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[Development] MU Unreal (Reforged)

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MU Online Reforged

KaypU67 - [Development] MU Unreal (Reforged) - RaGEZONE Forums



Good morning, afternoon and evening once again here in the forum, I am pleased to announce a project under development that we are carrying out two people (Kaizer - ZidSliver) I look forward to the support of the community in this development, without saying more here the progress

[CITA] Primero BETA [/ CITA]
Cliente:

Launcher:
!
VCredits:

CARACTERISTICAS:


  • - Integration of the three initial characters (Dark Knight / Dark Wizard / Elfa)
  • - Integration of the basic animations of the 3 characters.
  • - Adaptation and remake of "Lorencia" (Credits to @ Kapocha33 for HD textures)
  • - 3 initial sets of each character were added
  • - 5 initial weapons of each character were added
  • - Equipment systems very similar to MU Original.
  • - Zen and cash integration
  • - Mounting system running 100%
  • - HUD in progress.
  • - Chat system / Chat Guild / Chat whisper
  • - Integration of 5 different qualities of ARTICLES
  • - Glow Exelente recreation material
  • - Programming and calculation of statistics / damage / regeneration (HP / MP), etc.
  • - Mobs integration (damage / reg)
  • - Drop items
  • - Adaptive wing system
  • - Add 3 NPC SHOP (Pasi the magician / Hanzo the blacksmith / Lumen The waitress)

9qNMZmS - [Development] MU Unreal (Reforged) - RaGEZONE Forums


GmhuVYo - [Development] MU Unreal (Reforged) - RaGEZONE Forums


9y4Pwf3 - [Development] MU Unreal (Reforged) - RaGEZONE Forums


Update 1:-Remake Select Server Running 100%

z5oI6Vq - [Development] MU Unreal (Reforged) - RaGEZONE Forums


Update 2:-System + Level UP Effect 100% running


olVHJUq - [Development] MU Unreal (Reforged) - RaGEZONE Forums

Update 3:-NPC-Shops System (Purchase and sale of items) 100%


-NPC Hanzo the Blacksmith:

f0CDMII - [Development] MU Unreal (Reforged) - RaGEZONE Forums


-NPC Pasi the Mage:

QzluHMx - [Development] MU Unreal (Reforged) - RaGEZONE Forums




Actualizacion 4:

-Completed the integration of remaining mobs (Purchase and sale of items) 100% -3D model and animations. (Purchase and sale of items) 100% -Sound. (Purchase and sale of items) 100% -Visual effects. (Purchase and sale of items) 100%

-The Lich:
v8ntrVB - [Development] MU Unreal (Reforged) - RaGEZONE Forums
IZpLdGX - [Development] MU Unreal (Reforged) - RaGEZONE Forums
EKh8HUw - [Development] MU Unreal (Reforged) - RaGEZONE Forums


-Bull Fighter:

YL1CNCK - [Development] MU Unreal (Reforged) - RaGEZONE Forums
-The Giant:

z9t6oCM - [Development] MU Unreal (Reforged) - RaGEZONE Forums

Update 5:

-Completed the integration of NPC Phantom Soldier (Elfa buff) 100%-Completed the 100% Aura Buff (Phantom Soldier) integration-Completed the integration of additional Stats to the character 100%

0TBwhbb - [Development] MU Unreal (Reforged) - RaGEZONE Forums


MC2ytdL - [Development] MU Unreal (Reforged) - RaGEZONE Forums
 

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New link for tests, BETA version.


 
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Finally proper inventory management with 1 slot per. item.
It's hard to create maps in UE? Always having fun with maps editors :laugh:
 
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Finally proper inventory management with 1 slot per. item.
It's hard to create maps in UE? Always having fun with maps editors :laugh:

I remake mu in unity engine but until now i couldn't or better i don't know a way to open .map files in unity!
I found a project but it is very old (unity 3.0) and uses encryption/decryption from version 0.97 to open .att or .map files. This is very pro for me cause i use season 14 files and i have to know the encryption/decryption code to use it in unity engine so i will recreate them from scratch.
 
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Looks amazing. Unfortunately there's a problem with the download links:

ZidSliver - [Development] MU Unreal (Reforged) - RaGEZONE Forums
 
Initiate Mage
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This really is impressive, and looks pretty awesome. Excited to see where it goes.
Great work!
 
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Good afternoon everyone, the project is still going on in the graphics section, I have been remaking the maps from 0 and in good time with a lot of effort, due to work and the pandemic the programming is on stop, but we continue to make the maps.

-MU UNREAL STILL LIVE!.

ZidSliver - [Development] MU Unreal (Reforged) - RaGEZONE Forums



blTyZ7h - [Development] MU Unreal (Reforged) - RaGEZONE Forums


81dS9YS - [Development] MU Unreal (Reforged) - RaGEZONE Forums
 

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Initiate Mage
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how did you manage to import the assets into the unreal engine so you can create the maps and also the items of the characters?

You need to convert bmd files into some common format (Pentium Tools eg. converts them to smd). And then you can import it to Unreal (unless it doesn't support smd format - in that case you need to convert further smd into eg. obj)
 
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I use pentium tools to convert BMD to smd and then blender to open smd and convert to fbx.
I'm remaking the mu in unity and I face some problems with animations and now looking for other program to convert to fbx.
Maps have to recreated unless you use webzen decryption in your project.
Irrelevant but just to mention.
 
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