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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Lvl 380 item opt not working.
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1 Attachment(s)
re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
wFX
EDIT:
I'm leaving here my own customization in ResetGuard to give different reset points depending on char class (discards value from ResetGuard.dat) allowing better pvp, and add 2 more parameters in this file to easily create a system of a progressive level for reset.. and putting a limit of max resets..
in my example..
DL/MG = 140 points
Others = 120 points
Max resets = 100
Reset with 100 resets = only to re arrange points
Reset 0 = 10kk and lvl 300
Reset 1 = 20kk and lvl 301
Reset 2 = 30kk and lvl 302
...
Reset 100 = 1kkk and lvl 400
I'll no post files, if do you want some os this features just read the code and implement yourself...
[/code]
ResetGuard.dat
Code:
//-------------------------//
// Reset Options //
// ----------------------- //
......................
// Amount //
// - Add Point Amount //
// ResetLevel //
// - Req. Lvl For Reset //
// NewLevel //
// - Level After Reset //
// ResetCounter //
// - Use DB Reset Count //
// ExtraLevel //
// - Add Level to req * rr //
// PriceMultiplier //
// - Price * Reset Count //
// AddPointMultiplier //
// - Amount * Reset Count //
// AddLevelMultiplier //
// - Level + Reset Count //
//-------------------------//
// KeepQuest KeepStats AddPoints Amount ResetLevel NewLevel Req. Price Price ResetCounter ExtraLevel
0
1 0 1 100 300 1 1 10000000 1 1
end
// Req. Item ItemType ItemIndex
1
0 12 15 // Jewel of Chaos
end
// PriceMultiplier AddPointMultiplier AddLevelMultiplier
2
1 1 1
end
@wFX I been searching for the "bold" configuration and is not in the 0.8.5.0 update, there is a problem with this config?
I'm running the server in a Windows 2008 x64 server standard with Sql 2008R2, and two times the dataserver has crashed
Attachment 148401
Code:
Server bind error 10048
Bind() failed with error 10048
GetQueuedCompletionStatus failed with error 735
Thanks to Shatter for this Development and any who is helping for those who linke Season 2 :)
Sorry my english
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
many_jh
@
wFX I been searching for the "bold" configuration and is not in the 0.8.5.0 update, there is a problem with this config?
I'm running the server in a Windows 2008 x64 server standard with Sql 2008R2, and two times the dataserver has crashed
Attachment 148401
Code:
Server bind error 10048
Bind() failed with error 10048
GetQueuedCompletionStatus failed with error 735
Thanks to Shatter for this Development and any who is helping for those who linke Season 2 :)
Sorry my english
How I stated in my post, the code is a custom code made by myself, and Shatter didn't update to the main source, so if you want to use this options you need to have VisuC++ use my code, generate DLL and override in GS..
This is why I want source in ghub so much, to branch customizations and relase custom options more easily
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
How do I do this Be one folder in data
"Monsters folder"
Monster.txt
MonsterAIElement.txt
MonsterAIGroup.txt
MonsterAIRule.txt
MonsterAIUnit.txt
MonsterAutomata.txt
MonsterSetBase.txt
MonsterSetBaseCS.txt
MonsterSkill.txt
MonsterSkillElement.txt
MonsterSkillUnit.txt
I managed through source code to do all of the stores in the shops.
Shop0
Shop1
Shop2
Shop3
Shop4
Shop5
Shop6
Shop7
Shop8
Shop9
Shop10
Shop11
Shop12
Shops Folder in Data
Please Help
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
Shlomi
How do I do this Be one folder in data
"Monsters folder"
Monster.txt
MonsterAIElement.txt
MonsterAIGroup.txt
MonsterAIRule.txt
MonsterAIUnit.txt
MonsterAutomata.txt
MonsterSetBase.txt
MonsterSetBaseCS.txt
MonsterSkill.txt
MonsterSkillElement.txt
MonsterSkillUnit.txt
I managed through source code to do all of the stores in the shops.
