1, 190, -1, 191, -1, -1, -1, -1, -1);
break;
case 57:
sub_6A4C2D(402, aDataSoundMreds, 2, 1);
sub_6A4C2D(403, aDataSoundMre_0, 2, 1);
sub_6A4C2D(404, aDataSoundMre_1, 2, 1);
result = sub_630D06(a1 + 408, 192, -1, 194, -1, 193, -1, -1, -1, -1, -1);
break;
case 63:
sub_6A4C2D(405, aDataSoundMdang, 2, 1);
sub_6A4C2D(406, aDataSoundMda_4, 2, 1);
sub_6A4C2D(407, aDataSoundMda_5, 2, 1);
result = sub_630D06(a1 + 408, 195, 195, 196, 196, 197, -1, -1, -1, -1, -1);
break;
case 64:
sub_6A4C2D(442, aDataSoundMkund, 2, 1);
sub_6A4C2D(443, aDataSoundMku_0, 2, 1);
sub_6A4C2D(444, aDataSoundMku_1, 2, 1);
result = sub_630D06(a1 + 408, 232, 232, 233, 234, -1, -1, -1, -1, -1, -1);
break;
case 65:
sub_6A4C2D(408, aDataSoundMbsol, 2, 1);
sub_6A4C2D(409, aDataSoundMbs_0, 2, 1);
sub_6A4C2D(410, aDataSoundMbs_1, 2, 1);
sub_6A4C2D(411, aDataSoundMbs_2, 2, 1);
sub_6A4C2D(412, aDataSoundMbs_3, 2, 1);
result = sub_630D06(a1 + 408, 198, 199, 200, 201, 202, -1, -1, -1, -1, -1);
break;
case 66:
sub_6A4C2D(413, aDataSoundMesis, 2, 1);
sub_6A4C2D(414, aDataSoundMes_0, 2, 1);
sub_6A4C2D(415, aDataSoundMes_1, 2, 1);
sub_6A4C2D(416, aDataSoundMes_2, 2, 1);
result = sub_630D06(a1 + 408, 203, 203, 204, 205, 206, -1, -1, -1, -1, -1);
break;
case 67:
sub_6A4C2D(417, aDataSoundMdsid, 2, 1);
sub_6A4C2D(418, aDataSoundMds_0, 2, 1);
sub_6A4C2D(419, aDataSoundMdsat, 2, 1);
sub_6A4C2D(420, aDataSoundMds_1, 2, 1);
sub_6A4C2D(421, aDataSoundMdsde, 2, 1);
sub_6A4C2D(422, aDataSoundMlsid, 2, 1);
sub_6A4C2D(423, aDataSoundMls_0, 2, 1);
sub_6A4C2D(424, aDataSoundMlsat, 2, 1);
sub_6A4C2D(425, aDataSoundMls_1, 2, 1);
sub_6A4C2D(426, aDataSoundMlsde, 2, 1);
result = sub_630D06(a1 + 408, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216);
break;
case 68:
sub_6A4C2D(427, aDataSoundMnecr, 2, 1);
sub_6A4C2D(428, aDataSoundMne_0, 2, 1);
sub_6A4C2D(429, aDataSoundMne_1, 2, 1);
sub_6A4C2D(430, aDataSoundMne_2, 2, 1);
sub_6A4C2D(431, aDataSoundMne_3, 2, 1);
result = sub_630D06(a1 + 408, 217, 218, 219, 220, 221, -1, -1, -1, -1, -1);
break;
case 69:
sub_6A4C2D(432, aDataSoundMsvid, 2, 1);
sub_6A4C2D(433, aDataSoundMsv_0, 2, 1);
sub_6A4C2D(434, aDataSoundMsvat, 2, 1);
sub_6A4C2D(435, aDataSoundMsv_1, 2, 1);
sub_6A4C2D(436, aDataSoundMsvde, 2, 1);
sub_6A4C2D(437, aDataSoundMlvid, 2, 1);
sub_6A4C2D(438, aDataSoundMlv_0, 2, 1);
sub_6A4C2D(439, aDataSoundMlvat, 2, 1);
sub_6A4C2D(440, aDataSoundMlv_1, 2, 1);
sub_6A4C2D(441, aDataSoundMlvde, 2, 1);
result = sub_630D06(a1 + 408, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231);
break;
case 73:
sub_6A4C2D(442, aDataSoundBattl, 2, 1);
result = sub_630D06(a1 + 408, -1, -1, -1, -1, 232, -1, -1, -1, -1, -1);
break;
case 86:
sub_630D06(a1 + 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1);
sBMD[SMD_INDEX].dSMD->sAnimation[0].SpeedAnimation_1 = 0.050000f;
sBMD[SMD_INDEX].dSMD->sAnimation[1].SpeedAnimation_1 = 0.050000f;
sBMD[SMD_INDEX].dSMD->sAnimation[2].SpeedAnimation_1 = 0.100000f;
break;
case 76:
sub_6A4C2D(443, aDataSoundBat_0, 2, 1);
sub_6A4C2D(444, aDataSoundBat_1, 2, 1);
result = sub_630D06(a1 + 408, -1, -1, 233, 233, 234, -1, -1, -1, -1, -1);
break;
case 77:
sub_6A4C2D(445, aDataSoundBat_2, 2, 1);
sub_6A4C2D(446, aDataSoundBat_3, 2, 1);
result = sub_630D06(a1 + 408, -1, -1, 235, 235, 236, -1, -1, -1, -1, -1);
break;
default:
return result;
}
}
}
}
return result;
}