Wow. I remember times when everyone was coding GS emulators. Now its client time! This is how our community can be stronger than rich company like webzen!
I'm also coding my client (in unity3d) for 8 months. My goal is to make client compatible with old maps format and S8 GS protocol. I'm very close to finish my project and it should take about 1-2 months to prepare public test server. All maps are loaded from old mu format, and everything is loaded dynamically. It is compatible with S8 protocol (im using igcn files) only attack protocol is different (to avoid cheating).
Here you have some screens:
http://www.screencast.com/t/Bn0BmImX3
http://www.screencast.com/t/VsSHFPnqo
I don't have any videos, because my computer works like shit, and i have 5fps while recording xD.
Good luck guys with your projects! I hope everyone will finish their project soon, and we will play on new amazing game clients.



Reply With Quote