Shop0
Shop1
Shop2
Shop3
Shop4
Shop5
Shop6
Shop7
Shop8
Shop9
Shop10
Shop11
Shop12
Shops Folder in Data
Please Help
Whats the reason to change folder?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
No longer has an update progress rather than (0.8.5.0) ?
Thanks*
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Bug found = when relog char start with 0 hp and potion dont restore hp.
Bug combo = Skill -> TwistSlash -> other skill = bug.
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
leandro120
Bug found = when relog char start with 0 hp and potion dont restore hp.
Bug combo = Skill -> TwistSlash -> other skill = bug.
When the problem of HP = 0, the character teleports 2 or more times the same map in different coordinates? And so it appears the bug hp?
BIG HUG:)
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
have bug cant sell jewels i sell jewels i get msg " please talk administrator"
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
Recove
have bug cant sell jewels i sell jewels i get msg " please talk administrator"
disable item serial check
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
@Shatter
you can fixed : [ANTI-HACK][Serial 0 Item] ?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Where silent map gm map where please help
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
i can't seem to change the excellent drop rate, how does it work?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Where silent map gm map where please help
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
where is main.exe serial i couldnt find it '(
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
anyone help when opening gameserver.exe
have error rankingserver
help tnx
all ip config all
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
Shlomi
Where silent map gm map where please help
silent map not available in season 2.
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Fix potions and Sign of lord
Quote:
__declspec(naked) void Season3ItemFixDbItemSetInByte()
{
_asm
{
CMP DWORD PTR SS:[EBP-0x0C],0x1C23;
JL IllusionTicket;
CMP DWORD PTR SS:[EBP-0x0C],0x1C25;
JG IllusionTicket;
JMP Jump1;
Jump1:
FLD DWORD PTR SS:[EBP-0x98];
FCOMP DWORD PTR DS:[0x6B3D50];
FSTSW AX;
TEST AH,40;
JE Jump2;
MOV DWORD PTR SS:[EBP-0x98],0x3F800000;
Jump2:
FLD DWORD PTR SS:[EBP-0x98];
FCOMP DWORD PTR DS:[0x6B6874];
FSTSW AX;
TEST AH,41;
JNZ Function1;
Function1:
MOV EDI,0x004D3152
JMP EDI
//IllusionTicket:
//CMP DWORD PTR SS:[EBP-0x0C],0x1A33;
//JL NextFunction; //Original
////JG NextFunction; // Fix Sign Of Lord
//JMP Jump3;
IllusionTicket:
CMP DWORD PTR SS:[EBP-0x0C],0x1A33;
JE NextFunction; //Original
//JG NextFunction; // Fix Sign Of Lord
CMP DWORD PTR SS:[EBP-0x0C],0x1C43;
JL NextFunction; //Original
JMP Jump3;
Jump3:
FLD DWORD PTR SS:[EBP-0x98];
FCOMP DWORD PTR DS:[0x6B3D50];
FSTSW AX;
TEST AH,40;
JE Jump4;
MOV DWORD PTR SS:[EBP-0x98],0x3F800000;
Jump4:
FLD DWORD PTR SS:[EBP-0x98];
FCOMP DWORD PTR DS:[0x6B6874];
FSTSW AX;
TEST AH,41;
JNZ Function2;
MOV DWORD PTR SS:[EBP-0x98],0x3F800000
Function2:
MOV EDI,0x004D30FA
JMP EDI
NextFunction:
MOV EDI,0x004D30FC
JMP EDI
}
}
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
i can't get excellent items to drop as i want, with excitemdropper 1 or 2000 they don't drop, can somebody explain how does the exc drop works?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
i couldn't find main.exe serial where is main serial ?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
when will release more updates?
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
Quote:
Originally Posted by
Sklex
when will release more updates?
Post the bugs
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re: [Development] Bug Free Season 2 (Open Source) - 2014 Edition
when i die in stadium this send me to black map how i can fix this?